mainwindow.cpp 3.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. #include "mainwindow.h"
  2. #include "ui_mainwindow.h"
  3. #include "ff7DataInstaller.h"
  4. #include <QProcess>
  5. #include <QFileDialog>
  6. #include <QDir>
  7. #include <QMessageBox>
  8. MainWindow::MainWindow(QWidget *parent) :QMainWindow(parent),ui(new Ui::MainWindow)
  9. {
  10. ui->setupUi(this);
  11. //set default paths.
  12. // TODO add code for platform detect.
  13. //on linux
  14. ui->lineConfigDir->setText(QString("%1/.q-gears").arg(QDir::homePath()));
  15. ui->lineQGearsExe->setText(QString("/usr/games/q-gears"));
  16. ui->lineOutput->setText(QString("%1/.q-gears/data").arg(QDir::homePath()));
  17. //on windows
  18. // ui->lineConfigDir->setText(QString("%1/q-gears").arg(QDir::homePath()));
  19. // ui->lineQGearsExe->setText(QString("/usr/games/q-gears"));
  20. // ui->lineOutput->setText(QString("%1/q-gears/data").arg(QDir::homePath()));
  21. #ifdef _DEBUG
  22. // Hard coded prebaked paths for debugging to save time
  23. ui->lineInput->setText("C:\\Games\\FF7\\data");
  24. ui->lineOutput->setText("C:\\Users\\paul\\Desktop\\q-gears\\output\\_data");
  25. #endif
  26. }
  27. MainWindow::~MainWindow()
  28. {
  29. delete ui;
  30. }
  31. void MainWindow::on_btnConfigDir_clicked()
  32. {
  33. QString temp = QFileDialog::getExistingDirectory(this,tr("Select Location of QGears Configuration Data,"),QDir::homePath());
  34. ui->lineConfigDir->setText(temp);
  35. }
  36. void MainWindow::on_btnLaunch_clicked()
  37. {
  38. QString configDir(ui->lineConfigDir->text());
  39. QString exe(ui->lineQGearsExe->text());
  40. QStringList args;
  41. args.append(QString("--resources-file=%1/resources.cfg").arg(ui->lineConfigDir->text()));
  42. args.append(QString("--config-file=%1/q-gears.cfg").arg(ui->lineConfigDir->text()));
  43. args.append(QString("--plugins-file=/%1/plugins.cfg").arg(ui->lineConfigDir->text()));
  44. // Check that the config dir is set up correctly
  45. QProcess qGears;
  46. qGears.startDetached(exe,args,configDir);
  47. }
  48. void MainWindow::on_btnQGearsExe_clicked()
  49. {
  50. QString temp = QFileDialog::getOpenFileName(this,tr("Location of QGears Executable,"),QDir::rootPath());
  51. ui->lineQGearsExe->setText(temp);
  52. }
  53. void MainWindow::on_btnInput_clicked()
  54. {
  55. QString temp = QFileDialog::getExistingDirectory(this,tr("Location of Game Data),"),QDir::homePath());
  56. ui->lineInput->setText(temp);
  57. }
  58. void MainWindow::on_btnOutput_clicked()
  59. {
  60. QString temp = QFileDialog::getExistingDirectory(this,tr("Location of QGears Data),"),QDir::homePath());
  61. ui->lineOutput->setText(temp);
  62. }
  63. void MainWindow::on_btnGO_clicked()
  64. {
  65. if (ui->lineInput->text().isEmpty())
  66. {
  67. QMessageBox::critical(this,tr("Input Error"),tr("No Input Provided"));
  68. }
  69. else if(ui->lineOutput->text().isEmpty())
  70. {
  71. QMessageBox::critical(this,tr("Output Error"),tr("No Output Path Provided"));
  72. }
  73. else
  74. {
  75. QMessageBox::information(this,tr("Converting Data"),tr("Attempt to convert with \n Input: %1 \n Output: %2").arg(ui->lineInput->text(),ui->lineOutput->text()));
  76. QString input = QDir::fromNativeSeparators(ui->lineInput->text());
  77. if (!input.endsWith("/"))
  78. {
  79. input += "/";
  80. }
  81. QString output = QDir::fromNativeSeparators(ui->lineOutput->text());
  82. if (!output.endsWith("/"))
  83. {
  84. output += "/";
  85. }
  86. // TODO: Enumerate files or find some better way to do this :)
  87. std::vector<std::string> vec;
  88. vec.push_back(QDir::toNativeSeparators("field/char.lgp").toStdString());
  89. vec.push_back(QDir::toNativeSeparators("field/flevel.lgp").toStdString());
  90. FF7DataInstaller conversion;
  91. conversion.Convert(QDir::toNativeSeparators(input).toStdString(), QDir::toNativeSeparators(output).toStdString(), vec);
  92. }
  93. }