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- // Copyright (c) 2005 Daniel Wallin
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the "Software"),
- // to deal in the Software without restriction, including without limitation
- // the rights to use, copy, modify, merge, publish, distribute, sublicense,
- // and/or sell copies of the Software, and to permit persons to whom the
- // Software is furnished to do so, subject to the following conditions:
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
- // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
- // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
- // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
- // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
- // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
- // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
- // OR OTHER DEALINGS IN THE SOFTWARE.
- #include "test.hpp"
- #include <luabind/object.hpp>
- using namespace luabind;
- void test_main(lua_State* L)
- {
- std::vector<object> v;
- v.push_back(object(L, 0));
- for (std::vector<object>::iterator i(v.begin()), e(v.end()); i != e; ++i)
- {}
- }
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