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- #include "TimToVram.h"
- #include <OgreStringConverter.h>
- #include "Logger.h"
- #include "common/File.h"
- void
- LoadTimFileToVram(File* file, int tim_offset, Vram* vram)
- {
- LOGGER->Log("Load image at offset " + HexToString(tim_offset, 4, '0') + " to VRAM.\n");
- int next_offset = file->GetU32LE(tim_offset + 0x08);
- int clut_vram_position_x = file->GetU16LE(tim_offset + 0x0c);
- int clut_vram_position_y = file->GetU16LE(tim_offset + 0x0e);
- int clut_width = file->GetU16LE(tim_offset + 0x10);
- int clut_height = file->GetU16LE(tim_offset + 0x12);
- LOGGER->Log("ClutVramPositionX (" + HexToString(clut_vram_position_x, 4, '0') + ") ClutVramPositionY (" + HexToString(clut_vram_position_y, 4, '0') + ") Width (" + HexToString(clut_width, 4, '0') + ") Height (" + HexToString(clut_height, 4, '0') + ")\n");
- for (int y = 0; y < clut_height; ++y)
- {
- for (int x = 0; x < clut_width; ++x)
- {
- u16 color = file->GetU16LE(tim_offset + 0x14 + y * clut_width * 2 + x * 2);
- vram->PutU16(x * 2 + clut_vram_position_x, y + clut_vram_position_y, color);
- }
- }
- //while (next_offset != 0)
- {
- // set image buffer
- int image_vram_position_x = file->GetU16LE(tim_offset + 0x08 + next_offset + 0x4) * 2;
- int image_vram_position_y = file->GetU16LE(tim_offset + 0x08 + next_offset + 0x6);
- int image_width = file->GetU16LE(tim_offset + 0x08 + next_offset + 0x8) * 2;
- int image_height = file->GetU16LE(tim_offset + 0x08 + next_offset + 0xa);
- LOGGER->Log("ImageVramPositionX (" + HexToString(image_vram_position_x, 4, '0') + ") ImageVramPositionY (" + HexToString(image_vram_position_y, 4, '0') + ") ImageWidth (" + HexToString(image_width, 4, '0') + ") ImageHeight (" + HexToString(image_height, 4, '0') + ")\n");
- for (int y = 0; y < image_height; ++y)
- {
- for (int x = 0; x < image_width; ++x)
- {
- u8 data = file->GetU8(tim_offset + 0x08 + next_offset + 0xc + y * image_width + x);
- vram->PutU8(x + image_vram_position_x, y + image_vram_position_y, data);
- }
- }
- //next_offset = file->GetU16LE(tim_offset + 0x08 + next_offset + 0x0);
- }
- }
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