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- #include "OgreGenUtilites.h"
- #include "Logger.h"
- void
- CreateTextureFromVram( const Ogre::PixelBox& pb, Vram* vram, const int start_x, const int start_y, const int clut_x, const int clut_y, const int texture_x, const int texture_y, const BPP bpp, const bool transparency )
- {
- for( u32 y = 0; y < 256; ++y )
- {
- u32* data = static_cast< u32* >( pb.data ) + ( y + start_y ) * pb.rowPitch;
- for( u32 x = 0; x < 256; ++x )
- {
- if( bpp == BPP_4 )
- {
- u8 pixel = vram->GetU8( texture_x * 2 + x / 2, texture_y + y );
- u16 clut1 = vram->GetU16( clut_x * 2 + ( pixel & 0xf ) * 2, clut_y );
- u16 clut2 = vram->GetU16( clut_x * 2 + ( pixel >> 4 ) * 2, clut_y );
- u32 ogre_pixel1 = ( ( ( clut1 & 0x1f ) * 255 / 31 ) << 0x18 ) | ( ( ( ( clut1 >> 5 ) & 0x1f ) * 255 / 31 ) << 0x10 ) | ( ( ( ( clut1 >> 10 ) & 0x1f ) * 255 / 31 ) << 0x8 ) | 0;
- u8 stp = ( clut1 & 0x8000 ) >> 15;
- AddTransparency( ogre_pixel1, transparency, stp );
- u32 ogre_pixel2 = ( ( ( clut2 & 0x1f ) * 255 / 31 ) << 0x18 ) | ( ( ( ( clut2 >> 5 ) & 0x1f ) * 255 / 31 ) << 0x10 ) | ( ( ( ( clut2 >> 10 ) & 0x1f ) * 255 / 31 ) << 0x8 ) | 0;
- stp = ( clut2 & 0x8000 ) >> 15;
- AddTransparency( ogre_pixel2, transparency, stp );
- data[ start_x + x ] = ogre_pixel1;
- ++x;
- data[ start_x + x ] = ogre_pixel2;
- }
- else if( bpp == BPP_8 )
- {
- u8 pixel = vram->GetU8( texture_x * 2 + x, texture_y + y );
- u16 clut = vram->GetU16( clut_x * 2 + pixel * 2, clut_y );
- u32 ogre_pixel = ( ( ( clut & 0x1f ) * 255 / 31 ) << 0x18 ) | ( ( ( ( clut >> 5 ) & 0x1f ) * 255 / 31 ) << 0x10 ) | ( ( ( ( clut >> 10 ) & 0x1f ) * 255 / 31 ) << 0x8 ) | 0;
- u8 stp = ( clut & 0x8000 ) >> 15;
- AddTransparency( ogre_pixel, transparency, stp );
- data[ start_x + x ] = ogre_pixel;
- }
- else if( bpp == BPP_BLACK )
- {
- data[ start_x + x ] = 0xffffffff;
- }
- }
- }
- }
- void
- CreateTexture( Vram* vram, const MeshData& mesh_data, const Ogre::String& texture_file_name, const VectorTexForGen& textures )
- {
- Ogre::TexturePtr ptex;
- Ogre::HardwarePixelBufferSharedPtr buffer;
- ptex = Ogre::TextureManager::getSingleton().createManual( "DynaTex", "General", Ogre::TEX_TYPE_2D, mesh_data.tex_width, mesh_data.tex_height, 0, Ogre::PF_R8G8B8A8, Ogre::TU_STATIC );
- buffer = ptex->getBuffer( 0, 0 );
- buffer->lock( Ogre::HardwareBuffer::HBL_DISCARD );
- const Ogre::PixelBox& pb = buffer->getCurrentLock();
- for( unsigned int i = 0; i < textures.size(); ++i )
- {
- LOGGER->Log( "CreateTexture palette_x=\"" + Ogre::StringConverter::toString( textures[ i ].palette_x ) + "\" palette_y=\"" + Ogre::StringConverter::toString( textures[ i ].palette_y ) + "\" bpp=\"" + Ogre::StringConverter::toString( textures[ i ].bpp ) + "\"." );
- CreateTextureFromVram( pb, vram, textures[ i ].start_x, textures[ i ].start_y, textures[ i ].palette_x, textures[ i ].palette_y, textures[ i ].texture_x, textures[ i ].texture_y, textures[ i ].bpp, true );
- }
- Ogre::Image image;
- image.loadDynamicImage( ( Ogre::uchar* )pb.data, mesh_data.tex_width, mesh_data.tex_height, Ogre::PF_R8G8B8A8 );
- image.save( texture_file_name );
- buffer->unlock();
- return;
- }
- void
- CreateMaterial( const Ogre::String& material_name, const Ogre::String& material_file_name, const Ogre::String& texture_name, const Ogre::String& vertex_program, const Ogre::String& fragment_program )
- {
- Ogre::MaterialPtr material = Ogre::MaterialManager::getSingleton().create(material_name, "General");
- Ogre::Technique* tech = material->getTechnique(0);
- Ogre::Pass* pass1 = tech->getPass(0);
- pass1->setVertexColourTracking(Ogre::TVC_AMBIENT);
- //pass1->setCullingMode(Ogre::CULL_NONE);
- if( texture_name != "" )
- {
- pass1->setAlphaRejectFunction(Ogre::CMPF_GREATER);
- pass1->setAlphaRejectValue(0);
- Ogre::TextureUnitState* tex = pass1->createTextureUnitState();
- tex->setTextureName(texture_name);
- tex->setNumMipmaps(-1);
- tex->setTextureFiltering(Ogre::TFO_NONE);
- }
- if( vertex_program != "" )
- {
- pass1->setVertexProgram( vertex_program, true );
- }
- if( fragment_program != "" )
- {
- pass1->setFragmentProgram( fragment_program, true );
- }
- Ogre::MaterialSerializer mat;
- mat.exportMaterial(material, material_file_name);
- }
- void
- AddTexture( TexForGen& texture, const MeshData& data, VectorTexForGen& textures, Logger* logger )
- {
- for( unsigned int i = 0; i < textures.size(); ++i )
- {
- if( texture == textures[ i ] )
- {
- texture.start_x = textures[ i ].start_x;
- texture.start_y = textures[ i ].start_y;
- return;
- }
- }
- if( logger != NULL )
- {
- //logger->Log("New Texture: X:" + ToHexString(texture.texture_x, 4, '0') + ", Y:" + ToHexString(texture.texture_y, 4, '0') + ", CLUTX:" + ToHexString(texture.palette_x, 4, '0') + ", CLUTY:" + ToHexString(texture.palette_y, 4, '0') + ", bpp:" + ToHexString(texture.bpp, 4, '0') + "\n");
- }
- float start_x = 0;
- float start_y = 0;
- if( textures.size() > 0 )
- {
- start_x = float(textures[ textures.size() - 1 ].start_x);
- start_y = float(textures[ textures.size() - 1 ].start_y);
- if( start_x + 256 >= data.tex_width )
- {
- if( start_y + 256 >= data.tex_height )
- {
- if( logger != NULL )
- {
- logger->Log( "[ERROR] Can't add anymore textures. Increase tex size.\n");
- }
- return;
- }
- start_x = 0;
- start_y += 256;
- }
- else
- {
- start_x += 256;
- }
- }
- texture.start_x = start_x;
- texture.start_y = start_y;
- textures.push_back( texture );
- if( logger != NULL )
- {
- //logger->Log("Startx:" + ToHexString(texture.start_x, 4, '0') + ", Starty:" + ToHexString(texture.start_y, 4, '0') + "\n");
- }
- }
- void
- AddTransparency( u32& colour, const bool transparency, const bool stp )
- {
- if( transparency == false )
- {
- if( stp == false && ( colour & 0xffffff00 ) == 0 )
- {
- colour |= 0;
- }
- else
- {
- colour |= 255;
- }
- }
- else
- {
- if( stp == false && ( colour & 0xffffff00 ) == 0 )
- {
- colour |= 0;
- }
- else if( stp == false && ( colour & 0xffffff00 ) != 0 )
- {
- colour |= 255;
- }
- else if( stp == true && ( colour & 0xffffff00 ) == 0)
- {
- colour |= 255;
- }
- else if( stp == true && ( colour & 0xffffff00 ) != 0)
- {
- colour |= 255 / 4;
- }
- }
- }
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