OgreBase.h 9.9 KB

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  1. #ifndef __OGRE_BASE_H__
  2. #define __OGRE_BASE_H__
  3. #include <Ogre.h>
  4. #include <Overlay/OgreTextAreaOverlayElement.h>
  5. #include <Overlay/OgreOverlayManager.h>
  6. #include <OIS.h>
  7. #include "common/FileSystem.h"
  8. #include "Logger.h"
  9. extern Ogre::Root* root;
  10. extern Ogre::RenderWindow* window;
  11. extern std::vector< Ogre::Entity* > entitys;
  12. extern Ogre::Camera* camera;
  13. class DisplayFrameListener;
  14. extern DisplayFrameListener* frame_listener;
  15. class DisplayFrameListener : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener
  16. {
  17. public:
  18. // Constructor takes a RenderWindow because it uses that to determine input context
  19. DisplayFrameListener( Ogre::RenderWindow* win ):
  20. m_Window(win),
  21. m_InputManager( 0 ),
  22. m_Keyboard( 0 ),
  23. m_Mouse( 0 ),
  24. m_MouseRotate( false ),
  25. m_Exit( false )
  26. {
  27. using namespace OIS;
  28. Ogre::LogManager::getSingletonPtr()->logMessage( "*** Initializing OIS ***" );
  29. ParamList pl;
  30. size_t windowHnd = 0;
  31. std::ostringstream windowHndStr;
  32. win->getCustomAttribute( "WINDOW", &windowHnd );
  33. windowHndStr << windowHnd;
  34. pl.insert( std::make_pair( std::string( "WINDOW" ), windowHndStr.str() ) );
  35. m_InputManager = InputManager::createInputSystem( pl );
  36. m_Keyboard = static_cast< Keyboard* >( m_InputManager->createInputObject( OIS::OISKeyboard, true ) );
  37. m_Keyboard->setEventCallback( this );
  38. m_Mouse = static_cast< OIS::Mouse* >( m_InputManager->createInputObject( OIS::OISMouse, true ) );
  39. m_Mouse->setEventCallback( this );
  40. //Register as a Window listener
  41. Ogre::WindowEventUtilities::addWindowEventListener( m_Window, this );
  42. // debug info
  43. info_text = new Ogre::TextAreaOverlayElement( "DebugText" );
  44. info_text->setCaption( "" );
  45. info_text->setMetricsMode( Ogre::GMM_PIXELS );
  46. info_text->setPosition( 5, 5 );
  47. // info_text->setFontName( "BlueHighway" );
  48. info_text->setCharHeight( 18 );
  49. info_overlay = Ogre::OverlayManager::getSingleton().create( "DebugOverlay" );
  50. info_overlay->setZOrder( 1 );
  51. info_overlay->add2D( ( Ogre::OverlayContainer* )info_text );
  52. info_overlay->show();
  53. }
  54. virtual
  55. ~DisplayFrameListener()
  56. {
  57. m_InputManager->destroyInputObject( m_Keyboard );
  58. OIS::InputManager::destroyInputSystem( m_InputManager );
  59. //Remove ourself as a Window listener
  60. Ogre::WindowEventUtilities::removeWindowEventListener( m_Window, this );
  61. windowClosed( m_Window );
  62. }
  63. //Unattach OIS before window shutdown (very important under Linux)
  64. virtual void
  65. windowClosed( Ogre::RenderWindow* rw )
  66. {
  67. m_Exit = true;
  68. }
  69. bool
  70. frameStarted( const Ogre::FrameEvent& evt )
  71. {
  72. if( m_Exit == true )
  73. {
  74. return false;
  75. }
  76. if( m_Keyboard )
  77. {
  78. m_Keyboard->capture();
  79. }
  80. if( m_Mouse )
  81. {
  82. m_Mouse->capture();
  83. }
  84. for (unsigned int i = 0; i < entitys.size(); ++i)
  85. {
  86. if( entitys[ i ]->isVisible() == true )
  87. {
  88. Ogre::AnimationStateIterator animations = entitys[ i ]->getAllAnimationStates()->getAnimationStateIterator();
  89. while( animations.hasMoreElements() == true )
  90. {
  91. Ogre::AnimationState* state = animations.getNext();
  92. if( state->getEnabled() == true )
  93. {
  94. state->addTime( evt.timeSinceLastFrame );
  95. info_text->setCaption( entitys[ i ]->getName() + ": " + state->getAnimationName() );
  96. }
  97. }
  98. break;
  99. }
  100. }
  101. if( m_Keyboard->isKeyDown( OIS::KC_A ) )
  102. {
  103. assert( m_camera );
  104. m_camera->moveRelative( Ogre::Vector3( -0.005f, 0.0f, 0.0f ) );
  105. }
  106. if( m_Keyboard->isKeyDown( OIS::KC_D ) )
  107. {
  108. assert( m_camera );
  109. m_camera->moveRelative( Ogre::Vector3( 0.005f, 0.0f, 0.0f ) );
  110. }
  111. if( m_Keyboard->isKeyDown( OIS::KC_W ) )
  112. {
  113. assert( m_camera );
  114. m_camera->moveRelative( Ogre::Vector3( 0.0f, 0.0f, -0.005f ) );
  115. }
  116. if( m_Keyboard->isKeyDown( OIS::KC_S ) )
  117. {
  118. assert( m_camera );
  119. m_camera->moveRelative( Ogre::Vector3( 0.0f, 0.0f, 0.005f ) );
  120. }
  121. if( m_MouseRotate == true )
  122. {
  123. assert( m_camera );
  124. m_camera->yaw( Ogre::Degree( -m_MouseMoveX * 0.13f ) );
  125. m_camera->pitch( Ogre::Degree( -m_MouseMoveY * 0.13f ) );
  126. m_MouseMoveX = 0;
  127. m_MouseMoveY = 0;
  128. }
  129. return true;
  130. }
  131. // KeyListener
  132. bool
  133. keyPressed( const OIS::KeyEvent& e )
  134. {
  135. switch( e.key )
  136. {
  137. case OIS::KC_RIGHT:
  138. {
  139. bool change = false;
  140. for (unsigned int i = 0; i < entitys.size(); ++i)
  141. {
  142. if( change == true )
  143. {
  144. entitys[ i ]->setVisible( true );
  145. break;
  146. }
  147. if( entitys[ i ]->isVisible() == true && ( i != entitys.size() - 1 ) )
  148. {
  149. entitys[ i ]->setVisible( false );
  150. change = true;
  151. }
  152. }
  153. }
  154. break;
  155. case OIS::KC_LEFT:
  156. {
  157. bool change = false;
  158. for( int i = entitys.size() - 1; i >= 0; --i )
  159. {
  160. if( change == true )
  161. {
  162. entitys[ i ]->setVisible( true );
  163. break;
  164. }
  165. if( entitys[ i ]->isVisible() == true && i != 0 )
  166. {
  167. entitys[ i ]->setVisible( false );
  168. change = true;
  169. }
  170. }
  171. }
  172. break;
  173. case OIS::KC_UP:
  174. {
  175. bool change = false;
  176. for (unsigned int i = 0; i < entitys.size(); ++i)
  177. {
  178. if( entitys[ i ]->isVisible() == true )
  179. {
  180. Ogre::AnimationStateIterator animations = entitys[ i ]->getAllAnimationStates()->getAnimationStateIterator();
  181. Ogre::AnimationState* old_state;
  182. Ogre::AnimationState* new_state = animations.getNext();
  183. while( animations.hasMoreElements() == true )
  184. {
  185. old_state = new_state;
  186. new_state = animations.getNext();
  187. if( new_state->getEnabled() == true )
  188. {
  189. new_state->setEnabled( false );
  190. new_state->setLoop( false );
  191. old_state->setEnabled( true );
  192. old_state->setLoop( true );
  193. }
  194. }
  195. break;
  196. }
  197. }
  198. }
  199. break;
  200. case OIS::KC_DOWN:
  201. {
  202. bool change = false;
  203. for (unsigned int i = 0; i < entitys.size(); ++i)
  204. {
  205. if( entitys[ i ]->isVisible() == true )
  206. {
  207. Ogre::AnimationStateIterator animations = entitys[ i ]->getAllAnimationStates()->getAnimationStateIterator();
  208. while( animations.hasMoreElements() == true )
  209. {
  210. Ogre::AnimationState* state = animations.getNext();
  211. if( change == true )
  212. {
  213. state->setEnabled( true );
  214. state->setLoop( true );
  215. break;
  216. }
  217. if( state->getEnabled() == true && animations.hasMoreElements() != false )
  218. {
  219. state->setEnabled( false );
  220. state->setLoop( false );
  221. change = true;
  222. }
  223. }
  224. break;
  225. }
  226. }
  227. }
  228. break;
  229. }
  230. return true;
  231. }
  232. bool
  233. keyReleased( const OIS::KeyEvent& e )
  234. {
  235. return true;
  236. }
  237. bool
  238. mouseMoved( const OIS::MouseEvent& e )
  239. {
  240. m_MouseMoveX = float(e.state.X.rel);
  241. m_MouseMoveY = float(e.state.Y.rel);
  242. return true;
  243. }
  244. bool
  245. mousePressed( const OIS::MouseEvent& e, OIS::MouseButtonID id )
  246. {
  247. if( id == OIS::MB_Right )
  248. {
  249. m_MouseRotate = true;
  250. }
  251. return true;
  252. }
  253. bool
  254. mouseReleased( const OIS::MouseEvent& e, OIS::MouseButtonID id )
  255. {
  256. if( id == OIS::MB_Right )
  257. {
  258. m_MouseRotate = false;
  259. }
  260. return true;
  261. }
  262. public:
  263. Ogre::TextAreaOverlayElement* info_text;
  264. Ogre::Overlay* info_overlay;
  265. virtual void setCamera( Ogre::Camera *camera ){ m_camera = camera; }
  266. private:
  267. Ogre::RenderWindow* m_Window;
  268. //OIS Input devices
  269. OIS::InputManager* m_InputManager;
  270. OIS::Keyboard* m_Keyboard;
  271. OIS::Mouse* m_Mouse;
  272. Ogre::Camera *m_camera;
  273. float m_MouseMoveX;
  274. float m_MouseMoveY;
  275. bool m_MouseRotate;
  276. bool m_Exit;
  277. };
  278. void
  279. InitializeOgreBase( const Ogre::String& name );
  280. void
  281. DeinitializeOgreBase();
  282. #endif // __OGRE_BASE_H__