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- /*
- -----------------------------------------------------------------------------
- The MIT License (MIT)
- Copyright (c) 2013-08-14 Tobias Peters <tobias.peters@kreativeffekt.at>
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __QGearsManualObject_H__
- #define __QGearsManualObject_H__
- #include <OgreColourValue.h>
- #include <OgreMesh.h>
- #include <OgreSubMesh.h>
- #include <OgreVector2.h>
- #include <OgreVector3.h>
- #include "common/TypeDefine.h"
- namespace QGears
- {
- /*
- * When parsing files this is used to create the rendering engine object, e.g when we see a bone
- * in the file we are parsing then call bone() to add one.
- */
- class ManualObject
- {
- public:
- explicit ManualObject( Ogre::Mesh *mesh );
- virtual ~ManualObject();
- enum BufferBinding
- {
- BB_POSITION
- , BB_NORMAL
- , BB_COLOUR
- , BB_TEXTURE
- , BINDING_COUNT
- };
- virtual void begin( const String &name, const String &material_name
- ,size_t vertex_count, size_t index_count );
- virtual void position( const Ogre::Vector3 &position );
- virtual void normal( const Ogre::Vector3 &normal );
- virtual void colour( const Ogre::ColourValue &colour );
- virtual void textureCoord( const Ogre::Vector2 &texture_coordinate );
- virtual void index( const uint32 idx );
- virtual void bone( const uint32 idx, const uint16 bone_handle
- ,const Ogre::Real weight = 1 );
- virtual void end();
- protected:
- template<typename BufferType>
- BufferType* createBuffer( const BufferBinding binding, Ogre::VertexElementType type, Ogre::VertexElementSemantic semantic);
- virtual void createPositionBuffer();
- virtual void createNormalBuffer();
- virtual void createColourBuffer();
- virtual void createTextureCoordinateBuffer();
- virtual void createIndexBuffer();
- virtual void resetBuffers();
- template<typename BufferSharedPtr>
- void resetBuffer( BufferSharedPtr &buffer ) const;
- private:
- Ogre::Mesh *m_mesh;
- Ogre::SubMesh *m_section;
- Ogre::AxisAlignedBox m_bbox;
- Ogre::Real m_radius;
- typedef Ogre::HardwareVertexBufferSharedPtr VertexBuffer;
- typedef Ogre::HardwareIndexBufferSharedPtr IndexBuffer;
- VertexBuffer m_vertex_buffers[BINDING_COUNT];
- IndexBuffer m_index_buffer;
- Ogre::Vector3 *m_position;
- Ogre::Vector3 *m_normal;
- uint32 *m_colour;
- Ogre::Vector2 *m_texture_coordinate;
- uint16 *m_index;
- const Ogre::VertexElementType colour_type;
- };
- }
- #endif // __QGearsManualObject_H__
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