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- #include <vector>
- #include "ff7_field_disassembler.h"
- #include "ff7_field_engine.h"
- #include "decompiler_engine.h"
- #include <boost/format.hpp>
- #include "lzs.h"
- #include "make_unique.h"
- #include <boost/algorithm/string/split.hpp>
- #include <boost/algorithm/string.hpp>
- #include "ff7_field_codegen.h"
- FF7::FF7Disassembler::FF7Disassembler(SUDM::IScriptFormatter& formatter, FF7FieldEngine* engine, InstVec& insts, const std::vector<unsigned char>& rawScriptData)
- : SimpleDisassembler(insts),
- mEngine(engine),
- mFormatter(formatter)
- {
- mbFromRaw = true;
- kSectionPointersSize = 0; // If loading a raw section then we don't have a "sections header" to skip
- auto dataCopy = rawScriptData;
- mStream = std::make_unique<BinaryReader>(std::move(dataCopy));
- ReadHeader();
- }
- FF7::FF7Disassembler::FF7Disassembler(SUDM::IScriptFormatter& formatter, FF7FieldEngine *engine, InstVec &insts)
- : SimpleDisassembler(insts),
- mEngine(engine),
- mFormatter(formatter)
- {
- }
- FF7::FF7Disassembler::~FF7Disassembler()
- {
- }
- void FF7::FF7Disassembler::ReadHeader()
- {
- if (!mbFromRaw)
- {
- // First read the file section pointers
- for (int i = 0; i < kNumSections; i++)
- {
- mSections[i] = mStream->ReadU32();
- }
- // Now fix up from PSX RAM pointers to simple file offsets
- const uint32 basePtr = mSections[0];
- for (int i = 0; i < kNumSections; i++)
- {
- mSections[i] = (mSections[i] - basePtr) + kSectionPointersSize;
- }
- // Now seek to the script section
- mStream->Seek(mSections[eScript]);
- }
- // Read the script header
- mHeader.Read(*mStream);
- mScaleFactor = static_cast<float>(mHeader.mScale) / 512.0f;
- }
- void FF7::FF7Disassembler::open(const char *filename)
- {
- // Read all of the file, decompress it, then stuff it into a stream
- mStream = std::make_unique<BinaryReader>(Lzs::Decompress(BinaryReader::ReadAll(filename)));
- ReadHeader();
- }
- uint32 FF7::FF7Disassembler::GetEndOfScriptOffset(uint16 curEntryPoint, size_t entityIndex, size_t scriptIndex)
- {
- uint16 nextEntryPoint = curEntryPoint;
- do
- {
- if (scriptIndex + 1 >= 32)
- {
- if (entityIndex + 1 >= mHeader.mEntityScripts.size())
- {
- // This is the very last script, so use the end of its data which is the offset to strings
- return mHeader.mOffsetToStrings;
- }
- else
- {
- // Wrap around to the next entity
- entityIndex++;
- scriptIndex = 0;
- }
- }
- else
- {
- // Get the next script in the same entity
- scriptIndex++;
- }
- nextEntryPoint = mHeader.mEntityScripts[entityIndex][scriptIndex];
- } while (nextEntryPoint == curEntryPoint);
- return nextEntryPoint;
- }
- std::unique_ptr<Function> FF7::FF7Disassembler::StartFunction(size_t scriptIndex)
- {
- auto func = std::make_unique<Function>();
- func->_retVal = false;
- func->_args = 0;
- func->_name = "script_" + std::to_string(scriptIndex);
- func->mStartAddr = _address;
- return func;
- }
- std::unique_ptr<Function> FF7::FF7Disassembler::StartLineFunction(size_t script_index){
- auto func = std::make_unique<Function>();
- func->_retVal = false;
- func->_args = 0;
- switch (script_index){
- case 0: func->_name = "on_enter_line"; break;
- case 1: func->_name = "on_move_to_line"; break;
- case 4: func->_name = "on_cross_line"; break;
- case 5: func->_name = "on_leave_line"; break;
- default: func->_name = "script_" + std::to_string(script_index);
- }
- func->mStartAddr = _address;
- return func;
- }
- struct ScriptInfo
- {
- uint16 mEntryPoint;
- uint32 mNextEntryPoint;
- size_t mIndex;
- };
- void FF7::FF7Disassembler::doDisassemble()
- {
- // Loop through the scripts for each entity
- for (size_t entityNumber = 0; entityNumber < mHeader.mEntityScripts.size(); entityNumber++)
- {
- std::string strOriginalName = mHeader.mFieldEntityNames[entityNumber].data();
- if (strOriginalName.empty())
- {
- // If the entity name was blank in the file then use a consistent generated name
- strOriginalName = "entity_" + std::to_string(entityNumber);
- }
- const std::string entityName = mFormatter.EntityName(strOriginalName);
- // Only parse each script one
- std::set<uint16> parsedScripts;
- std::vector<ScriptInfo> scriptInfo;
- // Collect the scripts to parse
- for (size_t scriptIndex = 0; scriptIndex < mHeader.mEntityScripts[entityNumber].size(); scriptIndex++)
- {
- uint16 scriptEntryPoint = mHeader.mEntityScripts[entityNumber][scriptIndex];
- if (parsedScripts.find(scriptEntryPoint) != std::end(parsedScripts))
- {
- // If we've already parsed this scripts entry point, then don't do it again as it means
- // two scripts have the same entry which only seems to be true for "empty" scripts
- continue;
- }
- parsedScripts.insert(scriptEntryPoint);
- const uint32 nextScriptEntryPoint = GetEndOfScriptOffset(scriptEntryPoint, entityNumber, scriptIndex);
- const uint32 scriptSize = nextScriptEntryPoint - scriptEntryPoint;
- if (scriptSize > 0)
- {
- ScriptInfo info = { scriptEntryPoint, nextScriptEntryPoint, scriptIndex };
- scriptInfo.push_back(info);
- }
- }
- for (auto it = scriptInfo.begin(); it != scriptInfo.end(); it++)
- {
- const bool isStart = it == scriptInfo.begin();
- const bool isEnd = it == (--scriptInfo.end());
- DisassembleIndivdualScript(entityName, entityNumber, it->mIndex, it->mEntryPoint, it->mNextEntryPoint, isStart, isEnd);
- }
- }
- }
- static int FindId(uint32 startAddr, uint32 endAddr, const InstVec& insts)
- {
- for (const InstPtr& instruction : insts)
- {
- if (instruction->_address >= startAddr && instruction->_address <= endAddr)
- {
- if (instruction->_opcode == FF7::eOpcodes::opCodeCHAR)
- {
- return instruction->_params[0]->getSigned();
- }
- }
- }
- return -1;
- }
- void FF7::FF7Disassembler::AddFunc(
- std::string entity_name, size_t entity_index, size_t script_index, uint32 next_script_entry_point,
- const bool is_start, bool is_end, bool to_return_only, std::string func_name
- ){
- bool is_line = false;
- std::vector<float> point_a = {0, 0, 0};
- std::vector<float> point_b = {0, 0, 0};
- const auto SCRIPT_ENTRY_POINT = mStream->Position();
- // Read each block of opcodes up to a return.
- const size_t old_num_instructions = _insts.size();
- std::unique_ptr<Function> func;
- // Initialize the function.
- if (mEngine->EntityIsLine(entity_index)) func = StartLineFunction(script_index);
- else func = StartFunction(script_index);
- // Read.
- if (to_return_only){
- // Read opcodes to the end or bail at the first return.
- is_line = ReadOpCodesToPositionOrReturn(
- next_script_entry_point + kSectionPointersSize, point_a, point_b
- );
- auto stream_pos = mStream->Position();
- const size_t endPos = next_script_entry_point + kSectionPointersSize;
- // Can't be the end if there is more data:
- if (stream_pos != endPos) is_end = false;
- }
- else{
- // Keep going till we have all of the script, i.e if we bail at a
- // return then call again till we have everything
- while (mStream->Position() != next_script_entry_point + kSectionPointersSize){
- is_line = ReadOpCodesToPositionOrReturn(
- next_script_entry_point + kSectionPointersSize, point_a, point_b
- );
- }
- }
- // Read metadata, mark start and/or end.
- std::string meta_data;
- if (is_start && is_end) meta_data = "start_end_";
- else if (is_start) meta_data = "start_";
- else if (is_end) meta_data = "end_";
- const size_t new_num_instructions = _insts.size();
- func->mNumInstructions = new_num_instructions - old_num_instructions;
- func->mEndAddr = _insts.back()->_address;
- if (!func_name.empty()) func->_name = func_name;
- // TODO: Remove and test. Should be applied in StartLineFunction
- // TODO: I dont know which one is OK. Check.
- if (mEngine->EntityIsLine(entity_index)){
- switch (script_index){
- case 1:
- case 2:
- func->_name = "on_enter_line"; break;
- case 3: func->_name = "on_move_to_line"; break;
- case 4: func->_name = "on_cross_line"; break;
- case 5: func->_name = "on_leave_line"; break;
- }
- }
- int id = FindId(func->mStartAddr, func->mEndAddr, _insts);
- // If there is no ID check if there was an ID for this entity in any of
- // its other functions and use that instead.
- if (id == -1){
- for (auto& func : mEngine->_functions){
- FunctionMetaData func_meta_data(func.second._metadata);
- if (func_meta_data.EntityName() == entity_name && func_meta_data.CharacterId() != -1){
- id = func_meta_data.CharacterId();
- break;
- }
- }
- }
- meta_data += std::to_string(id) + "_" + entity_name;
- func->_metadata = meta_data;
- mEngine->_functions[SCRIPT_ENTRY_POINT] = *func;
- mEngine->AddEntityFunction(entity_name, entity_index, func->_name, script_index);
- // If the entity is a line, mark it as so.
- if (is_line) mEngine->MarkEntityAsLine(entity_index, true, point_a, point_b);
- }
- void FF7::FF7Disassembler::DisassembleIndivdualScript(std::string entityName,
- size_t entityIndex,
- size_t scriptIndex,
- size_t scriptEntryPoint,
- uint32 nextScriptEntryPoint,
- bool isStart,
- bool isEnd)
- {
- scriptEntryPoint += kSectionPointersSize;
- mStream->Seek(scriptEntryPoint);
- _addressBase = mStream->Position();
- _address = _addressBase;
- // "Normal" script
- if (scriptIndex > 0)
- {
- if (scriptIndex == 1)
- {
- AddFunc(entityName, entityIndex, scriptIndex, nextScriptEntryPoint, isStart, isEnd, false, "on_interact");
- }
- else
- {
- AddFunc(entityName, entityIndex, scriptIndex, nextScriptEntryPoint, isStart, isEnd, false, "");
- }
- }
- else
- {
- const size_t endPos = nextScriptEntryPoint + kSectionPointersSize;
- // Read the init script, which means stop at the first return
- AddFunc(entityName, entityIndex, scriptIndex, nextScriptEntryPoint, isStart, isEnd, true, "on_start");
- // Not at the end of this script? Then the remaining data is the "main" script
- auto streamPos = mStream->Position();
- if (streamPos != endPos)
- {
- // The "main" script can have more than one return statement
- AddFunc(entityName, entityIndex, scriptIndex, nextScriptEntryPoint, false, isEnd, false, "on_update");
- streamPos = mStream->Position();
- // But should end exactly on the end pos
- if (streamPos != endPos)
- {
- throw InternalDecompilerError();
- }
- }
- }
- }
- const FF7::TInstructRecord kOpcodes[] =
- {
- // Flow
- { 1, FF7::eOpcodes::RET, "RET", "", FF7::FF7ControlFlowInstruction::Create },
- { 1, FF7::eOpcodes::REQ, "REQ", "BU", FF7::FF7ControlFlowInstruction::Create },
- { 1, FF7::eOpcodes::REQSW, "REQSW", "BU", FF7::FF7ControlFlowInstruction::Create },
- { 1, FF7::eOpcodes::REQEW, "REQEW", "BU", FF7::FF7ControlFlowInstruction::Create },
- { 1, FF7::eOpcodes::NOP, "NOP", "", FF7::FF7NoOperationInstruction::Create },
- { 1, FF7::eOpcodes::IFUB, "IFUB", "NNBBBL", FF7::FF7NoOperationInstruction::Create }
- };
- std::map<std::string, const FF7::TInstructRecord*> FF7::FieldInstructions()
- {
- // Convert the array to a map that we can query on by mnemonic
- std::map<std::string, const TInstructRecord*> mnemonicToInstructionRecords;
- for (size_t i = 0; i < boost::size(kOpcodes); i++)
- {
- mnemonicToInstructionRecords[kOpcodes[i].mMnemonic] = &kOpcodes[i];
- }
- return mnemonicToInstructionRecords;
- }
- bool FF7::FF7Disassembler::ReadOpCodesToPositionOrReturn(
- size_t end_pos, std::vector<float>& point_a, std::vector<float>& point_b
- ){
- bool is_line = false;
- std::vector<unsigned int> exitAddrs;
- while (mStream->Position() < end_pos){
- uint8 opcode = mStream->ReadU8();
- uint32 full_opcode = 0;
- std::string opcodePrefix;
- switch (opcode){
- // Flow
- OPCODE(eOpcodes::IFUB, "IFUB", FF7CondJumpInstruction, 0, "NBBBB");
- OPCODE(eOpcodes::RET, "RET", FF7ControlFlowInstruction, 0, "");
- OPCODE(eOpcodes::REQ, "REQ", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::REQSW, "REQSW", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::REQEW, "REQEW", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::PREQ, "PREQ", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::PRQSW, "PRQSW", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::PRQEW, "PRQEW", FF7ControlFlowInstruction, 0, "BU");
- OPCODE(eOpcodes::RETTO, "RETTO", FF7ControlFlowInstruction, 0, "U");
- OPCODE(eOpcodes::JMPF, "JMPF", FF7UncondJumpInstruction, 0, "B");
- OPCODE(eOpcodes::JMPFL, "JMPFL", FF7UncondJumpInstruction, 0, "w");
- OPCODE(eOpcodes::JMPB, "JMPB", FF7UncondJumpInstruction, 0, "B");
- OPCODE(eOpcodes::JMPBL, "JMPBL", FF7UncondJumpInstruction, 0, "w");
- OPCODE(eOpcodes::IFUBL, "IFUBL", FF7CondJumpInstruction, 0, "NBBBw");
- OPCODE(eOpcodes::IFSW, "IFSW", FF7CondJumpInstruction, 0, "NwwBB");
- OPCODE(eOpcodes::IFSWL, "IFSWL", FF7CondJumpInstruction, 0, "NwwBw");
- OPCODE(eOpcodes::IFUW, "IFUW", FF7CondJumpInstruction, 0, "NwwBB");
- OPCODE(eOpcodes::IFUWL, "IFUWL", FF7CondJumpInstruction, 0, "NwwBw");
- OPCODE(eOpcodes::WAIT, "WAIT", FF7ControlFlowInstruction, 0, "w");
- OPCODE(eOpcodes::IFKEY, "IFKEY", FF7CondJumpInstruction, 0, "wB");
- OPCODE(eOpcodes::IFKEYON, "IFKEYON", FF7CondJumpInstruction, 0, "wB");
- OPCODE(eOpcodes::IFKEYOFF, "IFKEYOFF", FF7CondJumpInstruction, 0, "wB");
- OPCODE(eOpcodes::NOP, "NOP", FF7NoOperationInstruction, 0, "");
- OPCODE(eOpcodes::IFPRTYQ, "IFPRTYQ", FF7CondJumpInstruction, 0, "BB");
- OPCODE(eOpcodes::IFMEMBQ, "IFMEMBQ", FF7CondJumpInstruction, 0, "BB");
- // Module
- OPCODE(eOpcodes::DSKCG, "DSKCG", FF7ModuleInstruction, 0, "B");
- START_SUBOPCODE(eOpcodes::SPECIAL)
- OPCODE(eSpecialOpcodes::ARROW, "ARROW", FF7ModuleInstruction, 0, "B");
- OPCODE(eSpecialOpcodes::PNAME, "PNAME", FF7ModuleInstruction, 0, "B");
- OPCODE(eSpecialOpcodes::GMSPD, "GMSPD", FF7ModuleInstruction, 0, "B");
- OPCODE(eSpecialOpcodes::SMSPD, "SMSPD", FF7ModuleInstruction, 0, "BB");
- OPCODE(eSpecialOpcodes::FLMAT, "FLMAT", FF7ModuleInstruction, 0, "");
- OPCODE(eSpecialOpcodes::FLITM, "FLITM", FF7ModuleInstruction, 0, "");
- OPCODE(eSpecialOpcodes::BTLCK, "BTLCK", FF7ModuleInstruction, 0, "B");
- OPCODE(eSpecialOpcodes::MVLCK, "MVLCK", FF7ModuleInstruction, 0, "B");
- OPCODE(eSpecialOpcodes::SPCNM, "SPCNM", FF7ModuleInstruction, 0, "BB");
- OPCODE(eSpecialOpcodes::RSGLB, "RSGLB", FF7ModuleInstruction, 0, "");
- OPCODE(eSpecialOpcodes::CLITM, "CLITM", FF7ModuleInstruction, 0, "");
- END_SUBOPCODE
- OPCODE(eOpcodes::MINIGAME, "MINIGAME", FF7ModuleInstruction, 0, "wsswBB");
- OPCODE(eOpcodes::BTMD2, "BTMD2", FF7ModuleInstruction, 0, "d");
- OPCODE(eOpcodes::BTRLD, "BTRLD", FF7ModuleInstruction, 0, "NB");
- OPCODE(eOpcodes::BTLTB, "BTLTB", FF7ModuleInstruction, 0, "B");
- OPCODE(eOpcodes::MAPJUMP, "MAPJUMP", FF7ModuleInstruction, 0, "wsswB");
- OPCODE(eOpcodes::LSTMP, "LSTMP", FF7ModuleInstruction, 0, "NB");
- OPCODE(eOpcodes::BATTLE, "BATTLE", FF7ModuleInstruction, 0, "Nw");
- OPCODE(eOpcodes::BTLON, "BTLON", FF7ModuleInstruction, 0, "B");
- OPCODE(eOpcodes::BTLMD, "BTLMD", FF7ModuleInstruction, 0, "w");
- OPCODE(eOpcodes::MPJPO, "MPJPO", FF7ModuleInstruction, 0, "B");
- OPCODE(eOpcodes::PMJMP, "PMJMP", FF7ModuleInstruction, 0, "w");
- OPCODE(eOpcodes::PMJMP2, "PMJMP2", FF7ModuleInstruction, 0, "");
- OPCODE(eOpcodes::GAMEOVER, "GAMEOVER", FF7ModuleInstruction, 0, "");
- // Math
- OPCODE(eOpcodes::PLUS_, "PLUS!", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::PLUS2_, "PLUS2!", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::MINUS_, "MINUS!", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::MINUS2_, "MINUS2!", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::INC_, "INC!", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::INC2_, "INC2!", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::DEC_, "DEC!", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::DEC2_, "DEC2!", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::RDMSD, "RDMSD", FF7MathInstruction, 0, "NB");
- OPCODE(eOpcodes::SETBYTE, "SETBYTE", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::SETWORD, "SETWORD", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::BITON, "BITON", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::BITOFF, "BITOFF", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::BITXOR, "BITXOR", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::PLUS, "PLUS", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::PLUS2, "PLUS2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::MINUS, "MINUS", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::MINUS2, "MINUS2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::MUL, "MUL", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::MUL2, "MUL2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::DIV, "DIV", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::DIV2, "DIV2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::MOD, "MOD", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::MOD2, "MOD2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::AND, "AND", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::AND2, "AND2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::OR, "OR", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::OR2, "OR2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::XOR, "XOR", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::XOR2, "XOR2", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::INC, "INC", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::INC2, "INC2", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::DEC, "DEC", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::DEC2, "DEC2", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::RANDOM, "RANDOM", FF7MathInstruction, 0, "BB");
- OPCODE(eOpcodes::LBYTE, "LBYTE", FF7MathInstruction, 0, "NBB");
- OPCODE(eOpcodes::HBYTE, "HBYTE", FF7MathInstruction, 0, "NBw");
- OPCODE(eOpcodes::TWOBYTE, "2BYTE", FF7MathInstruction, 0, "NNBBB");
- OPCODE(eOpcodes::SIN, "SIN", FF7MathInstruction, 0, "NNwwwB");
- OPCODE(eOpcodes::COS, "COS", FF7MathInstruction, 0, "NNwwwB");
- // Window
- OPCODE(eOpcodes::TUTOR, "TUTOR", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::WCLS, "WCLS", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::WSIZW, "WSIZW", FF7WindowInstruction, 0, "Bwwww");
- OPCODE(eOpcodes::WSPCL, "WSPCL", FF7WindowInstruction, 0, "BBBB");
- OPCODE(eOpcodes::WNUMB, "WNUMB", FF7WindowInstruction, 0, "NBwwB"); // NBdB when N == 0
- OPCODE(eOpcodes::STTIM, "STTIM", FF7WindowInstruction, 0, "NNBBB");
- OPCODE(eOpcodes::MESSAGE, "MESSAGE", FF7WindowInstruction, 0, "BB");
- OPCODE(eOpcodes::MPARA, "MPARA", FF7WindowInstruction, 0, "NBBB");
- OPCODE(eOpcodes::MPRA2, "MPRA2", FF7WindowInstruction, 0, "NBBw");
- OPCODE(eOpcodes::MPNAM, "MPNAM", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::ASK, "ASK", FF7WindowInstruction, 0, "NBBBBB");
- OPCODE(eOpcodes::MENU, "MENU", FF7WindowInstruction, 0, "NBB");
- OPCODE(eOpcodes::MENU2, "MENU2", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::WINDOW, "WINDOW", FF7WindowInstruction, 0, "Bwwww");
- OPCODE(eOpcodes::WMOVE, "WMOVE", FF7WindowInstruction, 0, "Bss");
- OPCODE(eOpcodes::WMODE, "WMODE", FF7WindowInstruction, 0, "BBB");
- OPCODE(eOpcodes::WREST, "WREST", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::WCLSE, "WCLSE", FF7WindowInstruction, 0, "B");
- OPCODE(eOpcodes::WROW, "WROW", FF7WindowInstruction, 0, "BB");
- OPCODE(eOpcodes::GWCOL, "GWCOL", FF7WindowInstruction, 0, "NNBBBB");
- OPCODE(eOpcodes::SWCOL, "SWCOL", FF7WindowInstruction, 0, "NNBBBB");
- // Party
- OPCODE(eOpcodes::SPTYE, "SPTYE", FF7PartyInstruction, 0, "NNBBB");
- OPCODE(eOpcodes::GTPYE, "GTPYE", FF7PartyInstruction, 0, "NNBBB");
- OPCODE(eOpcodes::GOLDU, "GOLDU", FF7PartyInstruction, 0, "Nww"); // Nd when N == 0
- OPCODE(eOpcodes::GOLDD, "GOLDD", FF7PartyInstruction, 0, "Nww"); // Nd when N == 0
- OPCODE(eOpcodes::CHGLD, "CHGLD", FF7PartyInstruction, 0, "NBB");
- OPCODE(eOpcodes::HMPMAX1, "HMPMAX1", FF7PartyInstruction, 0, "");
- OPCODE(eOpcodes::HMPMAX2, "HMPMAX2", FF7PartyInstruction, 0, "");
- OPCODE(eOpcodes::MHMMX, "MHMMX", FF7PartyInstruction, 0, "");
- OPCODE(eOpcodes::HMPMAX3, "HMPMAX3", FF7PartyInstruction, 0, "");
- OPCODE(eOpcodes::MPU, "MPU", FF7PartyInstruction, 0, "NBw");
- OPCODE(eOpcodes::MPD, "MPD", FF7PartyInstruction, 0, "NBw");
- OPCODE(eOpcodes::HPU, "HPU", FF7PartyInstruction, 0, "NBw");
- OPCODE(eOpcodes::HPD, "HPD", FF7PartyInstruction, 0, "NBw");
- OPCODE(eOpcodes::STITM, "STITM", FF7PartyInstruction, 0, "NwB");
- OPCODE(eOpcodes::DLITM, "DLITM", FF7PartyInstruction, 0, "NwB");
- OPCODE(eOpcodes::CKITM, "CKITM", FF7PartyInstruction, 0, "NwB");
- OPCODE(eOpcodes::SMTRA, "SMTRA", FF7PartyInstruction, 0, "NNBBBB");
- OPCODE(eOpcodes::DMTRA, "DMTRA", FF7PartyInstruction, 0, "NNBBBBB");
- OPCODE(eOpcodes::CMTRA, "CMTRA", FF7PartyInstruction, 0, "NNNBBBBBB");
- OPCODE(eOpcodes::GETPC, "GETPC", FF7PartyInstruction, 0, "NBB");
- OPCODE(eOpcodes::PRTYP, "PRTYP", FF7PartyInstruction, 0, "B");
- OPCODE(eOpcodes::PRTYM, "PRTYM", FF7PartyInstruction, 0, "B");
- OPCODE(eOpcodes::PRTYE, "PRTYE", FF7PartyInstruction, 0, "BBB");
- OPCODE(eOpcodes::MMBUD, "MMBUD", FF7PartyInstruction, 0, "BB");
- OPCODE(eOpcodes::MMBLK, "MMBLK", FF7PartyInstruction, 0, "B");
- OPCODE(eOpcodes::MMBUK, "MMBUK", FF7PartyInstruction, 0, "B");
- // Model
- OPCODE(eOpcodes::JOIN, "JOIN", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::SPLIT, "SPLIT", FF7ModelInstruction, 0, "NNNssBssBB");
- OPCODE(eOpcodes::BLINK, "BLINK", FF7ModelInstruction, 0, "B");
- OPCODE_BASE(eOpcodes::KAWAI)
- {
- int length = this->mStream->ReadU8();
- assert(length >= 3);
- std::ostringstream paramStream;
- for (int i = 3; i < length; ++i)
- {
- paramStream << "B";
- }
- auto parameters = paramStream.str();
- opcode = this->mStream->ReadU8();
- switch (opcode)
- {
- OPCODE(
- eKawaiOpcodes::EYETX, "EYETX", FF7ModelInstruction, 0, parameters.c_str()
- ); // was BBBB
- OPCODE(
- eKawaiOpcodes::TRNSP, "TRNSP", FF7ModelInstruction, 0, parameters.c_str()
- ); // was B
- OPCODE(
- eKawaiOpcodes::AMBNT, "AMBNT", FF7ModelInstruction, 0, parameters.c_str()
- ); // was BBBBBBB
- OPCODE(
- eKawaiOpcodes::Unknown03, "Unknown03",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown04, "Unknown04",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown05, "Unknown05",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::LIGHT, "LIGHT",FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown07, "Unknown07",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown08, "Unknown08",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown09, "Unknown09",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::SBOBJ, "SBOBJ",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown0B, "Unknown0B",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::Unknown0C, "Unknown0C",
- FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::SHINE, "SHINE", FF7ModelInstruction, 0, parameters.c_str()
- );
- OPCODE(
- eKawaiOpcodes::RESET, "RESET", FF7ModelInstruction, 0, parameters.c_str()
- );
- default:
- throw UnknownSubOpcodeException(this->_address, opcode);
- }
- INC_ADDR;
- INC_ADDR;
- }
- OPCODE_END
- OPCODE(eOpcodes::KAWIW, "KAWIW", FF7ModelInstruction, 0, "");
- OPCODE(eOpcodes::PMOVA, "PMOVA", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::PDIRA, "PDIRA", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::PTURA, "PTURA", FF7ModelInstruction, 0, "BBB");
- OPCODE(eOpcodes::PGTDR, "PGTDR", FF7ModelInstruction, 0, "NBB");
- OPCODE(eOpcodes::PXYZI, "PXYZI", FF7ModelInstruction, 0, "NNBBBBB");
- OPCODE(eOpcodes::TLKON, "TLKON", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::PC, "PC", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::opCodeCHAR, "CHAR", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::DFANM, "DFANM", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::ANIME1, "ANIME1", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::VISI, "VISI", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::XYZI, "XYZI", FF7ModelInstruction, 0, "NNsssw");
- OPCODE(eOpcodes::XYI, "XYI", FF7ModelInstruction, 0, "NNssw");
- OPCODE(eOpcodes::XYZ, "XYZ", FF7ModelInstruction, 0, "NNsss");
- OPCODE(eOpcodes::MOVE, "MOVE", FF7ModelInstruction, 0, "Nss");
- OPCODE(eOpcodes::CMOVE, "CMOVE", FF7ModelInstruction, 0, "Nss");
- OPCODE(eOpcodes::MOVA, "MOVA", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::TURA, "TURA", FF7ModelInstruction, 0, "BBB");
- OPCODE(eOpcodes::ANIMW, "ANIMW", FF7ModelInstruction, 0, "");
- OPCODE(eOpcodes::FMOVE, "FMOVE", FF7ModelInstruction, 0, "Nss");
- OPCODE(eOpcodes::ANIME2, "ANIME2", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::ANIM_1, "ANIM!1", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::CANIM1, "CANIM1", FF7ModelInstruction, 0, "BBBB");
- OPCODE(eOpcodes::CANM_1, "CANM!1", FF7ModelInstruction, 0, "BBBB");
- OPCODE(eOpcodes::MSPED, "MSPED", FF7ModelInstruction, 0, "Nw");
- OPCODE(eOpcodes::DIR, "DIR", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::TURNGEN, "TURNGEN", FF7ModelInstruction, 0, "NBBBB");
- OPCODE(eOpcodes::TURN, "TURN", FF7ModelInstruction, 0, "NBBBB");
- OPCODE(eOpcodes::DIRA, "DIRA", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::GETDIR, "GETDIR", FF7ModelInstruction, 0, "NBB");
- OPCODE(eOpcodes::GETAXY, "GETAXY", FF7ModelInstruction, 0, "NBBB");
- OPCODE(eOpcodes::GETAI, "GETAI", FF7ModelInstruction, 0, "NBB");
- OPCODE(eOpcodes::ANIM_2, "ANIM!2", FF7ModelInstruction, 0, "BB");
- OPCODE(eOpcodes::CANIM2, "CANIM2", FF7ModelInstruction, 0, "BBBB");
- OPCODE(eOpcodes::CANM_2, "CANM!2", FF7ModelInstruction, 0, "BBBB");
- OPCODE(eOpcodes::ASPED, "ASPED", FF7ModelInstruction, 0, "Nw");
- OPCODE(eOpcodes::CC, "CC", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::JUMP, "JUMP", FF7ModelInstruction, 0, "NNssww");
- OPCODE(eOpcodes::AXYZI, "AXYZI", FF7ModelInstruction, 0, "NNBBBBB");
- OPCODE(eOpcodes::LADER, "LADER", FF7ModelInstruction, 0, "NNssswBBBB");
- OPCODE(eOpcodes::OFST, "OFST", FF7ModelInstruction, 0, "NNBsssw");
- OPCODE(eOpcodes::OFSTW, "OFSTW", FF7ModelInstruction, 0, "");
- OPCODE(eOpcodes::TALKR, "TALKR", FF7ModelInstruction, 0, "NB");
- OPCODE(eOpcodes::SLIDR, "SLIDR", FF7ModelInstruction, 0, "NB");
- OPCODE(eOpcodes::SOLID, "SOLID", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::TLKR2, "TLKR2", FF7ModelInstruction, 0, "Nw");
- OPCODE(eOpcodes::SLDR2, "SLDR2", FF7ModelInstruction, 0, "Nw");
- OPCODE(eOpcodes::CCANM, "CCANM", FF7ModelInstruction, 0, "BBB");
- OPCODE(eOpcodes::FCFIX, "FCFIX", FF7ModelInstruction, 0, "B");
- OPCODE(eOpcodes::ANIMB, "ANIMB", FF7ModelInstruction, 0, "");
- OPCODE(eOpcodes::TURNW, "TURNW", FF7ModelInstruction, 0, "");
- // Walkmesh
- OPCODE(eOpcodes::SLIP, "SLIP", FF7WalkmeshInstruction, 0, "B");
- OPCODE(eOpcodes::UC, "UC", FF7WalkmeshInstruction, 0, "B");
- OPCODE(eOpcodes::IDLCK, "IDLCK", FF7WalkmeshInstruction, 0, "wB");
- OPCODE(eOpcodes::LINON, "LINON", FF7WalkmeshInstruction, 0, "B");
- OPCODE(eOpcodes::SLINE, "SLINE", FF7WalkmeshInstruction, 0, "NNNssssss");
- //OPCODE(eOpcodes::LINE, "LINE", FF7WalkmeshInstruction, 0, "ssssss");
- // LINE is done like this to save opcode params to the function out params.
- case eOpcodes::LINE:
- is_line = true;
- full_opcode = (full_opcode << 8) + eOpcodes::LINE;
- this->_insts.push_back(new FF7WalkmeshInstruction());
- (this->_insts.back())->_opcode = full_opcode;
- (this->_insts.back())->_address = this->_address;
- (this->_insts.back())->_stackChange = 0;
- (this->_insts.back())->_name = opcodePrefix + std::string("LINE");
- (this->_insts.back())->_codeGenData = "";
- this->readParams((this->_insts.back()), "ssssss");
- point_a[0] = this->_insts.back()->_params[0]->getSigned();
- point_a[1] = this->_insts.back()->_params[1]->getSigned();
- point_a[2] = this->_insts.back()->_params[2]->getSigned();
- point_b[0] = this->_insts.back()->_params[3]->getSigned();
- point_b[1] = this->_insts.back()->_params[4]->getSigned();
- point_b[2] = this->_insts.back()->_params[5]->getSigned();
- break;
- // Backgnd
- OPCODE(eOpcodes::BGPDH, "BGPDH", FF7BackgroundInstruction, 0, "NBs");
- OPCODE(eOpcodes::BGSCR, "BGSCR", FF7BackgroundInstruction, 0, "NBss");
- OPCODE(eOpcodes::MPPAL, "MPPAL", FF7BackgroundInstruction, 0, "NNNBBBBBBB");
- OPCODE(eOpcodes::BGON, "BGON", FF7BackgroundInstruction, 0, "NBB");
- OPCODE(eOpcodes::BGOFF, "BGOFF", FF7BackgroundInstruction, 0, "NBB");
- OPCODE(eOpcodes::BGROL, "BGROL", FF7BackgroundInstruction, 0, "NB");
- OPCODE(eOpcodes::BGROL2, "BGROL2", FF7BackgroundInstruction, 0, "NB");
- OPCODE(eOpcodes::BGCLR, "BGCLR", FF7BackgroundInstruction, 0, "NB");
- OPCODE(eOpcodes::STPAL, "STPAL", FF7BackgroundInstruction, 0, "NBBB");
- OPCODE(eOpcodes::LDPAL, "LDPAL", FF7BackgroundInstruction, 0, "NBBB");
- OPCODE(eOpcodes::CPPAL, "CPPAL", FF7BackgroundInstruction, 0, "NBBB");
- OPCODE(eOpcodes::RTPAL, "RTPAL", FF7BackgroundInstruction, 0, "NNBBBB");
- OPCODE(eOpcodes::ADPAL, "ADPAL", FF7BackgroundInstruction, 0, "NNNBBBBBB");
- OPCODE(eOpcodes::MPPAL2, "MPPAL2", FF7BackgroundInstruction, 0, "NNNBBBBBB");
- OPCODE(eOpcodes::STPLS, "STPLS", FF7BackgroundInstruction, 0, "BBBB");
- OPCODE(eOpcodes::LDPLS, "LDPLS", FF7BackgroundInstruction, 0, "BBBB");
- OPCODE(eOpcodes::CPPAL2, "CPPAL2", FF7BackgroundInstruction, 0, "BBBBBBB");
- OPCODE(eOpcodes::RTPAL2, "RTPAL2", FF7BackgroundInstruction, 0, "BBBBBBB");
- OPCODE(eOpcodes::ADPAL2, "ADPAL2", FF7BackgroundInstruction, 0, "BBBBBBBBBB");
- // Camera
- OPCODE(eOpcodes::NFADE, "NFADE", FF7CameraInstruction, 0, "NNBBBBBB");
- OPCODE(eOpcodes::SHAKE, "SHAKE", FF7CameraInstruction, 0, "BBBBBBB");
- OPCODE(eOpcodes::SCRLO, "SCRLO", FF7CameraInstruction, 0, "B");
- OPCODE(eOpcodes::SCRLC, "SCRLC", FF7CameraInstruction, 0, "BBBB");
- OPCODE(eOpcodes::SCRLA, "SCRLA", FF7CameraInstruction, 0, "NwBB");
- OPCODE(eOpcodes::SCR2D, "SCR2D", FF7CameraInstruction, 0, "Nss");
- OPCODE(eOpcodes::SCRCC, "SCRCC", FF7CameraInstruction, 0, "");
- OPCODE(eOpcodes::SCR2DC, "SCR2DC", FF7CameraInstruction, 0, "NNssw");
- OPCODE(eOpcodes::SCRLW, "SCRLW", FF7CameraInstruction, 0, "");
- OPCODE(eOpcodes::SCR2DL, "SCR2DL", FF7CameraInstruction, 0, "NNssw");
- OPCODE(eOpcodes::VWOFT, "VWOFT", FF7CameraInstruction, 0, "NssB");
- OPCODE(eOpcodes::FADE, "FADE", FF7CameraInstruction, 0, "NNBBBBBB");
- OPCODE(eOpcodes::FADEW, "FADEW", FF7CameraInstruction, 0, "");
- OPCODE(eOpcodes::SCRLP, "SCRLP", FF7CameraInstruction, 0, "NwBB");
- OPCODE(eOpcodes::MVCAM, "MVCAM", FF7CameraInstruction, 0, "B");
- // AV
- OPCODE(eOpcodes::BGMOVIE, "BGMOVIE", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::AKAO2, "AKAO2", FF7AudioVideoInstruction, 0, "NNNBwwwww");
- OPCODE(eOpcodes::MUSIC, "MUSIC", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::SOUND, "SOUND", FF7AudioVideoInstruction, 0, "NwB");
- OPCODE(eOpcodes::AKAO, "AKAO", FF7AudioVideoInstruction, 0, "NNNBBwwww");
- OPCODE(eOpcodes::MUSVT, "MUSVT", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::MUSVM, "MUSVM", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::MULCK, "MULCK", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::BMUSC, "BMUSC", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::CHMPH, "CHMPH", FF7AudioVideoInstruction, 0, "BBB");
- OPCODE(eOpcodes::PMVIE, "PMVIE", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::MOVIE, "MOVIE", FF7AudioVideoInstruction, 0, "");
- OPCODE(eOpcodes::MVIEF, "MVIEF", FF7AudioVideoInstruction, 0, "NB");
- OPCODE(eOpcodes::FMUSC, "FMUSC", FF7AudioVideoInstruction, 0, "B");
- OPCODE(eOpcodes::CMUSC, "CMUSC", FF7AudioVideoInstruction, 0, "BBBBBBB");
- OPCODE(eOpcodes::CHMST, "CHMST", FF7AudioVideoInstruction, 0, "NB");
- // Uncat
- OPCODE(eOpcodes::MPDSP, "MPDSP", FF7UncategorizedInstruction, 0, "B");
- OPCODE(eOpcodes::SETX, "SETX", FF7UncategorizedInstruction, 0, "BBBBBB");
- OPCODE(eOpcodes::GETX, "GETX", FF7UncategorizedInstruction, 0, "BBBBBB");
- OPCODE(eOpcodes::SEARCHX, "SEARCHX", FF7UncategorizedInstruction, 0, "BBBBBBBBBB");
- default:
- throw UnknownOpcodeException(this->_address, opcode);
- }
- INC_ADDR;
- // Is it within an "if" statement tracking?
- InstPtr i = this->_insts.back();
- if (i->isCondJump()) exitAddrs.push_back(i->getDestAddress());
- if (!exitAddrs.empty())
- if (i->_address == exitAddrs.back()) exitAddrs.pop_back();
- // Only bail if its the first RET that isn't within an "if" block.
- if (full_opcode == eOpcodes::RET && exitAddrs.empty()) return is_line;
- }
- return is_line;
- }
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