add_subdirectory(luajit) # LuaJIT has its own configuration. add_subdirectory(sfxdump) # SFXDump has its own configuration. # Collect luabind sources and headers explicitly and create a modern target. file(GLOB_RECURSE LUABIND_SRC_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "luabind/src/*.cpp" "luabind/src/*.c" ) file(GLOB_RECURSE LUABIND_HEADER_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "luabind/luabind/*.h" "luabind/luabind/*.hpp" "luabind/luabind/detail/*.h" "luabind/luabind/detail/*.hpp" ) add_library(libluabind STATIC ${LUABIND_SRC_FILES} ${LUABIND_HEADER_FILES}) target_include_directories(libluabind PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/luabind ${CMAKE_CURRENT_SOURCE_DIR}/luajit/src ${CMAKE_CURRENT_SOURCE_DIR}/luabind/luabind ${CMAKE_CURRENT_SOURCE_DIR}/luabind/luabind/detail ) set_target_properties(libluabind PROPERTIES FOLDER "lib")