#include "../../common/Logger.h" #include "AnimationFile.h" AnimationFile::AnimationFile(const Ogre::String& file): File(file) { } AnimationFile::AnimationFile(File* pFile): File(pFile) { } AnimationFile::AnimationFile(File* pFile, const u32 offset, const u32 length): File(pFile, offset, length) { } AnimationFile::AnimationFile(u8* pBuffer, const u32 offset, const u32 length): File(pBuffer, offset, length) { } AnimationFile::~AnimationFile() { } void AnimationFile::GetData( std::vector< s16 >& skeleton_length, const Unit& unit, const int offset_to_animations, const int number_of_animation, const int start_animation, Ogre::SkeletonPtr skeleton) { for (int i = 0; i < number_of_animation; ++i) { /*LOGGER->Log(LOGGER_INFO, "Animation Header %02x%02x %02x %02x %02x %02x %02x%02x %02x%02x %02x%02x %02x%02x%02x%02x", GetU8(offset_to_animations + i * 0x10 + 0x00), GetU8(offset_to_animations + i * 0x10 + 0x01), GetU8(offset_to_animations + i * 0x10 + 0x02), GetU8(offset_to_animations + i * 0x10 + 0x03), GetU8(offset_to_animations + i * 0x10 + 0x04), GetU8(offset_to_animations + i * 0x10 + 0x05), GetU8(offset_to_animations + i * 0x10 + 0x06), GetU8(offset_to_animations + i * 0x10 + 0x07), GetU8(offset_to_animations + i * 0x10 + 0x08), GetU8(offset_to_animations + i * 0x10 + 0x09), GetU8(offset_to_animations + i * 0x10 + 0x0A), GetU8(offset_to_animations + i * 0x10 + 0x0B), GetU8(offset_to_animations + i * 0x10 + 0x0C), GetU8(offset_to_animations + i * 0x10 + 0x0D), GetU8(offset_to_animations + i * 0x10 + 0x0E), GetU8(offset_to_animations + i * 0x10 + 0x0F)); */ AnimationHeader header; header.number_of_frames = GetU16LE(offset_to_animations + i * 0x10 + 0x00); header.number_of_bones = GetU8(offset_to_animations + i * 0x10 + 0x02); header.number_of_frames_translation = GetU8(offset_to_animations + i * 0x10 + 0x03); header.number_of_static_translation = GetU8(offset_to_animations + i * 0x10 + 0x04); header.number_of_frames_rotation = GetU8(offset_to_animations + i * 0x10 + 0x05); header.offset_to_frames_translation_data = GetU16LE(offset_to_animations + i * 0x10 + 0x06); header.offset_to_static_translation_data = GetU16LE(offset_to_animations + i * 0x10 + 0x08); header.offset_to_frames_rotation_data = GetU16LE(offset_to_animations + i * 0x10 + 0x0A); header.offset_to_animation_data = GetU32LE(offset_to_animations + i * 0x10 + 0x0C) - 0x80000000; m_AnimationHeaders.push_back(header); } for (size_t i = 0; (i < static_cast(number_of_animation)) && (start_animation + i < unit.animations.size()); ++i) { if (unit.animations[start_animation + i] == "" || unit.animations[start_animation + i] == " ") { continue; } /* File file(mpBuffer, m_AnimationHeaders[i].offset_to_animation_data, 0x04 + m_AnimationHeaders[i].number_of_bones * 0x08 + m_AnimationHeaders[i].number_of_frames_translation * m_AnimationHeaders[i].number_of_frames * 0x02 + m_AnimationHeaders[i].number_of_static_translation * 0x02 + m_AnimationHeaders[i].number_of_frames_rotation * m_AnimationHeaders[i].number_of_frames); file.WriteFile(RString((Ogre::String("dump/") + Ogre::String("animation_") + Ogre::StringConverter::toString(i) + Ogre::String("_data")).c_str())); */ Ogre::Animation* anim = skeleton->createAnimation(unit.animations[start_animation + i], (float)(m_AnimationHeaders[i].number_of_frames - 1) / 30.0f); for (u32 j = 0; j < m_AnimationHeaders[i].number_of_frames; ++j) { Frame frame; // root bone Ogre::Bone* root = skeleton->getBone(0); Ogre::NodeAnimationTrack* track; if (j == 0) { track = anim->createNodeTrack(0, root); track->removeAllKeyFrames(); } else { track = anim->getNodeTrack(0); } Ogre::TransformKeyFrame* frame_root = track->createNodeKeyFrame((float)j / 30.0f); Ogre::Quaternion rot; Ogre::Matrix3 mat; mat.FromEulerAnglesZXY(Ogre::Radian(Ogre::Degree(180)), Ogre::Radian(Ogre::Degree(0)), Ogre::Radian(Ogre::Degree(0))); rot.FromRotationMatrix(mat); frame_root->setRotation(rot); for (u32 k = 0; k < m_AnimationHeaders[i].number_of_bones; ++k) { BonePosition position; u8 flag = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x00); u8 rx = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x01); u8 ry = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x02); u8 rz = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x03); u8 tx = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x04); u8 ty = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x05); u8 tz = GetU8(m_AnimationHeaders[i].offset_to_animation_data + 0x04 + k * 0x08 + 0x06); // rotation if (flag & 0x01) { position.rotation_x = 360.0f * GetU8(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_rotation_data + rx * m_AnimationHeaders[i].number_of_frames + j) / 255.0f; } else { position.rotation_x = 360.0f * rx / 255.0f; } if (flag & 0x02) { position.rotation_y = 360.0f * GetU8(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_rotation_data + ry * m_AnimationHeaders[i].number_of_frames + j) / 255.0f; } else { position.rotation_y = 360.0f * ry / 255.0f; } if (flag & 0x04) { position.rotation_z = 360.0f * GetU8(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_rotation_data + rz * m_AnimationHeaders[i].number_of_frames + j) / 255.0f; } else { position.rotation_z = 360.0f * rz / 255.0f; } // translation position.translation_x = 0; position.translation_y = 0; position.translation_z = 0; if (flag & 0x10) { position.translation_x = static_cast( -(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_translation_data + tx * m_AnimationHeaders[i].number_of_frames * 2 + j * 2)); } else if (tx != 0xFF) { position.translation_x = static_cast(-(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_static_translation_data + tx * 2)); } if (flag & 0x20) { position.translation_y = static_cast(-(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_translation_data + ty * m_AnimationHeaders[i].number_of_frames * 2 + j * 2)); } else if (ty != 0xFF) { position.translation_y = static_cast(-(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_static_translation_data + ty * 2)); } if (flag & 0x40) { position.translation_z = static_cast(-(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_frames_translation_data + tz * m_AnimationHeaders[i].number_of_frames * 2 + j * 2)); } else if (tz != 0xFF) { position.translation_z = static_cast(-(s16)GetU16LE(m_AnimationHeaders[i].offset_to_animation_data + m_AnimationHeaders[i].offset_to_static_translation_data + tz * 2)); } //LOGGER->Log(LOGGER_INFO, "%d %d", m_AnimationHeaders[i].number_of_frames, j); //LOGGER->Log(LOGGER_INFO, "animation (%f %f %f) (%f %f %f)", position.rotation_x, position.rotation_y, position.rotation_z, position.translation_x, position.translation_y, position.translation_z); frame.bone.push_back(position); Ogre::Bone* bone1 = skeleton->getBone(k * 2 + 1); Ogre::Bone* bone2 = skeleton->getBone(k * 2 + 2); Ogre::NodeAnimationTrack* track1; Ogre::NodeAnimationTrack* track2; if (j == 0) { track1 = anim->createNodeTrack(k * 2 + 1, bone1); track1->removeAllKeyFrames(); track2 = anim->createNodeTrack(k * 2 + 2, bone2); track2->removeAllKeyFrames(); } else { track1 = anim->getNodeTrack(k * 2 + 1); track2 = anim->getNodeTrack(k * 2 + 2); } Ogre::TransformKeyFrame* frame1 = track1->createNodeKeyFrame((float)j / 30.0f); Ogre::TransformKeyFrame* frame2 = track2->createNodeKeyFrame((float)j / 30.0f); float length = skeleton_length[ k ]; frame1->setTranslate(Ogre::Vector3(position.translation_x, position.translation_z - length, position.translation_y) / 1024); Ogre::Quaternion rot; Ogre::Matrix3 mat; mat.FromEulerAnglesZXY(Ogre::Radian(Ogre::Degree(-position.rotation_y)), Ogre::Radian(Ogre::Degree(-position.rotation_x)), Ogre::Radian(Ogre::Degree(-position.rotation_z))); rot.FromRotationMatrix(mat); frame2->setRotation(rot); } } } }