// $Id: Main.cpp 147 2007-02-24 06:13:17Z super_gb $ #include "Define.h" #include "GameDefine.h" #include "Main.h" #include "common/filesystem/RealFileSystem.h" #include "common/utilites/Logger.h" #include "game/field/FieldModule.h" int main(int argc, char *argv[]) { REALFILESYSTEM = new RealFileSystem(); LOGGER = new Logger(DEFAULT_LOG); LOGGER->Log("===================== Start Dump!!!"); FieldModule* field = new FieldModule(); //field->LoadMap("data/0614"); field->LoadMap("data/0632"); delete field; LOGGER->Log("===================== Stop Dump!!!"); delete LOGGER; delete REALFILESYSTEM; return 0; }