/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #pragma once #include "ParticleRenderer.h" /** * A particle renderer factory. */ class ParticleRendererFactory{ public: /** * Constructor. */ ParticleRendererFactory(){}; /** * Destructor. */ virtual ~ParticleRendererFactory(){}; /** * Retrieves the renderer type. * * @return Renderer type. */ virtual Ogre::String GetRendererType() const = 0; /** * Creates a rendered. * * @return Pointer to the new renderer. */ virtual ParticleRenderer* CreateRenderer() = 0; /** * Destroys a renderer. * * @param renderer[in|out] The renderer to destroy. */ void DestroyRenderer (ParticleRenderer* renderer){ if (renderer != NULL) delete renderer; }; protected: /** * Creates a particle renderer. * * @tparam T The particle renderer type. * @return The new particle renderer. */ template ParticleRenderer* _createRenderer(){ ParticleRenderer* particle_renderer = new T(); particle_renderer->SetRendererType(GetRendererType()); return particle_renderer; }; };