#include "ff7DataInstaller.h" #include #include #include #include #include #include #include #include #include #include "QGearsGameState.h" #include "data/QGearsAFileManager.h" #include "data/QGearsBackgroundFileManager.h" #include "data/QGearsCameraMatrixFileManager.h" #include "data/QGearsHRCFileManager.h" #include "data/QGearsLZSFLevelFileManager.h" #include "data/QGearsPaletteFileManager.h" #include "data/QGearsPFileManager.h" #include "data/QGearsRSDFileManager.h" #include "data/QGearsTexCodec.h" #include "map/QGearsBackground2DFileManager.h" #include "map/QGearsWalkmeshFileManager.h" #include "data/FF7ModelListFileManager.h" #include "data/QGearsLGPArchiveFactory.h" #include "common/QGearsStringUtil.h" #include "common/FF7NameLookup.h" #include "data/QGearsTexCodec.h" #include "decompiler/sudm.h" FF7DataInstaller::FF7DataInstaller() #ifdef _DEBUG : mApp("plugins_d.cfg", "resources_d.cfg", "install_d.log") #else : mApp("plugins.cfg", "resources.cfg", "install.log") #endif { mApp.initOgre(true); } FF7DataInstaller::~FF7DataInstaller() { } void FF7DataInstaller::Convert(std::string inputDir, std::string outputDir, const std::vector& files) { for (const auto& file : files) { if (file == "field/char.lgp") { /* auto fullPath = inputDir + file; mApp.getRoot()->addResourceLocation(fullPath, "LGP", "FFVII"); ConvertFieldModels(fullPath, outputDir); mApp.getRoot()->removeResourceLocation(fullPath, "FFVII");*/ } else if (file == "field/flevel.lgp") { auto fullPath = inputDir + file; mApp.getRoot()->addResourceLocation(fullPath, "LGP", "FFVIIFields"); ConvertFields(fullPath, outputDir); mApp.getRoot()->removeResourceLocation(fullPath, "FFVIIFields"); } } } // TOOD: Share with pc model exporter static void exportMesh(std::string outdir, const Ogre::MeshPtr &mesh) { Ogre::MeshSerializer mesh_ser; mesh_ser.exportMesh(mesh.getPointer(), outdir + mesh->getName()); Ogre::SkeletonPtr skeleton(mesh->getSkeleton()); Ogre::SkeletonSerializer sk_ser; sk_ser.exportSkeleton(skeleton.getPointer(), outdir + skeleton->getName()); Ogre::Mesh::SubMeshIterator it(mesh->getSubMeshIterator()); Ogre::MaterialSerializer mat_ser; size_t i(0); while (it.hasMoreElements()) { Ogre::SubMesh *sub_mesh(it.getNext()); Ogre::MaterialPtr mat(Ogre::MaterialManager::getSingleton().getByName(sub_mesh->getMaterialName())); if (!mat.isNull()) { mat_ser.queueForExport(mat); } ++i; } QGears::String base_name; QGears::StringUtil::splitFull(mesh->getName(), base_name); mat_ser.exportQueued(outdir + base_name + QGears::EXT_MATERIAL); } void FF7DataInstaller::ConvertFieldModels(std::string archive, std::string outDir) { Ogre::StringVectorPtr resources = mApp.ResMgr()->listResourceNames("FFVII", "*.hrc"); for (auto& resourceName : *resources) { if (QGears::StringUtil::endsWith(resourceName, ".hrc")) { //try { Ogre::ResourcePtr hrc = QGears::HRCFileManager::getSingleton().load(resourceName, "FFVII"); Ogre::String baseName; QGears::StringUtil::splitBase(resourceName, baseName); auto meshName = QGears::FF7::NameLookup::model(baseName) + ".mesh"; Ogre::MeshPtr mesh(Ogre::MeshManager::getSingleton().load(meshName, "FFVII")); Ogre::SkeletonPtr skeleton(mesh->getSkeleton()); exportMesh(outDir, mesh); } // catch (const Ogre::Exception& ex) { // std::cout << "ERROR converting: " << resourceName << " Exception: " << ex.what() << std::endl; } } } /* TODO: To figure out what .a files relate to which .hrc files, we need to enumerate every field and check its model loader data. These are always Idle, Walk, Run and then field specific ordering. Model loader is section 3 of the field file. */ } class FF7FieldScriptFormatter : public SUDM::IScriptFormatter { public: virtual bool ExcludeFunction(const std::string& ) override { // Include everything for now return false; } virtual std::string RenameIdentifer(const std::string& name) override { // Don't rename anything for now return name; } }; static void FF7PcFieldToQGearsField(QGears::FLevelFilePtr& field, const std::string& outDir) { // Save out the tiles as a PNG image const QGears::BackgroundFilePtr& bg = field->getBackground(); try { // Get the raw script bytes const std::vector rawFieldData = field->getRawScript(); // Decompile to LUA FF7FieldScriptFormatter formatter; std::string luaScript = SUDM::FF7::Field::Decompile(field->getName(), rawFieldData, formatter); } catch (const ::InternalDecompilerError& ex) { std::cerr << "InternalDecompilerError: " << ex.what() << std::endl; } /* const QGears::PaletteFilePtr& pal = field->getPalette(); std::unique_ptr bgImage(bg->createImage(pal)); bgImage->save(outDir + "/" + field->getName() + ".png"); */ { TiXmlDocument doc; std::unique_ptr element(new TiXmlElement("background2d")); auto& layers = bg->getLayers(); const QGears::CameraMatrixFilePtr& camMatrix = field->getCameraMatrix(); // TODO: Write out the *_BG.XML data for (auto& layer : layers) { // if (layer.enabled) { for (QGears::BackgroundFile::SpriteData& sprite : layer.sprites) { std::unique_ptr xmlElement(new TiXmlElement("tile")); xmlElement->SetAttribute("destination", Ogre::StringConverter::toString(sprite.dst.x * 3) + " " + Ogre::StringConverter::toString(sprite.dst.y * 3)); // Where to get UVs?? //sprite.dst.x; layer.width //sprite.dst.y; // sprite.depth; // Where to get blend mode?? element->LinkEndChild(xmlElement.release()); } } } doc.LinkEndChild(element.release()); doc.SaveFile(outDir + "/" + field->getName() + "_bg.xml"); } { // Save out the walk mesh as XML const QGears::WalkmeshFilePtr& walkmesh = field->getWalkmesh(); TiXmlDocument doc; std::unique_ptr element(new TiXmlElement("walkmesh")); for (QGears::WalkmeshFile::Triangle& tri : walkmesh->getTriangles()) { std::unique_ptr xmlElement(new TiXmlElement("triangle")); xmlElement->SetAttribute("a", Ogre::StringConverter::toString(tri.a)); xmlElement->SetAttribute("b", Ogre::StringConverter::toString(tri.b)); xmlElement->SetAttribute("c", Ogre::StringConverter::toString(tri.c)); xmlElement->SetAttribute("a_b", std::to_string(tri.access_side[0])); xmlElement->SetAttribute("b_c", std::to_string(tri.access_side[1])); xmlElement->SetAttribute("c_a", std::to_string(tri.access_side[2])); element->LinkEndChild(xmlElement.release()); } doc.LinkEndChild(element.release()); doc.SaveFile(outDir + "/" + field->getName() + "_wm.xml"); } } void FF7DataInstaller::ConvertFields(std::string archive, std::string outDir) { // Everything in here is a field Ogre::StringVectorPtr resources = mApp.ResMgr()->listResourceNames("FFVIIFields", "*"); for (auto& resourceName : *resources) { if (!QGears::StringUtil::endsWith(resourceName, ".tex") && !QGears::StringUtil::endsWith(resourceName, ".tut") && !QGears::StringUtil::endsWith(resourceName, ".siz") && resourceName != "maplist" && resourceName == "md1_1") { //try { QGears::FLevelFilePtr field = QGears::LZSFLevelFileManager::getSingleton().load(resourceName, "FFVIIFields").staticCast(); FF7PcFieldToQGearsField(field, outDir); } /* catch (const Ogre::Exception& ex) { std::cout << "ERROR converting: " << resourceName << " Exception: " << ex.what() << std::endl; } catch (const std::exception& ex) { std::cout << "ERROR converting: " << resourceName << " Exception: " << ex.what() << std::endl; }*/ } } }