/*
* V-Gears
* Copyright (C) 2022 V-Gears Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#pragma once
#include "decompiler/decompiler_codegen.h"
namespace FF7{
class WorldCodeGenerator : public CodeGenerator{
public:
/**
* Constructor.
*
* @param engine[in] The engine.
* @param output[out] The generated script.
*/
WorldCodeGenerator(Engine *engine, std::ostream &output);
/**
* Finds the first function call.
*
* @return A pointer to the first call instruction.
*/
const InstPtr FindFirstCall();
/**
* Finds the last function call.
*
* @return A pointer to the last call instruction.
*/
const InstPtr FindLastCall();
/**
* Processes special metadata in an instruction.
*
* @param inst[in] The instruction to process.
* @param c[in]
* @param pos[in]
* @todo understand and document.
*/
virtual void ProcessSpecialMetadata(const InstPtr inst, char c, int pos);
protected:
/**
* Constructs the function signature.
*
* The function signature is the LUA function declaration, and it
* looks like this:
*
* = function(self)
*
* @param function[in] The function to construct the signature for.
* @return The function signature.
*/
std::string ConstructFuncSignature(const Function &function);
};
}