/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #pragma once #include #include "common/TypeDefine.h" #include "common/Surface.h" /** * Emulates a VRAM block. * * The blocks have the same size they had in the Play Station 1 (2048 * 512). */ class Vram{ public: /** * Creates a VRAM block. * * @return The VRAM block. */ static std::unique_ptr MakeInstance(){return std::unique_ptr(new Vram());} /** * Destructor. */ virtual ~Vram(); /** * Retrieves the block width. * * @return The block width. */ u16 GetWidth() const; /** * Retrieves the block width. * * @return The block width. */ u16 GetHeight() const; /** * Saves the contents of the VRAM block to a file. * * @param file[in] Path to the file to save. */ void Save(const Ogre::String& file); // TODO: Where is this implemented?: /** * Adds an image buffer to an existing buffer. * * @param x[in] X coordinate for the start of the image buffer. * @param y[in] Y coordinate for the start of the image buffer. * @param width[in] Width of the image buffer. * @param height[in] Height of the image buffer. * @param buffer[out] The buffer to add the image buffer to. */ void AddImageBuffer(u16 x, u16 y, u16 width, u16 height, u8* buffer); /** * Writes 8 bytes to the VRAM block. * * @param x[in] X coordinate of the block where to write. * @param y[in] Y coordinate of the block where to write. * @param byte[in] The data to write. */ void PutU8(u16 x, u16 y, u8 byte); /** * Reads 8 bytes from the VRAM block. * * @param x[in] X coordinate of the block where to read. * @param y[in] Y coordinate of the block where to read. * @return The read bytes. */ u8 GetU8(u16 x, u16 y) const; /** * Writes 16 bytes to the VRAM block. * * @param x[in] X coordinate of the block where to write. * @param y[in] Y coordinate of the block where to write. * @param byte[in] The data to write. */ void PutU16(u16 x, u16 y, u16 bytes); /** * Reads 16 bytes from the VRAM block. * * @param x[in] X coordinate of the block where to read. * @param y[in] Y coordinate of the block where to read. * @return The read bytes. */ u16 GetU16(u16 x, u16 y) const; private: /** * Constructor. */ Vram(); /** * The data block */ u8 vram_[2048 * 512]; /** * The VRAM block width. */ u16 width_; /** * The VRAM block height. */ u16 height_; };