/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #pragma once #include #include "data/QGearsBackgroundFile.h" #include "map/QGearsBackground2DFile.h" namespace QGears{ class FLevelFile; /** * Handles 2D background loading. */ class FLevelBackground2DLoader : public Ogre::ManualResourceLoader{ public: /** * Constructor. * * @param flevel_file[in] Level file. */ explicit FLevelBackground2DLoader(FLevelFile& flevel_file); /** * Destructor. */ virtual ~FLevelBackground2DLoader(); /** * Loads a resource. * * @param resource[in] The resource to load. */ virtual void loadResource(Ogre::Resource *resource); protected: typedef Background2DFile::TileList TileList; typedef BackgroundFile::Layer Layer; typedef BackgroundFile::SpriteData SpriteData; typedef BackgroundFile::SpriteList SpriteList; private: /** * The flevel file. */ FLevelFile &flevel_file_; }; }