/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #pragma once #include "../ParticleRendererFactory.h" #include "ParticleEntityRenderer.h" /** * A particle entity renderer factory. */ class ParticleEntityRendererFactory : public ParticleRendererFactory{ public: /** * Constructor. */ ParticleEntityRendererFactory() {}; /** * Destructor. */ virtual ~ParticleEntityRendererFactory(){}; /** * Retrieves the renderer type. * * @return The renderer type (always "Entity"). */ Ogre::String GetRendererType() const{return "Entity";} /** * Create a renderer. * * @return A new renderer. */ ParticleRenderer* CreateRenderer(){ return _createRenderer(); } };