/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #pragma once #include "XmlFile.h" /** * Handles formation files. * * Formation files contain data specific for a battle. They have information about battle * parameters, enemies, battle location, camera. They are also used for arena battles. */ class XmlFormationFile : public XmlFile{ public: /** * Constructor. * * @param[in] file Path to the formation XML file. */ explicit XmlFormationFile(const Ogre::String& file); /** * Destructor. */ virtual ~XmlFormationFile(); /** * Parses the file and loads the formation data. */ void LoadFormation(); };