#include "SkeletonFile.h" #include "common/Logger.h" SkeletonFile::SkeletonFile(const Ogre::String& file): File( file ) { } SkeletonFile::SkeletonFile(File* pFile): File(pFile) { } SkeletonFile::SkeletonFile(File* pFile, const u32 offset, const u32 length): File(pFile, offset, length) { } SkeletonFile::SkeletonFile(u8* pBuffer, const u32 offset, const u32 length): File(pBuffer, offset, length) { } SkeletonFile::~SkeletonFile() { } void SkeletonFile::GetData( std::vector< s16 >& skeleton_length, const int offset_to_bones, const int number_of_bones, Ogre::SkeletonPtr skeleton ) { if (skeleton.isNull() == false) { Ogre::Bone* root = skeleton->createBone( "0", 0 ); } for( int i = 0; i < number_of_bones; ++i ) { s16 length = GetU16LE(offset_to_bones + i * 0x04 + 0x00); s8 parent_id = GetU8(offset_to_bones + i * 0x04 + 0x02); skeleton_length.push_back( length ); if (skeleton.isNull() == false) { //LOGGER->Log(LOGGER_INFO, "Skeleton bone-%d length-%d parent-%d part-%d", i, length, parent_id, GetU8(offset_to_bones + i * 0x04 + 0x03)); Ogre::Bone* bone1 = skeleton->createBone(Ogre::StringConverter::toString(i * 2 + 1), i * 2 + 1); Ogre::Bone* bone2 = skeleton->createBone(Ogre::StringConverter::toString(i * 2 + 2), i * 2 + 2); if (parent_id == -1) { skeleton->getBone(0)->addChild(bone1); } else { skeleton->getBone(parent_id * 2 + 2)->addChild(bone1); } bone1->addChild(bone2); } } }