include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/src ) # define header and source files set(HEADER_FILES ./src/Model.h ./src/MeshFile.h ./src/DatFile.h ./src/MeshFile.cpp ./src/AnimationFile.h ./src/BsxFile.h ./src/SkeletonFile.h ./src/BcxFile.h ./src/TdbFile.h ) set(SOURCE_FILES ./src/AnimationFile.cpp ./src/DatFile.cpp ./src/MeshFile.cpp ./src/Model.cpp ./src/TdbFile.cpp ./src/BcxFile.cpp ./src/BsxFile.cpp ./src/Main.cpp ./src/SkeletonFile.cpp ) add_definitions( -DQGEARS_ADD_MANAGERS ) add_executable(ff7_field_model_exporter ${HEADER_FILES} ${SOURCE_FILES} ) SET_PROPERTY(TARGET ff7_field_model_exporter PROPERTY FOLDER "utilities") if (APPLE) target_link_libraries(ff7_field_model_exporter "-framework CoreFoundation -framework Cocoa -framework IOKit") endif() if(WIN32) set_target_properties(ff7_field_model_exporter PROPERTIES WIN32_EXECUTABLE ON) if (MSVC) set_target_properties(ff7_field_model_exporter PROPERTIES LINK_FLAGS "/SUBSYSTEM:CONSOLE") endif() endif() set(LIBRARIES Utility QGearsMain q-gears-data ) target_link_libraries(ff7_field_model_exporter ${LIBRARIES}) install(TARGETS ff7_field_model_exporter DESTINATION tools/ff7 )