include_directories( ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/src/engine ${CMAKE_CURRENT_SOURCE_DIR}/src/engine/backends ) # define header and source files set(HEADER_FILES ./src/engine/SoundManager.h ./src/engine/SoundBackend.h ./src/engine/backends/SoundBackendSDL.h ./src/SoundParser.h ./src/Main.h ) set(SOURCE_FILES ./src/engine/backends/SoundBackendSDL.cpp ./src/engine/SoundManager.cpp ./src/SoundParser.cpp ./src/Main.cpp ) add_definitions( -DQGEARS_ADD_MANAGERS ) add_executable(ff9_sound_dumper ${HEADER_FILES} ${SOURCE_FILES} ) SET_PROPERTY(TARGET ff9_sound_dumper PROPERTY FOLDER "utilities") if (APPLE) target_link_libraries(ff9_sound_dumper "-framework CoreFoundation -framework Cocoa -framework IOKit") endif() if(WIN32) set_target_properties(ff9_sound_dumper PROPERTIES WIN32_EXECUTABLE ON) if (MSVC) set_target_properties(ff9_sound_dumper PROPERTIES LINK_FLAGS "/SUBSYSTEM:CONSOLE") endif() endif() set(LIBRARIES Utility QGearsMain q-gears-data ) target_link_libraries(ff9_sound_dumper ${LIBRARIES}) install(TARGETS ff9_sound_dumper DESTINATION tools/ff9 )