#pragma once #include "simple_disassembler.h" namespace FF7 { class FF7WorldEngine; class FF7WorldDisassembler : public SimpleDisassembler { public: FF7WorldDisassembler(FF7WorldEngine* engine, InstVec& insts, int scriptNumber); ~FF7WorldDisassembler(); void doDisassemble() override; private: int mScriptNumber = 0; }; }