/* * Copyright (C) 2022 The V-Gears Team * * This file is part of V-Gears * * V-Gears is free software: you can redistribute it and/or modify it under * terms of the GNU General Public License as published by the Free Software * Foundation, version 3.0 (GPLv3) of the License. * * V-Gears is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #include "FF7Character.h" Character::Character(){} Character::~Character(){} Character::CharacterIdLookupMap Character::CreateLookupMap(){ CharacterIdLookupMap lookup; lookup["Cloud"] = CLOUD; lookup["cloud"] = CLOUD; lookup["CLOUD"] = CLOUD; lookup["AAAA"] = CLOUD; lookup["n_cloud"] = CLOUD; lookup["Tifa"] = TIFA; lookup["tifa"] = TIFA; lookup["TIFA"] = TIFA; lookup["AAGB"] = TIFA; lookup["n_tifa"] = TIFA; lookup["Aeris"] = AERIS; lookup["AERIS"] = AERIS; lookup["aerit"] = AERIS; lookup["AUFF"] = AERIS; lookup["CAHC"] = AERIS; lookup["n_erith"] = AERIS; lookup["earithf"] = AERIS; lookup["Barret"] = BARRET; lookup["barret"] = BARRET; lookup["BARRET"] = BARRET; lookup["ACGD"] = BARRET; lookup["ballet"] = BARRET; lookup["Red"] = RED; lookup["red"] = RED; lookup["RED"] = RED; lookup["Red XIII"] = RED; lookup["RedXIII"] = RED; lookup["ADDA"] = RED; lookup["red"] = RED; lookup["Cid"] = CID; lookup["CID"] = CID; lookup["cid"] = CID; lookup["ABDA"] = CID; lookup["AEHD"] = VINCENT; lookup["Vincent"] = VINCENT; lookup["VINCENT"] = VINCENT; lookup["vincent"] = VINCENT; lookup["Yuffie"] = YUVI; lookup["yuffie"] = YUVI; lookup["YUFFIE"] = YUVI; lookup["ABJB"] = YUVI; lookup["yufi"] = YUVI; lookup["Cait Sith"] = KETCY; lookup["Cait sith"] = KETCY; lookup["CAIT SITH"] = KETCY; lookup["CaitSith"] = KETCY; lookup["Caitsith"] = KETCY; lookup["CAITSITH"] = KETCY; lookup["AEBC"] = KETCY; lookup["ketcy"] = KETCY; return lookup; } const Character::CharacterIdLookupMap Character::character_id_lookup_(Character::CreateLookupMap()); Character::CharacterId Character::GetIdByName(const VGears::String& name){ CharacterIdLookupMap::const_iterator entry; entry = character_id_lookup_.find(name); if (entry != character_id_lookup_.end()) return entry->second; return UNKNOWN; }