#ifndef TYPE_DEFINE_H #define TYPE_DEFINE_H #include #include typedef Ogre::uint8 u8; typedef Ogre::uint16 u16; typedef Ogre::uint32 u32; typedef Ogre::int8 s8; typedef Ogre::int16 s16; typedef Ogre::int32 s32; #define BEGIN_QGEARS namespace QGears { #define END_QGEARS } namespace QGears { typedef Ogre::uchar uchar; typedef Ogre::uint8 uint8; typedef Ogre::uint16 uint16; typedef Ogre::uint32 uint32; typedef Ogre::int8 sint8; typedef Ogre::int16 sint16; typedef Ogre::int32 sint32; typedef Ogre::String String; struct ColorComponents { uint8 blue; uint8 green; uint8 red; uint8 alpha; }; union ColorA8R8G8B8 { ColorComponents comp; uint32 all; }; struct Pixel { sint16 x; sint16 y; }; extern const String EXT_MATERIAL; extern const String EXT_MESH; extern const String EXT_SKELETON; extern const String EXT_CONFIG; extern const String EXT_LOG; extern const String EXT_P; extern const String EXT_PLY; extern const String EXT_RSD; extern const String EXT_TIM; extern const String EXT_TEX; extern const String EXT_BACKGROUND; extern const String EXT_CAMERA_MATRIX; extern const String EXT_MODEL_LIST; extern const String EXT_PALETTE; extern const String EXT_WALKMESH; } #endif // TYPE_DEFINE_H