paulsapps
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fafab57e2d
Merge pull request #121 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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82387aacc2
update sudm
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%!s(int64=11) %!d(string=hai) anos |
Paul
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1aaf212a31
few more minor installer fixes, update SUDM to get even more script fixes
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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fc3c98fec5
Merge pull request #120 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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bfb9016788
fixes issue with some gateways
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%!s(int64=11) %!d(string=hai) anos |
Paul
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ac947b0845
some debug code/hacks to try to get all data converted, crashes when exporting field models though :(
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%!s(int64=11) %!d(string=hai) anos |
Paul
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f88823f3da
set correct Z value in entity_point
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%!s(int64=11) %!d(string=hai) anos |
Paul
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30848870dd
Update SUDM, installed data has issue with player position, sometimes player isn't on the walkmesh
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%!s(int64=11) %!d(string=hai) anos |
Paul
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c710b8fd59
Attempt to apply correct scaling entity_point position z value isn't matching sample data - probably hand edited to a sane value?
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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ff62818e1c
Merge pull request #119 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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172b04f28e
set scale/rotation for PC models so they're the right way up, animations still seem to be inverted though. Convert the full test set of field maps, update SUDM for blank enttiy name fix
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%!s(int64=11) %!d(string=hai) anos |
Paul
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4b5c6861d2
Update sudm
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%!s(int64=11) %!d(string=hai) anos |
Paul
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17630be362
removes on_init - redudant
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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f900938389
Merge pull request #118 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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e86c98e05b
fix unit tests by not scaling for now
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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70e3cfe2bb
Merge pull request #117 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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940b07bede
down scale pc models to correct size
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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a446340575
Merge pull request #116 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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1e22161936
meta data update
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%!s(int64=11) %!d(string=hai) anos |
Paul
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228c645ae0
Add on_init script entry point, don't spew errors if "idle" animation can't be found. Fix various naming issues in the converted data, currently converted models seem to have some issue where they appear huge, loops hang scripts and more :)
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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d966025882
Merge pull request #114 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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003f76c678
Update to latest SUDM
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%!s(int64=11) %!d(string=hai) anos |
Paul
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804892367f
implement updated interface
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%!s(int64=11) %!d(string=hai) anos |
Paul
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a9a6eab1e5
Implement most of IScriptFormatter
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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ce021135c9
Merge pull request #113 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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82eeb344d6
Update data repo
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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493ed22082
Merge pull request #112 from paulsapps/installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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c274e6a365
fix path separator
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%!s(int64=11) %!d(string=hai) anos |
Paul
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c3e7082f94
fixes all ~300 MSVC warnings at current level
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%!s(int64=11) %!d(string=hai) anos |
Paul
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6eecf1b76f
Buffer format has changed so removing uncalled helpers for writing to the GPU buffers - bgroff will have to investigate and put this back in the future
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%!s(int64=11) %!d(string=hai) anos |