Paul
|
5eb905aff9
don't stop data conversion on error, log error and carry on
|
11 年之前 |
Paul
|
4c7794d5a5
std::exception::exception const char* not found in the Linux builds, use runtime_error instead :s
|
11 年之前 |
Paul
|
5e85833eea
add progress to data installer, still barfs on some bone error, now "bone with name XYZ not found" is thrown
|
11 年之前 |
Paul
|
a0e3ef8b73
set player char default pos for when manually loading a map
|
11 年之前 |
Paul
|
a24a8a52b8
Name the material/skel/textures with something that shows they are part of the same model
|
11 年之前 |
Paul
|
90ab59e9c8
Update some more vars
|
11 年之前 |
Paul
|
1ddf4d4cee
fixes map jump, now works
|
11 年之前 |
Paul
|
71eca3092b
fix debug rooms sometimes do a mapjump with a triangle id thats out of bounds, issue a warning and clamp to 0 in this case
|
11 年之前 |
Paul
|
03eef29f1d
Implement QGears side of DisableGateways. Also attempt to get map jump working, not yet tested
|
11 年之前 |
Paul
|
1aaf212a31
few more minor installer fixes, update SUDM to get even more script fixes
|
11 年之前 |
Paul
|
ac947b0845
some debug code/hacks to try to get all data converted, crashes when exporting field models though :(
|
11 年之前 |
Paul
|
f88823f3da
set correct Z value in entity_point
|
11 年之前 |
Paul
|
30848870dd
Update SUDM, installed data has issue with player position, sometimes player isn't on the walkmesh
|
11 年之前 |
Paul
|
c710b8fd59
Attempt to apply correct scaling entity_point position z value isn't matching sample data - probably hand edited to a sane value?
|
11 年之前 |
Paul
|
172b04f28e
set scale/rotation for PC models so they're the right way up, animations still seem to be inverted though. Convert the full test set of field maps, update SUDM for blank enttiy name fix
|
11 年之前 |
Paul
|
228c645ae0
Add on_init script entry point, don't spew errors if "idle" animation can't be found. Fix various naming issues in the converted data, currently converted models seem to have some issue where they appear huge, loops hang scripts and more :)
|
11 年之前 |
Paul
|
804892367f
implement updated interface
|
11 年之前 |
Paul
|
a9a6eab1e5
Implement most of IScriptFormatter
|
11 年之前 |
Paul
|
eea4228a2c
fixes model conversion, change material to use png instead of tex, and output the pngs
|
11 年之前 |
Paul
|
b5b19e0e25
put converted data in correct target dirs
|
11 年之前 |
Paul
|
d51fa7c810
write out maps.xml
|
11 年之前 |
Paul
|
8a15fdfb44
Attempt to convert required models and animations for the field
|
11 年之前 |
Paul
|
ebd1595a5f
remove todo
|
11 年之前 |
Paul
|
c11e571e80
update to latest sudm, fixes gateway lua script generation
|
11 年之前 |
Paul
|
631747644e
Add generated gateway script, need to populate params correctly
|
11 年之前 |
Paul
|
3243ee215b
write out entity_model and entity_scripts. File name/position not yet correct, and collected models are not converted
|
11 年之前 |
Paul
|
e5c046309b
Update to use new SUDM and new SUDM public interface
|
11 年之前 |
Paul
|
a4eb46026c
Merge remote-tracking branch 'upstream/master' into installer
|
11 年之前 |
Paul
|
f151491926
Added correct entity_points - must pull them from the linking fields
|
11 年之前 |
Paul
|
88037e9939
Added reading of maplist file
|
11 年之前 |