Commit History

Autor SHA1 Mensaxe Data
  Iñigo Valentin 991d32922e In-game main menu is a bit useable. The main menu uses real data to populate character windows. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin ff0bda93fe FF7 (and similar) namespaces removed. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin c465070196 All of the old SUDM code refactored, reworked and simplified. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 1a83608dd0 Values refactored %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin d62cc893db Some more old SDUM code formatted and documented. Decompiler exceptions refactored. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin b834f89ece Some more old SDUM code formatted and documented. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 47e8075a81 Function and Engine refactored. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 15c6713c04 Function and Engine partially refactored. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 0d189388c5 Some more old SDUM code formatted and documented. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 65efc0f2e2 Installer: Code refactoring. Field and world instructions separated to their own files. More old SUDM code removed. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 15c8111a7f More old SUDM code reformatted and documented. Field instructions separated in files by instruction type. %!s(int64=3) %!d(string=hai) anos
  Iñigo Valentin 85fe59cc2a Some old code of SUDM removed. Of the rest, part formatted and documented. Compiles against C++20 specification. %!s(int64=3) %!d(string=hai) anos