Iñigo Valentin
|
56a76f64b0
Save and load settings, fix loading, and read controls through game events
|
13 小時之前 |
Iñigo Valentin
|
5dd48e07e3
Walkability by terrain. Better vehicle functionality. Script extraction in the installer.
|
1 周之前 |
Iñigo Valentin
|
547f4d8f22
World map data installer improved. Meshes are properly exported and referenced in the new world map XML files. Their coordinates have been fixed.
|
3 年之前 |
Iñigo Valentin
|
36f9786f9b
Managers restructured.
|
3 年之前 |
Iñigo Valentin
|
2639ad25f8
Choice dialogs and new opcodes:
|
4 年之前 |
Iñigo Valentin
|
d4a80968b6
Load, timers, and window modes.
|
4 年之前 |
Iñigo Valentin
|
84c31bdbb7
Saving functionality implemented.
|
4 年之前 |
Iñigo Valentin
|
d620125541
Music partially implemented.
|
4 年之前 |
Iñigo Valentin
|
3c2b5db640
Improvements in main, item and equip menu. Name menu partially implemented. MENU opcode implemented in installer, partially in game scripts.
|
4 年之前 |
Iñigo Valentin
|
8191ec8f78
Implemented opcode VWOFT in the installer and in the engine.
|
4 年之前 |
Iñigo Valentin
|
d9f9865904
Minor fixes and optimizations across the application.
|
4 年之前 |
Iñigo Valentin
|
69d27d462b
[INSTALLER] Changes in the installer to use the new TEX file handler: non-square images are now OK.
|
4 年之前 |
Iñigo Valentin
|
991d32922e
In-game main menu is a bit useable. The main menu uses real data to populate character windows.
|
4 年之前 |
Iñigo Valentin
|
87fbebb0de
Each map now uses it's own text file. No more hardcoded character names: the character and party data it's now exchangeable between the engine core and the Lua scripts. Color in messages reimplementes. Base Lua scripts reformatted and documented. Deleted now unnecessary static text files.
|
4 年之前 |
Iñigo Valentin
|
77e658c0c6
Data reorganized. Unnecessary data partially removed.
|
4 年之前 |