Paul
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a24a8a52b8
Name the material/skel/textures with something that shows they are part of the same model
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%!s(int64=11) %!d(string=hai) anos |
Paul
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90ab59e9c8
Update some more vars
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%!s(int64=11) %!d(string=hai) anos |
Paul
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1ddf4d4cee
fixes map jump, now works
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%!s(int64=11) %!d(string=hai) anos |
Paul
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71eca3092b
fix debug rooms sometimes do a mapjump with a triangle id thats out of bounds, issue a warning and clamp to 0 in this case
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%!s(int64=11) %!d(string=hai) anos |
Paul
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03eef29f1d
Implement QGears side of DisableGateways. Also attempt to get map jump working, not yet tested
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%!s(int64=11) %!d(string=hai) anos |
Paul
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1aaf212a31
few more minor installer fixes, update SUDM to get even more script fixes
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%!s(int64=11) %!d(string=hai) anos |
Paul
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ac947b0845
some debug code/hacks to try to get all data converted, crashes when exporting field models though :(
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%!s(int64=11) %!d(string=hai) anos |
Paul
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f88823f3da
set correct Z value in entity_point
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%!s(int64=11) %!d(string=hai) anos |
Paul
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30848870dd
Update SUDM, installed data has issue with player position, sometimes player isn't on the walkmesh
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%!s(int64=11) %!d(string=hai) anos |
Paul
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c710b8fd59
Attempt to apply correct scaling entity_point position z value isn't matching sample data - probably hand edited to a sane value?
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%!s(int64=11) %!d(string=hai) anos |
Paul
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172b04f28e
set scale/rotation for PC models so they're the right way up, animations still seem to be inverted though. Convert the full test set of field maps, update SUDM for blank enttiy name fix
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%!s(int64=11) %!d(string=hai) anos |
Paul
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228c645ae0
Add on_init script entry point, don't spew errors if "idle" animation can't be found. Fix various naming issues in the converted data, currently converted models seem to have some issue where they appear huge, loops hang scripts and more :)
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%!s(int64=11) %!d(string=hai) anos |
Paul
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804892367f
implement updated interface
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%!s(int64=11) %!d(string=hai) anos |
Paul
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a9a6eab1e5
Implement most of IScriptFormatter
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%!s(int64=11) %!d(string=hai) anos |
Paul
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eea4228a2c
fixes model conversion, change material to use png instead of tex, and output the pngs
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%!s(int64=11) %!d(string=hai) anos |
Paul
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b5b19e0e25
put converted data in correct target dirs
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%!s(int64=11) %!d(string=hai) anos |
Paul
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d51fa7c810
write out maps.xml
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%!s(int64=11) %!d(string=hai) anos |
Paul
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8a15fdfb44
Attempt to convert required models and animations for the field
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%!s(int64=11) %!d(string=hai) anos |
Paul
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ebd1595a5f
remove todo
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%!s(int64=11) %!d(string=hai) anos |
Paul
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c11e571e80
update to latest sudm, fixes gateway lua script generation
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%!s(int64=11) %!d(string=hai) anos |
Paul
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631747644e
Add generated gateway script, need to populate params correctly
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%!s(int64=11) %!d(string=hai) anos |
Paul
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3243ee215b
write out entity_model and entity_scripts. File name/position not yet correct, and collected models are not converted
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%!s(int64=11) %!d(string=hai) anos |
Paul
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e5c046309b
Update to use new SUDM and new SUDM public interface
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%!s(int64=11) %!d(string=hai) anos |
Paul
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a4eb46026c
Merge remote-tracking branch 'upstream/master' into installer
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%!s(int64=11) %!d(string=hai) anos |
Paul
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f151491926
Added correct entity_points - must pull them from the linking fields
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%!s(int64=11) %!d(string=hai) anos |
Paul
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88037e9939
Added reading of maplist file
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%!s(int64=11) %!d(string=hai) anos |
Paul
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f1dc91fc0f
some notes
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%!s(int64=11) %!d(string=hai) anos |
paulsapps
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eefd49c627
Merge pull request #102 from myst6re/master
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%!s(int64=11) %!d(string=hai) anos |
Paul
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e7853fd8b6
trying to save out entity_trigger and entity_point
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%!s(int64=11) %!d(string=hai) anos |
Paul
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b4390e308b
Rename Exit to Gateway
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%!s(int64=11) %!d(string=hai) anos |