Przeglądaj źródła

Merge branch 'master' of https://github.com/q-gears/q-gears

Paul 11 lat temu
rodzic
commit
b299f63246
1 zmienionych plików z 13 dodań i 0 usunięć
  1. 13 0
      readme.md

+ 13 - 0
readme.md

@@ -120,6 +120,10 @@ cmake ..
 make
 ```
 
+#### Building DEB package for Linux
+
+To do this use "cpack -C Debug" or "cpack -C Release" after running the make command.
+
 #### Windows
 
 **Download and install Visual Studio 2013 "community" (free/express) edition. Install all patches/Windows updates.**
@@ -127,6 +131,11 @@ make
 http://www.visualstudio.com/en-us/products/free-developer-offers-vs
 ```
 
+***Download and install WIX toolkit 3.9 (to generate MSI installer)***
+```
+https://wix.codeplex.com/downloads/get/925661
+```
+
 **Download and install the Ogre SDK 1.9 (The VC2013 build is not offical):**
 ```
 https://bitbucket.org/lezo/ogre_build/downloads/OgreSDK_vc12_v1-9-0.exe
@@ -189,6 +198,10 @@ cmake .. -DZLIB_ROOT=C:\zlib128-dll -DBOOST_ROOT=C:\boost_1_55_0
 
 Now you can open the newly created QGears.sln in Visual Studio and build Win32/Release or Debug. If files are added/deleted/or the depends change then repeat the set and cmake commands in the Visual Studio command prompt in order to update QGears.sln.
 
+You can also build the sln file from the command line by entering "msbuild QGears.sln /m" in the Visual Studio command prompt.
+
+To build the installer build the "PACKAGE" project from VisualStudio, this will generate an MSI, alternatively you can run it from the Visual Studio command prompt by entering "cpack -C Debug" (replace Debug with Release if building release).
+
 # What next?
 
 Now that you've got everything built see the wiki for how to run QGears, coding style, how to start hacking etc.