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@@ -0,0 +1,3049 @@
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+/*
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+ * Copyright (C) 2022 The V-Gears Team
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+ *
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+ * This file is part of V-Gears
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+ *
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+ * V-Gears is free software: you can redistribute it and/or modify it under
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+ * terms of the GNU General Public License as published by the Free Software
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+ * Foundation, version 3.0 (GPLv3) of the License.
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+ *
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+ * V-Gears is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ */
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+
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+#pragma once
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+
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+#include <algorithm>
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+
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+/**
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+ * Class that provides fixed data related to Final Fantasy VII.
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+ */
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+class FF7Data{
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+
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+ public:
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+
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+ /**
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+ * Contains playable character IDs.
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+ */
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+ class CHAR_ID{
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+
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+ public:
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+
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+ /**
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+ * Cloud ID.
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+ */
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+ static const int CLOUD = 0;
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+
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+ /**
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+ * Barret ID.
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+ */
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+ static const int BARRET = 1;
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+
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+ /**
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+ * Tifa ID.
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+ */
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+ static const int TIFA = 2;
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+
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+ /**
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+ * Aeris ID.
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+ */
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+ static const int AERIS = 3;
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+
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+ /**
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+ * Red XIII ID.
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+ */
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+ static const int RED_XIII = 4;
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+
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+ /**
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+ * Yuffie ID.
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+ */
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+ static const int YUFFIE = 5;
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+
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+ /**
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+ * Cait Sith ID.
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+ */
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+ static const int CAIT_SITH = 6;
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+
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+ /**
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+ * Vincent ID.
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+ */
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+ static const int VINCENT = 7;
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+
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+ /**
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+ * Cid ID.
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+ */
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+ static const int CID = 8;
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+
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+ /**
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+ * Young Cloud ID.
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+ */
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+ static const int YOUND_CLOUD = 9;
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+
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+ /**
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+ * Sephiroth ID.
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+ */
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+ static const int SEPHIROTH = 10;
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+
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+ /**
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+ * Chocobo ID.
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+ */
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+ static const int CHOCOBO = 11;
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+ };
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+
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+ /**
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+ * Information about a model.
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+ */
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+ struct BattleModelInfo{
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+
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+ /**
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+ * A numeric ID assigned to the model.
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+ */
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+ int numeric_id;
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+
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+ /**
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+ * An alphanumeric ID assigned to the model.
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+ */
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+ std::string alphanumeric_id;
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+
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+ /**
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+ * A name for the model.
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+ */
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+ std::string name;
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+
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+ /**
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+ * A normalized version of the name.
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+ */
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+ std::string name_normal;
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+
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+ /**
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+ * Indicates if the model is of an enemy.
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+ */
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+ bool is_enemy;
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+
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+ /**
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+ * Indicates if the model is of aa playable character.
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+ */
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+ bool is_player;
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+
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+ /**
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+ * Indicates if the model is of a battle scene.
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+ */
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+ bool is_scene;
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+
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+ /**
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+ * Constructor. Initializes to default values.
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+ */
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+ BattleModelInfo():
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+ numeric_id(-1), alphanumeric_id(""), name(""), name_normal(""),
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+ is_enemy(false), is_player(false), is_scene(false)
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+ {}
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+ };
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+
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+ /**
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+ * Retrieves information about a battle model from it's name.
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+ *
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+ * The return structure has the following properties ({@see BattleModelInfo}):
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+ *
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+ * - numeric_id: A numeric ID assigned to the model. For enemies, it's a unique enemy ID.
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+ * For scenes, it's a unique numeric id. For playable characters, it is the id of the
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+ * character the model references, but since a character may have many models, it's not
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+ * guaranteed to be unique. There is a special case where it is -1: for the playable frog,
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+ * which is related to all characters.
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+ *
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+ * - alphanumeric_id: A unique id assigned to the model. Two lowercase letters.
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+ *
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+ * - name: A descriptive name for the model. For debugging purposes only, it's not intended
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+ * to ever be displayed, and it's not suitable to use in filenames.
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+ *
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+ * - name_normal: Simplified name, suitable to be used on filenames. Not garanteed to be
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+ * unique.
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+ *
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+ * - is_enemy: Indicates if the models is a battle enemy.
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+ *
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+ * - is_enemy: Indicates if the models is a battle playable character.
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+ *
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+ * - is_scene: Indicates if the models is a battle scenario.
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+ *
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+ * @param[in] model_id ID of the model. It can be two letters, or two letters preceded by
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+ * "btl_". Case insensitive. If the id contains more than four letters (not counting the
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+ * optional "btl_" prefix), only the first two sill be considered.
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+ * @return A battle model info structure. If an invvalid model ID is provided, or if the
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+ * model doesn't exist, an empty structure will be returned.
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+ */
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+ static BattleModelInfo GetBattleModelInfo(std::string model_id){
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+ BattleModelInfo info;
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+ std::string alphanumeric_id = model_id;
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+ std::transform(
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+ alphanumeric_id.begin(), alphanumeric_id.end(), alphanumeric_id.begin(), ::tolower
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+ );
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+ if (alphanumeric_id.size() < 2) return info; // Empty
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+ if (alphanumeric_id.size() > 4 && alphanumeric_id.substr(0, 4) == "btl_")
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+ alphanumeric_id = alphanumeric_id.substr(4, alphanumeric_id.size() - 4);
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+ if (alphanumeric_id.size() > 4) alphanumeric_id = alphanumeric_id.substr(0, 2);
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+ info.alphanumeric_id = alphanumeric_id;
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+ info.name = alphanumeric_id;
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+ info.name_normal = "btl_" + alphanumeric_id;
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+ if ("aa" == alphanumeric_id){
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+ info.numeric_id = 0;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ab" == alphanumeric_id){
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+ info.numeric_id = 1;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ac" == alphanumeric_id){
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+ info.numeric_id = 2;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ad" == alphanumeric_id){
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+ info.numeric_id = 3;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ae" == alphanumeric_id){
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+ info.numeric_id = 4;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("af" == alphanumeric_id){
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+ info.numeric_id = 5;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ag" == alphanumeric_id){
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+ info.numeric_id = 6;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ah" == alphanumeric_id){
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+ info.numeric_id = 7;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ai" == alphanumeric_id){
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+ info.numeric_id = 8;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("aj" == alphanumeric_id){
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+ info.numeric_id = 9;
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+ info.name = "Unused Pyramid";
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+ info.name_normal = "unused_pyramid";
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+ info.is_enemy = true;
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+ }
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+ else if ("ak" == alphanumeric_id){
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+ info.numeric_id = 10;
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+ info.name = "Diamond Weapon";
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+ info.name_normal = "diamond_weapon";
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+ info.is_enemy = true;
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+ }
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+ else if ("al" == alphanumeric_id){
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+ info.numeric_id = 11;
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+ info.name = "Ruby Weapon";
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+ info.name_normal = "ruby_weapon";
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+ info.is_enemy = true;
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+ }
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+ else if ("am" == alphanumeric_id){
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+ info.numeric_id = 12;
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+ info.name = "Ruby’s Tentacle";
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+ info.name_normal = "ruby’s_tentacle";
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+ info.is_enemy = true;
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+ }
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+ else if ("an" == alphanumeric_id){
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+ info.numeric_id = 13;
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+ info.name = "Emerald Weapon: Upper Battle Skeleton";
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+ info.name_normal = "emerald_weapon_upper_battle_skeleton";
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+ info.is_enemy = true;
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+ }
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+ else if ("ao" == alphanumeric_id){
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+ info.numeric_id = 14;
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+ info.name = "Emerald Weapon: Lower Battle Skeleton";
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+ info.name_normal = "emerald_weapon_lower_battle_skeleton";
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+ info.is_enemy = true;
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+ }
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+ else if ("ap" == alphanumeric_id){
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+ info.numeric_id = 15;
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+ info.name = "UNKNOWN";
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+ info.name_normal = "unknown";
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+ info.is_enemy = true;
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+ }
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+ else if ("aq" == alphanumeric_id){
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+ info.numeric_id = 16;
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+ info.name = "MP";
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+ info.name_normal = "mp";
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+ info.is_enemy = true;
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+ }
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+ else if ("ar" == alphanumeric_id){
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+ info.numeric_id = 17;
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+ info.name = "Guard Hound";
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+ info.name_normal = "guard_hound";
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+ info.is_enemy = true;
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+ }
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+ else if ("as" == alphanumeric_id){
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+ info.numeric_id = 18;
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+ info.name = "Mono Dive";
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+ info.name_normal = "mono_dive";
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+ info.is_enemy = true;
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+ }
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+ else if ("at" == alphanumeric_id){
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+ info.numeric_id = 19;
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+ info.name = "Grunt";
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+ info.name_normal = "grunt";
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+ info.is_enemy = true;
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+ }
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+ else if ("au" == alphanumeric_id){
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+ info.numeric_id = 20;
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+ info.name = "1st Ray";
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+ info.name_normal = "1st_ray";
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+ info.is_enemy = true;
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+ }
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+ else if ("av" == alphanumeric_id){
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+ info.numeric_id = 21;
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+ info.name = "Sweeper: Unidentified Part";
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+ info.name_normal = "sweeper_unidentified_part";
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+ info.is_enemy = true;
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+ }
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+ else if ("aw" == alphanumeric_id){
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+ info.numeric_id = 22;
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+ info.name = "Guard Scorpion: Battle skeleton";
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+ info.name_normal = "guard_scorpion_battle_skeleton";
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+ info.is_enemy = true;
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+ }
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+ else if ("ax" == alphanumeric_id){
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+ info.numeric_id = 23;
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+ info.name = "Garshtrike";
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+ info.name_normal = "garshtrike";
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+ info.is_enemy = true;
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+ }
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+ else if ("ay" == alphanumeric_id){
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+ info.numeric_id = 24;
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+ info.name = "Rocket Launcher";
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+ info.name_normal = "rocket_launcher";
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+ info.is_enemy = true;
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+ }
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+ else if ("az" == alphanumeric_id){
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+ info.numeric_id = 25;
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+ info.name = "Whole Eater";
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+ info.name_normal = "whole_eater";
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+ info.is_enemy = true;
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+ }
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+ else if ("ba" == alphanumeric_id){
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+ info.numeric_id = 26;
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+ info.name = "Chuse Tank";
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+ info.name_normal = "chuse_tank";
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+ info.is_enemy = true;
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+ }
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+ else if ("bb" == alphanumeric_id){
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+ info.numeric_id = 27;
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+ info.name = "Blugu";
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+ info.name_normal = "blugu";
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+ info.is_enemy = true;
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+ }
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+ else if ("bc" == alphanumeric_id){
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+ info.numeric_id = 28;
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+ info.name = "Hedgehog Pie";
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+ info.name_normal = "hedgehog_pie";
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+ info.is_enemy = true;
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+ }
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+ else if ("bd" == alphanumeric_id){
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+ info.numeric_id = 29;
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+ info.name = "Smogger";
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+ info.name_normal = "smogger";
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+ info.is_enemy = true;
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+ }
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+ else if ("be" == alphanumeric_id){
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+ info.numeric_id = 30;
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+ info.name = "Special Combatant";
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+ info.name_normal = "special_combatant";
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+ info.is_enemy = true;
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+ }
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+ else if ("bf" == alphanumeric_id){
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+ info.numeric_id = 31;
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+ info.name = "Blood Taste";
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+ info.name_normal = "blood_taste";
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+ info.is_enemy = true;
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+ }
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+ else if ("bg" == alphanumeric_id){
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+ info.numeric_id = 32;
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+ info.name = "Proto Machinegun";
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+ info.name_normal = "proto_machinegun";
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+ info.is_enemy = true;
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+ }
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+ else if ("bh" == alphanumeric_id){
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+ info.numeric_id = 33;
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+ info.name = "Air Buster";
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+ info.name_normal = "air_buster";
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+ info.is_enemy = true;
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+ }
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+ else if ("bi" == alphanumeric_id){
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+ info.numeric_id = 34;
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+ info.name = "Vice: Battle Model";
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+ info.name_normal = "vice_battle_model";
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+ info.is_enemy = true;
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+ }
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+ else if ("bj" == alphanumeric_id){
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+ info.numeric_id = 35;
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+ info.name = "Corneo's Lackey";
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+ info.name_normal = "corneos_lackey";
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+ info.is_enemy = true;
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+ }
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+ else if ("bk" == alphanumeric_id){
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+ info.numeric_id = 36;
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+ info.name = "Scotch";
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+ info.name_normal = "scotch";
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+ info.is_enemy = true;
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+ }
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+ else if ("bl" == alphanumeric_id){
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+ info.numeric_id = 37;
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|
|
+ info.name = "Aps: Unidentified Part";
|
|
|
+ info.name_normal = "aps_unidentified_part";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 38;
|
|
|
+ info.name = "Sahagin";
|
|
|
+ info.name_normal = "sahagin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 39;
|
|
|
+ info.name = "Ceasar";
|
|
|
+ info.name_normal = "ceasar";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 40;
|
|
|
+ info.name = "Eligor";
|
|
|
+ info.name_normal = "eligor";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 41;
|
|
|
+ info.name = "Ghost";
|
|
|
+ info.name_normal = "ghost";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 42;
|
|
|
+ info.name = "Cripshay";
|
|
|
+ info.name_normal = "cripshay";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("br" == alphanumeric_id){
|
|
|
+ info.numeric_id = 43;
|
|
|
+ info.name = "Deenglow";
|
|
|
+ info.name_normal = "deenglow";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 44;
|
|
|
+ info.name = "Hell House (calm) ";
|
|
|
+ info.name_normal = "hell_house_calm_";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 45;
|
|
|
+ info.name = "Hell House (angry)";
|
|
|
+ info.name_normal = "hell_house_angry";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 46;
|
|
|
+ info.name = "Aero Combatant (Flying)";
|
|
|
+ info.name_normal = "aero_combatant_flying";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 47;
|
|
|
+ info.name = "Aero Combatant (Downed)";
|
|
|
+ info.name_normal = "aero_combatant_downed";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 48;
|
|
|
+ info.name = "TURKS: Reno";
|
|
|
+ info.name_normal = "turks_reno";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 49;
|
|
|
+ info.name = "Reno's Pyramid";
|
|
|
+ info.name_normal = "renos_pyramid";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("by" == alphanumeric_id){
|
|
|
+ info.numeric_id = 50;
|
|
|
+ info.name = "Warning Board";
|
|
|
+ info.name_normal = "warning_board";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("bz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 51;
|
|
|
+ info.name = "Machine Gun";
|
|
|
+ info.name_normal = "machine_gun";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ca" == alphanumeric_id){
|
|
|
+ info.numeric_id = 52;
|
|
|
+ info.name = "Laser Cannon";
|
|
|
+ info.name_normal = "laser_cannon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 53;
|
|
|
+ info.name = "Hammer Blaster (Upper)";
|
|
|
+ info.name_normal = "hammer_blaster_upper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 54;
|
|
|
+ info.name = "Hammer Blaster (Base)";
|
|
|
+ info.name_normal = "hammer_blaster_base";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 55;
|
|
|
+ info.name = "Sword Dance";
|
|
|
+ info.name_normal = "sword_dance";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ce" == alphanumeric_id){
|
|
|
+ info.numeric_id = 56;
|
|
|
+ info.name = "SOLDIER 3rd";
|
|
|
+ info.name_normal = "soldier_3rd";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 57;
|
|
|
+ info.name = "Mighty Grunt (Outer Shell)";
|
|
|
+ info.name_normal = "mighty_grunt_outer_shell";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 58;
|
|
|
+ info.name = "Mighty Grunt (Inner)";
|
|
|
+ info.name_normal = "mighty_grunt_inner";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ch" == alphanumeric_id){
|
|
|
+ info.numeric_id = 59;
|
|
|
+ info.name = "Moth Slasher";
|
|
|
+ info.name_normal = "moth_slasher";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ci" == alphanumeric_id){
|
|
|
+ info.numeric_id = 60;
|
|
|
+ info.name = "Grenade Combatant";
|
|
|
+ info.name_normal = "grenade_combatant";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 61;
|
|
|
+ info.name = "Brain Pod";
|
|
|
+ info.name_normal = "brain_pod";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ck" == alphanumeric_id){
|
|
|
+ info.numeric_id = 62;
|
|
|
+ info.name = "Vargid Police";
|
|
|
+ info.name_normal = "vargid_police";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 63;
|
|
|
+ info.name = "Zenene";
|
|
|
+ info.name_normal = "zenene";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 64;
|
|
|
+ info.name = "Sample H0512";
|
|
|
+ info.name_normal = "sample_h0512";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 65;
|
|
|
+ info.name = "Sample H0512-opt ";
|
|
|
+ info.name_normal = "sample_h0512opt_";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("co" == alphanumeric_id){
|
|
|
+ info.numeric_id = 66;
|
|
|
+ info.name = "Hundred Gunner";
|
|
|
+ info.name_normal = "hundred_gunner";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 67;
|
|
|
+ info.name = "Heli Gunner";
|
|
|
+ info.name_normal = "heli_gunner";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 68;
|
|
|
+ info.name = "Rufus";
|
|
|
+ info.name_normal = "rufus";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 69;
|
|
|
+ info.name = "Dark Nation";
|
|
|
+ info.name_normal = "dark_nation";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 70;
|
|
|
+ info.name = "Helicopter";
|
|
|
+ info.name_normal = "helicopter";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ct" == alphanumeric_id){
|
|
|
+ info.numeric_id = 71;
|
|
|
+ info.name = "Motor Ball";
|
|
|
+ info.name_normal = "motor_ball";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 72;
|
|
|
+ info.name = "Devil Ride";
|
|
|
+ info.name_normal = "devil_ride";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 73;
|
|
|
+ info.name = "Custom Sweeper";
|
|
|
+ info.name_normal = "custom_sweeper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 74;
|
|
|
+ info.name = "Kalm Fang";
|
|
|
+ info.name_normal = "kalm_fang";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 75;
|
|
|
+ info.name = "Prowler";
|
|
|
+ info.name_normal = "prowler";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 76;
|
|
|
+ info.name = "Elfadunk";
|
|
|
+ info.name_normal = "elfadunk";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("cz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 77;
|
|
|
+ info.name = "Mu";
|
|
|
+ info.name_normal = "mu";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("da" == alphanumeric_id){
|
|
|
+ info.numeric_id = 78;
|
|
|
+ info.name = "Mu (Rock Only)";
|
|
|
+ info.name_normal = "mu_rock_only";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("db" == alphanumeric_id){
|
|
|
+ info.numeric_id = 79;
|
|
|
+ info.name = "Mandragora";
|
|
|
+ info.name_normal = "mandragora";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 80;
|
|
|
+ info.name = "Levrikon: Unidentified Part";
|
|
|
+ info.name_normal = "levrikon_unidentified_part";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 81;
|
|
|
+ info.name = "Midgar Zolom";
|
|
|
+ info.name_normal = "midgar_zolom";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("de" == alphanumeric_id){
|
|
|
+ info.numeric_id = 82;
|
|
|
+ info.name = "Madouge";
|
|
|
+ info.name_normal = "madouge";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("df" == alphanumeric_id){
|
|
|
+ info.numeric_id = 83;
|
|
|
+ info.name = "Crawler";
|
|
|
+ info.name_normal = "crawler";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 84;
|
|
|
+ info.name = "Ark Dragon";
|
|
|
+ info.name_normal = "ark_dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 85;
|
|
|
+ info.name = "Castanets";
|
|
|
+ info.name_normal = "castanets";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("di" == alphanumeric_id){
|
|
|
+ info.numeric_id = 86;
|
|
|
+ info.name = "Zemzelett";
|
|
|
+ info.name_normal = "zemzelett";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 87;
|
|
|
+ info.name = "Nerosuferoth";
|
|
|
+ info.name_normal = "nerosuferoth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 88;
|
|
|
+ info.name = "Hell Rider VR2";
|
|
|
+ info.name_normal = "hell_rider_vr2";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 89;
|
|
|
+ info.name = "Formula";
|
|
|
+ info.name_normal = "formula";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 90;
|
|
|
+ info.name = "Capparwire";
|
|
|
+ info.name_normal = "capparwire";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 91;
|
|
|
+ info.name = "Bottomswell";
|
|
|
+ info.name_normal = "bottomswell";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("do" == alphanumeric_id){
|
|
|
+ info.numeric_id = 92;
|
|
|
+ info.name = "Waterpolo";
|
|
|
+ info.name_normal = "waterpolo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 93;
|
|
|
+ info.name = "Scrutin Eye";
|
|
|
+ info.name_normal = "scrutin_eye";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 94;
|
|
|
+ info.name = "Marine";
|
|
|
+ info.name_normal = "marine";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 95;
|
|
|
+ info.name = "Jenova Birth";
|
|
|
+ info.name_normal = "jenova_birth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ds" == alphanumeric_id){
|
|
|
+ info.numeric_id = 96;
|
|
|
+ info.name = "Grangalan";
|
|
|
+ info.name_normal = "grangalan";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 97;
|
|
|
+ info.name = "Grangalan Jr";
|
|
|
+ info.name_normal = "grangalan_jr";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("du" == alphanumeric_id){
|
|
|
+ info.numeric_id = 98;
|
|
|
+ info.name = "Grangalan Jr Jr";
|
|
|
+ info.name_normal = "grangalan_jr_jr";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 99;
|
|
|
+ info.name = "Beach Plug";
|
|
|
+ info.name_normal = "beach_plug";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 101;
|
|
|
+ info.name = "Search Crown";
|
|
|
+ info.name_normal = "search_crown";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 101;
|
|
|
+ info.name = "Needle Kiss";
|
|
|
+ info.name_normal = "needle_kiss";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 102;
|
|
|
+ info.name = "Bloatfloat";
|
|
|
+ info.name_normal = "bloatfloat";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("dz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 103;
|
|
|
+ info.name = "Bagnadrana";
|
|
|
+ info.name_normal = "bagnadrana";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ea" == alphanumeric_id){
|
|
|
+ info.numeric_id = 104;
|
|
|
+ info.name = "Cokatolis";
|
|
|
+ info.name_normal = "cokatolis";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 105;
|
|
|
+ info.name = "Bomb";
|
|
|
+ info.name_normal = "bomb";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ec" == alphanumeric_id){
|
|
|
+ info.numeric_id = 106;
|
|
|
+ info.name = "Death Claw";
|
|
|
+ info.name_normal = "death_claw";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ed" == alphanumeric_id){
|
|
|
+ info.numeric_id = 107;
|
|
|
+ info.name = "2-Faced";
|
|
|
+ info.name_normal = "2faced";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ee" == alphanumeric_id){
|
|
|
+ info.numeric_id = 108;
|
|
|
+ info.name = "Bandit";
|
|
|
+ info.name_normal = "bandit";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ef" == alphanumeric_id){
|
|
|
+ info.numeric_id = 109;
|
|
|
+ info.name = "Bullmotor";
|
|
|
+ info.name_normal = "bullmotor";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 110;
|
|
|
+ info.name = "Land Worm";
|
|
|
+ info.name_normal = "land_worm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 111;
|
|
|
+ info.name = "Dyne";
|
|
|
+ info.name_normal = "dyne";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ei" == alphanumeric_id){
|
|
|
+ info.numeric_id = 112;
|
|
|
+ info.name = "Bullmotor";
|
|
|
+ info.name_normal = "bullmotor";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ej" == alphanumeric_id){
|
|
|
+ info.numeric_id = 112;
|
|
|
+ info.name = "Spencer";
|
|
|
+ info.name_normal = "spencer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ek" == alphanumeric_id){
|
|
|
+ info.numeric_id = 114;
|
|
|
+ info.name = "Joker";
|
|
|
+ info.name_normal = "joker";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("el" == alphanumeric_id){
|
|
|
+ info.numeric_id = 115;
|
|
|
+ info.name = "Flapbeat";
|
|
|
+ info.name_normal = "flapbeat";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("em" == alphanumeric_id){
|
|
|
+ info.numeric_id = 116;
|
|
|
+ info.name = "Harpy";
|
|
|
+ info.name_normal = "harpy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("en" == alphanumeric_id){
|
|
|
+ info.numeric_id = 117;
|
|
|
+ info.name = "Grand Horn";
|
|
|
+ info.name_normal = "grand_horn";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 118;
|
|
|
+ info.name = "Gagighandi";
|
|
|
+ info.name_normal = "gagighandi";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ep" == alphanumeric_id){
|
|
|
+ info.numeric_id = 119;
|
|
|
+ info.name = "Touch Me";
|
|
|
+ info.name_normal = "touch_me";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 120;
|
|
|
+ info.name = "Crown Lance";
|
|
|
+ info.name_normal = "crown_lance";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("er" == alphanumeric_id){
|
|
|
+ info.numeric_id = 121;
|
|
|
+ info.name = "Flower Prong (small)";
|
|
|
+ info.name_normal = "flower_prong_small";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("es" == alphanumeric_id){
|
|
|
+ info.numeric_id = 122;
|
|
|
+ info.name = "Flower Prong (medium)";
|
|
|
+ info.name_normal = "flower_prong_medium";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("et" == alphanumeric_id){
|
|
|
+ info.numeric_id = 123;
|
|
|
+ info.name = "Flower Prong (large)";
|
|
|
+ info.name_normal = "flower_prong_large";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("eu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 124;
|
|
|
+ info.name = "Slaps";
|
|
|
+ info.name_normal = "slaps";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ev" == alphanumeric_id){
|
|
|
+ info.numeric_id = 125;
|
|
|
+ info.name = "Kimara Bug";
|
|
|
+ info.name_normal = "kimara_bug";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ew" == alphanumeric_id){
|
|
|
+ info.numeric_id = 126;
|
|
|
+ info.name = "Heavy Tank";
|
|
|
+ info.name_normal = "heavy_tank";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ex" == alphanumeric_id){
|
|
|
+ info.numeric_id = 127;
|
|
|
+ info.name = "TURKS: Reno";
|
|
|
+ info.name_normal = "turks_reno";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ey" == alphanumeric_id){
|
|
|
+ info.numeric_id = 128;
|
|
|
+ info.name = "TURKS: Rude";
|
|
|
+ info.name_normal = "turks_rude";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ez" == alphanumeric_id){
|
|
|
+ info.numeric_id = 129;
|
|
|
+ info.name = "Skeeskee";
|
|
|
+ info.name_normal = "skeeskee";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fa" == alphanumeric_id){
|
|
|
+ info.numeric_id = 130;
|
|
|
+ info.name = "Griffin";
|
|
|
+ info.name_normal = "griffin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 131;
|
|
|
+ info.name = "Golem";
|
|
|
+ info.name_normal = "golem";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 132;
|
|
|
+ info.name = "Bagrisk";
|
|
|
+ info.name_normal = "bagrisk";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 133;
|
|
|
+ info.name = "Desert Sahagin";
|
|
|
+ info.name_normal = "desert_sahagin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fe" == alphanumeric_id){
|
|
|
+ info.numeric_id = 134;
|
|
|
+ info.name = "Gi Spector";
|
|
|
+ info.name_normal = "gi_spector";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ff" == alphanumeric_id){
|
|
|
+ info.numeric_id = 135;
|
|
|
+ info.name = "Sneaky Step";
|
|
|
+ info.name_normal = "sneaky_step";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 139;
|
|
|
+ info.name = "Heg";
|
|
|
+ info.name_normal = "heg";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 139;
|
|
|
+ info.name = "Stinger";
|
|
|
+ info.name_normal = "stinger";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 139;
|
|
|
+ info.name = "Soul Fire";
|
|
|
+ info.name_normal = "soul_fire";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 139;
|
|
|
+ info.name = "Gi Nattak";
|
|
|
+ info.name_normal = "gi_nattak";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 140;
|
|
|
+ info.name = "Nibel Wolf";
|
|
|
+ info.name_normal = "nibel_wolf";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 141;
|
|
|
+ info.name = "Velcher Task";
|
|
|
+ info.name_normal = "velcher_task";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 142;
|
|
|
+ info.name = "Bahba Velamyu";
|
|
|
+ info.name_normal = "bahba_velamyu";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 143;
|
|
|
+ info.name = "Valron";
|
|
|
+ info.name_normal = "valron";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 144;
|
|
|
+ info.name = "Battery Cap";
|
|
|
+ info.name_normal = "battery_cap";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 145;
|
|
|
+ info.name = "Mirage";
|
|
|
+ info.name_normal = "mirage";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 146;
|
|
|
+ info.name = "Dorkey Face";
|
|
|
+ info.name_normal = "dorkey_face";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 147;
|
|
|
+ info.name = "Jersey";
|
|
|
+ info.name_normal = "jersey";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 148;
|
|
|
+ info.name = "Black Bat";
|
|
|
+ info.name_normal = "black_bat";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ft" == alphanumeric_id){
|
|
|
+ info.numeric_id = 149;
|
|
|
+ info.name = "Ghirofelgo (w/o chain)";
|
|
|
+ info.name_normal = "ghirofelgo_wo_chain";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 150;
|
|
|
+ info.name = "Ghirofelgo's Chain";
|
|
|
+ info.name_normal = "ghirofelgos_chain";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 151;
|
|
|
+ info.name = "Ying";
|
|
|
+ info.name_normal = "ying";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 152;
|
|
|
+ info.name = "Yang";
|
|
|
+ info.name_normal = "yang";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 153;
|
|
|
+ info.name = "Ying/Yang (body)";
|
|
|
+ info.name_normal = "yingyang_body";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 154;
|
|
|
+ info.name = "Lost Number";
|
|
|
+ info.name_normal = "lost_number";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("fz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 155;
|
|
|
+ info.name = "Lost Number: Psychic";
|
|
|
+ info.name_normal = "lost_number_psychic";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ga" == alphanumeric_id){
|
|
|
+ info.numeric_id = 156;
|
|
|
+ info.name = "Lost Number: Psysic ";
|
|
|
+ info.name_normal = "lost_number_psysic_";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 157;
|
|
|
+ info.name = "Dragon";
|
|
|
+ info.name_normal = "dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 158;
|
|
|
+ info.name = "Sonic Speed";
|
|
|
+ info.name_normal = "sonic_speed";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 159;
|
|
|
+ info.name = "Twin Brain";
|
|
|
+ info.name_normal = "twin_brain";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ge" == alphanumeric_id){
|
|
|
+ info.numeric_id = 160;
|
|
|
+ info.name = "Zuu";
|
|
|
+ info.name_normal = "zuu";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 161;
|
|
|
+ info.name = "Kyuvilduns";
|
|
|
+ info.name_normal = "kyuvilduns";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 162;
|
|
|
+ info.name = "Screamer";
|
|
|
+ info.name_normal = "screamer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 163;
|
|
|
+ info.name = "Materia Keeper";
|
|
|
+ info.name_normal = "materia_keeper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 164;
|
|
|
+ info.name = "Palmer";
|
|
|
+ info.name_normal = "palmer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 165;
|
|
|
+ info.name = "Tiny Bronco";
|
|
|
+ info.name_normal = "tiny_bronco";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 166;
|
|
|
+ info.name = "Shinra Truck";
|
|
|
+ info.name_normal = "shinra_truck";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 167;
|
|
|
+ info.name = "Thunderbird";
|
|
|
+ info.name_normal = "thunderbird";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 168;
|
|
|
+ info.name = "Razor Weed";
|
|
|
+ info.name_normal = "razor_weed";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 169;
|
|
|
+ info.name = "Edgehead";
|
|
|
+ info.name_normal = "edgehead";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("go" == alphanumeric_id){
|
|
|
+ info.numeric_id = 170;
|
|
|
+ info.name = "Bizarre Bug";
|
|
|
+ info.name_normal = "bizarre_bug";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 171;
|
|
|
+ info.name = "Tail Vault";
|
|
|
+ info.name_normal = "tail_vault";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 172;
|
|
|
+ info.name = "Adamantaimai";
|
|
|
+ info.name_normal = "adamantaimai";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 173;
|
|
|
+ info.name = "Attack Squad";
|
|
|
+ info.name_normal = "attack_squad";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 174;
|
|
|
+ info.name = "Foulander";
|
|
|
+ info.name_normal = "foulander";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 175;
|
|
|
+ info.name = "Garuda";
|
|
|
+ info.name_normal = "garuda";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 176;
|
|
|
+ info.name = "Jayjujayme";
|
|
|
+ info.name_normal = "jayjujayme";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 177;
|
|
|
+ info.name = "Rapps";
|
|
|
+ info.name_normal = "rapps";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 178;
|
|
|
+ info.name = "Gorkii";
|
|
|
+ info.name_normal = "gorkii";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 179;
|
|
|
+ info.name = "Shake";
|
|
|
+ info.name_normal = "shake";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 180;
|
|
|
+ info.name = "Chekhov";
|
|
|
+ info.name_normal = "chekhov";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("gz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 181;
|
|
|
+ info.name = "Staniv";
|
|
|
+ info.name_normal = "staniv";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ha" == alphanumeric_id){
|
|
|
+ info.numeric_id = 182;
|
|
|
+ info.name = "Godo";
|
|
|
+ info.name_normal = "godo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 183;
|
|
|
+ info.name = "Toxic Frog";
|
|
|
+ info.name_normal = "toxic_frog";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 184;
|
|
|
+ info.name = "Toxic Frog";
|
|
|
+ info.name_normal = "toxic_frog";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 185;
|
|
|
+ info.name = "Under Lizard";
|
|
|
+ info.name_normal = "under_lizard";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("he" == alphanumeric_id){
|
|
|
+ info.numeric_id = 186;
|
|
|
+ info.name = "Kelzmelzer";
|
|
|
+ info.name_normal = "kelzmelzer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 187;
|
|
|
+ info.name = "Dual Horn";
|
|
|
+ info.name_normal = "dual_horn";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 188;
|
|
|
+ info.name = "Tonadu";
|
|
|
+ info.name_normal = "tonadu";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 189;
|
|
|
+ info.name = "Toxic Frog";
|
|
|
+ info.name_normal = "toxic_frog";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 190;
|
|
|
+ info.name = "Jemnezmy";
|
|
|
+ info.name_normal = "jemnezmy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 191;
|
|
|
+ info.name = "Doorbull";
|
|
|
+ info.name_normal = "doorbull";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 192;
|
|
|
+ info.name = "Ancient Dragon";
|
|
|
+ info.name_normal = "ancient_dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 193;
|
|
|
+ info.name = "Red Dragon";
|
|
|
+ info.name_normal = "red_dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 194;
|
|
|
+ info.name = "8 eye";
|
|
|
+ info.name_normal = "8_eye";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 195;
|
|
|
+ info.name = "Demons Gate";
|
|
|
+ info.name_normal = "demons_gate";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ho" == alphanumeric_id){
|
|
|
+ info.numeric_id = 196;
|
|
|
+ info.name = "Jenova LIFE";
|
|
|
+ info.name_normal = "jenova_life";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 197;
|
|
|
+ info.name = "Vlakorados";
|
|
|
+ info.name_normal = "vlakorados";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 198;
|
|
|
+ info.name = "Trickplay";
|
|
|
+ info.name_normal = "trickplay";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 199;
|
|
|
+ info.name = "Trick Play's Attack";
|
|
|
+ info.name_normal = "trick_plays_attack";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 200;
|
|
|
+ info.name = "Boundfat";
|
|
|
+ info.name_normal = "boundfat";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ht" == alphanumeric_id){
|
|
|
+ info.numeric_id = 201;
|
|
|
+ info.name = "Malldancer";
|
|
|
+ info.name_normal = "malldancer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 202;
|
|
|
+ info.name = "Grimguard";
|
|
|
+ info.name_normal = "grimguard";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 203;
|
|
|
+ info.name = "Hungry";
|
|
|
+ info.name_normal = "hungry";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 204;
|
|
|
+ info.name = "Acrophies";
|
|
|
+ info.name_normal = "acrophies";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 205;
|
|
|
+ info.name = "Ice Golem";
|
|
|
+ info.name_normal = "ice_golem";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 206;
|
|
|
+ info.name = "Shred";
|
|
|
+ info.name_normal = "shred";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("hz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 207;
|
|
|
+ info.name = "Lessaloploth";
|
|
|
+ info.name_normal = "lessaloploth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ia" == alphanumeric_id){
|
|
|
+ info.numeric_id = 208;
|
|
|
+ info.name = "Frozen Nail";
|
|
|
+ info.name_normal = "frozen_nail";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ib" == alphanumeric_id){
|
|
|
+ info.numeric_id = 209;
|
|
|
+ info.name = "Jumping";
|
|
|
+ info.name_normal = "jumping";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ic" == alphanumeric_id){
|
|
|
+ info.numeric_id = 210;
|
|
|
+ info.name = "Snow";
|
|
|
+ info.name_normal = "snow";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("id" == alphanumeric_id){
|
|
|
+ info.numeric_id = 211;
|
|
|
+ info.name = "Bandersnatch";
|
|
|
+ info.name_normal = "bandersnatch";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ie" == alphanumeric_id){
|
|
|
+ info.numeric_id = 212;
|
|
|
+ info.name = "Magnade";
|
|
|
+ info.name_normal = "magnade";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("if" == alphanumeric_id){
|
|
|
+ info.numeric_id = 213;
|
|
|
+ info.name = "Magnade's Shield";
|
|
|
+ info.name_normal = "magnades_shield";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ig" == alphanumeric_id){
|
|
|
+ info.numeric_id = 214;
|
|
|
+ info.name = "Magnade's Shield";
|
|
|
+ info.name_normal = "magnades_shield";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ih" == alphanumeric_id){
|
|
|
+ info.numeric_id = 215;
|
|
|
+ info.name = "Malboro";
|
|
|
+ info.name_normal = "malboro";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ii" == alphanumeric_id){
|
|
|
+ info.numeric_id = 216;
|
|
|
+ info.name = "Blue Dragon";
|
|
|
+ info.name_normal = "blue_dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ij" == alphanumeric_id){
|
|
|
+ info.numeric_id = 217;
|
|
|
+ info.name = "Icicle";
|
|
|
+ info.name_normal = "icicle";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ik" == alphanumeric_id){
|
|
|
+ info.numeric_id = 218;
|
|
|
+ info.name = "Headbomber";
|
|
|
+ info.name_normal = "headbomber";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("il" == alphanumeric_id){
|
|
|
+ info.numeric_id = 219;
|
|
|
+ info.name = "Stilva";
|
|
|
+ info.name_normal = "stilva";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("im" == alphanumeric_id){
|
|
|
+ info.numeric_id = 220;
|
|
|
+ info.name = "Zolokalter";
|
|
|
+ info.name_normal = "zolokalter";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("in" == alphanumeric_id){
|
|
|
+ info.numeric_id = 221;
|
|
|
+ info.name = "Evilhead";
|
|
|
+ info.name_normal = "evilhead";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("io" == alphanumeric_id){
|
|
|
+ info.numeric_id = 222;
|
|
|
+ info.name = "Cuahl";
|
|
|
+ info.name_normal = "cuahl";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ip" == alphanumeric_id){
|
|
|
+ info.numeric_id = 223;
|
|
|
+ info.name = "Gigas";
|
|
|
+ info.name_normal = "gigas";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 224;
|
|
|
+ info.name = "Grenade";
|
|
|
+ info.name_normal = "grenade";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ir" == alphanumeric_id){
|
|
|
+ info.numeric_id = 225;
|
|
|
+ info.name = "Gremlin";
|
|
|
+ info.name_normal = "gremlin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("is" == alphanumeric_id){
|
|
|
+ info.numeric_id = 226;
|
|
|
+ info.name = "Ironite";
|
|
|
+ info.name_normal = "ironite";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("it" == alphanumeric_id){
|
|
|
+ info.numeric_id = 227;
|
|
|
+ info.name = "Sculpture";
|
|
|
+ info.name_normal = "sculpture";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 228;
|
|
|
+ info.name = "SCHIZO";
|
|
|
+ info.name_normal = "schizo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 229;
|
|
|
+ info.name = "SCHIZO's head";
|
|
|
+ info.name_normal = "schizos_head";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 230;
|
|
|
+ info.name = "Wind Wing";
|
|
|
+ info.name_normal = "wind_wing";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ix" == alphanumeric_id){
|
|
|
+ info.numeric_id = 231;
|
|
|
+ info.name = "Dragon Rider";
|
|
|
+ info.name_normal = "dragon_rider";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 232;
|
|
|
+ info.name = "Killbin";
|
|
|
+ info.name_normal = "killbin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("iz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 233;
|
|
|
+ info.name = "Tonberry";
|
|
|
+ info.name_normal = "tonberry";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ja" == alphanumeric_id){
|
|
|
+ info.numeric_id = 234;
|
|
|
+ info.name = "Jenova DEATH";
|
|
|
+ info.name_normal = "jenova_death";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 235;
|
|
|
+ info.name = "Roulette Cannon";
|
|
|
+ info.name_normal = "roulette_cannon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 236;
|
|
|
+ info.name = "Pedestal";
|
|
|
+ info.name_normal = "pedestal";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 237;
|
|
|
+ info.name = "SOLDIER:2nd";
|
|
|
+ info.name_normal = "soldier2nd";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("je" == alphanumeric_id){
|
|
|
+ info.numeric_id = 238;
|
|
|
+ info.name = "Death Machine";
|
|
|
+ info.name_normal = "death_machine";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 239;
|
|
|
+ info.name = "Slalom";
|
|
|
+ info.name_normal = "slalom";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 240;
|
|
|
+ info.name = "Scissors";
|
|
|
+ info.name_normal = "scissors";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 241;
|
|
|
+ info.name = "Scissors(Upper)";
|
|
|
+ info.name_normal = "scissors_upper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ji" == alphanumeric_id){
|
|
|
+ info.numeric_id = 242;
|
|
|
+ info.name = "Scissors(Lower)";
|
|
|
+ info.name_normal = "scissors_lower";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 243;
|
|
|
+ info.name = "Guard System";
|
|
|
+ info.name_normal = "guard_system";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 244;
|
|
|
+ info.name = "Quick Machine Gun";
|
|
|
+ info.name_normal = "quick_machine_gun";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 245;
|
|
|
+ info.name = "Rocket Launcher";
|
|
|
+ info.name_normal = "rocket_launcher";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 246;
|
|
|
+ info.name = "Ghost Ship";
|
|
|
+ info.name_normal = "ghost_ship";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 247;
|
|
|
+ info.name = "Corvette";
|
|
|
+ info.name_normal = "corvette";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 248;
|
|
|
+ info.name = "Diver Nest";
|
|
|
+ info.name_normal = "diver_nest";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 249;
|
|
|
+ info.name = "Submarine Crew";
|
|
|
+ info.name_normal = "submarine_crew";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 250;
|
|
|
+ info.name = "Captain";
|
|
|
+ info.name_normal = "captain";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 251;
|
|
|
+ info.name = "Underwater MP";
|
|
|
+ info.name_normal = "underwater_mp";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("js" == alphanumeric_id){
|
|
|
+ info.numeric_id = 252;
|
|
|
+ info.name = "Senior Grunt";
|
|
|
+ info.name_normal = "senior_grunt";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 253;
|
|
|
+ info.name = "Hard Attacker";
|
|
|
+ info.name_normal = "hard_attacker";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ju" == alphanumeric_id){
|
|
|
+ info.numeric_id = 254;
|
|
|
+ info.name = "Guardian";
|
|
|
+ info.name_normal = "guardian";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 255;
|
|
|
+ info.name = "Guardian's Hand (Right)";
|
|
|
+ info.name_normal = "guardians_hand_right";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 256;
|
|
|
+ info.name = "Guardian's Hand (Left)";
|
|
|
+ info.name_normal = "guardians_hand_left";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 257;
|
|
|
+ info.name = "Gun Carrier";
|
|
|
+ info.name_normal = "gun_carrier";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 258;
|
|
|
+ info.name = "Carry Armor";
|
|
|
+ info.name_normal = "carry_armor";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("jz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 259;
|
|
|
+ info.name = "Carry's Left Arm";
|
|
|
+ info.name_normal = "carrys_left_arm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ka" == alphanumeric_id){
|
|
|
+ info.numeric_id = 260;
|
|
|
+ info.name = "Carry's Right Arm";
|
|
|
+ info.name_normal = "carrys_right_arm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 261;
|
|
|
+ info.name = "Rilfsak";
|
|
|
+ info.name_normal = "rilfsak";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 262;
|
|
|
+ info.name = "Diablo";
|
|
|
+ info.name_normal = "diablo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 263;
|
|
|
+ info.name = "Epiolnis";
|
|
|
+ info.name_normal = "epiolnis";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ke" == alphanumeric_id){
|
|
|
+ info.numeric_id = 264;
|
|
|
+ info.name = "Ho-chu";
|
|
|
+ info.name_normal = "hochu";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 265;
|
|
|
+ info.name = "Gas Ducter";
|
|
|
+ info.name_normal = "gas_ducter";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 266;
|
|
|
+ info.name = "Wolfmeister";
|
|
|
+ info.name_normal = "wolfmeister";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 267;
|
|
|
+ info.name = "Eagle Gun";
|
|
|
+ info.name_normal = "eagle_gun";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ki" == alphanumeric_id){
|
|
|
+ info.numeric_id = 268;
|
|
|
+ info.name = "Serpent";
|
|
|
+ info.name_normal = "serpent";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 269;
|
|
|
+ info.name = "Poodler";
|
|
|
+ info.name_normal = "poodler";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 270;
|
|
|
+ info.name = "Bad Rap";
|
|
|
+ info.name_normal = "bad_rap";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 271;
|
|
|
+ info.name = "Unknown (tongue)";
|
|
|
+ info.name_normal = "unknown_tongue";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("km" == alphanumeric_id){
|
|
|
+ info.numeric_id = 272;
|
|
|
+ info.name = "Unknown3 (creep)";
|
|
|
+ info.name_normal = "unknown3_creep";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 273;
|
|
|
+ info.name = "Unknown2 (needle)";
|
|
|
+ info.name_normal = "unknown2_needle";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ko" == alphanumeric_id){
|
|
|
+ info.numeric_id = 274;
|
|
|
+ info.name = "TURKS: Reno";
|
|
|
+ info.name_normal = "turks_reno";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 275;
|
|
|
+ info.name = "TURKS: Rude";
|
|
|
+ info.name_normal = "turks_rude";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 276;
|
|
|
+ info.name = "Hippogriff";
|
|
|
+ info.name_normal = "hippogriff";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 277;
|
|
|
+ info.name = "Head Hunter";
|
|
|
+ info.name_normal = "head_hunter";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ks" == alphanumeric_id){
|
|
|
+ info.numeric_id = 278;
|
|
|
+ info.name = "Spiral";
|
|
|
+ info.name_normal = "spiral";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 279;
|
|
|
+ info.name = "Crysales";
|
|
|
+ info.name_normal = "crysales";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ku" == alphanumeric_id){
|
|
|
+ info.numeric_id = 280;
|
|
|
+ info.name = "Sea Worm";
|
|
|
+ info.name_normal = "sea_worm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 281;
|
|
|
+ info.name = "TURKS: Rude";
|
|
|
+ info.name_normal = "turks_rude";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 282;
|
|
|
+ info.name = "CMD.Grand Horn";
|
|
|
+ info.name_normal = "cmd_grand_horn";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 283;
|
|
|
+ info.name = "CMD.Grand Horn";
|
|
|
+ info.name_normal = "cmd_grand_horn";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ky" == alphanumeric_id){
|
|
|
+ info.numeric_id = 284;
|
|
|
+ info.name = "CMD.Grand Horn";
|
|
|
+ info.name_normal = "cmd_grand_horn";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("kz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 285;
|
|
|
+ info.name = "Behemoth";
|
|
|
+ info.name_normal = "behemoth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("la" == alphanumeric_id){
|
|
|
+ info.numeric_id = 286;
|
|
|
+ info.name = "Cromwell";
|
|
|
+ info.name_normal = "cromwell";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 287;
|
|
|
+ info.name = "Manhole";
|
|
|
+ info.name_normal = "manhole";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 288;
|
|
|
+ info.name = "Manhole (Lid)";
|
|
|
+ info.name_normal = "manhole_lid";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ld" == alphanumeric_id){
|
|
|
+ info.numeric_id = 289;
|
|
|
+ info.name = "Crazy Saw";
|
|
|
+ info.name_normal = "crazy_saw";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("le" == alphanumeric_id){
|
|
|
+ info.numeric_id = 290;
|
|
|
+ info.name = "Shadow Maker";
|
|
|
+ info.name_normal = "shadow_maker";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 291;
|
|
|
+ info.name = "Grosspanzer Big";
|
|
|
+ info.name_normal = "grosspanzer_big";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 292;
|
|
|
+ info.name = "Grosspanzer Small";
|
|
|
+ info.name_normal = "grosspanzer_small";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 293;
|
|
|
+ info.name = "Grosspanzer Mobile";
|
|
|
+ info.name_normal = "grosspanzer_mobile";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("li" == alphanumeric_id){
|
|
|
+ info.numeric_id = 294;
|
|
|
+ info.name = "Gargoyle stoned";
|
|
|
+ info.name_normal = "gargoyle_stoned";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 295;
|
|
|
+ info.name = "Gargoyle";
|
|
|
+ info.name_normal = "gargoyle";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 296;
|
|
|
+ info.name = "TURKS: Elena";
|
|
|
+ info.name_normal = "turks_elena";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ll" == alphanumeric_id){
|
|
|
+ info.numeric_id = 297;
|
|
|
+ info.name = "TURKS: Reno";
|
|
|
+ info.name_normal = "turks_reno";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 298;
|
|
|
+ info.name = "TURKS: Rude";
|
|
|
+ info.name_normal = "turks_rude";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ln" == alphanumeric_id){
|
|
|
+ info.numeric_id = 299;
|
|
|
+ info.name = "Proud Clod";
|
|
|
+ info.name_normal = "proud_clod";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 300;
|
|
|
+ info.name = "Jamar Armor";
|
|
|
+ info.name_normal = "jamar_armor";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 301;
|
|
|
+ info.name = "SOLDIER 1st";
|
|
|
+ info.name_normal = "soldier_1st";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 302;
|
|
|
+ info.name = "X-Cannon";
|
|
|
+ info.name_normal = "xcannon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 303;
|
|
|
+ info.name = "bubble";
|
|
|
+ info.name_normal = "bubble";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ls" == alphanumeric_id){
|
|
|
+ info.numeric_id = 304;
|
|
|
+ info.name = "Maximum Kimaira";
|
|
|
+ info.name_normal = "maximum_kimaira";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 305;
|
|
|
+ info.name = "HOJO";
|
|
|
+ info.name_normal = "hojo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 306;
|
|
|
+ info.name = "HELETIC HOJO";
|
|
|
+ info.name_normal = "heletic_hojo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 307;
|
|
|
+ info.name = "Hojo's Left Arm";
|
|
|
+ info.name_normal = "hojos_left_arm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 308;
|
|
|
+ info.name = "Hojo's Right Arm";
|
|
|
+ info.name_normal = "hojos_right_arm";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 309;
|
|
|
+ info.name = "LIFEFORM HOJO";
|
|
|
+ info.name_normal = "lifeform_hojo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ly" == alphanumeric_id){
|
|
|
+ info.numeric_id = 310;
|
|
|
+ info.name = "Magic Pot";
|
|
|
+ info.name_normal = "magic_pot";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("lz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 311;
|
|
|
+ info.name = "Christopher";
|
|
|
+ info.name_normal = "christopher";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ma" == alphanumeric_id){
|
|
|
+ info.numeric_id = 312;
|
|
|
+ info.name = "Gighee";
|
|
|
+ info.name_normal = "gighee";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 313;
|
|
|
+ info.name = "King Behemoth";
|
|
|
+ info.name_normal = "king_behemoth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 314;
|
|
|
+ info.name = "Allemagne";
|
|
|
+ info.name_normal = "allemagne";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("md" == alphanumeric_id){
|
|
|
+ info.numeric_id = 315;
|
|
|
+ info.name = "Dragon Zombie";
|
|
|
+ info.name_normal = "dragon_zombie";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("me" == alphanumeric_id){
|
|
|
+ info.numeric_id = 316;
|
|
|
+ info.name = "Armored Golem";
|
|
|
+ info.name_normal = "armored_golem";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 317;
|
|
|
+ info.name = "Master Tonberry";
|
|
|
+ info.name_normal = "master_tonberry";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 318;
|
|
|
+ info.name = "Pollensalta";
|
|
|
+ info.name_normal = "pollensalta";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 319;
|
|
|
+ info.name = "Mover";
|
|
|
+ info.name_normal = "mover";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 320;
|
|
|
+ info.name = "Iron Man";
|
|
|
+ info.name_normal = "iron_man";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 321;
|
|
|
+ info.name = "Parasite";
|
|
|
+ info.name_normal = "parasite";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 322;
|
|
|
+ info.name = "Dark Dragon";
|
|
|
+ info.name_normal = "dark_dragon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ml" == alphanumeric_id){
|
|
|
+ info.numeric_id = 323;
|
|
|
+ info.name = "Death Dealer";
|
|
|
+ info.name_normal = "death_dealer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 324;
|
|
|
+ info.name = "JENOVA SYNTHESIS";
|
|
|
+ info.name_normal = "jenova_synthesis";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 325;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 326;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 327;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 328;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 329;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ms" == alphanumeric_id){
|
|
|
+ info.numeric_id = 330;
|
|
|
+ info.name = "Bizarro Sephiroth";
|
|
|
+ info.name_normal = "bizarro_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 331;
|
|
|
+ info.name = "Safer Sephiroth";
|
|
|
+ info.name_normal = "safer_sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 332;
|
|
|
+ info.name = "Sephiroth";
|
|
|
+ info.name_normal = "sephiroth";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 333;
|
|
|
+ info.name = "ULTIMA WEAPON";
|
|
|
+ info.name_normal = "ultima_weapon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 334;
|
|
|
+ info.name = "Ultima Weapon";
|
|
|
+ info.name_normal = "ultima_weapon";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 335;
|
|
|
+ info.name = "Ultima Weapon (aerial fights)";
|
|
|
+ info.name_normal = "ultima_weapon_aerial_fights";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("my" == alphanumeric_id){
|
|
|
+ info.numeric_id = 336;
|
|
|
+ info.name = "Ultima Weapon (aerial fights)";
|
|
|
+ info.name_normal = "ultima_weapon_aerial_fights";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("mz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 337;
|
|
|
+ info.name = "Cactuar";
|
|
|
+ info.name_normal = "cactuar";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("na" == alphanumeric_id){
|
|
|
+ info.numeric_id = 338;
|
|
|
+ info.name = "Goblin";
|
|
|
+ info.name_normal = "goblin";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 339;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 340;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 341;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ne" == alphanumeric_id){
|
|
|
+ info.numeric_id = 342;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 343;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ng" == alphanumeric_id){
|
|
|
+ info.numeric_id = 344;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 345;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ni" == alphanumeric_id){
|
|
|
+ info.numeric_id = 346;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 347;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 348;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 349;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 350;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 351;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("no" == alphanumeric_id){
|
|
|
+ info.numeric_id = 352;
|
|
|
+ info.name = "Chocobo";
|
|
|
+ info.name_normal = "chocobo";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("np" == alphanumeric_id){
|
|
|
+ info.numeric_id = 353;
|
|
|
+ info.name = "Mystery Ninja(yuf)";
|
|
|
+ info.name_normal = "mystery_ninjayuf";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 354;
|
|
|
+ info.name = "Yuffie (as Enemy)";
|
|
|
+ info.name_normal = "yuffie_as_enemy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 355;
|
|
|
+ info.name = "Yuffie (as Enemy)";
|
|
|
+ info.name_normal = "yuffie_as_enemy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ns" == alphanumeric_id){
|
|
|
+ info.numeric_id = 356;
|
|
|
+ info.name = "Yuffie (as Enemy)";
|
|
|
+ info.name_normal = "yuffie_as_enemy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 357;
|
|
|
+ info.name = "Yuffie (as Enemy)";
|
|
|
+ info.name_normal = "yuffie_as_enemy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 358;
|
|
|
+ info.name = "Yuffie (as Enemy)";
|
|
|
+ info.name_normal = "yuffie_as_enemy";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 359;
|
|
|
+ info.name = "Corneo's Lacky";
|
|
|
+ info.name_normal = "corneos_lacky";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 360;
|
|
|
+ info.name = "Corneo's Lacky";
|
|
|
+ info.name_normal = "corneos_lacky";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 361;
|
|
|
+ info.name = "Corneo's Lacky";
|
|
|
+ info.name_normal = "corneos_lacky";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ny" == alphanumeric_id){
|
|
|
+ info.numeric_id = 362;
|
|
|
+ info.name = "Bad Rap Sample";
|
|
|
+ info.name_normal = "bad_rap_sample";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("nz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 363;
|
|
|
+ info.name = "Poodler Sample";
|
|
|
+ info.name_normal = "poodler_sample";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("oa" == alphanumeric_id){
|
|
|
+ info.numeric_id = 364;
|
|
|
+ info.name = "Cactuer";
|
|
|
+ info.name_normal = "cactuer";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("ob" == alphanumeric_id){
|
|
|
+ info.numeric_id = 365;
|
|
|
+ info.name = "Shinra Trooper";
|
|
|
+ info.name_normal = "shinra_trooper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("oc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 366;
|
|
|
+ info.name = "Shinra Trooper";
|
|
|
+ info.name_normal = "shinra_trooper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("od" == alphanumeric_id){
|
|
|
+ info.numeric_id = 367;
|
|
|
+ info.name = "Shinra Trooper";
|
|
|
+ info.name_normal = "shinra_trooper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("oe" == alphanumeric_id){
|
|
|
+ info.numeric_id = 368;
|
|
|
+ info.name = "Shinra Trooper";
|
|
|
+ info.name_normal = "shinra_trooper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if ("of" == alphanumeric_id){
|
|
|
+ info.numeric_id = 369;
|
|
|
+ info.name = "Shinra Trooper";
|
|
|
+ info.name_normal = "shinra_trooper";
|
|
|
+ info.is_enemy = true;
|
|
|
+ }
|
|
|
+ else if("og" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Blank";
|
|
|
+ info.name_normal = "blank";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Bizarro Sephiroth Battle - Center";
|
|
|
+ info.name_normal = "bizarro sephiroth battle center";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Grassland";
|
|
|
+ info.name_normal = "grassland";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Mt. Nibel";
|
|
|
+ info.name_normal = "mt nibel";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ok" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Forest";
|
|
|
+ info.name_normal = "forest";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ol" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Beach";
|
|
|
+ info.name_normal = "beach";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("om" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Desert";
|
|
|
+ info.name_normal = "desert";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("on" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Snow";
|
|
|
+ info.name_normal = "snow";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Swamp";
|
|
|
+ info.name_normal = "swamp";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("op" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 1 Train Station";
|
|
|
+ info.name_normal = "sector 1 train station";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Reactor 1";
|
|
|
+ info.name_normal = "reactor 1";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("or" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Reactor 1 Core";
|
|
|
+ info.name_normal = "reactor 1 core";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("os" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Reactor 1 Entrance";
|
|
|
+ info.name_normal = "reactor 1 entrance";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ot" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 4 Subway";
|
|
|
+ info.name_normal = "sector 4 subway";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ou" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Mythril Caves or Nibel Caves or AForest Caves";
|
|
|
+ info.name_normal = "mythril caves or nibel caves or aforest caves";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ov" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Shinra HQ";
|
|
|
+ info.name_normal = "shinra hq";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ow" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Midgar Raid Subway";
|
|
|
+ info.name_normal = "midgar raid subway";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ox" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Hojo's Lab Battle Field";
|
|
|
+ info.name_normal = "hojos lab battle field";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Shinra Elevators";
|
|
|
+ info.name_normal = "shinra elevators";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("oz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Shinra Roof";
|
|
|
+ info.name_normal = "shinra roof";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pa" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Midgar Highway";
|
|
|
+ info.name_normal = "midgar highway";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Wutai Pagoda";
|
|
|
+ info.name_normal = "wutai pagoda";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Church Battle Field";
|
|
|
+ info.name_normal = "church battle field";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Coral Valley";
|
|
|
+ info.name_normal = "coral valley";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pe" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Midgar Slums";
|
|
|
+ info.name_normal = "midgar slums";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 4 Corridors or Junon Path";
|
|
|
+ info.name_normal = "sector 4 corridors or junon path";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 4 Gantries or Midgar Underground";
|
|
|
+ info.name_normal = "sector 4 gantries or midgar underground";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ph" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 7 Support Pillar Stairway";
|
|
|
+ info.name_normal = "sector 7 support pillar stairway";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 7 Support Pillar Top";
|
|
|
+ info.name_normal = "sector 7 support pillar top";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sector 8";
|
|
|
+ info.name_normal = "sector 8";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sewers";
|
|
|
+ info.name_normal = "sewers";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Mythril Mines";
|
|
|
+ info.name_normal = "mythril mines";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Northern Crater - Floating Platforms";
|
|
|
+ info.name_normal = "northern crater floating platforms";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Mountain Path";
|
|
|
+ info.name_normal = "corel mountain path";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("po" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Junon Beach";
|
|
|
+ info.name_normal = "junon beach";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Junon Cargo Ship";
|
|
|
+ info.name_normal = "junon cargo ship";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Prison";
|
|
|
+ info.name_normal = "corel prison";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Battle Square";
|
|
|
+ info.name_normal = "battle square";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ps" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Da Chao - Rapps Battle";
|
|
|
+ info.name_normal = "da chao rapps battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Cid's Backyard";
|
|
|
+ info.name_normal = "cids backyard";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Final Descent to Sephiroth";
|
|
|
+ info.name_normal = "final descent to sephiroth";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Reactor 5 Entrance";
|
|
|
+ info.name_normal = "reactor 5 entrance";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Temple of the Ancients - Escher Room";
|
|
|
+ info.name_normal = "temple of the ancients escher room";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("px" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Shinra Mansion";
|
|
|
+ info.name_normal = "shinra mansion";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("py" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Junon Airship Dock";
|
|
|
+ info.name_normal = "junon airship dock";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("pz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Whirlwind Maze";
|
|
|
+ info.name_normal = "whirlwind maze";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qa" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Junon Underwater Reactor";
|
|
|
+ info.name_normal = "junon underwater reactor";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Gongaga Reactor";
|
|
|
+ info.name_normal = "gongaga reactor";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Gelnika";
|
|
|
+ info.name_normal = "gelnika";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Train Graveyard";
|
|
|
+ info.name_normal = "train graveyard";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qe" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Great Glacier Ice Caves & Gaea Cliffs - Inside";
|
|
|
+ info.name_normal = "great glacier ice caves and gaea cliffs inside";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sister Ray";
|
|
|
+ info.name_normal = "sister ray";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Sister Ray Base";
|
|
|
+ info.name_normal = "sister ray base";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Forgotten City Altar";
|
|
|
+ info.name_normal = "forgotten city altar";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qi" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Northern Crater - Initial Descent";
|
|
|
+ info.name_normal = "northern crater initial descent";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Northern Crater - Hatchery";
|
|
|
+ info.name_normal = "northern crater hatchery";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Northern Crater - Water Area";
|
|
|
+ info.name_normal = "northern crater water area";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ql" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Safer Battle";
|
|
|
+ info.name_normal = "safer battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Kalm Flashback - Dragon Battle";
|
|
|
+ info.name_normal = "kalm flashback dragon battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Junon Underwater Pipe";
|
|
|
+ info.name_normal = "junon underwater pipe";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qo" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Blank";
|
|
|
+ info.name_normal = "blank";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "qp";
|
|
|
+ info.name_normal = "qp";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Railway - Canyon";
|
|
|
+ info.name_normal = "corel railway canyon";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Whirlwind Maze - Crater";
|
|
|
+ info.name_normal = "whirlwind maze crater";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qs" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Railway - Rollercoaster";
|
|
|
+ info.name_normal = "corel railway rollercoaster";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qt" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Wooden Bridge";
|
|
|
+ info.name_normal = "wooden bridge";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qu" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Da Chao";
|
|
|
+ info.name_normal = "da chao";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qv" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Fort Condor";
|
|
|
+ info.name_normal = "fort condor";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qw" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Bizarro Battle - Right Side";
|
|
|
+ info.name_normal = "bizarro battle right side";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qx" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Bizarro Battle - Left Side";
|
|
|
+ info.name_normal = "bizarro battle left side";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qy" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Jenova*SYNTHESIS Battle";
|
|
|
+ info.name_normal = "jenova synthesis battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("qz" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Train Battle";
|
|
|
+ info.name_normal = "corel train battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ra" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Cosmo Canyon";
|
|
|
+ info.name_normal = "cosmo canyon";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rb" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Caverns of the Gi";
|
|
|
+ info.name_normal = "caverns of the gi";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rc" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Nibelheim Mansion Basement";
|
|
|
+ info.name_normal = "nibelheim mansion basement";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rd" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Temple of the Ancients - Demons Gate";
|
|
|
+ info.name_normal = "temple of the ancients demons gate";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("re" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Temple of the Ancients - Mural Room";
|
|
|
+ info.name_normal = "temple of the ancients mural room";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rf" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Temple of the Ancients - Clock Passage";
|
|
|
+ info.name_normal = "temple of the ancients clock passage";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rg" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Final Battle - Sephiroth";
|
|
|
+ info.name_normal = "final battle sephiroth";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rh" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Jungle";
|
|
|
+ info.name_normal = "jungle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ri" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Ultimate Weapon - Battle on Highwind";
|
|
|
+ info.name_normal = "ultimate weapon highwind";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rj" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Reactor";
|
|
|
+ info.name_normal = "corel reactor";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rk" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Blank";
|
|
|
+ info.name_normal = "blank";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rl" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Don Corneo's Mansion";
|
|
|
+ info.name_normal = "don corneos mansion";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rm" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Emerald Weapon Battle";
|
|
|
+ info.name_normal = "emerald weapon battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rn" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Reactor 5";
|
|
|
+ info.name_normal = "reactor 5";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("ro" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Shinra HQ - Escape";
|
|
|
+ info.name_normal = "shinra hq escape";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rp" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Ultimate Weapon - Gongaga Reactor";
|
|
|
+ info.name_normal = "ultimate weapon gongaga reactor";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rq" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Corel Prison - Dyne Battle";
|
|
|
+ info.name_normal = "corel prison dyne battle";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if("rr" == alphanumeric_id){
|
|
|
+ info.numeric_id = 4;
|
|
|
+ info.name = "Ultimate Weapon - Forest";
|
|
|
+ info.name_normal = "ultimate weapon forest";
|
|
|
+ info.is_scene = true;
|
|
|
+ }
|
|
|
+ else if ("rs" == alphanumeric_id){
|
|
|
+ info.numeric_id = -1;
|
|
|
+ info.name = "Playable frog";
|
|
|
+ info.name_normal = "playable_frog";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("rt" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::CLOUD;
|
|
|
+ info.name = "Cloud";
|
|
|
+ info.name_normal = "cloud";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("si" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::CLOUD;
|
|
|
+ info.name = "Cloud (hi-res)";
|
|
|
+ info.name_normal = "cloud_hi_res";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if (
|
|
|
+ "sb" == alphanumeric_id
|
|
|
+ || "sc" == alphanumeric_id
|
|
|
+ || "sd" == alphanumeric_id
|
|
|
+ || "se" == alphanumeric_id
|
|
|
+ ){
|
|
|
+ info.numeric_id = CHAR_ID::BARRET;
|
|
|
+ info.name = "Barret";
|
|
|
+ info.name_normal = "barret";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("ru" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::TIFA;
|
|
|
+ info.name = "Tifa";
|
|
|
+ info.name_normal = "tifa";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("rv" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::AERIS;
|
|
|
+ info.name = "Aeris";
|
|
|
+ info.name_normal = "aeris";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("rw" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::RED_XIII;
|
|
|
+ info.name = "Red XIII";
|
|
|
+ info.name_normal = "red_xiii";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("rx" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::YUFFIE;
|
|
|
+ info.name = "Yuffie";
|
|
|
+ info.name_normal = "yuffie";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("ry" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::CAIT_SITH;
|
|
|
+ info.name = "Cait Sith";
|
|
|
+ info.name_normal = "cait_sith";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if (
|
|
|
+ "sf" == alphanumeric_id
|
|
|
+ || "sg" == alphanumeric_id
|
|
|
+ || "sh" == alphanumeric_id
|
|
|
+ ){
|
|
|
+ info.numeric_id = CHAR_ID::VINCENT;
|
|
|
+ info.name = "Vincent";
|
|
|
+ info.name_normal = "vincent";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("sj" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::VINCENT;
|
|
|
+ info.name = "Vincent - Gallian Beast";
|
|
|
+ info.name_normal = "vincent_gallian_beast";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("sk" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::VINCENT;
|
|
|
+ info.name = "Vincent - Death Gigas";
|
|
|
+ info.name_normal = "vincent_death_gigas";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("sl" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::VINCENT;
|
|
|
+ info.name = "Vincent - Hellmasker";
|
|
|
+ info.name_normal = "vincent_hellmasker";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("sm" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::VINCENT;
|
|
|
+ info.name = "Vincent - Chaos";
|
|
|
+ info.name_normal = "vincent_chaos";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ else if ("sa" == alphanumeric_id){
|
|
|
+ info.numeric_id = CHAR_ID::SEPHIROTH;
|
|
|
+ info.name = "Sephiroth";
|
|
|
+ info.name_normal = "sephiroth";
|
|
|
+ info.is_player = true;
|
|
|
+ }
|
|
|
+ return info;
|
|
|
+ };
|
|
|
+};
|