|
|
@@ -2423,543 +2423,543 @@ class FF7Data{
|
|
|
info.is_enemy = true;
|
|
|
}
|
|
|
else if("og" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x00;
|
|
|
info.name = "Blank";
|
|
|
info.name_normal = "blank";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oh" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x01;
|
|
|
info.name = "Bizarro Sephiroth Battle - Center";
|
|
|
- info.name_normal = "bizarro sephiroth battle center";
|
|
|
+ info.name_normal = "bizarro_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oi" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x02;
|
|
|
info.name = "Grassland";
|
|
|
info.name_normal = "grassland";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oj" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x03;
|
|
|
info.name = "Mt. Nibel";
|
|
|
- info.name_normal = "mt nibel";
|
|
|
+ info.name_normal = "mt_nibel";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ok" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x04;
|
|
|
info.name = "Forest";
|
|
|
info.name_normal = "forest";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ol" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x05;
|
|
|
info.name = "Beach";
|
|
|
info.name_normal = "beach";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("om" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x06;
|
|
|
info.name = "Desert";
|
|
|
info.name_normal = "desert";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("on" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x07;
|
|
|
info.name = "Snow";
|
|
|
info.name_normal = "snow";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oo" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x08;
|
|
|
info.name = "Swamp";
|
|
|
info.name_normal = "swamp";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("op" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x09;
|
|
|
info.name = "Sector 1 Train Station";
|
|
|
- info.name_normal = "sector 1 train station";
|
|
|
+ info.name_normal = "sector_1_train_station";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oq" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x0a;
|
|
|
info.name = "Reactor 1";
|
|
|
- info.name_normal = "reactor 1";
|
|
|
+ info.name_normal = "reactor_1";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("or" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x0b;
|
|
|
info.name = "Reactor 1 Core";
|
|
|
- info.name_normal = "reactor 1 core";
|
|
|
+ info.name_normal = "reactor_1_core";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("os" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x0c;
|
|
|
info.name = "Reactor 1 Entrance";
|
|
|
- info.name_normal = "reactor 1 entrance";
|
|
|
+ info.name_normal = "reactor_1_entrance";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ot" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x0d;
|
|
|
info.name = "Sector 4 Subway";
|
|
|
- info.name_normal = "sector 4 subway";
|
|
|
+ info.name_normal = "sector_4_subway";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ou" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Mythril Caves or Nibel Caves or AForest Caves";
|
|
|
- info.name_normal = "mythril caves or nibel caves or aforest caves";
|
|
|
+ info.numeric_id = 0x0e;
|
|
|
+ info.name = "Nibel Caves";
|
|
|
+ info.name_normal = "nibel_caves";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ov" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x0f;
|
|
|
info.name = "Shinra HQ";
|
|
|
- info.name_normal = "shinra hq";
|
|
|
+ info.name_normal = "shinra_hq";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ow" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x10;
|
|
|
info.name = "Midgar Raid Subway";
|
|
|
- info.name_normal = "midgar raid subway";
|
|
|
+ info.name_normal = "midgar_raid_subway";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ox" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Hojo's Lab Battle Field";
|
|
|
- info.name_normal = "hojos lab battle field";
|
|
|
+ info.numeric_id = 0x11;
|
|
|
+ info.name = "Hojos Lab";
|
|
|
+ info.name_normal = "hojos_lab";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oy" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x12;
|
|
|
info.name = "Shinra Elevators";
|
|
|
- info.name_normal = "shinra elevators";
|
|
|
+ info.name_normal = "shinra_elevators";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("oz" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x13;
|
|
|
info.name = "Shinra Roof";
|
|
|
- info.name_normal = "shinra roof";
|
|
|
+ info.name_normal = "shinra_roof";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pa" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x14;
|
|
|
info.name = "Midgar Highway";
|
|
|
- info.name_normal = "midgar highway";
|
|
|
+ info.name_normal = "midgar_highway";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pb" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x15;
|
|
|
info.name = "Wutai Pagoda";
|
|
|
- info.name_normal = "wutai pagoda";
|
|
|
+ info.name_normal = "wutai_pagoda";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pc" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Church Battle Field";
|
|
|
- info.name_normal = "church battle field";
|
|
|
+ info.numeric_id = 0x16;
|
|
|
+ info.name = "Church";
|
|
|
+ info.name_normal = "church";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pd" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x17;
|
|
|
info.name = "Coral Valley";
|
|
|
- info.name_normal = "coral valley";
|
|
|
+ info.name_normal = "coral_valley";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pe" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x18;
|
|
|
info.name = "Midgar Slums";
|
|
|
- info.name_normal = "midgar slums";
|
|
|
+ info.name_normal = "midgar_slums";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pf" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Sector 4 Corridors or Junon Path";
|
|
|
- info.name_normal = "sector 4 corridors or junon path";
|
|
|
+ info.numeric_id = 0x19;
|
|
|
+ info.name = "Sector 4 Corridors";
|
|
|
+ info.name_normal = "sector_4_corridors";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pg" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Sector 4 Gantries or Midgar Underground";
|
|
|
- info.name_normal = "sector 4 gantries or midgar underground";
|
|
|
+ info.numeric_id = 0x1a;
|
|
|
+ info.name = "Sector 4 Gantries";
|
|
|
+ info.name_normal = "sector_4_gantries";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ph" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x1b;
|
|
|
info.name = "Sector 7 Support Pillar Stairway";
|
|
|
- info.name_normal = "sector 7 support pillar stairway";
|
|
|
+ info.name_normal = "sector_7_pillar_stairway";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pi" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x1c;
|
|
|
info.name = "Sector 7 Support Pillar Top";
|
|
|
- info.name_normal = "sector 7 support pillar top";
|
|
|
+ info.name_normal = "sector_7_pillar top";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pj" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x1d;
|
|
|
info.name = "Sector 8";
|
|
|
- info.name_normal = "sector 8";
|
|
|
+ info.name_normal = "sector_8";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pk" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x1e;
|
|
|
info.name = "Sewers";
|
|
|
info.name_normal = "sewers";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pl" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x1f;
|
|
|
info.name = "Mythril Mines";
|
|
|
- info.name_normal = "mythril mines";
|
|
|
+ info.name_normal = "mythril_mines";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pm" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x20;
|
|
|
info.name = "Northern Crater - Floating Platforms";
|
|
|
- info.name_normal = "northern crater floating platforms";
|
|
|
+ info.name_normal = "crater_floating_platforms";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pn" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x21;
|
|
|
info.name = "Corel Mountain Path";
|
|
|
- info.name_normal = "corel mountain path";
|
|
|
+ info.name_normal = "corel_mountain_path";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("po" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x22;
|
|
|
info.name = "Junon Beach";
|
|
|
- info.name_normal = "junon beach";
|
|
|
+ info.name_normal = "junon_beach";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pp" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x23;
|
|
|
info.name = "Junon Cargo Ship";
|
|
|
- info.name_normal = "junon cargo ship";
|
|
|
+ info.name_normal = "junon_cargo_ship";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pq" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x24;
|
|
|
info.name = "Corel Prison";
|
|
|
- info.name_normal = "corel prison";
|
|
|
+ info.name_normal = "corel_prison";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pr" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x25;
|
|
|
info.name = "Battle Square";
|
|
|
- info.name_normal = "battle square";
|
|
|
+ info.name_normal = "battle_square";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ps" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x26;
|
|
|
info.name = "Da Chao - Rapps Battle";
|
|
|
- info.name_normal = "da chao rapps battle";
|
|
|
+ info.name_normal = "da_chao_rapps_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pt" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Cid's Backyard";
|
|
|
- info.name_normal = "cids backyard";
|
|
|
+ info.numeric_id = 0x27;
|
|
|
+ info.name = "Cids Backyard";
|
|
|
+ info.name_normal = "cids_backyard";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pu" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x28;
|
|
|
info.name = "Final Descent to Sephiroth";
|
|
|
- info.name_normal = "final descent to sephiroth";
|
|
|
+ info.name_normal = "final_descent_to_sephiroth";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pv" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x29;
|
|
|
info.name = "Reactor 5 Entrance";
|
|
|
- info.name_normal = "reactor 5 entrance";
|
|
|
+ info.name_normal = "reactor_5_entrance";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pw" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2a;
|
|
|
info.name = "Temple of the Ancients - Escher Room";
|
|
|
- info.name_normal = "temple of the ancients escher room";
|
|
|
+ info.name_normal = "ancients_escher_room";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("px" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2b;
|
|
|
info.name = "Shinra Mansion";
|
|
|
- info.name_normal = "shinra mansion";
|
|
|
+ info.name_normal = "shinra_mansion";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("py" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2c;
|
|
|
info.name = "Junon Airship Dock";
|
|
|
- info.name_normal = "junon airship dock";
|
|
|
+ info.name_normal = "junon_airship_dock";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("pz" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2d;
|
|
|
info.name = "Whirlwind Maze";
|
|
|
- info.name_normal = "whirlwind maze";
|
|
|
+ info.name_normal = "whirlwind_maze";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qa" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2e;
|
|
|
info.name = "Junon Underwater Reactor";
|
|
|
- info.name_normal = "junon underwater reactor";
|
|
|
+ info.name_normal = "junon_underwater_reactor";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qb" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x2f;
|
|
|
info.name = "Gongaga Reactor";
|
|
|
- info.name_normal = "gongaga reactor";
|
|
|
+ info.name_normal = "gongaga_reactor";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qc" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x30;
|
|
|
info.name = "Gelnika";
|
|
|
info.name_normal = "gelnika";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qd" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x31;
|
|
|
info.name = "Train Graveyard";
|
|
|
- info.name_normal = "train graveyard";
|
|
|
+ info.name_normal = "train_graveyard";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qe" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Great Glacier Ice Caves & Gaea Cliffs - Inside";
|
|
|
- info.name_normal = "great glacier ice caves and gaea cliffs inside";
|
|
|
+ info.numeric_id = 0x32;
|
|
|
+ info.name = "Great Glacier Ice Caves Gaea Cliffs Inside";
|
|
|
+ info.name_normal = "ice_caves";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qf" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x33;
|
|
|
info.name = "Sister Ray";
|
|
|
- info.name_normal = "sister ray";
|
|
|
+ info.name_normal = "sister_ray";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qg" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x34;
|
|
|
info.name = "Sister Ray Base";
|
|
|
- info.name_normal = "sister ray base";
|
|
|
+ info.name_normal = "sister_ray_base";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qh" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x35;
|
|
|
info.name = "Forgotten City Altar";
|
|
|
- info.name_normal = "forgotten city altar";
|
|
|
+ info.name_normal = "forgotten_city_altar";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qi" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x36;
|
|
|
info.name = "Northern Crater - Initial Descent";
|
|
|
- info.name_normal = "northern crater initial descent";
|
|
|
+ info.name_normal = "crater_descent";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qj" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x37;
|
|
|
info.name = "Northern Crater - Hatchery";
|
|
|
- info.name_normal = "northern crater hatchery";
|
|
|
+ info.name_normal = "crater_hatchery";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qk" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x38;
|
|
|
info.name = "Northern Crater - Water Area";
|
|
|
- info.name_normal = "northern crater water area";
|
|
|
+ info.name_normal = "crater_water_area";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ql" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x39;
|
|
|
info.name = "Safer Battle";
|
|
|
- info.name_normal = "safer battle";
|
|
|
+ info.name_normal = "safer_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qm" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x3a;
|
|
|
info.name = "Kalm Flashback - Dragon Battle";
|
|
|
- info.name_normal = "kalm flashback dragon battle";
|
|
|
+ info.name_normal = "kalm_flashback_dragon";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qn" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x3b;
|
|
|
info.name = "Junon Underwater Pipe";
|
|
|
- info.name_normal = "junon underwater pipe";
|
|
|
+ info.name_normal = "junon_pipe";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qo" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Blank";
|
|
|
- info.name_normal = "blank";
|
|
|
+ info.numeric_id = 0x3c;
|
|
|
+ info.name = "Blank - 2";
|
|
|
+ info.name_normal = "blank_2";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qp" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "qp";
|
|
|
- info.name_normal = "qp";
|
|
|
+ info.numeric_id = 0x3d;
|
|
|
+ info.name = "unkonwon";
|
|
|
+ info.name_normal = "unknown_qp";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qq" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x3d;
|
|
|
info.name = "Corel Railway - Canyon";
|
|
|
- info.name_normal = "corel railway canyon";
|
|
|
+ info.name_normal = "railway_canyon";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qr" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x3e;
|
|
|
info.name = "Whirlwind Maze - Crater";
|
|
|
- info.name_normal = "whirlwind maze crater";
|
|
|
+ info.name_normal = "whirlwind_maze_crater";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qs" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x3f;
|
|
|
info.name = "Corel Railway - Rollercoaster";
|
|
|
- info.name_normal = "corel railway rollercoaster";
|
|
|
+ info.name_normal = "railway_rollercoaster";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qt" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x40;
|
|
|
info.name = "Wooden Bridge";
|
|
|
- info.name_normal = "wooden bridge";
|
|
|
+ info.name_normal = "wooden_bridge";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qu" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x41;
|
|
|
info.name = "Da Chao";
|
|
|
- info.name_normal = "da chao";
|
|
|
+ info.name_normal = "da_chao";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qv" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x42;
|
|
|
info.name = "Fort Condor";
|
|
|
- info.name_normal = "fort condor";
|
|
|
+ info.name_normal = "fort_condor";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qw" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x44;
|
|
|
info.name = "Bizarro Battle - Right Side";
|
|
|
- info.name_normal = "bizarro battle right side";
|
|
|
+ info.name_normal = "bizarro_battle_right";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qx" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x45;
|
|
|
info.name = "Bizarro Battle - Left Side";
|
|
|
- info.name_normal = "bizarro battle left side";
|
|
|
+ info.name_normal = "bizarro_battle_left";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qy" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Jenova*SYNTHESIS Battle";
|
|
|
- info.name_normal = "jenova synthesis battle";
|
|
|
+ info.numeric_id = 0x46;
|
|
|
+ info.name = "Jenova SYNTHESIS Battle";
|
|
|
+ info.name_normal = "jenova_synthesis";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("qz" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x47;
|
|
|
info.name = "Corel Train Battle";
|
|
|
- info.name_normal = "corel train battle";
|
|
|
+ info.name_normal = "corel_train_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ra" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x48;
|
|
|
info.name = "Cosmo Canyon";
|
|
|
- info.name_normal = "cosmo canyon";
|
|
|
+ info.name_normal = "cosmo_canyon";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rb" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x49;
|
|
|
info.name = "Caverns of the Gi";
|
|
|
- info.name_normal = "caverns of the gi";
|
|
|
+ info.name_normal = "caverns_of_the_gi";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rc" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4a;
|
|
|
info.name = "Nibelheim Mansion Basement";
|
|
|
- info.name_normal = "nibelheim mansion basement";
|
|
|
+ info.name_normal = "nibelheim_mansion_basement";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rd" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4b;
|
|
|
info.name = "Temple of the Ancients - Demons Gate";
|
|
|
- info.name_normal = "temple of the ancients demons gate";
|
|
|
+ info.name_normal = "ancients_demons_gate";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("re" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4c;
|
|
|
info.name = "Temple of the Ancients - Mural Room";
|
|
|
- info.name_normal = "temple of the ancients mural room";
|
|
|
+ info.name_normal = "ancients_mural_room";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rf" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4d;
|
|
|
info.name = "Temple of the Ancients - Clock Passage";
|
|
|
- info.name_normal = "temple of the ancients clock passage";
|
|
|
+ info.name_normal = "ancients_clock_passage";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rg" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4e;
|
|
|
info.name = "Final Battle - Sephiroth";
|
|
|
- info.name_normal = "final battle sephiroth";
|
|
|
+ info.name_normal = "final_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rh" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x4f;
|
|
|
info.name = "Jungle";
|
|
|
info.name_normal = "jungle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ri" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x50;
|
|
|
info.name = "Ultimate Weapon - Battle on Highwind";
|
|
|
- info.name_normal = "ultimate weapon highwind";
|
|
|
+ info.name_normal = "ultimate_weapon_highwind";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rj" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x51;
|
|
|
info.name = "Corel Reactor";
|
|
|
- info.name_normal = "corel reactor";
|
|
|
+ info.name_normal = "corel_reactor";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rk" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Blank";
|
|
|
- info.name_normal = "blank";
|
|
|
+ info.numeric_id = 0x52;
|
|
|
+ info.name = "Unused";
|
|
|
+ info.name_normal = "unused";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rl" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
- info.name = "Don Corneo's Mansion";
|
|
|
- info.name_normal = "don corneos mansion";
|
|
|
+ info.numeric_id = 0x53;
|
|
|
+ info.name = "Don Corneos Mansion";
|
|
|
+ info.name_normal = "don_corneos_mansion";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rm" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x54;
|
|
|
info.name = "Emerald Weapon Battle";
|
|
|
- info.name_normal = "emerald weapon battle";
|
|
|
+ info.name_normal = "emerald_weapon_battle";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rn" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x55;
|
|
|
info.name = "Reactor 5";
|
|
|
- info.name_normal = "reactor 5";
|
|
|
+ info.name_normal = "reactor_5";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("ro" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x56;
|
|
|
info.name = "Shinra HQ - Escape";
|
|
|
- info.name_normal = "shinra hq escape";
|
|
|
+ info.name_normal = "shinra_hq_escape";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rp" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x57;
|
|
|
info.name = "Ultimate Weapon - Gongaga Reactor";
|
|
|
- info.name_normal = "ultimate weapon gongaga reactor";
|
|
|
+ info.name_normal = "ultimate_weapon_gongaga";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rq" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x58;
|
|
|
info.name = "Corel Prison - Dyne Battle";
|
|
|
- info.name_normal = "corel prison dyne battle";
|
|
|
+ info.name_normal = "corel_prison_dyne";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if("rr" == alphanumeric_id){
|
|
|
- info.numeric_id = 4;
|
|
|
+ info.numeric_id = 0x59;
|
|
|
info.name = "Ultimate Weapon - Forest";
|
|
|
- info.name_normal = "ultimate weapon forest";
|
|
|
+ info.name_normal = "ultimate_weapon_forest";
|
|
|
info.is_scene = true;
|
|
|
}
|
|
|
else if ("rs" == alphanumeric_id){
|