Report_Runecraft_Page.php 15 KB

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  1. <?php
  2. require_once($path["page"] . "Page.php");
  3. require_once($path["entity"] . "Unit.php");
  4. require_once($path["entity"] . "Rune.php");
  5. require_once($path["entity"] . "Rune_Craft.php");
  6. //include($path["application"] . "Filter.php");
  7. /**
  8. * Upgradeable runes report page.
  9. */
  10. class Report_Runecraft_Page extends Page{
  11. /**
  12. * Filters the report can handle.
  13. */
  14. public $filters;
  15. /**
  16. * List of available upgrades. Can be described as:
  17. * $upgrades = [
  18. * [
  19. * unit (Unit),
  20. * upgrade = [
  21. * [
  22. * rune (Rune),
  23. * craft = [(Rune_Craft)]
  24. * ]
  25. * ]
  26. * ]
  27. * ]
  28. */
  29. public $upgrades = [];
  30. /**
  31. * Constructor.
  32. *
  33. * Retrieves the data and initializes the variables.
  34. *
  35. * @param SQLite3 $db Connection to the database.
  36. */
  37. public function __construct($db){
  38. global $path;
  39. global $root;
  40. parent::__construct($db);
  41. $this->view = $path["view"] . "report_runecraft.php";
  42. $this->parse_filters();
  43. $s = $this->build_query();
  44. $q = $this->db->query($s);
  45. $prev_monster = "";
  46. $prev_rune = "";
  47. $upgrade = null;
  48. $rupgrade = null;
  49. while ($r = $q->fetchArray(SQLITE3_ASSOC)){
  50. if ($r["unit"] != $prev_monster){
  51. if ($prev_rune != ""){
  52. array_push($upgrade["upgrade"], $rupgrade);
  53. }
  54. if ($prev_monster != ""){
  55. array_push($this->upgrades, $upgrade);
  56. }
  57. $prev_monster = $r["unit"];
  58. $prev_rune = "";
  59. $upgrade = [
  60. "unit" => new Unit($this->db, $r["unit"]),
  61. "upgrade" => [],
  62. ];
  63. $rupgrade = [
  64. "rune" => new Rune($this->db, $r["rune"]),
  65. "craft" => [],
  66. ];
  67. }
  68. if ($r["rune"] != $prev_rune){
  69. if ($prev_rune != ""){
  70. array_push($upgrade["upgrade"], $rupgrade);
  71. }
  72. $prev_rune = $r["rune"];
  73. $rupgrade = [
  74. "rune" => new Rune($this->db, $r["rune"]),
  75. "craft" => [],
  76. ];
  77. }
  78. $rune_craft = new Rune_craft($this->db, $r["craft"]);
  79. array_push($rupgrade["craft"], $rune_craft);
  80. }
  81. // Last entries
  82. array_push($upgrade["upgrade"], $rupgrade);
  83. array_push($this->upgrades, $upgrade);
  84. $this->title = "Rune craft - SWDB";
  85. $this->description = "Find runes that can be upgraded via crafting.";
  86. $this->canonical = $root . "report/runecraft/";
  87. }
  88. /**
  89. * Parses the filters passed in the request and sets $filters.
  90. * Filters must be in $_GET, nd the available ones are max_stars (1-6),
  91. * min_stars (1-6) and in_storage (on/off).
  92. */
  93. private function parse_filters(){
  94. //global $RUNE_STAT;
  95. global $FILTER_RUNECRAFT;
  96. global $FILTER_SKILLUP;
  97. $this->filters = $FILTER_RUNECRAFT;
  98. // Monster
  99. if (isset($_GET["monster_min_stars"]) && intval($_GET["monster_min_stars"]) > 0 && intval($_GET["monster_min_stars"]) < 7){
  100. $this->filters["monster_min_stars"] = $_GET["monster_min_stars"];
  101. }
  102. if (isset($_GET["monster_max_stars"]) && intval($_GET["monster_max_stars"]) > 0 && intval($_GET["monster_max_stars"]) < 7){
  103. $this->filters["monster_max_stars"] = $_GET["monster_max_stars"];
  104. }
  105. if (isset($_GET["monster_in_storage"]) && $_GET["monster_in_storage"] == "on"){
  106. $this->filters["monster_in_storage"] = true;
  107. }
  108. else{
  109. $this->filters["monster_in_storage"] = false;
  110. }
  111. if (isset($_GET["monster_name"]) && strlen($_GET["monster_name"]) > 0){
  112. $this->filters["monster_name"] = SQLite3::escapeString($_GET["monster_name"]);
  113. }
  114. // Runes
  115. if (isset($_GET["rune_min_stars"]) && intval($_GET["rune_min_stars"]) > 0 && intval($_GET["rune_min_stars"]) < 7){
  116. $this->filters["rune_min_stars"] = $_GET["rune_min_stars"];
  117. }
  118. if (isset($_GET["rune_max_stars"]) && intval($_GET["rune_max_stars"]) > 0 && intval($_GET["rune_max_stars"]) < 7){
  119. $this->filters["rune_max_stars"] = $_GET["rune_max_stars"];
  120. }
  121. if (isset($_GET["rune_min_level"]) && intval($_GET["rune_min_level"]) >= 0 && intval($_GET["rune_min_level"]) <= 15){
  122. $this->filters["rune_min_level"] = $_GET["rune_min_level"];
  123. }
  124. if (isset($_GET["rune_max_level"]) && intval($_GET["max_level"]) >= 0 && intval($_GET["rune_max_level"]) <= 15){
  125. $this->filters["rune_max_level"] = $_GET["rune_max_level"];
  126. }
  127. if (isset($_GET["rune_min_quality"]) && intval($_GET["rune_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_quality"]) <= $QUALITY["LEGEND"]){
  128. $this->filters["rune_min_quality"] = $_GET["rune_min_quality"];
  129. }
  130. if (isset($_GET["rune_max_quality"]) && intval($_GET["rune_max_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_quality"]) <= $QUALITY["LEGEND"]){
  131. $this->filters["rune_max_quality"] = $_GET["rune_max_quality"];
  132. }
  133. if (isset($_GET["rune_min_original_quality"]) && intval($_GET["rune_min_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_original_quality"]) <= $QUALITY["LEGEND"]){
  134. $this->filters["rune_min_original_quality"] = $_GET["rune_min_original_quality"];
  135. }
  136. if (isset($_GET["rune_max_original_quality"]) && intval($_GET["rune_max_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_original_quality"]) <= $QUALITY["LEGEND"]){
  137. $this->filters["rune_max_original_quality"] = $_GET["rune_max_original_quality"];
  138. }
  139. if (isset($_GET["rune_min_efficiency"]) && intval($_GET["rune_min_efficiency"]) >= 0 && intval($_GET["rune_min_efficiency"]) <= 100){
  140. $this->filters["rune_min_efficiency"] = $_GET["rune_min_efficiency"];
  141. }
  142. if (isset($_GET["rune_max_efficiency"]) && intval($_GET["rune_max_efficiency"]) >= 0 && intval($_GET["rune_max_efficiency"]) <= 100){
  143. $this->filters["rune_max_efficiency"] = $_GET["rune_max_efficiency"];
  144. }
  145. if (isset($_GET["rune_min_max_efficiency"]) && intval($_GET["rune_min_max_efficiency"]) >= 0 && intval($_GET["rune_min_max_efficiency"]) <= 100){
  146. $this->filters["rune_min_max_efficiency"] = $_GET["rune_min_max_efficiency"];
  147. }
  148. if (isset($_GET["rune_max_max_efficiency"]) && intval($_GET["rune_max_max_efficiency"]) >= 0 && intval($_GET["rune_max_max_efficiency"]) <= 100){
  149. $this->filters["rune_max_max_efficiency"] = $_GET["rune_max_max_efficiency"];
  150. }
  151. if (isset($_GET["rune_slot"])){
  152. $slots = $_GET["rune_slot"];
  153. foreach ($slots as $slot){
  154. if (intval($slot) >= 1 && intval($slot) < 7){
  155. array_push($this->filters["rune_slot"], intval($slot));
  156. }
  157. }
  158. }
  159. // Grindstones
  160. if (isset($_GET["grind_min_quality"]) && intval($_GET["grind_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["grind_min_quality"]) < $QUALITY["LEGEND"]){
  161. $this->filters["grind_min_quality"] = $_GET["grind_min_quality"];
  162. }
  163. if (isset($_GET["grind_stat"])){
  164. $stats = $_GET["grind_stat"];
  165. $this->filters["grind_stat"] = [];
  166. foreach ($stats as $stat){
  167. array_push($this->filters["grind_stat"], intval($stat));
  168. }
  169. }
  170. if (isset($_GET["gem_stat_from"])){
  171. $stats = $_GET["gem_stat_from"];
  172. $this->filters["gem_stat_from"] = [];
  173. foreach ($stats as $stat){
  174. array_push($this->filters["gem_stat_from"], intval($stat));
  175. }
  176. }
  177. if (isset($_GET["gem_stat_to"])){
  178. $stats = $_GET["gem_stat_to"];
  179. $this->filters["gem_stat_to"] = [];
  180. foreach ($stats as $stat){
  181. array_push($this->filters["gem_stat_to"], intval($stat));
  182. }
  183. }
  184. return;
  185. }
  186. /**
  187. * Builds the query for the page, using the providded or default filters.
  188. *
  189. * @return The query to be executed.
  190. */
  191. private function build_query(){
  192. global $UID;
  193. $s = "
  194. SELECT
  195. unit.id AS unit,
  196. rune.id AS rune,
  197. rune_craft.id AS craft
  198. FROM
  199. unit,
  200. k_unit,
  201. rune,
  202. rune_craft,
  203. k_rune_craft_type
  204. WHERE
  205. unit.uid = '$UID' AND
  206. rune.uid = '$UID' AND
  207. rune_craft.uid = '$UID' AND
  208. unit.id = rune.assigned_to AND
  209. unit.unit = k_unit.id AND
  210. rune_craft.type = k_rune_craft_type.id AND
  211. unit.stars >= " . $this->filters["rune_min_stars"] . " AND
  212. unit.stars <= " . $this->filters["rune_max_stars"] . " AND
  213. -- RUNE FILTERS
  214. rune.quality >= " . $this->filters["rune_min_quality"] . " AND
  215. rune.quality <= " . $this->filters["rune_max_quality"] . " AND
  216. rune.level >= " . $this->filters["rune_min_level"] . " AND
  217. rune.level <= " . $this->filters["rune_max_level"] . " AND
  218. rune.stars >= " . $this->filters["rune_min_stars"] . " AND
  219. rune.stars <= " . $this->filters["rune_max_stars"] . " AND
  220. rune.original_quality >= " . $this->filters["rune_min_original_quality"] . " AND
  221. rune.original_quality <= " . $this->filters["rune_max_original_quality"] . " AND
  222. rune.efficiency >= " . $this->filters["rune_min_efficiency"] . " AND
  223. rune.efficiency <= " . $this->filters["rune_max_efficiency"] . " AND
  224. rune.max_efficiency >= " . $this->filters["rune_min_max_efficiency"] . " AND
  225. rune.max_efficiency <= " . $this->filters["rune_max_max_efficiency"] . " AND
  226. (
  227. rune.type = rune_craft.rune OR
  228. k_rune_craft_type.inmemorial = 1
  229. ) AND
  230. k_rune_craft_type.ancient = rune.ancient AND
  231. ";
  232. if (strlen($this->filters["monster_name"]) > 0){
  233. $s = $s . " AND upper(k_unit.name) LIKE = upper('%" . $this->filters["monster_name"] . "%') ";
  234. }
  235. if (!$this->filters["monster_in_storage"]){
  236. //$s = $s . " AND unit.in_storage = 0 ";
  237. }
  238. if (count($this->filters["rune_slot"]) > 0){
  239. $s = $s . " rune.slot IN ( ";
  240. foreach($this->filters["rune_slot"] as $t){
  241. $s = $s . "$t, ";
  242. }
  243. $s = $s . "-1) AND ";
  244. }
  245. $s .= "
  246. rune_craft.stat <> rune.main_stat AND
  247. rune_craft.stat <> rune.innate_stat AND
  248. (
  249. k_rune_craft_type.gem = 1 AND
  250. (
  251. -- GEM FILTERS
  252. rune_craft.quality >= " . $this->filters["gem_min_quality"] . " AND
  253. ";
  254. if (count($this->filters["gem_stat_from"]) > 0){
  255. $in = "(";
  256. foreach($this->filters["gem_stat_from"] as $t){
  257. $in = $in . "$t, ";
  258. }
  259. $in = $in . "-1)";
  260. $s .= " (rune.substat_1 IN $in OR rune.substat_2 IN $in OR rune.substat_3 IN $in OR rune.substat_4 IN $in) AND ";
  261. }
  262. if (count($this->filters["gem_stat_to"]) > 0){
  263. $in = "(";
  264. foreach($this->filters["gem_stat_to"] as $t){
  265. $in = $in . "$t, ";
  266. }
  267. $in = $in . "-1)";
  268. $s .= " rune_craft.stat IN $in AND ";
  269. }
  270. $s .= "
  271. (
  272. rune_craft.stat <> rune.substat_1 AND
  273. rune_craft.stat <> rune.substat_2 AND
  274. rune_craft.stat <> rune.substat_3 AND
  275. rune_craft.stat <> rune.substat_4
  276. )
  277. )
  278. ) |
  279. (
  280. k_rune_craft_type.gem = 0 AND
  281. (
  282. -- GRINDSTONE FILTERS
  283. ";
  284. if (count($this->filters["grind_stat"]) > 0){
  285. $in = "(";
  286. foreach($this->filters["grind_stat"] as $t){
  287. $in = $in . "$t, ";
  288. }
  289. $in = $in . "-1)";
  290. $s .= " rune_craft.stat IN $in AND ";
  291. }
  292. $s .= "
  293. rune_craft.quality >= " . $this->filters["grind_min_quality"] . " AND
  294. (
  295. (
  296. rune_craft.stat = rune.substat_1 AND
  297. rune_craft.stat <> rune.substat_2 AND
  298. rune_craft.stat <> rune.substat_3 AND
  299. rune_craft.stat <> rune.substat_4
  300. ) OR
  301. (
  302. rune_craft.stat <> rune.substat_1 AND
  303. rune_craft.stat = rune.substat_2 AND
  304. rune_craft.stat <> rune.substat_3 AND
  305. rune_craft.stat <> rune.substat_4
  306. ) OR
  307. (
  308. rune_craft.stat <> rune.substat_1 AND
  309. rune_craft.stat <> rune.substat_2 AND
  310. rune_craft.stat = rune.substat_3 AND
  311. rune_craft.stat <> rune.substat_4
  312. ) OR
  313. (
  314. rune_craft.stat <> rune.substat_1 AND
  315. rune_craft.stat <> rune.substat_2 AND
  316. rune_craft.stat <> rune.substat_3 AND
  317. rune_craft.stat = rune.substat_4
  318. )
  319. )
  320. )
  321. )
  322. ";
  323. $s .= "
  324. ORDER BY
  325. unit.stars DESC,
  326. unit.level DESC,
  327. unit.id,
  328. rune.stars DESC,
  329. rune.original_quality DESC,
  330. rune.level DESC,
  331. rune.id,
  332. rune.slot,
  333. rune_craft.quality DESC,
  334. rune_craft.stat DESC;
  335. ";
  336. return $s;
  337. }
  338. }
  339. ?>