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- <?php
- require_once($path["entity"] . "Entity.php");
- require_once($path["entity"] . "K_Rune_Set.php");
- /**
- * Owned rune craft item.
- *
- * Represents an object from the table 'rune_craft'.
- */
- class Rune_Craft extends Entity{
- /**
- * Owner identifier.
- */
- public $uid;
- /**
- * Item identifier.
- */
- public $id;
- /**
- * Item quality.
- */
- public $quality;
- /**
- * Item quality name.
- */
- public $quality_name;
- /**
- * {@see K_Rune_Set} the item modifies.
- */
- public $rune;
- /**
- * Stat the item modifies.
- */
- public $stat;
- /**
- * Stat name.
- */
- public $stat_name;
- /**
- * Indicates if the Item is a gem.
- */
- public $gem;
- /**
- * Indicates if the Item is ancient.
- */
- public $ancient;
- /**
- * Indicates if the Item is inmemorial.
- */
- public $inmemorial;
- /**
- * Item name.
- */
- public $name;
- /**
- * Minimum value of the stat.
- */
- public $min;
- /**
- * Maximum value of the stat.
- */
- public $max;
- /**
- * Sell value.
- */
- public $value;
- /**
- * Constructor.
- *
- * Searches the database and retrieves the information about the
- * rune, populating it and it's items.
- *
- * @param SQLite3 $db Connection to the database.
- * @param int $id Rune id.
- */
- public function __construct($db, $id){
- global $path;
- parent::__construct($db);
- $s =
- "SELECT " .
- " rune_craft.id AS id, " .
- " rune_craft.quality As quality, " .
- " rune_craft.rune AS rune, " .
- " rune_craft.stat AS stat, " .
- " rune_craft.value AS value, " .
- " k_rune_craft_type.name AS name, " .
- " k_rune_craft_type.gem AS gem, " .
- " k_rune_craft_type.inmemorial AS inmemorial, " .
- " k_rune_craft_type.ancient AS ancient, " .
- " k_rune_craft_range.min AS min, " .
- " k_rune_craft_range.max AS max " .
- "FROM " .
- " rune_craft, ".
- " k_rune_craft_type, " .
- " k_rune_craft_range " .
- "WHERE " .
- " rune_craft.id = $id AND " .
- " rune_craft.type = k_rune_craft_type.id AND " .
- " k_rune_craft_type.gem = k_rune_craft_range.gem AND " .
- " k_rune_craft_type.gem = k_rune_craft_range.gem AND " .
- " k_rune_craft_type.ancient = k_rune_craft_range.ancient AND " .
- " rune_craft.quality = k_rune_craft_range.quality AND " .
- " rune_craft.stat = k_rune_craft_range.stat;";
- $q = $this->db->query($s);
- $r = $q->fetchArray(SQLITE3_ASSOC);
- if ($r){
- $this->id = $r["id"];
- $this->gem = $r["gem"];
- $this->quality = $r["quality"];
- $this->quality_name = $this->quality_name($r["quality"]);
- $this->stat = $r["stat"];
- $this->stat_name = $this->stat_name($r["stat"]);
- $this->ancient = $r["ancient"];
- $this->inmemorial = $r["inmemorial"];
- if ($this->inmemorial == 0){
- $this->rune = new K_Rune_Set($this->db, $r["rune"]);
- $this->name = $this->rune->name . " " . $r["stat"];
- }
- else{
- $this->name = "Inmemorial " . $r["stat"];
- }
- $this->min = $r["min"];
- $this->max = $r["max"];
- $this->value = $r["value"];
- }
- }
- /**
- * Gets a stat name from the maps.
- *
- * @param int $stat Stat id.
- * @return string Stat name (Uppercase)
- */
- private function stat_name($stat){
- global $RUNE_STAT;
- switch ($stat){
- case $RUNE_STAT["HP"]:
- return "HP";
- case $RUNE_STAT["HP%"]:
- return "HP%";
- case $RUNE_STAT["ATK"]:
- return "ATK";
- case $RUNE_STAT["ATK%"]:
- return "ATK%";
- case $RUNE_STAT["DEF"]:
- return "DEF";
- case $RUNE_STAT["DEF%"]:
- return "DEF%";
- case $RUNE_STAT["SPD"]:
- return "SPD";
- case $RUNE_STAT["CRR"]:
- return "CRR";
- case $RUNE_STAT["CRD"]:
- return "CRD";
- case $RUNE_STAT["RES"]:
- return "RES";
- case $RUNE_STAT["ACC"]:
- return "ACC";
- default:
- return "";
- }
- }
- /**
- * Gets a stat name from the maps.
- *
- * @param int $q Quality id.
- * @return string Quality (Uppercase)
- */
- private function quality_name($q){
- global $QUALITY;
- switch ($q){
- case $QUALITY["NORMAL"]:
- return "NORMAL";
- case $QUALITY["MAGIC"]:
- return "MAGIC";
- case $QUALITY["RARE"]:
- return "RARE";
- case $QUALITY["HERO"]:
- return "HERO";
- case $QUALITY["LEGEND"]:
- return "LEGEND";
- default:
- return "";
- }
- }
- }
- ?>
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