install_user.py 18 KB

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  1. #!/usr/bin/python3
  2. import urllib3
  3. import sys
  4. import os
  5. import requests
  6. import urllib.request
  7. import sqlite3
  8. import wget
  9. import json
  10. FILE = "/home/ivalentin/.SWEX/IVV0-8114048.json"
  11. def readFile(file):
  12. with open(file) as json_file:
  13. data = json.load(json_file)
  14. return data
  15. """
  16. Opens the database file and deletes from the user tables
  17. :param name: The path to the sqlite database.
  18. :returns: Connection to the database.
  19. :raises IntegrityError: The queryes couldn't bre executed.
  20. :raises IOError: The sqlite file couldn't be created.
  21. """
  22. def openDatabase(name):
  23. global OPT_CREATE_DB
  24. print('Configuring database...')
  25. try:
  26. db = sqlite3.connect(name)
  27. cursor = db.cursor()
  28. cursor.execute('''DELETE FROM scenario''')
  29. cursor.execute('''DELETE FROM defense''')
  30. cursor.execute('''DELETE FROM unit''')
  31. cursor.execute('''DELETE FROM unit_skill''')
  32. cursor.execute('''DELETE FROM rune''')
  33. cursor.execute('''DELETE FROM player''')
  34. cursor.execute('''DELETE FROM building''')
  35. cursor.execute('''DELETE FROM decoration''')
  36. cursor.execute('''DELETE FROM inventory''')
  37. cursor.execute('''DELETE FROM summon_special''')
  38. cursor.execute('''DELETE FROM guild''')
  39. cursor.execute('''DELETE FROM guild_member''')
  40. db.commit()
  41. cursor.close()
  42. return db
  43. except sqlite3.IntegrityError as e:
  44. print("Error executing statement: " + str(e))
  45. raise
  46. except IOError as e:
  47. print("I/O Error creating database " + name + ": " + str(e))
  48. raise
  49. """
  50. Inserts a row into the database.
  51. :param db: Connection to the database.
  52. :param table: Name of the table to insert into.
  53. :param values: List of values to insert.
  54. :raises IntegrityError: The insert query was unsuccesfull.
  55. """
  56. def insert(db, table, values):
  57. cursor = db.cursor()
  58. placeholders = ''
  59. for x in range(0, len(values)):
  60. placeholders = placeholders + '?, '
  61. placeholders = placeholders[:len(placeholders) - 2]
  62. query = 'INSERT INTO ' + table + ' VALUES (' + placeholders + ')'
  63. try:
  64. cursor.execute(query, values)
  65. except sqlite3.IntegrityError as e:
  66. print('Error Inserting into ' + table + ' with values (' + str(values) + '): ' + str(e))
  67. raise
  68. cursor.close;
  69. """
  70. Parses player (table player).
  71. :param db: Sqlite database connection.
  72. :param data: Data in SWEX json file.
  73. """
  74. def parsePlayer(db, data):
  75. print("Parsing player...")
  76. uid = data["wizard_info"]["wizard_id"]
  77. name = data["wizard_info"]["wizard_name"]
  78. mana = data["wizard_info"]["wizard_mana"]
  79. crystal = data["wizard_info"]["wizard_crystal"]
  80. country = data["wizard_info"]["wizard_last_country"]
  81. lang = data["wizard_info"]["wizard_last_lang"]
  82. level = data["wizard_info"]["wizard_level"]
  83. experience = data["wizard_info"]["experience"]
  84. energy = data["wizard_info"]["wizard_energy"]
  85. energy_max = data["wizard_info"]["energy_max"]
  86. energy_per_min = data["wizard_info"]["energy_per_min"]
  87. arena_energy = data["wizard_info"]["arena_energy"]
  88. arena_energy_max = data["wizard_info"]["arena_energy_max"]
  89. rep = data["wizard_info"]["rep_unit_id"]
  90. social_point = data["wizard_info"]["social_point_current"]
  91. honor_point = data["wizard_info"]["honor_point"]
  92. guild_point = data["wizard_info"]["guild_point"]
  93. darkportal_energy = data["wizard_info"]["darkportal_energy"]
  94. darkportal_energy_max = data["wizard_info"]["darkportal_energy_max"]
  95. dimension_energy = data["dimension_hole_info"]["energy"]
  96. dimension_energy_max = data["dimension_hole_info"]["energy_max"]
  97. costume_point = data["wizard_info"]["costume_point"]
  98. costume_point_max = data["wizard_info"]["costume_point_max"]
  99. honor_medal = data["wizard_info"]["honor_medal"]
  100. honor_mark = data["wizard_info"]["honor_mark"]
  101. event_coin = data["wizard_info"]["event_coin"]
  102. storage_slots = data["unit_depository_slots"]["number"]
  103. island_upgrade = 0
  104. for island in data["island_info"]:
  105. if island["id"] <= 7 and island["open"] == 1:
  106. island_upgrade = island["id"]
  107. insert(db, "player", (uid, name, mana, crystal, country, lang, level, experience, energy, energy_max, energy_per_min, arena_energy, arena_energy_max, rep, social_point, honor_point, guild_point, darkportal_energy, darkportal_energy_max, dimension_energy, dimension_energy_max, costume_point, costume_point_max, honor_medal, honor_medal, event_coin, storage_slots, island_upgrade))
  108. db.commit()
  109. """
  110. Parses scenarios (table scenario).
  111. :param db: Sqlite database connection.
  112. :param data: Data in SWEX json file.
  113. """
  114. def parseScenarios(db, data):
  115. print("Parsing scenarios...")
  116. uid = data["wizard_info"]["wizard_id"]
  117. for sce in data["scenario_list"]:
  118. region = sce["region_id"]
  119. difficulty = sce["difficulty"]
  120. cleared = sce["cleared"]
  121. max_cleared = 0
  122. for stage in sce["stage_list"]:
  123. if stage["cleared"] == 1:
  124. max_cleared = stage["stage_no"]
  125. insert(db, "scenario", (uid, region, difficulty, cleared, max_cleared))
  126. db.commit()
  127. """
  128. Parses arena defense units (table defense).
  129. :param db: Sqlite database connection.
  130. :param data: Data in SWEX json file.
  131. """
  132. def parseDefense(db, data):
  133. print("Parsing arena defense...")
  134. uid = data["wizard_info"]["wizard_id"]
  135. for defense in data["defense_unit_list"]:
  136. unit = defense["unit_id"]
  137. position = defense["pos_id"]
  138. insert(db, "defense", (uid, unit, position))
  139. db.commit()
  140. """
  141. Parses buildings (table building).
  142. :param db: Sqlite database connection.
  143. :param data: Data in SWEX json file.
  144. """
  145. def parseBuildings(db, data):
  146. print("Parsing buildings...")
  147. uid = data["wizard_info"]["wizard_id"]
  148. for bui in data["building_list"]:
  149. building = bui["wizard_id"]
  150. gain = bui["gain_per_hour"]
  151. insert(db, "building", (uid, building, gain))
  152. db.commit()
  153. """
  154. Parses decoration buildings (table dcoration).
  155. :param db: Sqlite database connection.
  156. :param data: Data in SWEX json file.
  157. """
  158. def parseDecorations(db, data):
  159. print("Parsing decorations...")
  160. uid = data["wizard_info"]["wizard_id"]
  161. for bui in data["deco_list"]:
  162. building = bui["master_id"]
  163. level = bui["level"]
  164. insert(db, "decoration", (uid, building, level))
  165. db.commit()
  166. """
  167. Parses unit data (tables unit, unit_skill).
  168. :param db: Sqlite database connection.
  169. :param data: Data in SWEX json file.
  170. """
  171. def parseUnits(db, data):
  172. print("Parsing monsters...")
  173. uid = data["wizard_info"]["wizard_id"]
  174. lock_list = data["unit_lock_list"]
  175. for mon in data["unit_list"]:
  176. id = mon["unit_id"]
  177. building = mon["building_id"]
  178. monster = mon["unit_master_id"]
  179. level = mon["unit_level"]
  180. stars = mon["class"]
  181. hp = mon["con"] * 15 # Always x15
  182. attack = mon["atk"]
  183. defense = mon["def"]
  184. speed = mon["spd"]
  185. crit_rate = mon["critical_rate"]
  186. crit_damage = mon["critical_damage"]
  187. resistance = mon["resist"]
  188. accuracy = mon["accuracy"]
  189. experience = mon["experience"]
  190. exp_gained = mon["exp_gained"]
  191. exp_gain_rate = mon["exp_gain_rate"]
  192. costume = mon["costume_master_id"]
  193. attribute = mon["attribute"]
  194. source = mon["source"]
  195. create_time = mon["create_time"]
  196. homunculus = mon["homunculus"]
  197. homunculus_name = mon["homunculus_name"]
  198. lock = 0
  199. if id in lock_list:
  200. lock = 1
  201. insert(db, "unit", (uid, id, building, monster, level, stars, hp, attack, defense, speed, crit_rate, crit_damage, resistance, accuracy, experience, exp_gained, exp_gain_rate, costume, attribute, source, create_time, homunculus, homunculus_name, lock))
  202. for skill in mon["skills"]:
  203. skill_id = skill[0]
  204. skill_level = skill[1]
  205. insert(db, "unit_skill", (uid, id, skill_id, skill_level))
  206. db.commit()
  207. """
  208. Parses inventory data (table inventory).
  209. :param db: Sqlite database connection.
  210. :param data: Data in SWEX json file.
  211. """
  212. def parseInventory(db, data):
  213. print("Parsing inventory...")
  214. uid = data["wizard_info"]["wizard_id"]
  215. for item in data["inventory_info"]:
  216. id = item["wizard_id"]
  217. type = item["item_master_type"]
  218. # TODO: Master id?
  219. amount = item["item_quantity"]
  220. insert(db, "inventory", (uid, id, type, amount))
  221. """
  222. Parses summon stone list (table summon_special).
  223. :param db: Sqlite database connection.
  224. :param data: Data in SWEX json file.
  225. """
  226. def parseSummonSpecial(db, data):
  227. print("Parsing Summon stone monster list...")
  228. uid = data["wizard_info"]["wizard_id"]
  229. for unit in data["summon_special_info"]["this"]:
  230. insert(db, "summon_special", (0, unit))
  231. for unit in data["summon_special_info"]["next"]:
  232. insert(db, "summon_special", (1, unit))
  233. for unit in data["summon_special_info"]["third"]:
  234. insert(db, "summon_special", (2, unit))
  235. for unit in data["summon_special_info"]["fourth"]:
  236. insert(db, "summon_special", (3, unit))
  237. """
  238. Parses rune data (table rune).
  239. :param db: Sqlite database connection.
  240. :param data: Data in SWEX json file.
  241. """
  242. def parseRunes(db, data):
  243. print("Parsing runes...")
  244. uid = data["wizard_info"]["wizard_id"]
  245. # Unequipped runes
  246. for rune in data["runes"]:
  247. id = rune["rune_id"]
  248. assigned_to = rune["occupied_id"]
  249. if assigned_to == 0:
  250. assigned_to = None
  251. runeset = rune["set_id"]
  252. slot = rune["slot_no"]
  253. stars = rune["class"]
  254. ancient = 0
  255. level = rune["upgrade_curr"]
  256. original_quality = rune["extra"]
  257. value = rune["sell_value"]
  258. if stars > 10:
  259. ancient = 1
  260. stars = stars - 10
  261. original_quality = original_quality - 10
  262. if level >= 12:
  263. quality = 4
  264. elif level >= 9:
  265. quality = 3
  266. elif level >= 6:
  267. quality = 2
  268. elif level >= 3:
  269. quality = 1
  270. else:
  271. quality = 0
  272. if original_quality > quality:
  273. quality = original_quality
  274. # TODO: Calculate
  275. #efficiency = rune["efficiency"]
  276. #max_efficiency = rune["max_efficiency"]
  277. efficiency = 0
  278. max_efficiency = 0
  279. main_stat = rune["pri_eff"][0]
  280. main_stat_value = rune["pri_eff"][1]
  281. if rune["prefix_eff"][0] > 0:
  282. innate_stat = rune["prefix_eff"][0]
  283. innate_stat_value = rune["prefix_eff"][1]
  284. else:
  285. innate_stat = None
  286. innate_stat_value = 0
  287. if len(rune["sec_eff"]) > 0:
  288. substat_1 = rune["sec_eff"][0][0]
  289. substat_1_value = rune["sec_eff"][0][1]
  290. substat_1_enchant = rune["sec_eff"][0][2]
  291. substat_1_grind = rune["sec_eff"][0][3]
  292. else:
  293. substat_1 = None
  294. substat_1_value = 0
  295. substat_1_enchant = 0
  296. substat_1_grind = 0
  297. if len(rune["sec_eff"]) > 1:
  298. substat_2 = rune["sec_eff"][1][0]
  299. substat_2_value = rune["sec_eff"][1][1]
  300. substat_2_enchant = rune["sec_eff"][1][2]
  301. substat_2_grind = rune["sec_eff"][1][3]
  302. else:
  303. substat_2 = None
  304. substat_2_value = 0
  305. substat_2_enchant = 0
  306. substat_2_grind = 0
  307. if len(rune["sec_eff"]) > 2:
  308. substat_3 = rune["sec_eff"][2][0]
  309. substat_3_value = rune["sec_eff"][2][1]
  310. substat_3_enchant = rune["sec_eff"][2][2]
  311. substat_3_grind = rune["sec_eff"][2][3]
  312. else:
  313. substat_3 = None
  314. substat_3_value = 0
  315. substat_3_enchant = 0
  316. substat_3_grind = 0
  317. if len(rune["sec_eff"]) > 3:
  318. substat_4 = rune["sec_eff"][0][0]
  319. substat_4_value = rune["sec_eff"][3][1]
  320. substat_4_enchant = rune["sec_eff"][3][2]
  321. substat_4_grind = rune["sec_eff"][3][3]
  322. else:
  323. substat_4 = None
  324. substat_4_value = 0
  325. substat_4_enchant = 0
  326. substat_4_grind = 0
  327. insert(db, "rune", (uid, id, assigned_to, runeset, slot, stars, ancient, level, quality, original_quality, value, efficiency, max_efficiency, main_stat, main_stat_value, innate_stat, innate_stat_value, substat_1, substat_1_value, substat_1_enchant, substat_1_grind, substat_2, substat_2_value, substat_2_enchant, substat_2_grind, substat_3, substat_3_value, substat_3_enchant, substat_3_grind, substat_4, substat_4_value, substat_4_enchant, substat_4_grind))
  328. # Equipped runes
  329. for mon in data["unit_list"]:
  330. for rune in mon["runes"]:
  331. id = rune["rune_id"]
  332. assigned_to = rune["occupied_id"]
  333. if assigned_to == 0:
  334. assigned_to = None
  335. runeset = rune["set_id"]
  336. slot = rune["slot_no"]
  337. stars = rune["class"]
  338. ancient = 0
  339. level = rune["upgrade_curr"]
  340. original_quality = rune["extra"]
  341. value = rune["sell_value"]
  342. if stars > 10:
  343. ancient = 1
  344. stars = stars - 10
  345. original_quality = original_quality - 10
  346. if level >= 12:
  347. quality = 4
  348. elif level >= 9:
  349. quality = 3
  350. elif level >= 6:
  351. quality = 2
  352. elif level >= 3:
  353. quality = 1
  354. else:
  355. quality = 0
  356. if original_quality > quality:
  357. quality = original_quality
  358. # TODO: Calculate
  359. #efficiency = rune["efficiency"]
  360. #max_efficiency = rune["max_efficiency"]
  361. efficiency = 0
  362. max_efficiency = 0
  363. main_stat = rune["pri_eff"][0]
  364. main_stat_value = rune["pri_eff"][1]
  365. if rune["prefix_eff"][0] > 0:
  366. innate_stat = rune["prefix_eff"][0]
  367. innate_stat_value = rune["prefix_eff"][1]
  368. else:
  369. innate_stat = None
  370. innate_stat_value = 0
  371. if len(rune["sec_eff"]) > 0:
  372. substat_1 = rune["sec_eff"][0][0]
  373. substat_1_value = rune["sec_eff"][0][1]
  374. substat_1_enchant = rune["sec_eff"][0][2]
  375. substat_1_grind = rune["sec_eff"][0][3]
  376. else:
  377. substat_1 = None
  378. substat_1_value = 0
  379. substat_1_enchant = 0
  380. substat_1_grind = 0
  381. if len(rune["sec_eff"]) > 1:
  382. substat_2 = rune["sec_eff"][1][0]
  383. substat_2_value = rune["sec_eff"][1][1]
  384. substat_2_enchant = rune["sec_eff"][1][2]
  385. substat_2_grind = rune["sec_eff"][1][3]
  386. else:
  387. substat_2 = None
  388. substat_2_value = 0
  389. substat_2_enchant = 0
  390. substat_2_grind = 0
  391. if len(rune["sec_eff"]) > 2:
  392. substat_3 = rune["sec_eff"][2][0]
  393. substat_3_value = rune["sec_eff"][2][1]
  394. substat_3_enchant = rune["sec_eff"][2][2]
  395. substat_3_grind = rune["sec_eff"][2][3]
  396. else:
  397. substat_3 = None
  398. substat_3_value = 0
  399. substat_3_enchant = 0
  400. substat_3_grind = 0
  401. if len(rune["sec_eff"]) > 3:
  402. substat_4 = rune["sec_eff"][3][0]
  403. substat_4_value = rune["sec_eff"][3][1]
  404. substat_4_enchant = rune["sec_eff"][3][2]
  405. substat_4_grind = rune["sec_eff"][3][3]
  406. else:
  407. substat_4 = None
  408. substat_4_value = 0
  409. substat_4_enchant = 0
  410. substat_4_grind = 0
  411. insert(db, "rune", (uid, id, assigned_to, runeset, slot, stars, ancient, level, quality, original_quality, value, efficiency, max_efficiency, main_stat, main_stat_value, innate_stat, innate_stat_value, substat_1, substat_1_value, substat_1_enchant, substat_1_grind, substat_2, substat_2_value, substat_2_enchant, substat_2_grind, substat_3, substat_3_value, substat_3_enchant, substat_3_grind, substat_4, substat_4_value, substat_4_enchant, substat_4_grind))
  412. db.commit()
  413. """
  414. Parses guild data (tables guild, guild_member).
  415. :param db: Sqlite database connection.
  416. :param data: Data in SWEX json file.
  417. """
  418. def parseGuild(db, data):
  419. print("Parsing guild...")
  420. if len(data["guild"]["guild_info"]) < 1:
  421. return
  422. guild = data["guild"]["guild_info"]
  423. id = guild["guild_id"]
  424. name = guild["name"]
  425. level = guild["level"]
  426. experience = guild["experience"]
  427. recruiting = guild["recruit_status"]
  428. members = guild["member_now"]
  429. leader = guild["master_wizard_id"]
  430. comment = guild["comment"]
  431. notice = guild["notice"]
  432. insert(db, "guild", (id, name, level, experience, recruiting, members, leader, comment, notice))
  433. # Single quates ahead, dirty fix
  434. for k, member in data["guild"]["guild_members"].items():
  435. m = json.loads(str(member).replace("'", '"'))
  436. id = m["wizard_id"]
  437. guild = member["guild_id"]
  438. grade = member["grade"]
  439. name = member["wizard_name"]
  440. level = member["wizard_level"]
  441. rating = member["rating_id"]
  442. arena_score = member["arena_score"]
  443. joined = member["join_timestamp"]
  444. last_login = member["last_login_timestamp"]
  445. in_war = 0 # Checked later
  446. has_defense = 0 # Checked later
  447. insert(db, "guild_member", (id, guild, grade, name, level, rating, arena_score, joined, last_login, in_war, has_defense))
  448. cursor = db.cursor()
  449. for war in data["guildwar_member_list"]:
  450. cursor.execute("UPDATE guild_member SET in_war = 1 WHERE guild = ? AND id = ?;", (war["guild_id"], war["wizard_id"]))
  451. for defense in data["guild_member_defense_list"]:
  452. if len(defense["unit_list"]) > 0:
  453. cursor.execute("UPDATE guild_member SET has_defense = 1 WHERE id = '" + str(defense["wizard_id"]) + "';")
  454. db.commit()
  455. cursor.close()
  456. """
  457. Begin script
  458. """
  459. db = openDatabase('application/sw.sqlite')
  460. data = readFile(FILE)
  461. parsePlayer(db, data)
  462. parseScenarios(db, data)
  463. parseDefense(db, data)
  464. parseBuildings(db, data)
  465. parseDecorations(db, data)
  466. # TODO homunculus_skill_list
  467. parseUnits(db, data)
  468. parseSummonSpecial(db, data)
  469. parseInventory(db, data)
  470. parseRunes(db, data)
  471. parseGuild(db, data)
  472. # TODO rune_craft_item_list