Report_Runecraft_Page.php 15 KB

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  1. <?php
  2. require_once($path["page"] . "Page.php");
  3. require_once($path["entity"] . "Unit.php");
  4. require_once($path["entity"] . "Rune.php");
  5. require_once($path["entity"] . "Rune_Craft.php");
  6. //include($path["application"] . "Filter.php");
  7. /**
  8. * Upgradeable runes report page.
  9. */
  10. class Report_Runecraft_Page extends Page{
  11. /**
  12. * Filters the report can handle.
  13. */
  14. public $filters;
  15. /**
  16. * List of available upgrades. Can be described as:
  17. * $upgrades = [
  18. * [
  19. * unit (Unit),
  20. * upgrade = [
  21. * [
  22. * rune (Rune),
  23. * craft = [(Rune_Craft)]
  24. * ]
  25. * ]
  26. * ]
  27. * ]
  28. */
  29. public $upgrades = [];
  30. /**
  31. * Constructor.
  32. *
  33. * Retrieves the data and initializes the variables.
  34. *
  35. * @param SQLite3 $db Connection to the database.
  36. */
  37. public function __construct($db){
  38. global $path;
  39. global $root;
  40. parent::__construct($db);
  41. $this->view = $path["view"] . "report_runecraft.php";
  42. $this->parse_filters();
  43. $s = $this->build_query();
  44. error_log($s);
  45. $q = $this->db->query($s);
  46. $prev_monster = "";
  47. $prev_rune = "";
  48. $upgrade = null;
  49. $rupgrade = null;
  50. while ($r = $q->fetchArray(SQLITE3_ASSOC)){
  51. if ($r["unit"] != $prev_monster){
  52. if ($prev_rune != ""){
  53. array_push($upgrade["upgrade"], $rupgrade);
  54. }
  55. if ($prev_monster != ""){
  56. array_push($this->upgrades, $upgrade);
  57. }
  58. $prev_monster = $r["unit"];
  59. $prev_rune = "";
  60. $upgrade = [
  61. "unit" => new Unit($this->db, $r["unit"]),
  62. "upgrade" => [],
  63. ];
  64. $rupgrade = [
  65. "rune" => new Rune($this->db, $r["rune"]),
  66. "craft" => [],
  67. ];
  68. }
  69. if ($r["rune"] != $prev_rune){
  70. if ($prev_rune != ""){
  71. array_push($upgrade["upgrade"], $rupgrade);
  72. }
  73. $prev_rune = $r["rune"];
  74. $rupgrade = [
  75. "rune" => new Rune($this->db, $r["rune"]),
  76. "craft" => [],
  77. ];
  78. }
  79. $rune_craft = new Rune_craft($this->db, $r["craft"]);
  80. array_push($rupgrade["craft"], $rune_craft);
  81. }
  82. // Last entries
  83. array_push($upgrade["upgrade"], $rupgrade);
  84. array_push($this->upgrades, $upgrade);
  85. $this->title = "Rune craft - SWDB";
  86. $this->description = "Find runes that can be upgraded via crafting.";
  87. $this->canonical = $root . "report/runecraft/";
  88. }
  89. /**
  90. * Parses the filters passed in the request and sets $filters.
  91. * Filters must be in $_GET, nd the available ones are max_stars (1-6),
  92. * min_stars (1-6) and in_storage (on/off).
  93. */
  94. private function parse_filters(){
  95. //global $RUNE_STAT;
  96. global $FILTER_RUNECRAFT;
  97. global $FILTER_SKILLUP;
  98. global $QUALITY;
  99. $this->filters = $FILTER_RUNECRAFT;
  100. // Monster
  101. if (isset($_GET["monster_min_stars"]) && intval($_GET["monster_min_stars"]) > 0 && intval($_GET["monster_min_stars"]) < 7){
  102. $this->filters["monster_min_stars"] = $_GET["monster_min_stars"];
  103. }
  104. if (isset($_GET["monster_max_stars"]) && intval($_GET["monster_max_stars"]) > 0 && intval($_GET["monster_max_stars"]) < 7){
  105. $this->filters["monster_max_stars"] = $_GET["monster_max_stars"];
  106. }
  107. if (isset($_GET["monster_in_storage"]) && $_GET["monster_in_storage"] == "on"){
  108. $this->filters["monster_in_storage"] = true;
  109. }
  110. else{
  111. $this->filters["monster_in_storage"] = false;
  112. }
  113. if (isset($_GET["monster_name"]) && strlen($_GET["monster_name"]) > 0){
  114. $this->filters["monster_name"] = SQLite3::escapeString($_GET["monster_name"]);
  115. }
  116. // Runes
  117. if (isset($_GET["rune_min_stars"]) && intval($_GET["rune_min_stars"]) > 0 && intval($_GET["rune_min_stars"]) < 7){
  118. $this->filters["rune_min_stars"] = $_GET["rune_min_stars"];
  119. }
  120. if (isset($_GET["rune_max_stars"]) && intval($_GET["rune_max_stars"]) > 0 && intval($_GET["rune_max_stars"]) < 7){
  121. $this->filters["rune_max_stars"] = $_GET["rune_max_stars"];
  122. }
  123. if (isset($_GET["rune_min_level"]) && intval($_GET["rune_min_level"]) >= 0 && intval($_GET["rune_min_level"]) <= 15){
  124. $this->filters["rune_min_level"] = $_GET["rune_min_level"];
  125. }
  126. if (isset($_GET["rune_max_level"]) && intval($_GET["rune_max_level"]) >= 0 && intval($_GET["rune_max_level"]) <= 15){
  127. $this->filters["rune_max_level"] = $_GET["rune_max_level"];
  128. }
  129. if (isset($_GET["rune_min_quality"]) && intval($_GET["rune_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_quality"]) <= $QUALITY["LEGEND"]){
  130. $this->filters["rune_min_quality"] = $_GET["rune_min_quality"];
  131. }
  132. if (isset($_GET["rune_max_quality"]) && intval($_GET["rune_max_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_quality"]) <= $QUALITY["LEGEND"]){
  133. $this->filters["rune_max_quality"] = $_GET["rune_max_quality"];
  134. }
  135. if (isset($_GET["rune_min_original_quality"]) && intval($_GET["rune_min_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_original_quality"]) <= $QUALITY["LEGEND"]){
  136. $this->filters["rune_min_original_quality"] = $_GET["rune_min_original_quality"];
  137. }
  138. if (isset($_GET["rune_max_original_quality"]) && intval($_GET["rune_max_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_original_quality"]) <= $QUALITY["LEGEND"]){
  139. $this->filters["rune_max_original_quality"] = $_GET["rune_max_original_quality"];
  140. }
  141. if (isset($_GET["rune_min_efficiency"]) && intval($_GET["rune_min_efficiency"]) >= 0 && intval($_GET["rune_min_efficiency"]) <= 100){
  142. $this->filters["rune_min_efficiency"] = $_GET["rune_min_efficiency"];
  143. }
  144. if (isset($_GET["rune_max_efficiency"]) && intval($_GET["rune_max_efficiency"]) >= 0 && intval($_GET["rune_max_efficiency"]) <= 100){
  145. $this->filters["rune_max_efficiency"] = $_GET["rune_max_efficiency"];
  146. }
  147. if (isset($_GET["rune_min_max_efficiency"]) && intval($_GET["rune_min_max_efficiency"]) >= 0 && intval($_GET["rune_min_max_efficiency"]) <= 100){
  148. $this->filters["rune_min_max_efficiency"] = $_GET["rune_min_max_efficiency"];
  149. }
  150. if (isset($_GET["rune_max_max_efficiency"]) && intval($_GET["rune_max_max_efficiency"]) >= 0 && intval($_GET["rune_max_max_efficiency"]) <= 100){
  151. $this->filters["rune_max_max_efficiency"] = $_GET["rune_max_max_efficiency"];
  152. }
  153. if (isset($_GET["rune_slot"])){
  154. $slots = $_GET["rune_slot"];
  155. foreach ($slots as $slot){
  156. if (intval($slot) >= 1 && intval($slot) < 7){
  157. array_push($this->filters["rune_slot"], intval($slot));
  158. }
  159. }
  160. }
  161. // Grindstones
  162. if (isset($_GET["grind_min_quality"]) && intval($_GET["grind_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["grind_min_quality"]) < $QUALITY["LEGEND"]){
  163. $this->filters["grind_min_quality"] = $_GET["grind_min_quality"];
  164. }
  165. if (isset($_GET["grind_stat"])){
  166. $stats = $_GET["grind_stat"];
  167. $this->filters["grind_stat"] = [];
  168. foreach ($stats as $stat){
  169. array_push($this->filters["grind_stat"], intval($stat));
  170. }
  171. }
  172. if (isset($_GET["gem_stat_from"])){
  173. $stats = $_GET["gem_stat_from"];
  174. $this->filters["gem_stat_from"] = [];
  175. foreach ($stats as $stat){
  176. array_push($this->filters["gem_stat_from"], intval($stat));
  177. }
  178. }
  179. if (isset($_GET["gem_stat_to"])){
  180. $stats = $_GET["gem_stat_to"];
  181. $this->filters["gem_stat_to"] = [];
  182. foreach ($stats as $stat){
  183. array_push($this->filters["gem_stat_to"], intval($stat));
  184. }
  185. }
  186. return;
  187. }
  188. /**
  189. * Builds the query for the page, using the providded or default filters.
  190. *
  191. * @return The query to be executed.
  192. */
  193. private function build_query(){
  194. global $UID;
  195. $s = "
  196. SELECT
  197. unit.id AS unit,
  198. rune.id AS rune,
  199. rune_craft.id AS craft
  200. FROM
  201. unit,
  202. k_unit,
  203. rune,
  204. rune_craft,
  205. k_rune_craft_type
  206. WHERE
  207. unit.uid = '$UID' AND
  208. rune.uid = '$UID' AND
  209. rune_craft.uid = '$UID' AND
  210. unit.id = rune.assigned_to AND
  211. unit.unit = k_unit.id AND
  212. rune_craft.type = k_rune_craft_type.id AND
  213. unit.stars >= " . $this->filters["rune_min_stars"] . " AND
  214. unit.stars <= " . $this->filters["rune_max_stars"] . " AND
  215. -- RUNE FILTERS
  216. rune.quality >= " . $this->filters["rune_min_quality"] . " AND
  217. rune.quality <= " . $this->filters["rune_max_quality"] . " AND
  218. rune.level >= " . $this->filters["rune_min_level"] . " AND
  219. rune.level <= " . $this->filters["rune_max_level"] . " AND
  220. rune.stars >= " . $this->filters["rune_min_stars"] . " AND
  221. rune.stars <= " . $this->filters["rune_max_stars"] . " AND
  222. rune.original_quality >= " . $this->filters["rune_min_original_quality"] . " AND
  223. rune.original_quality <= " . $this->filters["rune_max_original_quality"] . " AND
  224. rune.efficiency >= " . $this->filters["rune_min_efficiency"] . " AND
  225. rune.efficiency <= " . $this->filters["rune_max_efficiency"] . " AND
  226. rune.max_efficiency >= " . $this->filters["rune_min_max_efficiency"] . " AND
  227. rune.max_efficiency <= " . $this->filters["rune_max_max_efficiency"] . " AND
  228. (
  229. rune.type = rune_craft.rune OR
  230. k_rune_craft_type.inmemorial = 1
  231. ) AND
  232. k_rune_craft_type.ancient = rune.ancient AND
  233. ";
  234. if (strlen($this->filters["monster_name"]) > 0){
  235. $s = $s . " AND upper(k_unit.name) LIKE = upper('%" . $this->filters["monster_name"] . "%') ";
  236. }
  237. if (!$this->filters["monster_in_storage"]){
  238. //$s = $s . " AND unit.in_storage = 0 ";
  239. }
  240. if (count($this->filters["rune_slot"]) > 0){
  241. $s = $s . " rune.slot IN ( ";
  242. foreach($this->filters["rune_slot"] as $t){
  243. $s = $s . "$t, ";
  244. }
  245. $s = $s . "-1) AND ";
  246. }
  247. $s .= "
  248. rune_craft.stat <> rune.main_stat AND
  249. rune_craft.stat <> rune.innate_stat AND
  250. (
  251. k_rune_craft_type.gem = 1 AND
  252. (
  253. -- GEM FILTERS
  254. rune_craft.quality >= " . $this->filters["gem_min_quality"] . " AND
  255. ";
  256. if (count($this->filters["gem_stat_from"]) > 0){
  257. $in = "(";
  258. foreach($this->filters["gem_stat_from"] as $t){
  259. $in = $in . "$t, ";
  260. }
  261. $in = $in . "-1)";
  262. $s .= " (rune.substat_1 IN $in OR rune.substat_2 IN $in OR rune.substat_3 IN $in OR rune.substat_4 IN $in) AND ";
  263. }
  264. if (count($this->filters["gem_stat_to"]) > 0){
  265. $in = "(";
  266. foreach($this->filters["gem_stat_to"] as $t){
  267. $in = $in . "$t, ";
  268. }
  269. $in = $in . "-1)";
  270. $s .= " rune_craft.stat IN $in AND ";
  271. }
  272. $s .= "
  273. (
  274. rune_craft.stat <> rune.substat_1 AND
  275. rune_craft.stat <> rune.substat_2 AND
  276. rune_craft.stat <> rune.substat_3 AND
  277. rune_craft.stat <> rune.substat_4
  278. )
  279. )
  280. ) |
  281. (
  282. k_rune_craft_type.gem = 0 AND
  283. (
  284. -- GRINDSTONE FILTERS
  285. ";
  286. if (count($this->filters["grind_stat"]) > 0){
  287. $in = "(";
  288. foreach($this->filters["grind_stat"] as $t){
  289. $in = $in . "$t, ";
  290. }
  291. $in = $in . "-1)";
  292. $s .= " rune_craft.stat IN $in AND ";
  293. }
  294. $s .= "
  295. rune_craft.quality >= " . $this->filters["grind_min_quality"] . " AND
  296. (
  297. (
  298. rune_craft.stat = rune.substat_1 AND
  299. rune_craft.stat <> rune.substat_2 AND
  300. rune_craft.stat <> rune.substat_3 AND
  301. rune_craft.stat <> rune.substat_4
  302. ) OR
  303. (
  304. rune_craft.stat <> rune.substat_1 AND
  305. rune_craft.stat = rune.substat_2 AND
  306. rune_craft.stat <> rune.substat_3 AND
  307. rune_craft.stat <> rune.substat_4
  308. ) OR
  309. (
  310. rune_craft.stat <> rune.substat_1 AND
  311. rune_craft.stat <> rune.substat_2 AND
  312. rune_craft.stat = rune.substat_3 AND
  313. rune_craft.stat <> rune.substat_4
  314. ) OR
  315. (
  316. rune_craft.stat <> rune.substat_1 AND
  317. rune_craft.stat <> rune.substat_2 AND
  318. rune_craft.stat <> rune.substat_3 AND
  319. rune_craft.stat = rune.substat_4
  320. )
  321. )
  322. )
  323. )
  324. ";
  325. $s .= "
  326. ORDER BY
  327. unit.stars DESC,
  328. unit.level DESC,
  329. unit.id,
  330. rune.stars DESC,
  331. rune.original_quality DESC,
  332. rune.level DESC,
  333. rune.id,
  334. rune.slot,
  335. rune_craft.quality DESC,
  336. rune_craft.stat DESC;
  337. ";
  338. return $s;
  339. }
  340. }
  341. ?>