monster.php 21 KB

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  1. <?php
  2. /**
  3. * Monster view.
  4. *
  5. * Contains the view layout and some code to present the data.
  6. *
  7. * @category View
  8. * @property_read Monster_Page $page The page model.
  9. * @property_read int $UID Player ID.
  10. */
  11. ?>
  12. <!DOCTYPE html>
  13. <html lang='en'>
  14. <head>
  15. <meta content='text/html; charset=utf-8' http-equiv='content-type'/>
  16. <meta name='viewport' content='width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1'/>
  17. <title><?=$page->title?></title>
  18. <link rel='shortcut icon' href='<?=$page->favicon?>'/>
  19. <!-- CSS files -->
  20. <link rel='stylesheet' type='text/css' href='<?=URL::CSS?>ui.css'/>
  21. <link rel='stylesheet' type='text/css' href='<?=URL::CSS?>monster.css'/>
  22. <!-- Meta tags -->
  23. <link rel='canonical' href='<?=$page->canonical?>'/>
  24. <link rel='author' href='<?=$page->author?>'/>
  25. <link rel='publisher' href='<?=$page->author?>'/>
  26. <meta name='description' content='<?=$page->description?>'/>
  27. <meta property='og:title' content='<?=$page->title?>'/>
  28. <meta property='og:url' content='<?=$page->canonical?>'/>
  29. <meta property='og:description' content='<?=$page->description?>'/>
  30. <meta property='og:image' content='<?=$page->icon?>'/>
  31. <meta property='og:site_name' content='<?=$page->name?>'/>
  32. <meta property='og:type' content='website'/>
  33. <meta property='og:locale' content='en'/>
  34. <meta name='twitter:card' content='summary'/>
  35. <meta name='twitter:title' content='<?=$page->title?>'/>
  36. <meta name='twitter:description' content='<?=$page->description?>'/>
  37. <meta name='twitter:image' content='<?=$page->icon?>'/>
  38. <meta name='twitter:url' content='<?=$page->canonical?>'/>
  39. <meta name='robots' content='index follow'/>
  40. </head>
  41. <body>
  42. <?php
  43. include __DIR__ . "/inc/header.php";
  44. ?>
  45. <section id='monster' class='content'>
  46. <h2>
  47. <span>
  48. <?=$page->unit->title?>
  49. </span>
  50. </h2>
  51. <article id='profile'>
  52. <div id='monster_info'>
  53. <div class='monster_panel'>
  54. <?=HTML::unit_panel($page->unit)?>
  55. </div>
  56. <?php
  57. if ($page->unit->experience_level != 0){
  58. $exp_pct = ceil($page->unit->exp_gained * 100 / $page->unit->experience_level);
  59. $exp_txt = $page->unit->exp_gained . " / " . $page->unit->experience_level;
  60. }
  61. else{
  62. $exp_pct = 100;
  63. $exp_txt = "MAX";
  64. }
  65. $now = time();
  66. //$datediff = $now - $page->unit->create_time->getTimestamp();
  67. $datediff = $now - strtotime($page->unit->create_time->format('Y-m-d H:i:s'));
  68. $datediff = floor($datediff / (60 * 60 * 24));
  69. ?>
  70. <div id='monster_details'>
  71. <div id='exp'>
  72. <span id='exp_bar' style='width:<?=$exp_pct?>%;'>
  73. </span>
  74. <span id='exp_text'>
  75. <?=$exp_txt?>
  76. </span>
  77. </div>
  78. Obtained on <?=$page->unit->create_time->format('Y-m-d')?> (<?=$datediff?> days ago)<!-- from <?=$page->unit->source->name?> TODO SOurce name, days ago -->
  79. <?php
  80. if (sizeof($page->unit->teams) > 0){
  81. ?>
  82. <div id='teams'>
  83. <h4>
  84. Teams:
  85. </h4>
  86. <ul>
  87. <?php
  88. foreach($page->unit->teams as $team){
  89. ?>
  90. <li>
  91. <a target='blank' href='/<?=$UID?>/teams/<?=$team->id?>'>
  92. <?=$team->name?>
  93. </a>
  94. </li>
  95. <?php
  96. }
  97. ?>
  98. </ul>
  99. </div>
  100. <?php
  101. }
  102. ?>
  103. </div>
  104. </div>
  105. <?php
  106. $building_attack = floor(($page->unit->attack * $page->building_stats["atk"] / 100) + ($page->unit->attack * $page->building_stats["elm"][$page->unit->unit->element] / 100));
  107. $building_defense = floor($page->building_stats["def"] * $page->unit->defense / 100);
  108. $building_hp = floor($page->building_stats["hp"] * $page->unit->hp / 100);
  109. $building_speed = $page->building_stats["spd"];
  110. $building_crit_rate = 0;
  111. $building_crit_damage = $page->building_stats["crd"];
  112. $building_accuracy = 0;
  113. $building_resistance = 0;
  114. ?>
  115. <table id='stats'>
  116. <tr>
  117. <th>
  118. Stats
  119. </th>
  120. <th>
  121. Base
  122. </th>
  123. <th>
  124. Runes
  125. </th>
  126. <th>
  127. Buildings
  128. </th>
  129. <th>
  130. Total
  131. </th>
  132. </tr>
  133. <tr>
  134. <th>
  135. ATK
  136. </th>
  137. <td class='base'>
  138. <?=$page->unit->attack?>
  139. </td>
  140. <td class='extra'>
  141. +<?=$page->unit->rune_attack?>
  142. </td>
  143. <td class='extra'>
  144. +<?=$building_attack?>
  145. </td>
  146. <td class='total'>
  147. <?=$page->unit->attack + $page->unit->rune_attack + $building_attack?>
  148. </td>
  149. </tr>
  150. <tr>
  151. <th>
  152. DEF
  153. </th>
  154. <td class='base'>
  155. <?=$page->unit->defense?>
  156. </td>
  157. <td class='extra'>
  158. +<?=$page->unit->rune_defense?>
  159. </td>
  160. <td class='extra'>
  161. +<?=$building_defense?>
  162. </td>
  163. <td class='total'>
  164. <?=$page->unit->defense + $page->unit->rune_defense + $building_defense?>
  165. </td>
  166. </tr>
  167. <tr>
  168. <th>
  169. HP
  170. </th>
  171. <td class='base'>
  172. <?=$page->unit->hp?>
  173. </td>
  174. <td class='extra'>
  175. +<?=$page->unit->rune_hp?>
  176. </td>
  177. <td class='extra'>
  178. +<?=$building_hp?>
  179. </td>
  180. <td class='total'>
  181. <?=$page->unit->hp + $page->unit->rune_hp + $building_hp?>
  182. </td>
  183. </tr>
  184. <tr>
  185. <th>
  186. SPD
  187. </th>
  188. <td class='base'>
  189. <?=$page->unit->speed?>
  190. </td>
  191. <td class='extra'>
  192. +<?=$page->unit->rune_speed?>
  193. </td>
  194. <td class='extra'>
  195. +<?=$building_speed?>
  196. </td>
  197. <td class='total'>
  198. <?=$page->unit->speed + $page->unit->rune_speed + $building_speed?>
  199. </td>
  200. </tr>
  201. <tr>
  202. <th>
  203. CRR
  204. </th>
  205. <td class='base'>
  206. <?=$page->unit->crit_rate?>%
  207. </td>
  208. <td class='extra'>
  209. +<?=$page->unit->rune_crit_rate?>%
  210. </td>
  211. <td class='extra'>
  212. +<?=$building_crit_rate?>%
  213. </td>
  214. <td class='total'>
  215. <?=$page->unit->crit_rate + $page->unit->rune_crit_rate + $building_crit_rate?>%
  216. </td>
  217. </tr>
  218. <tr>
  219. <th>
  220. CRD
  221. </th>
  222. <td class='base'>
  223. <?=$page->unit->crit_damage?>%
  224. </td>
  225. <td class='extra'>
  226. +<?=$page->unit->rune_crit_damage?>%
  227. </td>
  228. <td class='extra'>
  229. +<?=$building_crit_damage?>%
  230. </td>
  231. <td class='total'>
  232. <?=$page->unit->crit_damage + $page->unit->rune_crit_damage + $building_crit_damage?>%
  233. </td>
  234. </tr>
  235. <tr>
  236. <th>
  237. ACC
  238. </th>
  239. <td class='base'>
  240. <?=$page->unit->accuracy?>%
  241. </td>
  242. <td class='extra'>
  243. +<?=$page->unit->rune_accuracy?>%
  244. </td>
  245. <td class='extra'>
  246. +<?=$building_accuracy?>%
  247. </td>
  248. <td class='total'>
  249. <?=$page->unit->accuracy + $page->unit->rune_accuracy + $building_accuracy?>%
  250. </td>
  251. </tr>
  252. <tr>
  253. <th>
  254. RES
  255. </th>
  256. <td class='base'>
  257. <?=$page->unit->resistance?>%
  258. </td>
  259. <td class='extra'>
  260. +<?=$page->unit->rune_resistance?>%
  261. </td>
  262. <td class='extra'>
  263. +<?=$building_resistance?>%
  264. </td>
  265. <td class='total'>
  266. <?=$page->unit->resistance + $page->unit->rune_resistance + $building_resistance?>%
  267. </td>
  268. </tr>
  269. </table>
  270. <table id='skills'>
  271. <tr>
  272. <?php
  273. $colspan = sizeof($page->unit->unit->skill);
  274. if ($page->unit->unit->leader_skill){
  275. $colspan ++;
  276. }
  277. ?>
  278. <th colspan='<?=$colspan?>'>
  279. Skills
  280. </th>
  281. </tr>
  282. <tr>
  283. <?php
  284. if ($page->unit->unit->leader_skill){
  285. ?>
  286. <td class='skill'>
  287. <img class='skill_img' src='<?=$page->unit->unit->leader_skill->get_image()?>'/>
  288. <span class='skill_level'>
  289. &nbsp;
  290. </span>
  291. </td>
  292. <?php
  293. }
  294. $skill_num = 0;
  295. $absolute_level = 0;
  296. $absolute_max_level = 0;
  297. $ponderated_level = 0;
  298. $ponderated_max_level = 0;
  299. foreach ($page->unit->unit->skill as $skill){
  300. if ($skill->max_level > 1){
  301. $absolute_max_level += $skill->max_level - 1;
  302. }
  303. $cur_lvl = $page->unit->skill_levels[$skill_num];
  304. if ($skill->max_level > 1){
  305. $absolute_level += $cur_lvl - 1;
  306. $ponderated_level += ($cur_lvl - 1) * (1 + ($skill_num / 2));
  307. $ponderated_max_level += ($skill->max_level - 1) * (1 + ($skill_num / 2));
  308. }
  309. $max_lvl = $skill->max_level;
  310. if ($max_lvl == $cur_lvl){
  311. $maxed = "maxed";
  312. }
  313. else{
  314. $maxed = "";
  315. }
  316. $skill_num ++;
  317. ?>
  318. <td class='skill'>
  319. <img class='skill_img' src='<?=$skill->get_image()?>'/>
  320. <span class='skill_level <?=$maxed?>'>
  321. <?=$cur_lvl?>/<?=$max_lvl?>
  322. </span>
  323. </td>
  324. <?php
  325. }
  326. ?>
  327. </tr>
  328. <tr>
  329. <?php
  330. if ($page->unit->unit->leader_skill){
  331. ?>
  332. <td>
  333. <span class='skill_name'>
  334. Leader skill
  335. </span>
  336. <span class='skill_description'>
  337. <?=$page->unit->unit->leader_skill->create_description()?>
  338. </span>
  339. </td>
  340. <?php
  341. }
  342. foreach ($page->unit->unit->skill as $skill){
  343. ?>
  344. <td>
  345. <span class='skill_name'>
  346. <?=$skill->name?>
  347. </span>
  348. <span class='skill_description'>
  349. <?=$skill->description?>
  350. </span>
  351. </td>
  352. <?php
  353. }
  354. ?>
  355. </tr>
  356. <tr>
  357. <?php
  358. if ($page->unit->unit->leader_skill){
  359. ?>
  360. <td></td>
  361. <?php
  362. }
  363. foreach ($page->unit->unit->skill as $skill){
  364. ?>
  365. <td>
  366. <span class='skill_formula'>
  367. <?=$skill->multiplier_formula?>
  368. </span>
  369. </td>
  370. <?php
  371. }
  372. ?>
  373. </tr>
  374. <tr>
  375. <?php
  376. if ($page->unit->unit->leader_skill){
  377. ?>
  378. <td></td>
  379. <?php
  380. }
  381. foreach ($page->unit->unit->skill as $skill){
  382. ?>
  383. <td>
  384. <span class='skill_effects'>
  385. <?php
  386. foreach ($skill->effect as $effect){
  387. ?>
  388. <img class='effect_img' title='<?=$effect->name?>' src='<?=$effect->get_image()?>'/>
  389. <?php
  390. }
  391. ?>
  392. </span>
  393. </td>
  394. <?php
  395. }
  396. ?>
  397. </tr>
  398. <tr>
  399. <?php
  400. if ($page->unit->unit->leader_skill){
  401. ?>
  402. <td></td>
  403. <?php
  404. }
  405. $skill_num = 0;
  406. foreach ($page->unit->unit->skill as $skill){
  407. $cur_lvl = $page->unit->skill_levels[$skill_num];
  408. ?>
  409. <td class='skill_up'>
  410. <?php
  411. foreach ($skill->level as $level){
  412. if ($level->level > 1){
  413. $aquired = "";
  414. if ($level->level <= $cur_lvl){
  415. $aquired = "aquired";
  416. }
  417. ?>
  418. <span class='level <?=$aquired?>'>
  419. Lv. <?=$level->level?>
  420. </span>
  421. <span class='description <?=$aquired?>'>
  422. <?=$level->description?>
  423. </span>
  424. <?php
  425. }
  426. }
  427. ?>
  428. </td>
  429. <?php
  430. $skill_num ++;
  431. }
  432. ?>
  433. </tr>
  434. <tr>
  435. <td colspan='<?=$colspan?>' id='skill_averages'>
  436. Absolute skill-ups: <?=number_format($absolute_level * 100 / $absolute_max_level, 2)?>%
  437. <br/>
  438. Ponderated skill-ups: <?=number_format($ponderated_level * 100 / $ponderated_max_level, 2)?>%
  439. </td>
  440. </tr>
  441. </table>
  442. </article> <!-- #profile -->
  443. </section>
  444. <section id='runes' class='list'>
  445. <h2>
  446. <span>
  447. Runes
  448. </span>
  449. </h2>
  450. <?php
  451. $total_efficiency = 0;
  452. $total_max_efficiency = 0;
  453. $total_reached_efficiency = 0;
  454. $total_level = 0;
  455. $total_stars = 0;
  456. $total_value = 0;
  457. $total_runes = 0;
  458. foreach ($page->unit->rune as $rune){
  459. $total_efficiency += $rune->efficiency;
  460. $total_max_efficiency += $rune->max_efficiency;
  461. $total_reached_efficiency += ($rune->efficiency * 100 / $rune->max_efficiency);
  462. $total_level += $rune->level;
  463. $total_stars += $rune->stars;
  464. $total_value += $rune->value;
  465. $total_runes ++;
  466. ?>
  467. <article>
  468. <?=HTML::rune_table($rune)?>
  469. </article>
  470. <?php
  471. }
  472. ?>
  473. <article id='rune_averages'>
  474. <table id='table_averages'>
  475. <tr>
  476. <td class='title'>
  477. Avg. level:
  478. </td>
  479. <td class='value'>
  480. <?=number_format($total_level / $total_runes, 2)?>
  481. </td>
  482. </tr>
  483. <tr>
  484. <td class='title'>
  485. Avg. stars:
  486. </td>
  487. <td class='value'>
  488. <?=number_format($total_stars / $total_runes, 2)?>
  489. </td>
  490. </tr>
  491. <tr>
  492. <td class='title'>
  493. Avg. value:
  494. </td>
  495. <td class='value'>
  496. <?=number_format($total_value / $total_runes, 2, '.', '')?>
  497. </td>
  498. </tr>
  499. <tr>
  500. <td class='title'>
  501. Total value:
  502. </td>
  503. <td class='value'>
  504. <?=$total_value?>
  505. </td>
  506. </tr>
  507. <tr>
  508. <td class='title'>
  509. Avg. efficiency:
  510. </td>
  511. <td class='value'>
  512. <?=number_format($total_efficiency / $total_runes, 2)?>%
  513. </td>
  514. </tr>
  515. <tr>
  516. <td class='title'>
  517. Avg. max. efficiency:
  518. </td>
  519. <td class='value'>
  520. <?=number_format($total_max_efficiency / $total_runes, 2)?>%
  521. </td>
  522. </tr>
  523. <tr>
  524. <td class='title'>
  525. Avg. reached efficiency:
  526. </td>
  527. <td class='value'>
  528. <?=number_format($total_reached_efficiency / $total_runes, 2)?>%
  529. </td>
  530. </tr>
  531. </table>
  532. </article>
  533. </section> <!-- runes -->
  534. <?php
  535. include __DIR__ . "/inc/footer.php";
  536. ?>
  537. </body>
  538. </html>