monster.php 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628
  1. <?php
  2. /**
  3. * Monster view.
  4. *
  5. * Contains the view layout and some code to present the data.
  6. *
  7. * @category View
  8. * @property_read Monster_Page $page The page model.
  9. * @property_read int $UID Player ID.
  10. */
  11. ?>
  12. <!DOCTYPE html>
  13. <html lang='en'>
  14. <head>
  15. <meta content='text/html; charset=utf-8' http-equiv='content-type'/>
  16. <meta name='viewport' content='width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1'/>
  17. <title><?=$page->title?></title>
  18. <link rel='shortcut icon' href='<?=$page->favicon?>'/>
  19. <!-- CSS files -->
  20. <link rel='stylesheet' type='text/css' href='<?=URL::CSS?>ui.css'/>
  21. <link rel='stylesheet' type='text/css' href='<?=URL::CSS?>monster.css'/>
  22. <!-- Meta tags -->
  23. <link rel='canonical' href='<?=$page->canonical?>'/>
  24. <link rel='author' href='<?=$page->author?>'/>
  25. <link rel='publisher' href='<?=$page->author?>'/>
  26. <meta name='description' content='<?=$page->description?>'/>
  27. <meta property='og:title' content='<?=$page->title?>'/>
  28. <meta property='og:url' content='<?=$page->canonical?>'/>
  29. <meta property='og:description' content='<?=$page->description?>'/>
  30. <meta property='og:image' content='<?=$page->icon?>'/>
  31. <meta property='og:site_name' content='<?=$page->name?>'/>
  32. <meta property='og:type' content='website'/>
  33. <meta property='og:locale' content='en'/>
  34. <meta name='twitter:card' content='summary'/>
  35. <meta name='twitter:title' content='<?=$page->title?>'/>
  36. <meta name='twitter:description' content='<?=$page->description?>'/>
  37. <meta name='twitter:image' content='<?=$page->icon?>'/>
  38. <meta name='twitter:url' content='<?=$page->canonical?>'/>
  39. <meta name='robots' content='index follow'/>
  40. </head>
  41. <body>
  42. <?php
  43. include __DIR__ . "/inc/header.php";
  44. ?>
  45. <section id='monster' class='content'>
  46. <h2>
  47. <span>
  48. <?=$page->unit->title?>
  49. </span>
  50. </h2>
  51. <article id='profile'>
  52. <div id='monster_info'>
  53. <div class='monster_panel'>
  54. <?=HTML::unit_panel($page->unit)?>
  55. </div>
  56. <?php
  57. if ($page->unit->experience_level != 0){
  58. $exp_pct = ceil($page->unit->exp_gained * 100 / $page->unit->experience_level);
  59. $exp_txt = $page->unit->exp_gained . " / " . $page->unit->experience_level;
  60. }
  61. else{
  62. $exp_pct = 100;
  63. $exp_txt = "MAX";
  64. }
  65. $now = time();
  66. //$datediff = $now - $page->unit->create_time->getTimestamp();
  67. $datediff = $now - strtotime($page->unit->create_time->format('Y-m-d H:i:s'));
  68. $datediff = floor($datediff / (60 * 60 * 24));
  69. ?>
  70. <div id='monster_details'>
  71. <div id='exp'>
  72. <span id='exp_bar' style='width:<?=$exp_pct?>
  73. <span class='percent'>%</span>;'>
  74. </span>
  75. <span id='exp_text'>
  76. <?=$exp_txt?>
  77. </span>
  78. </div>
  79. Obtained on <?=$page->unit->create_time->format('Y-m-d')?> (<?=$datediff?> days ago)<!-- from <?=$page->unit->source->name?> TODO SOurce name, days ago -->
  80. <?php
  81. if (sizeof($page->unit->teams) > 0){
  82. ?>
  83. <div id='teams'>
  84. <h4>
  85. Teams:
  86. </h4>
  87. <ul>
  88. <?php
  89. foreach($page->unit->teams as $team){
  90. ?>
  91. <li>
  92. <a target='blank' href='/<?=$UID?>/teams/<?=$team->id?>'>
  93. <?=$team->name?>
  94. </a>
  95. </li>
  96. <?php
  97. }
  98. ?>
  99. </ul>
  100. </div>
  101. <?php
  102. }
  103. ?>
  104. </div>
  105. </div>
  106. <table id='stats'>
  107. <tr>
  108. <th>
  109. Stats
  110. </th>
  111. <th>
  112. Base
  113. </th>
  114. <th>
  115. Runes
  116. </th>
  117. <th>
  118. Artifacts
  119. </th>
  120. <th>
  121. Buildings
  122. </th>
  123. <th>
  124. Total
  125. </th>
  126. </tr>
  127. <tr>
  128. <th>
  129. ATK
  130. </th>
  131. <td class='base'>
  132. <?=$page->unit->attack?>
  133. <span class='percent'>&nbsp;</span>
  134. </td>
  135. <td class='extra'>
  136. +<?=$page->unit->rune_attack?>
  137. <span class='percent'>&nbsp;</span>
  138. </td>
  139. <td class='extra'>
  140. +<?=$page->unit->artifact_attack?>
  141. <span class='percent'>&nbsp;</span>
  142. </td>
  143. <td class='extra'>
  144. +<?=$page->unit->building_attack?>
  145. <span class='percent'>&nbsp;</span>
  146. </td>
  147. <td class='total'>
  148. <?=$page->unit->total_attack?>
  149. <span class='percent'>&nbsp;</span>
  150. </td>
  151. </tr>
  152. <tr>
  153. <th>
  154. DEF
  155. </th>
  156. <td class='base'>
  157. <?=$page->unit->defense?>
  158. <span class='percent'>&nbsp;</span>
  159. </td>
  160. <td class='extra'>
  161. +<?=$page->unit->rune_defense?>
  162. <span class='percent'>&nbsp;</span>
  163. </td>
  164. <td class='extra'>
  165. +<?=$page->unit->artifact_defense?>
  166. <span class='percent'>&nbsp;</span>
  167. </td>
  168. <td class='extra'>
  169. +<?=$page->unit->building_defense?>
  170. <span class='percent'>&nbsp;</span>
  171. </td>
  172. <td class='total'>
  173. <?=$page->unit->total_defense?>
  174. <span class='percent'>&nbsp;</span>
  175. </td>
  176. </tr>
  177. <tr>
  178. <th>
  179. HP
  180. </th>
  181. <td class='base'>
  182. <?=$page->unit->hp?>
  183. <span class='percent'>&nbsp;</span>
  184. </td>
  185. <td class='extra'>
  186. +<?=$page->unit->rune_hp?>
  187. <span class='percent'>&nbsp;</span>
  188. </td>
  189. <td class='extra'>
  190. +<?=$page->unit->artifact_hp?>
  191. <span class='percent'>&nbsp;</span>
  192. </td>
  193. <td class='extra'>
  194. +<?=$page->unit->building_hp?>
  195. <span class='percent'>&nbsp;</span>
  196. </td>
  197. <td class='total'>
  198. <?=$page->unit->total_hp?>
  199. <span class='percent'>&nbsp;</span>
  200. </td>
  201. </tr>
  202. <tr>
  203. <th>
  204. SPD
  205. </th>
  206. <td class='base'>
  207. <?=$page->unit->speed?>
  208. <span class='percent'>&nbsp;</span>
  209. </td>
  210. <td class='extra'>
  211. +<?=$page->unit->rune_speed?>
  212. <span class='percent'>&nbsp;</span>
  213. </td>
  214. <td class='extra'>
  215. +<?=$page->unit->artifact_speed?>
  216. <span class='percent'>&nbsp;</span>
  217. </td>
  218. <td class='extra'>
  219. +<?=$page->unit->building_speed?>
  220. <span class='percent'>&nbsp;</span>
  221. </td>
  222. <td class='total'>
  223. <?=$page->unit->total_speed?>
  224. <span class='percent'>&nbsp;</span>
  225. </td>
  226. </tr>
  227. <tr>
  228. <th>
  229. CRR
  230. </th>
  231. <td class='base'>
  232. <?=$page->unit->crit_rate?>
  233. <span class='percent'>%</span>
  234. </td>
  235. <td class='extra'>
  236. +<?=$page->unit->rune_crit_rate?>
  237. <span class='percent'>%</span>
  238. </td>
  239. <td class='extra'>
  240. +<?=$page->unit->artifact_crit_rate?>
  241. <span class='percent'>%</span>
  242. </td>
  243. <td class='extra'>
  244. +<?=$page->unit->building_crit_rate?>
  245. <span class='percent'>%</span>
  246. </td>
  247. <td class='total'>
  248. <?=$page->unit->total_crit_rate?>
  249. <span class='percent'>%</span>
  250. </td>
  251. </tr>
  252. <tr>
  253. <th>
  254. CRD
  255. </th>
  256. <td class='base'>
  257. <?=$page->unit->crit_damage?>
  258. <span class='percent'>%</span>
  259. </td>
  260. <td class='extra'>
  261. +<?=$page->unit->rune_crit_damage?>
  262. <span class='percent'>%</span>
  263. </td>
  264. <td class='extra'>
  265. +<?=$page->unit->artifact_crit_damage?>
  266. <span class='percent'>%</span>
  267. </td>
  268. <td class='extra'>
  269. +<?=$page->unit->building_crit_damage?>
  270. <span class='percent'>%</span>
  271. </td>
  272. <td class='total'>
  273. <?=$page->unit->total_crit_damage?>
  274. <span class='percent'>%</span>
  275. </td>
  276. </tr>
  277. <tr>
  278. <th>
  279. ACC
  280. </th>
  281. <td class='base'>
  282. <?=$page->unit->accuracy?>
  283. <span class='percent'>%</span>
  284. </td>
  285. <td class='extra'>
  286. +<?=$page->unit->rune_accuracy?>
  287. <span class='percent'>%</span>
  288. </td>
  289. <td class='extra'>
  290. +<?=$page->unit->artifact_accuracy?>
  291. <span class='percent'>%</span>
  292. </td>
  293. <td class='extra'>
  294. +<?=$page->unit->building_accuracy?>
  295. <span class='percent'>%</span>
  296. </td>
  297. <td class='total'>
  298. <?=$page->unit->total_accuracy?>
  299. <span class='percent'>%</span>
  300. </td>
  301. </tr>
  302. <tr>
  303. <th>
  304. RES
  305. </th>
  306. <td class='base'>
  307. <?=$page->unit->resistance?>
  308. <span class='percent'>%</span>
  309. </td>
  310. <td class='extra'>
  311. +<?=$page->unit->rune_resistance?>
  312. <span class='percent'>%</span>
  313. </td>
  314. <td class='extra'>
  315. +<?=$page->unit->artifact_resistance?>
  316. <span class='percent'>%</span>
  317. </td>
  318. <td class='extra'>
  319. +<?=$page->unit->building_resistance?>
  320. <span class='percent'>%</span>
  321. </td>
  322. <td class='total'>
  323. <?=$page->unit->total_resistance?>
  324. <span class='percent'>%</span>
  325. </td>
  326. </tr>
  327. <tr>
  328. <th colspan='5'>
  329. Effective HP
  330. </th>
  331. <td class='total'>
  332. <?=$page->unit->effective_hp?>
  333. <span class='percent'>&nbsp;</span>
  334. </td>
  335. </tr>
  336. <tr>
  337. <th colspan='5'>
  338. Effective DMG
  339. </th>
  340. <td class='total'>
  341. <?=$page->unit->effective_dmg?>
  342. <span class='percent'>&nbsp;</span>
  343. </td>
  344. </tr>
  345. </table>
  346. <table id='skills'>
  347. <tr>
  348. <?php
  349. $colspan = sizeof($page->unit->unit->skill);
  350. if ($page->unit->unit->leader_skill){
  351. $colspan ++;
  352. }
  353. ?>
  354. <th colspan='<?=$colspan?>'>
  355. Skills
  356. </th>
  357. </tr>
  358. <tr>
  359. <?php
  360. if ($page->unit->unit->leader_skill){
  361. ?>
  362. <td class='skill'>
  363. <img class='skill_img' src='<?=$page->unit->unit->leader_skill->get_image()?>'/>
  364. <span class='skill_level'>
  365. <span class='percent'>&nbsp;</span>
  366. </span>
  367. </td>
  368. <?php
  369. }
  370. $skill_num = 0;
  371. $absolute_level = 0;
  372. $absolute_max_level = 0;
  373. $ponderated_level = 0;
  374. $ponderated_max_level = 0;
  375. foreach ($page->unit->unit->skill as $skill){
  376. if ($skill->max_level > 1){
  377. $absolute_max_level += $skill->max_level - 1;
  378. }
  379. $cur_lvl = $page->unit->skill_levels[$skill_num];
  380. if ($skill->max_level > 1){
  381. $absolute_level += $cur_lvl - 1;
  382. $ponderated_level += ($cur_lvl - 1) * (1 + ($skill_num / 2));
  383. $ponderated_max_level += ($skill->max_level - 1) * (1 + ($skill_num / 2));
  384. }
  385. $max_lvl = $skill->max_level;
  386. if ($max_lvl == $cur_lvl){
  387. $maxed = "maxed";
  388. }
  389. else{
  390. $maxed = "";
  391. }
  392. $skill_num ++;
  393. ?>
  394. <td class='skill'>
  395. <img class='skill_img' src='<?=$skill->get_image()?>'/>
  396. <span class='skill_level <?=$maxed?>'>
  397. <?=$cur_lvl?>/<?=$max_lvl?>
  398. </span>
  399. </td>
  400. <?php
  401. }
  402. ?>
  403. </tr>
  404. <tr>
  405. <?php
  406. if ($page->unit->unit->leader_skill){
  407. ?>
  408. <td>
  409. <span class='skill_name'>
  410. Leader skill
  411. </span>
  412. <span class='skill_description'>
  413. <?=$page->unit->unit->leader_skill->create_description()?>
  414. </span>
  415. </td>
  416. <?php
  417. }
  418. foreach ($page->unit->unit->skill as $skill){
  419. ?>
  420. <td>
  421. <span class='skill_name'>
  422. <?=$skill->name?>
  423. </span>
  424. <span class='skill_description'>
  425. <?=$skill->description?>
  426. </span>
  427. </td>
  428. <?php
  429. }
  430. ?>
  431. </tr>
  432. <tr>
  433. <?php
  434. if ($page->unit->unit->leader_skill){
  435. ?>
  436. <td></td>
  437. <?php
  438. }
  439. foreach ($page->unit->unit->skill as $skill){
  440. ?>
  441. <td>
  442. <span class='skill_formula'>
  443. <?=$skill->multiplier_formula?>
  444. </span>
  445. </td>
  446. <?php
  447. }
  448. ?>
  449. </tr>
  450. <tr>
  451. <?php
  452. if ($page->unit->unit->leader_skill){
  453. ?>
  454. <td></td>
  455. <?php
  456. }
  457. foreach ($page->unit->unit->skill as $skill){
  458. ?>
  459. <td>
  460. <span class='skill_effects'>
  461. <?php
  462. foreach ($skill->effect as $effect){
  463. ?>
  464. <img class='effect_img' title='<?=$effect->name?>' src='<?=$effect->get_image()?>'/>
  465. <?php
  466. }
  467. ?>
  468. </span>
  469. </td>
  470. <?php
  471. }
  472. ?>
  473. </tr>
  474. <tr>
  475. <?php
  476. if ($page->unit->unit->leader_skill){
  477. ?>
  478. <td></td>
  479. <?php
  480. }
  481. $skill_num = 0;
  482. foreach ($page->unit->unit->skill as $skill){
  483. $cur_lvl = $page->unit->skill_levels[$skill_num];
  484. ?>
  485. <td class='skill_up'>
  486. <?php
  487. foreach ($skill->level as $level){
  488. if ($level->level > 1){
  489. $aquired = "";
  490. if ($level->level <= $cur_lvl){
  491. $aquired = "aquired";
  492. }
  493. ?>
  494. <span class='level <?=$aquired?>'>
  495. Lv. <?=$level->level?>
  496. </span>
  497. <span class='description <?=$aquired?>'>
  498. <?=$level->description?>
  499. </span>
  500. <br/>
  501. <?php
  502. }
  503. }
  504. ?>
  505. </td>
  506. <?php
  507. $skill_num ++;
  508. }
  509. ?>
  510. </tr>
  511. <tr>
  512. <td colspan='<?=$colspan?>' id='skill_averages'>
  513. Absolute skill-ups: <?=number_format($absolute_level * 100 / $absolute_max_level, 2)?>
  514. <span class='percent'>%</span>
  515. <br/>
  516. Ponderated skill-ups: <?=number_format($ponderated_level * 100 / $ponderated_max_level, 2)?>
  517. <span class='percent'>%</span>
  518. </td>
  519. </tr>
  520. </table>
  521. </article> <!-- #profile -->
  522. </section>
  523. <section id='runes' class='list'>
  524. <h2>
  525. <span>
  526. Runes and Artifacts
  527. </span>
  528. </h2>
  529. <article>
  530. <?=HTML::artifact_table($page->unit->artifact_type)?>
  531. </article>
  532. <article>
  533. <?=HTML::artifact_table($page->unit->artifact_element)?>
  534. </article>
  535. <?php
  536. $total_efficiency = 0;
  537. $total_max_efficiency = 0;
  538. $total_reached_efficiency = 0;
  539. $total_level = 0;
  540. $total_stars = 0;
  541. $total_value = 0;
  542. $total_runes = 0;
  543. foreach ($page->unit->rune as $rune){
  544. $total_efficiency += $rune->efficiency;
  545. $total_max_efficiency += $rune->max_efficiency;
  546. $total_reached_efficiency += ($rune->efficiency * 100 / $rune->max_efficiency);
  547. $total_level += $rune->level;
  548. $total_stars += $rune->stars;
  549. $total_value += $rune->value;
  550. $total_runes ++;
  551. ?>
  552. <article>
  553. <?=HTML::rune_table($rune)?>
  554. </article>
  555. <?php
  556. }
  557. ?>
  558. <article id='rune_averages'>
  559. <table id='table_averages'>
  560. <tr>
  561. <td class='title'>
  562. Avg. level:
  563. </td>
  564. <td class='value'>
  565. <?=number_format($total_level / $total_runes, 2)?>
  566. </td>
  567. </tr>
  568. <tr>
  569. <td class='title'>
  570. Avg. stars:
  571. </td>
  572. <td class='value'>
  573. <?=number_format($total_stars / $total_runes, 2)?>
  574. </td>
  575. </tr>
  576. <tr>
  577. <td class='title'>
  578. Avg. value:
  579. </td>
  580. <td class='value'>
  581. <?=number_format($total_value / $total_runes, 2, '.', '')?>
  582. </td>
  583. </tr>
  584. <tr>
  585. <td class='title'>
  586. Total value:
  587. </td>
  588. <td class='value'>
  589. <?=$total_value?>
  590. </td>
  591. </tr>
  592. <tr>
  593. <td class='title'>
  594. Avg. efficiency:
  595. </td>
  596. <td class='value'>
  597. <?=number_format($total_efficiency / $total_runes, 2)?>
  598. <span class='percent'>%</span>
  599. </td>
  600. </tr>
  601. <tr>
  602. <td class='title'>
  603. Avg. max. efficiency:
  604. </td>
  605. <td class='value'>
  606. <?=number_format($total_max_efficiency / $total_runes, 2)?>
  607. <span class='percent'>%</span>
  608. </td>
  609. </tr>
  610. <tr>
  611. <td class='title'>
  612. Avg. reached efficiency:
  613. </td>
  614. <td class='value'>
  615. <?=number_format($total_reached_efficiency / $total_runes, 2)?>
  616. <span class='percent'>%</span>
  617. </td>
  618. </tr>
  619. </table>
  620. </article>
  621. </section> <!-- runes -->
  622. <?php
  623. include __DIR__ . "/inc/footer.php";
  624. ?>
  625. </body>
  626. </html>