install_user.py 19 KB

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  1. #!/usr/bin/python3
  2. import urllib3
  3. import sys
  4. import os
  5. import requests
  6. import urllib.request
  7. import sqlite3
  8. import wget
  9. import json
  10. FILE = "/home/ivalentin/.SWEX/IVV0-8114048.json"
  11. def readFile(file):
  12. with open(file) as json_file:
  13. data = json.load(json_file)
  14. return data
  15. """
  16. Opens the database file and deletes from the user tables
  17. :param name: The path to the sqlite database.
  18. :returns: Connection to the database.
  19. :raises IntegrityError: The queryes couldn't bre executed.
  20. :raises IOError: The sqlite file couldn't be created.
  21. """
  22. def openDatabase(name):
  23. global OPT_CREATE_DB
  24. print('Configuring database...')
  25. try:
  26. db = sqlite3.connect(name)
  27. cursor = db.cursor()
  28. cursor.execute('''DELETE FROM scenario''')
  29. cursor.execute('''DELETE FROM defense''')
  30. cursor.execute('''DELETE FROM unit''')
  31. cursor.execute('''DELETE FROM unit_skill''')
  32. cursor.execute('''DELETE FROM rune''')
  33. cursor.execute('''DELETE FROM player''')
  34. cursor.execute('''DELETE FROM building''')
  35. cursor.execute('''DELETE FROM decoration''')
  36. cursor.execute('''DELETE FROM inventory''')
  37. cursor.execute('''DELETE FROM summon_special''')
  38. cursor.execute('''DELETE FROM guild''')
  39. cursor.execute('''DELETE FROM guild_member''')
  40. cursor.execute('''DELETE FROM rune_craft''')
  41. db.commit()
  42. cursor.close()
  43. return db
  44. except sqlite3.IntegrityError as e:
  45. print("Error executing statement: " + str(e))
  46. raise
  47. except IOError as e:
  48. print("I/O Error creating database " + name + ": " + str(e))
  49. raise
  50. """
  51. Inserts a row into the database.
  52. :param db: Connection to the database.
  53. :param table: Name of the table to insert into.
  54. :param values: List of values to insert.
  55. :raises IntegrityError: The insert query was unsuccesfull.
  56. """
  57. def insert(db, table, values):
  58. cursor = db.cursor()
  59. placeholders = ''
  60. for x in range(0, len(values)):
  61. placeholders = placeholders + '?, '
  62. placeholders = placeholders[:len(placeholders) - 2]
  63. query = 'INSERT INTO ' + table + ' VALUES (' + placeholders + ')'
  64. try:
  65. cursor.execute(query, values)
  66. except sqlite3.IntegrityError as e:
  67. print('Error Inserting into ' + table + ' with values (' + str(values) + '): ' + str(e))
  68. raise
  69. cursor.close;
  70. """
  71. Parses player (table player).
  72. :param db: Sqlite database connection.
  73. :param data: Data in SWEX json file.
  74. """
  75. def parsePlayer(db, data):
  76. print("Parsing player...")
  77. uid = data["wizard_info"]["wizard_id"]
  78. name = data["wizard_info"]["wizard_name"]
  79. mana = data["wizard_info"]["wizard_mana"]
  80. crystal = data["wizard_info"]["wizard_crystal"]
  81. country = data["wizard_info"]["wizard_last_country"]
  82. lang = data["wizard_info"]["wizard_last_lang"]
  83. level = data["wizard_info"]["wizard_level"]
  84. experience = data["wizard_info"]["experience"]
  85. energy = data["wizard_info"]["wizard_energy"]
  86. energy_max = data["wizard_info"]["energy_max"]
  87. energy_per_min = data["wizard_info"]["energy_per_min"]
  88. arena_energy = data["wizard_info"]["arena_energy"]
  89. arena_energy_max = data["wizard_info"]["arena_energy_max"]
  90. rep = data["wizard_info"]["rep_unit_id"]
  91. social_point = data["wizard_info"]["social_point_current"]
  92. honor_point = data["wizard_info"]["honor_point"]
  93. guild_point = data["wizard_info"]["guild_point"]
  94. darkportal_energy = data["wizard_info"]["darkportal_energy"]
  95. darkportal_energy_max = data["wizard_info"]["darkportal_energy_max"]
  96. dimension_energy = data["dimension_hole_info"]["energy"]
  97. dimension_energy_max = data["dimension_hole_info"]["energy_max"]
  98. costume_point = data["wizard_info"]["costume_point"]
  99. costume_point_max = data["wizard_info"]["costume_point_max"]
  100. honor_medal = data["wizard_info"]["honor_medal"]
  101. honor_mark = data["wizard_info"]["honor_mark"]
  102. event_coin = data["wizard_info"]["event_coin"]
  103. storage_slots = data["unit_depository_slots"]["number"]
  104. island_upgrade = 0
  105. for island in data["island_info"]:
  106. if island["id"] <= 7 and island["open"] == 1:
  107. island_upgrade = island["id"]
  108. insert(db, "player", (uid, name, mana, crystal, country, lang, level, experience, energy, energy_max, energy_per_min, arena_energy, arena_energy_max, rep, social_point, honor_point, guild_point, darkportal_energy, darkportal_energy_max, dimension_energy, dimension_energy_max, costume_point, costume_point_max, honor_medal, honor_medal, event_coin, storage_slots, island_upgrade))
  109. db.commit()
  110. """
  111. Parses scenarios (table scenario).
  112. :param db: Sqlite database connection.
  113. :param data: Data in SWEX json file.
  114. """
  115. def parseScenarios(db, data):
  116. print("Parsing scenarios...")
  117. uid = data["wizard_info"]["wizard_id"]
  118. for sce in data["scenario_list"]:
  119. region = sce["region_id"]
  120. difficulty = sce["difficulty"]
  121. cleared = sce["cleared"]
  122. max_cleared = 0
  123. for stage in sce["stage_list"]:
  124. if stage["cleared"] == 1:
  125. max_cleared = stage["stage_no"]
  126. insert(db, "scenario", (uid, region, difficulty, cleared, max_cleared))
  127. db.commit()
  128. """
  129. Parses arena defense units (table defense).
  130. :param db: Sqlite database connection.
  131. :param data: Data in SWEX json file.
  132. """
  133. def parseDefense(db, data):
  134. print("Parsing arena defense...")
  135. uid = data["wizard_info"]["wizard_id"]
  136. for defense in data["defense_unit_list"]:
  137. unit = defense["unit_id"]
  138. position = defense["pos_id"]
  139. insert(db, "defense", (uid, unit, position))
  140. db.commit()
  141. """
  142. Parses buildings (table building).
  143. :param db: Sqlite database connection.
  144. :param data: Data in SWEX json file.
  145. """
  146. def parseBuildings(db, data):
  147. print("Parsing buildings...")
  148. uid = data["wizard_info"]["wizard_id"]
  149. for bui in data["building_list"]:
  150. building = bui["wizard_id"]
  151. gain = bui["gain_per_hour"]
  152. insert(db, "building", (uid, building, gain))
  153. db.commit()
  154. """
  155. Parses decoration buildings (table dcoration).
  156. :param db: Sqlite database connection.
  157. :param data: Data in SWEX json file.
  158. """
  159. def parseDecorations(db, data):
  160. print("Parsing decorations...")
  161. uid = data["wizard_info"]["wizard_id"]
  162. for bui in data["deco_list"]:
  163. building = bui["master_id"]
  164. level = bui["level"]
  165. insert(db, "decoration", (uid, building, level))
  166. db.commit()
  167. """
  168. Parses unit data (tables unit, unit_skill).
  169. :param db: Sqlite database connection.
  170. :param data: Data in SWEX json file.
  171. """
  172. def parseUnits(db, data):
  173. print("Parsing monsters...")
  174. uid = data["wizard_info"]["wizard_id"]
  175. lock_list = data["unit_lock_list"]
  176. for mon in data["unit_list"]:
  177. id = mon["unit_id"]
  178. building = mon["building_id"]
  179. monster = mon["unit_master_id"]
  180. level = mon["unit_level"]
  181. stars = mon["class"]
  182. hp = mon["con"] * 15 # Always x15
  183. attack = mon["atk"]
  184. defense = mon["def"]
  185. speed = mon["spd"]
  186. crit_rate = mon["critical_rate"]
  187. crit_damage = mon["critical_damage"]
  188. resistance = mon["resist"]
  189. accuracy = mon["accuracy"]
  190. experience = mon["experience"]
  191. exp_gained = mon["exp_gained"]
  192. exp_gain_rate = mon["exp_gain_rate"]
  193. costume = mon["costume_master_id"]
  194. attribute = mon["attribute"]
  195. source = mon["source"]
  196. create_time = mon["create_time"]
  197. homunculus = mon["homunculus"]
  198. homunculus_name = mon["homunculus_name"]
  199. lock = 0
  200. if id in lock_list:
  201. lock = 1
  202. insert(db, "unit", (uid, id, building, monster, level, stars, hp, attack, defense, speed, crit_rate, crit_damage, resistance, accuracy, experience, exp_gained, exp_gain_rate, costume, attribute, source, create_time, homunculus, homunculus_name, lock))
  203. for skill in mon["skills"]:
  204. skill_id = skill[0]
  205. skill_level = skill[1]
  206. insert(db, "unit_skill", (uid, id, skill_id, skill_level))
  207. db.commit()
  208. """
  209. Parses inventory data (table inventory).
  210. :param db: Sqlite database connection.
  211. :param data: Data in SWEX json file.
  212. """
  213. def parseInventory(db, data):
  214. print("Parsing inventory...")
  215. uid = data["wizard_info"]["wizard_id"]
  216. for item in data["inventory_info"]:
  217. id = item["wizard_id"]
  218. type = item["item_master_type"]
  219. # TODO: Master id?
  220. amount = item["item_quantity"]
  221. insert(db, "inventory", (uid, id, type, amount))
  222. """
  223. Parses summon stone list (table summon_special).
  224. :param db: Sqlite database connection.
  225. :param data: Data in SWEX json file.
  226. """
  227. def parseSummonSpecial(db, data):
  228. print("Parsing Summon stone monster list...")
  229. uid = data["wizard_info"]["wizard_id"]
  230. for unit in data["summon_special_info"]["this"]:
  231. insert(db, "summon_special", (0, unit))
  232. for unit in data["summon_special_info"]["next"]:
  233. insert(db, "summon_special", (1, unit))
  234. for unit in data["summon_special_info"]["third"]:
  235. insert(db, "summon_special", (2, unit))
  236. for unit in data["summon_special_info"]["fourth"]:
  237. insert(db, "summon_special", (3, unit))
  238. """
  239. Parses rune data (table rune).
  240. :param db: Sqlite database connection.
  241. :param data: Data in SWEX json file.
  242. """
  243. def parseRunes(db, data):
  244. print("Parsing runes...")
  245. uid = data["wizard_info"]["wizard_id"]
  246. # Unequipped runes
  247. for rune in data["runes"]:
  248. id = rune["rune_id"]
  249. assigned_to = rune["occupied_id"]
  250. if assigned_to == 0:
  251. assigned_to = None
  252. runeset = rune["set_id"]
  253. slot = rune["slot_no"]
  254. stars = rune["class"]
  255. ancient = 0
  256. level = rune["upgrade_curr"]
  257. original_quality = rune["extra"]
  258. value = rune["sell_value"]
  259. if stars > 10:
  260. ancient = 1
  261. stars = stars - 10
  262. original_quality = original_quality - 10
  263. if level >= 12:
  264. quality = 4
  265. elif level >= 9:
  266. quality = 3
  267. elif level >= 6:
  268. quality = 2
  269. elif level >= 3:
  270. quality = 1
  271. else:
  272. quality = 0
  273. if original_quality > quality:
  274. quality = original_quality
  275. # TODO: Calculate
  276. #efficiency = rune["efficiency"]
  277. #max_efficiency = rune["max_efficiency"]
  278. efficiency = 0
  279. max_efficiency = 0
  280. main_stat = rune["pri_eff"][0]
  281. main_stat_value = rune["pri_eff"][1]
  282. if rune["prefix_eff"][0] > 0:
  283. innate_stat = rune["prefix_eff"][0]
  284. innate_stat_value = rune["prefix_eff"][1]
  285. else:
  286. innate_stat = None
  287. innate_stat_value = 0
  288. if len(rune["sec_eff"]) > 0:
  289. substat_1 = rune["sec_eff"][0][0]
  290. substat_1_value = rune["sec_eff"][0][1]
  291. substat_1_enchant = rune["sec_eff"][0][2]
  292. substat_1_grind = rune["sec_eff"][0][3]
  293. else:
  294. substat_1 = None
  295. substat_1_value = 0
  296. substat_1_enchant = 0
  297. substat_1_grind = 0
  298. if len(rune["sec_eff"]) > 1:
  299. substat_2 = rune["sec_eff"][1][0]
  300. substat_2_value = rune["sec_eff"][1][1]
  301. substat_2_enchant = rune["sec_eff"][1][2]
  302. substat_2_grind = rune["sec_eff"][1][3]
  303. else:
  304. substat_2 = None
  305. substat_2_value = 0
  306. substat_2_enchant = 0
  307. substat_2_grind = 0
  308. if len(rune["sec_eff"]) > 2:
  309. substat_3 = rune["sec_eff"][2][0]
  310. substat_3_value = rune["sec_eff"][2][1]
  311. substat_3_enchant = rune["sec_eff"][2][2]
  312. substat_3_grind = rune["sec_eff"][2][3]
  313. else:
  314. substat_3 = None
  315. substat_3_value = 0
  316. substat_3_enchant = 0
  317. substat_3_grind = 0
  318. if len(rune["sec_eff"]) > 3:
  319. substat_4 = rune["sec_eff"][0][0]
  320. substat_4_value = rune["sec_eff"][3][1]
  321. substat_4_enchant = rune["sec_eff"][3][2]
  322. substat_4_grind = rune["sec_eff"][3][3]
  323. else:
  324. substat_4 = None
  325. substat_4_value = 0
  326. substat_4_enchant = 0
  327. substat_4_grind = 0
  328. insert(db, "rune", (uid, id, assigned_to, runeset, slot, stars, ancient, level, quality, original_quality, value, efficiency, max_efficiency, main_stat, main_stat_value, innate_stat, innate_stat_value, substat_1, substat_1_value, substat_1_enchant, substat_1_grind, substat_2, substat_2_value, substat_2_enchant, substat_2_grind, substat_3, substat_3_value, substat_3_enchant, substat_3_grind, substat_4, substat_4_value, substat_4_enchant, substat_4_grind))
  329. # Equipped runes
  330. for mon in data["unit_list"]:
  331. for rune in mon["runes"]:
  332. id = rune["rune_id"]
  333. assigned_to = rune["occupied_id"]
  334. if assigned_to == 0:
  335. assigned_to = None
  336. runeset = rune["set_id"]
  337. slot = rune["slot_no"]
  338. stars = rune["class"]
  339. ancient = 0
  340. level = rune["upgrade_curr"]
  341. original_quality = rune["extra"]
  342. value = rune["sell_value"]
  343. if stars > 10:
  344. ancient = 1
  345. stars = stars - 10
  346. original_quality = original_quality - 10
  347. if level >= 12:
  348. quality = 4
  349. elif level >= 9:
  350. quality = 3
  351. elif level >= 6:
  352. quality = 2
  353. elif level >= 3:
  354. quality = 1
  355. else:
  356. quality = 0
  357. if original_quality > quality:
  358. quality = original_quality
  359. # TODO: Calculate
  360. #efficiency = rune["efficiency"]
  361. #max_efficiency = rune["max_efficiency"]
  362. efficiency = 0
  363. max_efficiency = 0
  364. main_stat = rune["pri_eff"][0]
  365. main_stat_value = rune["pri_eff"][1]
  366. if rune["prefix_eff"][0] > 0:
  367. innate_stat = rune["prefix_eff"][0]
  368. innate_stat_value = rune["prefix_eff"][1]
  369. else:
  370. innate_stat = None
  371. innate_stat_value = 0
  372. if len(rune["sec_eff"]) > 0:
  373. substat_1 = rune["sec_eff"][0][0]
  374. substat_1_value = rune["sec_eff"][0][1]
  375. substat_1_enchant = rune["sec_eff"][0][2]
  376. substat_1_grind = rune["sec_eff"][0][3]
  377. else:
  378. substat_1 = None
  379. substat_1_value = 0
  380. substat_1_enchant = 0
  381. substat_1_grind = 0
  382. if len(rune["sec_eff"]) > 1:
  383. substat_2 = rune["sec_eff"][1][0]
  384. substat_2_value = rune["sec_eff"][1][1]
  385. substat_2_enchant = rune["sec_eff"][1][2]
  386. substat_2_grind = rune["sec_eff"][1][3]
  387. else:
  388. substat_2 = None
  389. substat_2_value = 0
  390. substat_2_enchant = 0
  391. substat_2_grind = 0
  392. if len(rune["sec_eff"]) > 2:
  393. substat_3 = rune["sec_eff"][2][0]
  394. substat_3_value = rune["sec_eff"][2][1]
  395. substat_3_enchant = rune["sec_eff"][2][2]
  396. substat_3_grind = rune["sec_eff"][2][3]
  397. else:
  398. substat_3 = None
  399. substat_3_value = 0
  400. substat_3_enchant = 0
  401. substat_3_grind = 0
  402. if len(rune["sec_eff"]) > 3:
  403. substat_4 = rune["sec_eff"][3][0]
  404. substat_4_value = rune["sec_eff"][3][1]
  405. substat_4_enchant = rune["sec_eff"][3][2]
  406. substat_4_grind = rune["sec_eff"][3][3]
  407. else:
  408. substat_4 = None
  409. substat_4_value = 0
  410. substat_4_enchant = 0
  411. substat_4_grind = 0
  412. insert(db, "rune", (uid, id, assigned_to, runeset, slot, stars, ancient, level, quality, original_quality, value, efficiency, max_efficiency, main_stat, main_stat_value, innate_stat, innate_stat_value, substat_1, substat_1_value, substat_1_enchant, substat_1_grind, substat_2, substat_2_value, substat_2_enchant, substat_2_grind, substat_3, substat_3_value, substat_3_enchant, substat_3_grind, substat_4, substat_4_value, substat_4_enchant, substat_4_grind))
  413. db.commit()
  414. """
  415. Parses rune craft item data (table rune_craft).
  416. :param db: Sqlite database connection.
  417. :param data: Data in SWEX json file.
  418. """
  419. def parseRuneCraft(db, data):
  420. print("Parsing rune craft itmes...")
  421. uid = data["wizard_info"]["wizard_id"]
  422. for item in data["rune_craft_item_list"]:
  423. id = item["craft_item_id"]
  424. type = item["craft_type"]
  425. value = item["sell_value"]
  426. info = str(item["craft_type_id"])
  427. """
  428. info : 5 or 6 digit number: RRSSQ
  429. RR: Rune
  430. SS: Stat
  431. Q: Quality
  432. """
  433. quality = int(info[-1:])
  434. stat = int(info[-4:-2])
  435. rune = int(info[:-4])
  436. insert(db, "rune_craft", (uid, id, type, quality, rune, stat, value))
  437. """
  438. Parses guild data (tables guild, guild_member).
  439. :param db: Sqlite database connection.
  440. :param data: Data in SWEX json file.
  441. """
  442. def parseGuild(db, data):
  443. print("Parsing guild...")
  444. if len(data["guild"]["guild_info"]) < 1:
  445. return
  446. guild = data["guild"]["guild_info"]
  447. id = guild["guild_id"]
  448. name = guild["name"]
  449. level = guild["level"]
  450. experience = guild["experience"]
  451. recruiting = guild["recruit_status"]
  452. members = guild["member_now"]
  453. leader = guild["master_wizard_id"]
  454. comment = guild["comment"]
  455. notice = guild["notice"]
  456. insert(db, "guild", (id, name, level, experience, recruiting, members, leader, comment, notice))
  457. # Single quates ahead, dirty fix
  458. for k, member in data["guild"]["guild_members"].items():
  459. m = json.loads(str(member).replace("'", '"'))
  460. id = m["wizard_id"]
  461. guild = member["guild_id"]
  462. grade = member["grade"]
  463. name = member["wizard_name"]
  464. level = member["wizard_level"]
  465. rating = member["rating_id"]
  466. arena_score = member["arena_score"]
  467. joined = member["join_timestamp"]
  468. last_login = member["last_login_timestamp"]
  469. in_war = 0 # Checked later
  470. has_defense = 0 # Checked later
  471. insert(db, "guild_member", (id, guild, grade, name, level, rating, arena_score, joined, last_login, in_war, has_defense))
  472. cursor = db.cursor()
  473. for war in data["guildwar_member_list"]:
  474. cursor.execute("UPDATE guild_member SET in_war = 1 WHERE guild = ? AND id = ?;", (war["guild_id"], war["wizard_id"]))
  475. for defense in data["guild_member_defense_list"]:
  476. if len(defense["unit_list"]) > 0:
  477. cursor.execute("UPDATE guild_member SET has_defense = 1 WHERE id = '" + str(defense["wizard_id"]) + "';")
  478. db.commit()
  479. cursor.close()
  480. """
  481. Begin script
  482. """
  483. db = openDatabase('application/sw.sqlite')
  484. data = readFile(FILE)
  485. parsePlayer(db, data)
  486. parseScenarios(db, data)
  487. parseDefense(db, data)
  488. parseBuildings(db, data)
  489. parseDecorations(db, data)
  490. # TODO homunculus_skill_list
  491. parseUnits(db, data)
  492. parseSummonSpecial(db, data)
  493. parseInventory(db, data)
  494. parseRunes(db, data)
  495. parseRuneCraft(db, data)
  496. parseGuild(db, data)