Report_Runecraft_Page.php 15 KB

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  1. <?php
  2. require_once($path["page"] . "Page.php");
  3. require_once($path["entity"] . "Unit.php");
  4. require_once($path["entity"] . "Rune.php");
  5. require_once($path["entity"] . "Rune_Craft.php");
  6. //include($path["application"] . "Filter.php");
  7. /**
  8. * Upgradeable runes report page.
  9. */
  10. class Report_Runecraft_Page extends Page{
  11. /**
  12. * Filters the report can handle.
  13. */
  14. public $filters;
  15. /**
  16. * List of available upgrades. Can be described as:
  17. * $upgrades = [
  18. * [
  19. * unit (Unit),
  20. * upgrade = [
  21. * [
  22. * rune (Rune),
  23. * craft = [(Rune_Craft)]
  24. * ]
  25. * ]
  26. * ]
  27. * ]
  28. */
  29. public $upgrades = [];
  30. /**
  31. * Constructor.
  32. *
  33. * Retrieves the data and initializes the variables.
  34. *
  35. * @param SQLite3 $db Connection to the database.
  36. */
  37. public function __construct($db){
  38. global $path;
  39. global $root;
  40. parent::__construct($db);
  41. $this->view = $path["view"] . "report_runecraft.php";
  42. $this->parse_filters();
  43. $s = $this->build_query();
  44. $q = $this->db->query($s);
  45. $prev_monster = "";
  46. $prev_rune = "";
  47. $upgrade = null;
  48. $rupgrade = null;
  49. while ($r = $q->fetchArray(SQLITE3_ASSOC)){
  50. if ($r["unit"] != $prev_monster){
  51. if ($prev_rune != ""){
  52. array_push($upgrade["upgrade"], $rupgrade);
  53. }
  54. if ($prev_monster != ""){
  55. array_push($this->upgrades, $upgrade);
  56. }
  57. $prev_monster = $r["unit"];
  58. $prev_rune = "";
  59. $upgrade = [
  60. "unit" => new Unit($this->db, $r["unit"]),
  61. "upgrade" => [],
  62. ];
  63. $rupgrade = [
  64. "rune" => new Rune($this->db, $r["rune"]),
  65. "craft" => [],
  66. ];
  67. }
  68. if ($r["rune"] != $prev_rune){
  69. if ($prev_rune != ""){
  70. array_push($upgrade["upgrade"], $rupgrade);
  71. }
  72. $prev_rune = $r["rune"];
  73. $rupgrade = [
  74. "rune" => new Rune($this->db, $r["rune"]),
  75. "craft" => [],
  76. ];
  77. }
  78. $rune_craft = new Rune_craft($this->db, $r["craft"]);
  79. array_push($rupgrade["craft"], $rune_craft);
  80. }
  81. // Last entries
  82. array_push($upgrade["upgrade"], $rupgrade);
  83. array_push($this->upgrades, $upgrade);
  84. $this->title = "Rune craft - SWDB";
  85. $this->description = "Find runes that can be upgraded via crafting.";
  86. $this->canonical = $root . "report/runecraft/";
  87. }
  88. /**
  89. * Parses the filters passed in the request and sets $filters.
  90. * Filters must be in $_GET, nd the available ones are max_stars (1-6),
  91. * min_stars (1-6) and in_storage (on/off).
  92. */
  93. private function parse_filters(){
  94. //global $RUNE_STAT;
  95. global $FILTER_RUNECRAFT;
  96. global $FILTER_SKILLUP;
  97. global $QUALITY;
  98. $this->filters = $FILTER_RUNECRAFT;
  99. // Monster
  100. if (isset($_GET["monster_min_stars"]) && intval($_GET["monster_min_stars"]) > 0 && intval($_GET["monster_min_stars"]) < 7){
  101. $this->filters["monster_min_stars"] = $_GET["monster_min_stars"];
  102. }
  103. if (isset($_GET["monster_max_stars"]) && intval($_GET["monster_max_stars"]) > 0 && intval($_GET["monster_max_stars"]) < 7){
  104. $this->filters["monster_max_stars"] = $_GET["monster_max_stars"];
  105. }
  106. if (isset($_GET["monster_in_storage"]) && $_GET["monster_in_storage"] == "on"){
  107. $this->filters["monster_in_storage"] = true;
  108. }
  109. else{
  110. $this->filters["monster_in_storage"] = false;
  111. }
  112. if (isset($_GET["monster_name"]) && strlen($_GET["monster_name"]) > 0){
  113. $this->filters["monster_name"] = SQLite3::escapeString($_GET["monster_name"]);
  114. }
  115. // Runes
  116. if (isset($_GET["rune_min_stars"]) && intval($_GET["rune_min_stars"]) > 0 && intval($_GET["rune_min_stars"]) < 7){
  117. $this->filters["rune_min_stars"] = $_GET["rune_min_stars"];
  118. }
  119. if (isset($_GET["rune_max_stars"]) && intval($_GET["rune_max_stars"]) > 0 && intval($_GET["rune_max_stars"]) < 7){
  120. $this->filters["rune_max_stars"] = $_GET["rune_max_stars"];
  121. }
  122. if (isset($_GET["rune_min_level"]) && intval($_GET["rune_min_level"]) >= 0 && intval($_GET["rune_min_level"]) <= 15){
  123. $this->filters["rune_min_level"] = $_GET["rune_min_level"];
  124. }
  125. if (isset($_GET["rune_max_level"]) && intval($_GET["rune_max_level"]) >= 0 && intval($_GET["rune_max_level"]) <= 15){
  126. $this->filters["rune_max_level"] = $_GET["rune_max_level"];
  127. }
  128. if (isset($_GET["rune_min_quality"]) && intval($_GET["rune_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_quality"]) <= $QUALITY["LEGEND"]){
  129. $this->filters["rune_min_quality"] = $_GET["rune_min_quality"];
  130. }
  131. if (isset($_GET["rune_max_quality"]) && intval($_GET["rune_max_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_quality"]) <= $QUALITY["LEGEND"]){
  132. $this->filters["rune_max_quality"] = $_GET["rune_max_quality"];
  133. }
  134. if (isset($_GET["rune_min_original_quality"]) && intval($_GET["rune_min_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_min_original_quality"]) <= $QUALITY["LEGEND"]){
  135. $this->filters["rune_min_original_quality"] = $_GET["rune_min_original_quality"];
  136. }
  137. if (isset($_GET["rune_max_original_quality"]) && intval($_GET["rune_max_original_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["rune_max_original_quality"]) <= $QUALITY["LEGEND"]){
  138. $this->filters["rune_max_original_quality"] = $_GET["rune_max_original_quality"];
  139. }
  140. if (isset($_GET["rune_min_efficiency"]) && intval($_GET["rune_min_efficiency"]) >= 0 && intval($_GET["rune_min_efficiency"]) <= 100){
  141. $this->filters["rune_min_efficiency"] = $_GET["rune_min_efficiency"];
  142. }
  143. if (isset($_GET["rune_max_efficiency"]) && intval($_GET["rune_max_efficiency"]) >= 0 && intval($_GET["rune_max_efficiency"]) <= 100){
  144. $this->filters["rune_max_efficiency"] = $_GET["rune_max_efficiency"];
  145. }
  146. if (isset($_GET["rune_min_max_efficiency"]) && intval($_GET["rune_min_max_efficiency"]) >= 0 && intval($_GET["rune_min_max_efficiency"]) <= 100){
  147. $this->filters["rune_min_max_efficiency"] = $_GET["rune_min_max_efficiency"];
  148. }
  149. if (isset($_GET["rune_max_max_efficiency"]) && intval($_GET["rune_max_max_efficiency"]) >= 0 && intval($_GET["rune_max_max_efficiency"]) <= 100){
  150. $this->filters["rune_max_max_efficiency"] = $_GET["rune_max_max_efficiency"];
  151. }
  152. if (isset($_GET["rune_slot"])){
  153. $slots = $_GET["rune_slot"];
  154. foreach ($slots as $slot){
  155. if (intval($slot) >= 1 && intval($slot) < 7){
  156. array_push($this->filters["rune_slot"], intval($slot));
  157. }
  158. }
  159. }
  160. // Grindstones
  161. if (isset($_GET["grind_min_quality"]) && intval($_GET["grind_min_quality"]) >= $QUALITY["NORMAL"] && intval($_GET["grind_min_quality"]) < $QUALITY["LEGEND"]){
  162. $this->filters["grind_min_quality"] = $_GET["grind_min_quality"];
  163. }
  164. if (isset($_GET["grind_stat"])){
  165. $stats = $_GET["grind_stat"];
  166. $this->filters["grind_stat"] = [];
  167. foreach ($stats as $stat){
  168. array_push($this->filters["grind_stat"], intval($stat));
  169. }
  170. }
  171. if (isset($_GET["gem_stat_from"])){
  172. $stats = $_GET["gem_stat_from"];
  173. $this->filters["gem_stat_from"] = [];
  174. foreach ($stats as $stat){
  175. array_push($this->filters["gem_stat_from"], intval($stat));
  176. }
  177. }
  178. if (isset($_GET["gem_stat_to"])){
  179. $stats = $_GET["gem_stat_to"];
  180. $this->filters["gem_stat_to"] = [];
  181. foreach ($stats as $stat){
  182. array_push($this->filters["gem_stat_to"], intval($stat));
  183. }
  184. }
  185. return;
  186. }
  187. /**
  188. * Builds the query for the page, using the providded or default filters.
  189. *
  190. * @return The query to be executed.
  191. */
  192. private function build_query(){
  193. global $UID;
  194. $s = "
  195. SELECT
  196. unit.id AS unit,
  197. rune.id AS rune,
  198. rune_craft.id AS craft
  199. FROM
  200. unit,
  201. k_unit,
  202. rune,
  203. rune_craft,
  204. k_rune_craft_type
  205. WHERE
  206. unit.uid = '$UID' AND
  207. rune.uid = '$UID' AND
  208. rune_craft.uid = '$UID' AND
  209. unit.id = rune.assigned_to AND
  210. unit.unit = k_unit.id AND
  211. rune_craft.type = k_rune_craft_type.id AND
  212. unit.stars >= " . $this->filters["rune_min_stars"] . " AND
  213. unit.stars <= " . $this->filters["rune_max_stars"] . " AND
  214. -- RUNE FILTERS
  215. rune.quality >= " . $this->filters["rune_min_quality"] . " AND
  216. rune.quality <= " . $this->filters["rune_max_quality"] . " AND
  217. rune.level >= " . $this->filters["rune_min_level"] . " AND
  218. rune.level <= " . $this->filters["rune_max_level"] . " AND
  219. rune.stars >= " . $this->filters["rune_min_stars"] . " AND
  220. rune.stars <= " . $this->filters["rune_max_stars"] . " AND
  221. rune.original_quality >= " . $this->filters["rune_min_original_quality"] . " AND
  222. rune.original_quality <= " . $this->filters["rune_max_original_quality"] . " AND
  223. rune.efficiency >= " . $this->filters["rune_min_efficiency"] . " AND
  224. rune.efficiency <= " . $this->filters["rune_max_efficiency"] . " AND
  225. rune.max_efficiency >= " . $this->filters["rune_min_max_efficiency"] . " AND
  226. rune.max_efficiency <= " . $this->filters["rune_max_max_efficiency"] . " AND
  227. (
  228. rune.type = rune_craft.rune OR
  229. k_rune_craft_type.inmemorial = 1
  230. ) AND
  231. k_rune_craft_type.ancient = rune.ancient AND
  232. ";
  233. if (strlen($this->filters["monster_name"]) > 0){
  234. $s = $s . " AND upper(k_unit.name) LIKE = upper('%" . $this->filters["monster_name"] . "%') ";
  235. }
  236. if (!$this->filters["monster_in_storage"]){
  237. //$s = $s . " AND unit.in_storage = 0 ";
  238. }
  239. if (count($this->filters["rune_slot"]) > 0){
  240. $s = $s . " rune.slot IN ( ";
  241. foreach($this->filters["rune_slot"] as $t){
  242. $s = $s . "$t, ";
  243. }
  244. $s = $s . "-1) AND ";
  245. }
  246. $s .= "
  247. rune_craft.stat <> rune.main_stat AND
  248. rune_craft.stat <> rune.innate_stat AND
  249. (
  250. k_rune_craft_type.gem = 1 AND
  251. (
  252. -- GEM FILTERS
  253. rune_craft.quality >= " . $this->filters["gem_min_quality"] . " AND
  254. ";
  255. if (count($this->filters["gem_stat_from"]) > 0){
  256. $in = "(";
  257. foreach($this->filters["gem_stat_from"] as $t){
  258. $in = $in . "$t, ";
  259. }
  260. $in = $in . "-1)";
  261. $s .= " (rune.substat_1 IN $in OR rune.substat_2 IN $in OR rune.substat_3 IN $in OR rune.substat_4 IN $in) AND ";
  262. }
  263. if (count($this->filters["gem_stat_to"]) > 0){
  264. $in = "(";
  265. foreach($this->filters["gem_stat_to"] as $t){
  266. $in = $in . "$t, ";
  267. }
  268. $in = $in . "-1)";
  269. $s .= " rune_craft.stat IN $in AND ";
  270. }
  271. $s .= "
  272. (
  273. rune_craft.stat <> rune.substat_1 AND
  274. rune_craft.stat <> rune.substat_2 AND
  275. rune_craft.stat <> rune.substat_3 AND
  276. rune_craft.stat <> rune.substat_4
  277. )
  278. )
  279. ) |
  280. (
  281. k_rune_craft_type.gem = 0 AND
  282. (
  283. -- GRINDSTONE FILTERS
  284. ";
  285. if (count($this->filters["grind_stat"]) > 0){
  286. $in = "(";
  287. foreach($this->filters["grind_stat"] as $t){
  288. $in = $in . "$t, ";
  289. }
  290. $in = $in . "-1)";
  291. $s .= " rune_craft.stat IN $in AND ";
  292. }
  293. $s .= "
  294. rune_craft.quality >= " . $this->filters["grind_min_quality"] . " AND
  295. (
  296. (
  297. rune_craft.stat = rune.substat_1 AND
  298. rune_craft.stat <> rune.substat_2 AND
  299. rune_craft.stat <> rune.substat_3 AND
  300. rune_craft.stat <> rune.substat_4
  301. ) OR
  302. (
  303. rune_craft.stat <> rune.substat_1 AND
  304. rune_craft.stat = rune.substat_2 AND
  305. rune_craft.stat <> rune.substat_3 AND
  306. rune_craft.stat <> rune.substat_4
  307. ) OR
  308. (
  309. rune_craft.stat <> rune.substat_1 AND
  310. rune_craft.stat <> rune.substat_2 AND
  311. rune_craft.stat = rune.substat_3 AND
  312. rune_craft.stat <> rune.substat_4
  313. ) OR
  314. (
  315. rune_craft.stat <> rune.substat_1 AND
  316. rune_craft.stat <> rune.substat_2 AND
  317. rune_craft.stat <> rune.substat_3 AND
  318. rune_craft.stat = rune.substat_4
  319. )
  320. )
  321. )
  322. )
  323. ";
  324. $s .= "
  325. ORDER BY
  326. unit.stars DESC,
  327. unit.level DESC,
  328. unit.id,
  329. rune.stars DESC,
  330. rune.original_quality DESC,
  331. rune.level DESC,
  332. rune.id,
  333. rune.slot,
  334. rune_craft.quality DESC,
  335. rune_craft.stat DESC;
  336. ";
  337. return $s;
  338. }
  339. }
  340. ?>