Guild.php 5.4 KB

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  1. <?php
  2. /**
  3. * Guild entity file.
  4. *
  5. * Creates the entity and makes it available.
  6. *
  7. * @category Entity
  8. */
  9. /**
  10. * Require dependent entities if not present.
  11. */
  12. require_once(PATH::ENTITY . "Entity.php");
  13. require_once(PATH::ENTITY . "Guild_Member.php");
  14. /**
  15. * Guild.
  16. *
  17. * Represents an object from the table 'guild'.
  18. *
  19. * @category Entity
  20. */
  21. class Guild extends Entity{
  22. /**
  23. * @var int @var int Guild identifier.
  24. */
  25. private $id;
  26. /**
  27. * @var int @var string Guild name.
  28. */
  29. private $name;
  30. /**
  31. * @var int @var int Guild level.
  32. */
  33. private $level;
  34. /**
  35. * @var int Guild total experience.
  36. */
  37. private $experience;
  38. /**
  39. * @var bool Indicates if the guild is ecruiting.
  40. */
  41. private $recruiting;
  42. /**
  43. * @var int Number of members.
  44. */
  45. private $total_members;
  46. /**
  47. * @var Guild_Member Guild Leader.
  48. */
  49. private $leader;
  50. /**
  51. * @var string Guild comment.
  52. */
  53. private $comment;
  54. /**
  55. * @var string Guild notice.
  56. */
  57. private $notice;
  58. /**
  59. * @var Guild_Member[] List of {@see Guild_Member}s.
  60. */
  61. private $members = [];
  62. /**
  63. * @var boolean Indicates if guild members have been loaded.
  64. */
  65. private $flag_members = false;
  66. /**
  67. * Constructor.
  68. *
  69. * Searches the database and retrieves the information about the
  70. * guild, populating it and it's items.
  71. *
  72. * @param int $id Guild identifier.
  73. */
  74. public function __construct($id){
  75. $statement = get_context()->get_db()->prepare("
  76. SELECT
  77. id,
  78. name,
  79. name,
  80. level,
  81. experience,
  82. recruiting,
  83. members,
  84. leader,
  85. comment,
  86. notice
  87. FROM guild
  88. WHERE id = :id;
  89. ");
  90. $statement->bindValue(':id', $id, SQLITE3_TEXT);
  91. $q = $statement->execute();
  92. $r = $q->fetchArray(SQLITE3_ASSOC);
  93. if ($r){
  94. $this->id = $r["id"];
  95. $this->name = HTML::e($r["name"]);
  96. $this->level = $r["level"];
  97. $this->experience = $r["experience"];
  98. $this->recruiting = $r["recruiting"];
  99. $this->total_members = $r["members"];
  100. $this->leader = $r["leader"];
  101. $this->comment = HTML::e($r["comment"]);
  102. $this->notice = HTML::e($r["notice"]);
  103. }
  104. }
  105. private function load_members(){
  106. $statement = get_context()->get_db()->prepare("
  107. SELECT
  108. member,
  109. grade
  110. FROM guild_member
  111. WHERE guild = :guild
  112. ORDER BY
  113. grade = 1 DESC, --LEADER
  114. grade = 3 DESC, --VICELEADER
  115. grade = 2 DESC, -- REGULAR MEMBER
  116. arena_score DESC;
  117. ");
  118. $statement->bindValue(':guild', $this->id, SQLITE3_TEXT);
  119. $q = $statement->execute();
  120. while ($r = $q->fetchArray(SQLITE3_ASSOC)){
  121. $member = new Guild_Member($r["member"]);
  122. array_push($this->members, $member);
  123. if ($r["grade"] == 1){
  124. $this->leader = $member;
  125. }
  126. }
  127. $this->total_members = count($this->members);
  128. $this->flag_members = true;
  129. }
  130. /**
  131. * Retrieves the guild identifier.
  132. *
  133. * @return int Guild ID.
  134. */
  135. public function get_id(){
  136. return $this->id;
  137. }
  138. /**
  139. * Retrieves the guild name.
  140. *
  141. * @return string Guild name.
  142. */
  143. public function get_name(){
  144. return $this->name;
  145. }
  146. /**
  147. * Retrieves the guild level.
  148. *
  149. * @return int Guild level.
  150. */
  151. public function get_level(){
  152. return $this->level;
  153. }
  154. /**
  155. * Retrieves the total experience earned by the guild.
  156. *
  157. * @return int Guild experience.
  158. */
  159. public function get_experience(){
  160. return $this->experience;
  161. }
  162. /**
  163. * Checks if the guild is recruiting.
  164. *
  165. * @return boolean True if recruiting, false if not.
  166. */
  167. public function is_recruiting(){
  168. return $this->recruiting;
  169. }
  170. /**
  171. * Retrieves the guild's public notice.
  172. *
  173. * @return string Public notice.
  174. */
  175. public function get_comment(){
  176. return $this->comment;
  177. }
  178. /**
  179. * Retrieves the guild's private notice.
  180. *
  181. * @return string Private notice.
  182. */
  183. public function get_notice(){
  184. return $this->notice;
  185. }
  186. /**
  187. * Retrieves the number of members in the guild.
  188. *
  189. * @return int Number of members.
  190. */
  191. public function get_total_members(){
  192. if (! $this->flag_members){
  193. $this->load_members();
  194. }
  195. return $this->total_members;
  196. }
  197. /**
  198. * Retrieves the leader member of the guild.
  199. *
  200. * @return Guild_Member Leader.
  201. */
  202. public function get_leader(){
  203. if (! $this->flag_members()){
  204. $this->load_members;
  205. }
  206. return $this->leader;
  207. }
  208. /**
  209. * Retrieves a list of members$members
  210. *
  211. * @return Guild_Member[] Member list.
  212. */
  213. public function get_members(){
  214. if (! $this->flag_members){
  215. $this->load_members();
  216. }
  217. return $this->members;
  218. }
  219. }
  220. ?>