INSERT INTO key.server VALUES (0, 'Global');
INSERT INTO key.server VALUES (1, 'Asia');
INSERT INTO key.server VALUES (2, 'Europe');
INSERT INTO key.server VALUES (4, 'China');
INSERT INTO key.server VALUES (5, 'Japan');
INSERT INTO key.server VALUES (6, 'Korea');
INSERT INTO key.difficulty VALUES(0,'Easy');
INSERT INTO key.difficulty VALUES(1,'Normal');
INSERT INTO key.difficulty VALUES(2,'Hard');
INSERT INTO key.difficulty VALUES(3,'Hell');
INSERT INTO key.source VALUES(3,'Legendary Scroll','',0);
INSERT INTO key.source VALUES(4,'Scroll of Light and Darkness','',0);
INSERT INTO key.source VALUES(5,'Fire Scroll','',0);
INSERT INTO key.source VALUES(6,'Water Scroll','',0);
INSERT INTO key.source VALUES(7,'Wind Scroll','',0);
INSERT INTO key.source VALUES(10,'Secret Dungeon','Dungeons opened from the Elemenental Halls where monster piecescan be gained.',1);
INSERT INTO key.source VALUES(11,'Garen Forest','',1);
INSERT INTO key.source VALUES(12,'Mt. Siz','',1);
INSERT INTO key.source VALUES(13,'Kabir Ruins','',1);
INSERT INTO key.source VALUES(14,'Mt. White Ragon','',1);
INSERT INTO key.source VALUES(15,'Telain Forest','',1);
INSERT INTO key.source VALUES(16,'Hydeni Ruins','',1);
INSERT INTO key.source VALUES(18,'Vrofagus Ruins','',1);
INSERT INTO key.source VALUES(19,'Faimon Volvano','',1);
INSERT INTO key.source VALUES(20,'Aiden Forest','',1);
INSERT INTO key.source VALUES(21,'Ferun Castle','',1);
INSERT INTO key.source VALUES(22,'Mt. Runar','',1);
INSERT INTO key.source VALUES(23,'Charuca Remains','',1);
INSERT INTO key.source VALUES(24,'Glory Shop','',1);
INSERT INTO key.source VALUES(25,'Trial of Ascension','',0);
INSERT INTO key.source VALUES(26,'Devilmon Cave','',0);
INSERT INTO key.source VALUES(27,'Rainbow Garden','',0);
INSERT INTO key.source VALUES(28,'Guild Shop','',1);
INSERT INTO key.source VALUES(29,'Hall of Dark','',1);
INSERT INTO key.source VALUES(30,'Hall of Fire','',1);
INSERT INTO key.source VALUES(31,'Hall of Light','',1);
INSERT INTO key.source VALUES(32,'Hall of Water','',1);
INSERT INTO key.source VALUES(33,'Hall of Wind','',1);
INSERT INTO key.source VALUES(34,'Angel Garden','',0);
INSERT INTO key.source VALUES(35,'Fusion','',1);
INSERT INTO key.source VALUES(36,'Magic Shop','',0);
INSERT INTO key.source VALUES(37,'Special Event','',0);
INSERT INTO key.source VALUES(38,'Mystical Scroll','',0);
INSERT INTO key.source VALUES(39,'Unknown Scroll','',0);
INSERT INTO key.source VALUES(40,'World Boss','A server wide boss that is unlocked after completing a Dimensional Rift. Rewards are random and the number of rewards is based on the rank you achieve.',0);
INSERT INTO key.source VALUES(41,'In-App Purchase','Purchase made with real currency through the in-game store.',0);
INSERT INTO key.source VALUES(42,'Hall of Magic','',1);
INSERT INTO key.source VALUES(43,'Giant''s Keep','',1);
INSERT INTO key.source VALUES(44,'Dragon''s Lair','',1);
INSERT INTO key.source VALUES(45,'Necropolis','',1);
INSERT INTO key.source VALUES(46,'Ice Beast','',1);
INSERT INTO key.source VALUES(47,'Fire Beast','',1);
INSERT INTO key.source VALUES(48,'Wind Beast','',1);
INSERT INTO key.source VALUES(49,'Light Beast','',1);
INSERT INTO key.source VALUES(50,'Dark Beast','',1);
INSERT INTO key.element VALUES(0,'Magic',NULL,NULL);
INSERT INTO key.element VALUES(1,'Water',2,3);
INSERT INTO key.element VALUES(2,'Fire',3,1);
INSERT INTO key.element VALUES(3,'Wind',1,2);
INSERT INTO key.element VALUES(4,'Light',5,5);
INSERT INTO key.element VALUES(5,'Dark',4,4);
INSERT INTO key.element VALUES(6,'Pure',NULL,NULL);
INSERT INTO key.archetype VALUES(0,'None','');
INSERT INTO key.archetype VALUES(1,'Attack','Monster specialiced in offensive.');
INSERT INTO key.archetype VALUES(2,'Defense','Monster specialized in defense.');
INSERT INTO key.archetype VALUES(3,'HP','Monster specialized in survival.');
INSERT INTO key.archetype VALUES(4,'Support','Monster specialized in supportng the team.');
INSERT INTO key.archetype VALUES(5,'Material','Monster used as power up.');
INSERT INTO key.stat VALUES(1,'HP');
INSERT INTO key.stat VALUES(2,'ATK');
INSERT INTO key.stat VALUES(3,'DEF');
INSERT INTO key.stat VALUES(4,'SPD');
INSERT INTO key.stat VALUES(5,'CRIT_RATE');
INSERT INTO key.stat VALUES(6,'CRIT_DMG');
INSERT INTO key.stat VALUES(7,'RES');
INSERT INTO key.stat VALUES(8,'ACC');
INSERT INTO key.effect_area VALUES(1,'General');
INSERT INTO key.effect_area VALUES(3,'Arena');
INSERT INTO key.effect_area VALUES(2,'Dungeon');
INSERT INTO key.effect_area VALUES(5,'Guild');
INSERT INTO key.area_type VALUES(1,'Scenario',NULL);
INSERT INTO key.area_type VALUES(2,'Cairos Dungeons',2);
INSERT INTO key.area_type VALUES(3,'Rift Elemental Dungeon',2);
INSERT INTO key.area_type VALUES(4,'Rift Raid',NULL);
INSERT INTO key.area_type VALUES(5,'Dimensional Hole',2);
INSERT INTO key.area_type VALUES(6,'Arena',3);
INSERT INTO key.area_type VALUES(7,'Guild War',5);
INSERT INTO key.area_type VALUES(8,'Guild Siege',5);
INSERT INTO key.area_type VALUES(9,'Tartarus Labyrinth',5);
INSERT INTO key.area_type VALUES(10,'Trial of Ascension',NULL);
INSERT INTO key.area_type VALUES(11,'World Boss',NULL);
INSERT INTO key.area_type VALUES(12,'Dimensional Rift',NULL);
INSERT INTO key.area VALUES(1,1,'Garen Forest');
INSERT INTO key.area VALUES(2,1,'Mt. Siz');
INSERT INTO key.area VALUES(3,1,'Kabir Ruins');
INSERT INTO key.area VALUES(4,1,'Mt. White Ragon');
INSERT INTO key.area VALUES(5,1,'Telain Forest');
INSERT INTO key.area VALUES(6,1,'Hydeni Ruins');
INSERT INTO key.area VALUES(7,1,'Tamor Desert');
INSERT INTO key.area VALUES(8,1,'Vrofagus Ruins');
INSERT INTO key.area VALUES(9,1,'Faimon Volcano');
INSERT INTO key.area VALUES(10,1,'Aiden Forest');
INSERT INTO key.area VALUES(11,1,'Ferun Castle');
INSERT INTO key.area VALUES(12,1,'Mt Runar');
INSERT INTO key.area VALUES(13,1,'Chiruka Remains');
INSERT INTO key.area VALUES(1001,2,'Hall of Dark');
INSERT INTO key.area VALUES(1101,5,'Sanctuary of Dreaming Fairies');
INSERT INTO key.area VALUES(1201,5,'Ellunia Remains (Fairy)');
INSERT INTO key.area VALUES(1202,5,'Ellunia Remains (Pixie)');
INSERT INTO key.area VALUES(2001,2,'Hall of Fire');
INSERT INTO key.area VALUES(2101,5,'Forest of Roaring Beasts');
INSERT INTO key.area VALUES(2201,5,'Karzhan Remains (Warbear)');
INSERT INTO key.area VALUES(2202,5,'Karzhan Remains (Inugami)');
INSERT INTO key.area VALUES(3101,5,'Cliff of Tough Beast Men');
INSERT INTO key.area VALUES(3201,5,'Lumel Remains (Werewolf)');
INSERT INTO key.area VALUES(3202,5,'Lumel Remains (Martial Cat)');
INSERT INTO key.area VALUES(3001,2,'Hall of Water');
INSERT INTO key.area VALUES(4001,2,'Hall of Wind');
INSERT INTO key.area VALUES(5001,2,'Hall of Magic');
INSERT INTO key.area VALUES(6001,2,'Necropolis');
INSERT INTO key.area VALUES(7001,2,'Hall of Light');
INSERT INTO key.area VALUES(8001,2,'Giant''s Keep');
INSERT INTO key.area VALUES(9001,2,'Dragon''s Lair');
INSERT INTO key.area VALUES(9501,2,'Steel Fortress');
INSERT INTO key.area VALUES(9502,2,'Punisher''s Crypt');
INSERT INTO key.area VALUES(1001,3,'Ice Beast');
INSERT INTO key.area VALUES(2001,3,'Fire Beast');
INSERT INTO key.area VALUES(3001,3,'Wind Beast');
INSERT INTO key.area VALUES(4001,3,'Light Beast');
INSERT INTO key.area VALUES(5001,3,'Dark Beast');
INSERT INTO key.area VALUES(9,9,'Tartarus Labyrinth');
INSERT INTO key.area VALUES(4,4,'Rift Raid');
INSERT INTO key.decorative VALUES(4,1,3,NULL,'Guardstone','',10);
INSERT INTO key.decorative VALUES(15,1,2,2,'Fire Sanctuary','',10);
INSERT INTO key.decorative VALUES(16,1,2,1,'Water Sanctuary','',10);
INSERT INTO key.decorative VALUES(17,1,2,3,'Wind Sanctuary','',10);
INSERT INTO key.decorative VALUES(18,1,2,4,'Light Sanctuary','',10);
INSERT INTO key.decorative VALUES(19,1,2,5,'Dark Sanctuary','',10);
INSERT INTO key.decorative VALUES(31,1,6,NULL,'Fallen Ancient Guardian','',10);
INSERT INTO key.decorative VALUES(6,1,4,NULL,'Sky Tribe Totem','',10);
INSERT INTO key.decorative VALUES(8,1,1,NULL,'Crystal Altar','',10);
INSERT INTO key.decorative VALUES(36,5,2,NULL,'Flag of Battle','',10);
INSERT INTO key.decorative VALUES(37,5,6,NULL,'Flag of Rage','',10);
INSERT INTO key.decorative VALUES(38,5,1,NULL,'Flag of Hope','',10);
INSERT INTO key.decorative VALUES(39,5,3,NULL,'Flag of Will','',10);
INSERT INTO key.decorative VALUES(9,1,2,NULL,'Ancient Sword','',10);
INSERT INTO key.decorative VALUES(7,1,NULL,NULL,'Arcane Booster Tower','',10);
INSERT INTO key.decorative VALUES(34,1,NULL,NULL,'Crystal Rock','',10);
INSERT INTO key.decorative VALUES(11,1,NULL,NULL,'Mysterious Plant','',10);
INSERT INTO key.decorative VALUES(5,1,NULL,NULL,'Mana Fountain','',10);
INSERT INTO key.decorative VALUES(10,1,NULL,NULL,'Sanctum of Energy','',10);
INSERT INTO key.decorative VALUES(35,1,NULL,NULL,'Fairy Tree','',10);
INSERT INTO key.buildable VALUES(1,'Summoners Tower','');
INSERT INTO key.buildable VALUES(2,'Summonhenge','');
INSERT INTO key.buildable VALUES(3,'Pond of Mana','');
INSERT INTO key.buildable VALUES(4,'Crystal Mine','');
INSERT INTO key.buildable VALUES(8,'Gateway','');
INSERT INTO key.buildable VALUES(10,'Temple of Wishes','');
INSERT INTO key.buildable VALUES(11,'Magic Shop','');
INSERT INTO key.buildable VALUES(12,'Ancient Stones','');
INSERT INTO key.buildable VALUES(14,'Arcane Tower','');
INSERT INTO key.buildable VALUES(15,'Crystal Titan','');
INSERT INTO key.buildable VALUES(16,'Fusion Hexagram','');
INSERT INTO key.buildable VALUES(17,'Fuse Center','');
INSERT INTO key.buildable VALUES(20,'Power Up Circle','');
INSERT INTO key.buildable VALUES(22,'Tranquil Forest','');
INSERT INTO key.buildable VALUES(23,'Gusty Cliffs','');
INSERT INTO key.buildable VALUES(24,'Deep Forest Ent','');
INSERT INTO key.buildable VALUES(25,'Monster Storage','');
INSERT INTO key.buildable VALUES(27,'Transmogrification Building','');
INSERT INTO key.inventory_type VALUES(1,'Monster','');
INSERT INTO key.inventory_type VALUES(6,'Currency','');
INSERT INTO key.inventory_type VALUES(8,'Rune','');
INSERT INTO key.inventory_type VALUES(9,'Scroll','');
INSERT INTO key.inventory_type VALUES(10,'Booster','');
INSERT INTO key.inventory_type VALUES(11,'Essences','');
INSERT INTO key.inventory_type VALUES(12,'Monster Piece','');
INSERT INTO key.inventory_type VALUES(15,'UNKNOWN','Appears in inventory_info with qty 0');
INSERT INTO key.inventory_type VALUES(19,'Guild Monster Piece','');
INSERT INTO key.inventory_type VALUES(27,'Enchantment','');
INSERT INTO key.inventory_type VALUES(29,'Craft Stuff','');
INSERT INTO key.inventory_type VALUES(61,'Enhancing Monster','');
INSERT INTO key.inventory VALUES(1,9,'Unknown Scroll','A Summon Scroll possessing unknown energy. A random 1-3 star Monsteer will be summoned.');
INSERT INTO key.inventory VALUES(2,9,'Social Points','');
INSERT INTO key.inventory VALUES(3,9,'Mystical Scroll','A Summon Scroll possessing mystical energy. A random 3-5 star Monsteer will be summoned.');
INSERT INTO key.inventory VALUES(4,9,'Mystical Summon','');
INSERT INTO key.inventory VALUES(5,9,'Fire Scroll','A Summon Scroll possessing fire energy. A fire 3-5 star Monsteer will be summoned.');
INSERT INTO key.inventory VALUES(6,9,'Water Scroll','A Summon Scroll possessing water energy. A water 3-5 star Monsteer will be summoned.');
INSERT INTO key.inventory VALUES(7,9,'Wind Scroll','A Summon Scroll possessing wind energy. A wind 3-5 star Monsteer will be summoned.');
INSERT INTO key.inventory VALUES(8,9,'Summon Stone','');
INSERT INTO key.inventory VALUES(9,9,'Light and Dark Summon Pieces','');
INSERT INTO key.inventory VALUES(10,9,'Legendary Scroll','');
INSERT INTO key.inventory VALUES(11,9,'Light and Dark Scroll','');
INSERT INTO key.inventory VALUES(12,9,'Legendary Summon Pieces','');
INSERT INTO key.inventory VALUES(13,9,'Transcendance Scroll','');
INSERT INTO key.inventory VALUES(14,9,'Legendary Water Scroll','');
INSERT INTO key.inventory VALUES(15,9,'Legendary Fire Scroll','');
INSERT INTO key.inventory VALUES(16,9,'Legendary Wind Scroll','');
INSERT INTO key.inventory VALUES(11006,11,'Essence of Magic (low)','');
INSERT INTO key.inventory VALUES(12006,11,'Essence of Magic (mid)','');
INSERT INTO key.inventory VALUES(13006,11,'Essence of Magic (high)','');
INSERT INTO key.inventory VALUES(11001,11,'Essence of Water (low)','');
INSERT INTO key.inventory VALUES(12001,11,'Essence of Water (mid)','');
INSERT INTO key.inventory VALUES(13001,11,'Essence of Water (high)','');
INSERT INTO key.inventory VALUES(11002,11,'Essence of Fire (low)','');
INSERT INTO key.inventory VALUES(12002,11,'Essence of Fire (mid)','');
INSERT INTO key.inventory VALUES(13002,11,'Essence of Fire (high)','');
INSERT INTO key.inventory VALUES(11003,11,'Essence of Wind (low)','');
INSERT INTO key.inventory VALUES(12003,11,'Essence of Wind (mid)','');
INSERT INTO key.inventory VALUES(13003,11,'Essence of Wind (high)','');
INSERT INTO key.inventory VALUES(11004,11,'Essence of Light (low)','');
INSERT INTO key.inventory VALUES(12004,11,'Essence of Light (mid)','');
INSERT INTO key.inventory VALUES(13004,11,'Essence of Light (high)','');
INSERT INTO key.inventory VALUES(11005,11,'Essence of Dark (low)','');
INSERT INTO key.inventory VALUES(12005,11,'Essence of Dark (mid)','');
INSERT INTO key.inventory VALUES(13005,11,'Essence of Dark (high)','');
INSERT INTO key.inventory VALUES(1001,29,'Wood','');
INSERT INTO key.inventory VALUES(1002,29,'Leather','');
INSERT INTO key.inventory VALUES(1003,29,'Rock','');
INSERT INTO key.inventory VALUES(1004,29,'Ore','');
INSERT INTO key.inventory VALUES(1005,29,'Mithril','');
INSERT INTO key.inventory VALUES(1006,29,'Cloth','');
INSERT INTO key.inventory VALUES(2001,27,'Rune Piece','');
INSERT INTO key.inventory VALUES(3001,29,'Powder','');
INSERT INTO key.inventory VALUES(4001,27,'Symbol of Harmony','');
INSERT INTO key.inventory VALUES(4002,27,'Symbol of Transcendance','');
INSERT INTO key.inventory VALUES(4003,27,'Symbol of Chaos','');
INSERT INTO key.inventory VALUES(5001,29,'Crystal of Water','');
INSERT INTO key.inventory VALUES(5002,29,'Crystal of Fire','');
INSERT INTO key.inventory VALUES(5003,29,'Crystal of Wind','');
INSERT INTO key.inventory VALUES(5004,29,'Crystal of Light','');
INSERT INTO key.inventory VALUES(5005,29,'Crystal of Dark','');
INSERT INTO key.inventory VALUES(6001,29,'Crystal of Magic','');
INSERT INTO key.inventory VALUES(7001,29,'Crystal of Pure','');
INSERT INTO key.inventory VALUES(142110115,61,'Water Angelmon','');
INSERT INTO key.inventory VALUES(142120115,61,'Fire Angelmon','');
INSERT INTO key.inventory VALUES(142130115,61,'Wind Angelmon','');
INSERT INTO key.inventory VALUES(142140115,61,'Light Angelmon','');
INSERT INTO key.inventory VALUES(142150115,61,'Dark Angelmon','');
INSERT INTO key.inventory VALUES(182110115,61,'Water King Angelmon','');
INSERT INTO key.inventory VALUES(182120115,61,'Fire King Angelmon','');
INSERT INTO key.inventory VALUES(182130115,61,'Wind King Angelmon','');
INSERT INTO key.inventory VALUES(182140115,61,'Light King Angelmon','');
INSERT INTO key.inventory VALUES(182150115,61,'Dark King Angelmon','');
INSERT INTO key.inventory VALUES(143140220,61,'Rainbowmon (2* MAX)','');
INSERT INTO key.inventory VALUES(143140301,61,'Rainbowmon (3*)','');
INSERT INTO key.inventory VALUES(143140325,61,'Rainbowmon (3* MAX)','');
INSERT INTO key.inventory VALUES(143140401,61,'Rainbowmon (4*)','');
INSERT INTO key.inventory VALUES(143140430,61,'Rainbowmon (4* MAX)','');
INSERT INTO key.inventory VALUES(143140501,61,'Rainbowmon (5*)','');
INSERT INTO key.inventory VALUES(151050101,61,'Devilmon','');
INSERT INTO key.inventory VALUES(217140115,61,'Super Angelmon','');
INSERT INTO key.inventory VALUES(8002,29,'Ancient Magic Origin','');
INSERT INTO key.inventory VALUES(9001,27,'Karzhan''s Rune Ore','');
INSERT INTO key.inventory VALUES(9002,27,'Ellunia''s Rune Ore','');
INSERT INTO key.inventory VALUES(9003,27,'Lumel''s Rune Ore','');
INSERT INTO key.inventory VALUES(8001,27,'Ancient Magic Stone','');
INSERT INTO key.inventory VALUES(9000,6,'Power Stone','');
INSERT INTO key.experience VALUES(1,1,460);
INSERT INTO key.experience VALUES(2,1,552);
INSERT INTO key.experience VALUES(3,1,662);
INSERT INTO key.experience VALUES(4,1,796);
INSERT INTO key.experience VALUES(5,1,952);
INSERT INTO key.experience VALUES(6,1,1150);
INSERT INTO key.experience VALUES(1,2,516);
INSERT INTO key.experience VALUES(2,2,619);
INSERT INTO key.experience VALUES(3,2,743);
INSERT INTO key.experience VALUES(4,2,892);
INSERT INTO key.experience VALUES(5,2,1068);
INSERT INTO key.experience VALUES(6,2,1290);
INSERT INTO key.experience VALUES(1,3,579);
INSERT INTO key.experience VALUES(2,3,695);
INSERT INTO key.experience VALUES(3,3,834);
INSERT INTO key.experience VALUES(4,3,1002);
INSERT INTO key.experience VALUES(5,3,1199);
INSERT INTO key.experience VALUES(6,3,1447);
INSERT INTO key.experience VALUES(1,4,650);
INSERT INTO key.experience VALUES(2,4,779);
INSERT INTO key.experience VALUES(3,4,936);
INSERT INTO key.experience VALUES(4,4,1124);
INSERT INTO key.experience VALUES(5,4,1344);
INSERT INTO key.experience VALUES(6,4,1624);
INSERT INTO key.experience VALUES(1,5,728);
INSERT INTO key.experience VALUES(2,5,875);
INSERT INTO key.experience VALUES(3,5,1049);
INSERT INTO key.experience VALUES(4,5,1261);
INSERT INTO key.experience VALUES(5,5,1509);
INSERT INTO key.experience VALUES(6,5,1823);
INSERT INTO key.experience VALUES(1,6,818);
INSERT INTO key.experience VALUES(2,6,981);
INSERT INTO key.experience VALUES(3,6,1178);
INSERT INTO key.experience VALUES(4,6,1415);
INSERT INTO key.experience VALUES(5,6,1693);
INSERT INTO key.experience VALUES(6,6,2044);
INSERT INTO key.experience VALUES(1,7,918);
INSERT INTO key.experience VALUES(2,7,1102);
INSERT INTO key.experience VALUES(3,7,1321);
INSERT INTO key.experience VALUES(4,7,1587);
INSERT INTO key.experience VALUES(5,7,1899);
INSERT INTO key.experience VALUES(6,7,2294);
INSERT INTO key.experience VALUES(1,8,1029);
INSERT INTO key.experience VALUES(2,8,1235);
INSERT INTO key.experience VALUES(3,8,1483);
INSERT INTO key.experience VALUES(4,8,1781);
INSERT INTO key.experience VALUES(5,8,2131);
INSERT INTO key.experience VALUES(6,8,2574);
INSERT INTO key.experience VALUES(1,9,1155);
INSERT INTO key.experience VALUES(2,9,1386);
INSERT INTO key.experience VALUES(3,9,1663);
INSERT INTO key.experience VALUES(4,9,1998);
INSERT INTO key.experience VALUES(5,9,2392);
INSERT INTO key.experience VALUES(6,9,2888);
INSERT INTO key.experience VALUES(1,10,1296);
INSERT INTO key.experience VALUES(2,10,1555);
INSERT INTO key.experience VALUES(3,10,1866);
INSERT INTO key.experience VALUES(4,10,2243);
INSERT INTO key.experience VALUES(5,10,2682);
INSERT INTO key.experience VALUES(6,10,3240);
INSERT INTO key.experience VALUES(1,11,1455);
INSERT INTO key.experience VALUES(2,11,1745);
INSERT INTO key.experience VALUES(3,11,2094);
INSERT INTO key.experience VALUES(4,11,2515);
INSERT INTO key.experience VALUES(5,11,3010);
INSERT INTO key.experience VALUES(6,11,3635);
INSERT INTO key.experience VALUES(1,12,1631);
INSERT INTO key.experience VALUES(2,12,1958);
INSERT INTO key.experience VALUES(3,12,2350);
INSERT INTO key.experience VALUES(4,12,2823);
INSERT INTO key.experience VALUES(5,12,3378);
INSERT INTO key.experience VALUES(6,12,4079);
INSERT INTO key.experience VALUES(1,13,1831);
INSERT INTO key.experience VALUES(2,13,2197);
INSERT INTO key.experience VALUES(3,13,2636);
INSERT INTO key.experience VALUES(4,13,3167);
INSERT INTO key.experience VALUES(5,13,3789);
INSERT INTO key.experience VALUES(6,13,4576);
INSERT INTO key.experience VALUES(1,14,2054);
INSERT INTO key.experience VALUES(2,14,2465);
INSERT INTO key.experience VALUES(3,14,2957);
INSERT INTO key.experience VALUES(4,14,3553);
INSERT INTO key.experience VALUES(5,14,4252);
INSERT INTO key.experience VALUES(6,14,5135);
INSERT INTO key.experience VALUES(1,15,0);
INSERT INTO key.experience VALUES(2,15,2765);
INSERT INTO key.experience VALUES(3,15,3319);
INSERT INTO key.experience VALUES(4,15,3987);
INSERT INTO key.experience VALUES(5,15,4770);
INSERT INTO key.experience VALUES(6,15,5762);
INSERT INTO key.experience VALUES(2,16,3103);
INSERT INTO key.experience VALUES(3,16,3723);
INSERT INTO key.experience VALUES(4,16,4473);
INSERT INTO key.experience VALUES(5,16,5352);
INSERT INTO key.experience VALUES(6,16,6464);
INSERT INTO key.experience VALUES(2,17,3481);
INSERT INTO key.experience VALUES(3,17,4178);
INSERT INTO key.experience VALUES(4,17,5019);
INSERT INTO key.experience VALUES(5,17,6006);
INSERT INTO key.experience VALUES(6,17,7252);
INSERT INTO key.experience VALUES(2,18,3906);
INSERT INTO key.experience VALUES(3,18,4687);
INSERT INTO key.experience VALUES(4,18,5631);
INSERT INTO key.experience VALUES(5,18,6738);
INSERT INTO key.experience VALUES(6,18,8138);
INSERT INTO key.experience VALUES(2,19,4423);
INSERT INTO key.experience VALUES(3,19,5307);
INSERT INTO key.experience VALUES(4,19,6376);
INSERT INTO key.experience VALUES(5,19,7628);
INSERT INTO key.experience VALUES(6,19,9214);
INSERT INTO key.experience VALUES(2,20,0);
INSERT INTO key.experience VALUES(3,20,6009);
INSERT INTO key.experience VALUES(4,20,7219);
INSERT INTO key.experience VALUES(5,20,8638);
INSERT INTO key.experience VALUES(6,20,10431);
INSERT INTO key.experience VALUES(3,21,6802);
INSERT INTO key.experience VALUES(4,21,8172);
INSERT INTO key.experience VALUES(5,21,9779);
INSERT INTO key.experience VALUES(6,21,11811);
INSERT INTO key.experience VALUES(3,22,7703);
INSERT INTO key.experience VALUES(4,22,9254);
INSERT INTO key.experience VALUES(5,22,11072);
INSERT INTO key.experience VALUES(6,22,13371);
INSERT INTO key.experience VALUES(3,23,8720);
INSERT INTO key.experience VALUES(4,23,10476);
INSERT INTO key.experience VALUES(5,23,12535);
INSERT INTO key.experience VALUES(6,23,15140);
INSERT INTO key.experience VALUES(3,24,9962);
INSERT INTO key.experience VALUES(4,24,11969);
INSERT INTO key.experience VALUES(5,24,14321);
INSERT INTO key.experience VALUES(6,24,17296);
INSERT INTO key.experience VALUES(3,25,0);
INSERT INTO key.experience VALUES(4,25,13673);
INSERT INTO key.experience VALUES(5,25,16360);
INSERT INTO key.experience VALUES(6,25,19758);
INSERT INTO key.experience VALUES(4,26,15619);
INSERT INTO key.experience VALUES(5,26,18690);
INSERT INTO key.experience VALUES(6,26,22572);
INSERT INTO key.experience VALUES(4,27,17844);
INSERT INTO key.experience VALUES(5,27,21350);
INSERT INTO key.experience VALUES(6,27,25786);
INSERT INTO key.experience VALUES(4,28,20386);
INSERT INTO key.experience VALUES(5,28,24392);
INSERT INTO key.experience VALUES(6,28,29458);
INSERT INTO key.experience VALUES(4,29,23495);
INSERT INTO key.experience VALUES(5,29,28113);
INSERT INTO key.experience VALUES(6,29,33954);
INSERT INTO key.experience VALUES(4,30,0);
INSERT INTO key.experience VALUES(5,30,32404);
INSERT INTO key.experience VALUES(6,30,39134);
INSERT INTO key.experience VALUES(5,31,37348);
INSERT INTO key.experience VALUES(6,31,45107);
INSERT INTO key.experience VALUES(5,32,43048);
INSERT INTO key.experience VALUES(6,32,51990);
INSERT INTO key.experience VALUES(5,33,49617);
INSERT INTO key.experience VALUES(6,33,59924);
INSERT INTO key.experience VALUES(5,34,57188);
INSERT INTO key.experience VALUES(6,34,69068);
INSERT INTO key.experience VALUES(5,35,0);
INSERT INTO key.experience VALUES(6,35,76085);
INSERT INTO key.experience VALUES(6,36,83816);
INSERT INTO key.experience VALUES(6,37,92332);
INSERT INTO key.experience VALUES(6,38,101712);
INSERT INTO key.experience VALUES(6,39,112046);
INSERT INTO key.experience VALUES(6,40,0);
INSERT INTO key.guild_skill_group VALUES(1,'Crest of Punishment','Increases the stats of ally Monsters in Cairos Dungeon');
INSERT INTO key.guild_skill_group VALUES(2,'Aura of Purification','Increases the stats of ally Monsters in Rift Beast Battles');
INSERT INTO key.guild_skill_group VALUES(3,'Pavement of Ancient','Increases the stats of ally Monsters in Labyrinths');
INSERT INTO key.guild_skill_group VALUES(4,'Pledge of Faith','Increases the stats of ally Monsters in Rift Raid Battles');
INSERT INTO key.guild_skill_group VALUES(5,'Trade association Alliance','Unlocks an aditional slot in the Guild Magic Shop');
INSERT INTO key.guild_skill_group VALUES(6,'Mana Purifier','Increases the amount of Mana Stones you acquire in all battles');
INSERT INTO key.guild_skill_group VALUES(7,'EXP Amplifier','Increases the amount of EXP  that all Monsters acquire in battles');
INSERT INTO key.guild_skill VALUES(1,1,1,'HP +2%');
INSERT INTO key.guild_skill VALUES(2,1,6,'DEF +2%');
INSERT INTO key.guild_skill VALUES(3,1,11,'ATK +2%');
INSERT INTO key.guild_skill VALUES(4,1,16,'HP +2%');
INSERT INTO key.guild_skill VALUES(5,1,21,'DEF +2%');
INSERT INTO key.guild_skill VALUES(6,1,26,'ATK +2%');
INSERT INTO key.guild_skill VALUES(7,2,2,'HP +2%');
INSERT INTO key.guild_skill VALUES(8,2,7,'DEF +2%');
INSERT INTO key.guild_skill VALUES(9,2,12,'ATK +2%');
INSERT INTO key.guild_skill VALUES(10,2,17,'HP +2%');
INSERT INTO key.guild_skill VALUES(11,2,22,'DEF +2%');
INSERT INTO key.guild_skill VALUES(12,2,27,'ATK +2%');
INSERT INTO key.guild_skill VALUES(13,3,3,'HP +2%');
INSERT INTO key.guild_skill VALUES(14,3,8,'DEF +2%');
INSERT INTO key.guild_skill VALUES(15,3,13,'ATK +2%');
INSERT INTO key.guild_skill VALUES(16,3,18,'HP +2%');
INSERT INTO key.guild_skill VALUES(17,3,23,'DEF +2%');
INSERT INTO key.guild_skill VALUES(18,3,28,'ATK +2%');
INSERT INTO key.guild_skill VALUES(19,4,4,'HP +2%');
INSERT INTO key.guild_skill VALUES(20,4,9,'DEF +2%');
INSERT INTO key.guild_skill VALUES(21,4,14,'ATK +2%');
INSERT INTO key.guild_skill VALUES(22,4,19,'HP +2%');
INSERT INTO key.guild_skill VALUES(23,4,24,'DEF +2%');
INSERT INTO key.guild_skill VALUES(24,4,29,'ATK +2%');
INSERT INTO key.guild_skill VALUES(25,5,5,'Add 1 more Guild Magic Shop slot');
INSERT INTO key.guild_skill VALUES(26,5,10,'Add 1 more Guild Magic Shop slot');
INSERT INTO key.guild_skill VALUES(27,5,15,'Add 1 more Guild Magic Shop slot');
INSERT INTO key.guild_skill VALUES(28,5,20,'Add 1 more Guild Magic Shop slot');
INSERT INTO key.guild_skill VALUES(29,6,15,'Gain 5% additional Mana Stones');
INSERT INTO key.guild_skill VALUES(30,7,30,'Gain 5% additional EXP');
INSERT INTO key.rune_set VALUES(1,'Energy',2,'');
INSERT INTO key.rune_set VALUES(2,'Guard',2,'');
INSERT INTO key.rune_set VALUES(3,'Swift',2,'');
INSERT INTO key.rune_set VALUES(4,'Blade',2,'');
INSERT INTO key.rune_set VALUES(5,'Rage',2,'');
INSERT INTO key.rune_set VALUES(6,'Focus',2,'');
INSERT INTO key.rune_set VALUES(7,'Endure',2,'');
INSERT INTO key.rune_set VALUES(8,'Fatal',2,'');
INSERT INTO key.rune_set VALUES(10,'Despair',2,'');
INSERT INTO key.rune_set VALUES(11,'Vampire',2,'');
INSERT INTO key.rune_set VALUES(13,'Violent',2,'');
INSERT INTO key.rune_set VALUES(14,'Nemesis',2,'');
INSERT INTO key.rune_set VALUES(15,'Will',2,'');
INSERT INTO key.rune_set VALUES(16,'Shield',2,'');
INSERT INTO key.rune_set VALUES(17,'Revenge',2,'');
INSERT INTO key.rune_set VALUES(18,'Destroy',2,'');
INSERT INTO key.rune_set VALUES(19,'Fight',2,'');
INSERT INTO key.rune_set VALUES(20,'Determination',2,'');
INSERT INTO key.rune_set VALUES(21,'Enhance',2,'');
INSERT INTO key.rune_set VALUES(22,'Accuracy',2,'');
INSERT INTO key.rune_set VALUES(23,'Tolerance',2,'');
INSERT INTO key.stat_rune VALUES(1,'HP');
INSERT INTO key.stat_rune VALUES(2,'HP%');
INSERT INTO key.stat_rune VALUES(3,'ATK');
INSERT INTO key.stat_rune VALUES(4,'ATK%');
INSERT INTO key.stat_rune VALUES(5,'DEF');
INSERT INTO key.stat_rune VALUES(6,'DEF%');
INSERT INTO key.stat_rune VALUES(8,'SPD');
INSERT INTO key.stat_rune VALUES(9,'CRIT_RATE');
INSERT INTO key.stat_rune VALUES(10,'CRIT_DMG');
INSERT INTO key.stat_rune VALUES(11,'RES');
INSERT INTO key.stat_rune VALUES(12,'ACC');
INSERT INTO key.quality VALUES(1,'Normal');
INSERT INTO key.quality VALUES(2,'Magic');
INSERT INTO key.quality VALUES(3,'Rare');
INSERT INTO key.quality VALUES(4,'Hero');
INSERT INTO key.quality VALUES(5,'Legend');
INSERT INTO key.decorative_level VALUES(4,1,1,25); -- Guardstone
INSERT INTO key.decorative_level VALUES(4,2,2,60);
INSERT INTO key.decorative_level VALUES(4,3,3,95);
INSERT INTO key.decorative_level VALUES(4,4,4,130);
INSERT INTO key.decorative_level VALUES(4,5,5,165);
INSERT INTO key.decorative_level VALUES(4,6,6,200);
INSERT INTO key.decorative_level VALUES(4,7,7,235);
INSERT INTO key.decorative_level VALUES(4,8,8,270);
INSERT INTO key.decorative_level VALUES(4,9,9,305);
INSERT INTO key.decorative_level VALUES(4,10,10,340);
INSERT INTO key.decorative_level VALUES(4,11,11,375);
INSERT INTO key.decorative_level VALUES(4,12,12,410);
INSERT INTO key.decorative_level VALUES(4,13,13,445);
INSERT INTO key.decorative_level VALUES(4,14,14,480);
INSERT INTO key.decorative_level VALUES(4,15,15,515);
INSERT INTO key.decorative_level VALUES(4,16,16,550);
INSERT INTO key.decorative_level VALUES(4,17,17,585);
INSERT INTO key.decorative_level VALUES(4,18,18,620);
INSERT INTO key.decorative_level VALUES(4,19,19,655);
INSERT INTO key.decorative_level VALUES(4,20,20,690);
INSERT INTO key.decorative_level VALUES(15,1,2,45); -- Fire Sanctuary
INSERT INTO key.decorative_level VALUES(15,2,3,75);
INSERT INTO key.decorative_level VALUES(15,3,4,95);
INSERT INTO key.decorative_level VALUES(15,4,5,120);
INSERT INTO key.decorative_level VALUES(15,5,6,145);
INSERT INTO key.decorative_level VALUES(15,6,7,170);
INSERT INTO key.decorative_level VALUES(15,7,8,195);
INSERT INTO key.decorative_level VALUES(15,8,9,220);
INSERT INTO key.decorative_level VALUES(15,9,10,245);
INSERT INTO key.decorative_level VALUES(15,10,11,270);
INSERT INTO key.decorative_level VALUES(15,11,12,295);
INSERT INTO key.decorative_level VALUES(15,12,13,320);
INSERT INTO key.decorative_level VALUES(15,13,14,345);
INSERT INTO key.decorative_level VALUES(15,14,15,370);
INSERT INTO key.decorative_level VALUES(15,15,16,395);
INSERT INTO key.decorative_level VALUES(15,16,17,420);
INSERT INTO key.decorative_level VALUES(15,17,18,445);
INSERT INTO key.decorative_level VALUES(15,18,19,470);
INSERT INTO key.decorative_level VALUES(15,19,20,495);
INSERT INTO key.decorative_level VALUES(15,20,21,520);
INSERT INTO key.decorative_level VALUES(16,1,2,45); -- Water Sanctuary
INSERT INTO key.decorative_level VALUES(16,2,3,75);
INSERT INTO key.decorative_level VALUES(16,3,4,95);
INSERT INTO key.decorative_level VALUES(16,4,5,120);
INSERT INTO key.decorative_level VALUES(16,5,6,145);
INSERT INTO key.decorative_level VALUES(16,6,7,170);
INSERT INTO key.decorative_level VALUES(16,7,8,195);
INSERT INTO key.decorative_level VALUES(16,8,9,220);
INSERT INTO key.decorative_level VALUES(16,9,10,245);
INSERT INTO key.decorative_level VALUES(16,10,11,270);
INSERT INTO key.decorative_level VALUES(16,11,12,295);
INSERT INTO key.decorative_level VALUES(16,12,13,320);
INSERT INTO key.decorative_level VALUES(16,13,14,345);
INSERT INTO key.decorative_level VALUES(16,14,15,370);
INSERT INTO key.decorative_level VALUES(16,15,16,395);
INSERT INTO key.decorative_level VALUES(16,16,17,420);
INSERT INTO key.decorative_level VALUES(16,17,18,445);
INSERT INTO key.decorative_level VALUES(16,18,19,470);
INSERT INTO key.decorative_level VALUES(16,19,20,495);
INSERT INTO key.decorative_level VALUES(16,20,21,520);
INSERT INTO key.decorative_level VALUES(17,1,2,45); -- Wind Sanctuary
INSERT INTO key.decorative_level VALUES(17,2,3,75);
INSERT INTO key.decorative_level VALUES(17,3,4,95);
INSERT INTO key.decorative_level VALUES(17,4,5,120);
INSERT INTO key.decorative_level VALUES(17,5,6,145);
INSERT INTO key.decorative_level VALUES(17,6,7,170);
INSERT INTO key.decorative_level VALUES(17,7,8,195);
INSERT INTO key.decorative_level VALUES(17,8,9,220);
INSERT INTO key.decorative_level VALUES(17,9,10,245);
INSERT INTO key.decorative_level VALUES(17,10,11,270);
INSERT INTO key.decorative_level VALUES(17,11,12,295);
INSERT INTO key.decorative_level VALUES(17,12,13,320);
INSERT INTO key.decorative_level VALUES(17,13,14,345);
INSERT INTO key.decorative_level VALUES(17,14,15,370);
INSERT INTO key.decorative_level VALUES(17,15,16,395);
INSERT INTO key.decorative_level VALUES(17,16,17,420);
INSERT INTO key.decorative_level VALUES(17,17,18,445);
INSERT INTO key.decorative_level VALUES(17,18,19,470);
INSERT INTO key.decorative_level VALUES(17,19,20,495);
INSERT INTO key.decorative_level VALUES(17,20,21,520);
INSERT INTO key.decorative_level VALUES(18,1,2,45); -- Light Sanctuary
INSERT INTO key.decorative_level VALUES(18,2,3,75);
INSERT INTO key.decorative_level VALUES(18,3,4,95);
INSERT INTO key.decorative_level VALUES(18,4,5,120);
INSERT INTO key.decorative_level VALUES(18,5,6,145);
INSERT INTO key.decorative_level VALUES(18,6,7,170);
INSERT INTO key.decorative_level VALUES(18,7,8,195);
INSERT INTO key.decorative_level VALUES(18,8,9,220);
INSERT INTO key.decorative_level VALUES(18,9,10,245);
INSERT INTO key.decorative_level VALUES(18,10,11,270);
INSERT INTO key.decorative_level VALUES(18,11,12,295);
INSERT INTO key.decorative_level VALUES(18,12,13,320);
INSERT INTO key.decorative_level VALUES(18,13,14,345);
INSERT INTO key.decorative_level VALUES(18,14,15,370);
INSERT INTO key.decorative_level VALUES(18,15,16,395);
INSERT INTO key.decorative_level VALUES(18,16,17,420);
INSERT INTO key.decorative_level VALUES(18,17,18,445);
INSERT INTO key.decorative_level VALUES(18,18,19,470);
INSERT INTO key.decorative_level VALUES(18,19,20,495);
INSERT INTO key.decorative_level VALUES(18,20,21,520);
INSERT INTO key.decorative_level VALUES(19,1,2,45); -- Dark Sanctuary
INSERT INTO key.decorative_level VALUES(19,2,3,75);
INSERT INTO key.decorative_level VALUES(19,3,4,95);
INSERT INTO key.decorative_level VALUES(19,4,5,120);
INSERT INTO key.decorative_level VALUES(19,5,6,145);
INSERT INTO key.decorative_level VALUES(19,6,7,170);
INSERT INTO key.decorative_level VALUES(19,7,8,195);
INSERT INTO key.decorative_level VALUES(19,8,9,220);
INSERT INTO key.decorative_level VALUES(19,9,10,245);
INSERT INTO key.decorative_level VALUES(19,10,11,270);
INSERT INTO key.decorative_level VALUES(19,11,12,295);
INSERT INTO key.decorative_level VALUES(19,12,13,320);
INSERT INTO key.decorative_level VALUES(19,13,14,345);
INSERT INTO key.decorative_level VALUES(19,14,15,370);
INSERT INTO key.decorative_level VALUES(19,15,16,395);
INSERT INTO key.decorative_level VALUES(19,16,17,420);
INSERT INTO key.decorative_level VALUES(19,17,18,445);
INSERT INTO key.decorative_level VALUES(19,18,19,470);
INSERT INTO key.decorative_level VALUES(19,19,20,495);
INSERT INTO key.decorative_level VALUES(19,20,21,520);
INSERT INTO key.decorative_level VALUES(31,1,1,35);  -- Fallen Ancient Guardian
INSERT INTO key.decorative_level VALUES(31,2,2,60);
INSERT INTO key.decorative_level VALUES(31,3,3,85);
INSERT INTO key.decorative_level VALUES(31,4,5,110);
INSERT INTO key.decorative_level VALUES(31,5,6,135);
INSERT INTO key.decorative_level VALUES(31,6,7,160);
INSERT INTO key.decorative_level VALUES(31,7,8,185);
INSERT INTO key.decorative_level VALUES(31,8,9,210);
INSERT INTO key.decorative_level VALUES(31,9,10,235);
INSERT INTO key.decorative_level VALUES(31,10,12,260);
INSERT INTO key.decorative_level VALUES(31,11,13,285);
INSERT INTO key.decorative_level VALUES(31,12,15,310);
INSERT INTO key.decorative_level VALUES(31,13,16,335);
INSERT INTO key.decorative_level VALUES(31,14,17,360);
INSERT INTO key.decorative_level VALUES(31,15,18,385);
INSERT INTO key.decorative_level VALUES(31,16,20,410);
INSERT INTO key.decorative_level VALUES(31,17,21,435);
INSERT INTO key.decorative_level VALUES(31,18,22,460);
INSERT INTO key.decorative_level VALUES(31,19,23,485);
INSERT INTO key.decorative_level VALUES(31,20,25,510);
INSERT INTO key.decorative_level VALUES(6,1,2,60); -- Sky tribe totem
INSERT INTO key.decorative_level VALUES(6,2,3,100);
INSERT INTO key.decorative_level VALUES(6,2.5,5,140);
INSERT INTO key.decorative_level VALUES(6,4,3,180);
INSERT INTO key.decorative_level VALUES(6,5,4,220);
INSERT INTO key.decorative_level VALUES(6,6,5,260);
INSERT INTO key.decorative_level VALUES(6,7,5.5,300);
INSERT INTO key.decorative_level VALUES(6,8,6,340);
INSERT INTO key.decorative_level VALUES(6,9,7,380);
INSERT INTO key.decorative_level VALUES(6,10,8,420);
INSERT INTO key.decorative_level VALUES(6,11,8.5,460);
INSERT INTO key.decorative_level VALUES(6,12,9,500);
INSERT INTO key.decorative_level VALUES(6,13,10,540);
INSERT INTO key.decorative_level VALUES(6,14,11,580);
INSERT INTO key.decorative_level VALUES(6,15,11.5,620);
INSERT INTO key.decorative_level VALUES(6,16,12,660);
INSERT INTO key.decorative_level VALUES(6,17,13,700);
INSERT INTO key.decorative_level VALUES(6,18,14,740);
INSERT INTO key.decorative_level VALUES(6,19,14.5,780);
INSERT INTO key.decorative_level VALUES(6,20,15,820);
INSERT INTO key.decorative_level VALUES(8,1,1,80);  -- Crystal Altar
INSERT INTO key.decorative_level VALUES(8,2,2,120);
INSERT INTO key.decorative_level VALUES(8,3,3,160);
INSERT INTO key.decorative_level VALUES(8,4,4,200);
INSERT INTO key.decorative_level VALUES(8,5,5,240);
INSERT INTO key.decorative_level VALUES(8,6,6,280);
INSERT INTO key.decorative_level VALUES(8,7,7,320);
INSERT INTO key.decorative_level VALUES(8,8,8,360);
INSERT INTO key.decorative_level VALUES(8,9,9,400);
INSERT INTO key.decorative_level VALUES(8,10,10,440);
INSERT INTO key.decorative_level VALUES(8,11,11,480);
INSERT INTO key.decorative_level VALUES(8,12,12,520);
INSERT INTO key.decorative_level VALUES(8,13,13,560);
INSERT INTO key.decorative_level VALUES(8,14,14,600);
INSERT INTO key.decorative_level VALUES(8,15,15,640);
INSERT INTO key.decorative_level VALUES(8,16,16,680);
INSERT INTO key.decorative_level VALUES(8,17,17,720);
INSERT INTO key.decorative_level VALUES(8,18,18,760);
INSERT INTO key.decorative_level VALUES(8,19,19,800);
INSERT INTO key.decorative_level VALUES(8,20,20,840);
INSERT INTO key.decorative_level VALUES(36,1,1,100); -- Flag of battle
INSERT INTO key.decorative_level VALUES(36,2,2,130);
INSERT INTO key.decorative_level VALUES(36,3,3,170);
INSERT INTO key.decorative_level VALUES(36,4,4,220);
INSERT INTO key.decorative_level VALUES(36,5,5,280);
INSERT INTO key.decorative_level VALUES(36,6,6,350);
INSERT INTO key.decorative_level VALUES(36,7,7,430);
INSERT INTO key.decorative_level VALUES(36,8,8,520);
INSERT INTO key.decorative_level VALUES(36,9,9,620);
INSERT INTO key.decorative_level VALUES(36,10,10,730);
INSERT INTO key.decorative_level VALUES(36,11,11,850);
INSERT INTO key.decorative_level VALUES(36,12,12,980);
INSERT INTO key.decorative_level VALUES(36,13,13,1120);
INSERT INTO key.decorative_level VALUES(36,14,14,1270);
INSERT INTO key.decorative_level VALUES(36,15,15,1430);
INSERT INTO key.decorative_level VALUES(36,16,16,1600);
INSERT INTO key.decorative_level VALUES(36,17,17,1780);
INSERT INTO key.decorative_level VALUES(36,18,18,1970);
INSERT INTO key.decorative_level VALUES(36,19,19,2170);
INSERT INTO key.decorative_level VALUES(36,20,20,2380);
INSERT INTO key.decorative_level VALUES(37,1,1,60); -- Flag of rage
INSERT INTO key.decorative_level VALUES(37,2,2,80); 
INSERT INTO key.decorative_level VALUES(37,3,3,110);
INSERT INTO key.decorative_level VALUES(37,4,5,150);
INSERT INTO key.decorative_level VALUES(37,5,6,200);
INSERT INTO key.decorative_level VALUES(37,6,7,260);
INSERT INTO key.decorative_level VALUES(37,7,8,330);
INSERT INTO key.decorative_level VALUES(37,8,9,410);
INSERT INTO key.decorative_level VALUES(37,9,10,500);
INSERT INTO key.decorative_level VALUES(37,10,12,600);
INSERT INTO key.decorative_level VALUES(37,11,13,710);
INSERT INTO key.decorative_level VALUES(37,12,15,830);
INSERT INTO key.decorative_level VALUES(37,13,16,960);
INSERT INTO key.decorative_level VALUES(37,14,17,1100);
INSERT INTO key.decorative_level VALUES(37,15,18,1250);
INSERT INTO key.decorative_level VALUES(37,16,20,1410);
INSERT INTO key.decorative_level VALUES(37,17,21,1580);
INSERT INTO key.decorative_level VALUES(37,18,22,1760);
INSERT INTO key.decorative_level VALUES(37,19,23,1950);
INSERT INTO key.decorative_level VALUES(37,20,25,2150);
INSERT INTO key.decorative_level VALUES(38,1,1,140); -- Flag of Hope
INSERT INTO key.decorative_level VALUES(38,2,2,180);
INSERT INTO key.decorative_level VALUES(38,3,3,230);
INSERT INTO key.decorative_level VALUES(38,4,4,290);
INSERT INTO key.decorative_level VALUES(38,5,5,360);
INSERT INTO key.decorative_level VALUES(38,6,6,440);
INSERT INTO key.decorative_level VALUES(38,7,7,530);
INSERT INTO key.decorative_level VALUES(38,8,8,630);
INSERT INTO key.decorative_level VALUES(38,9,9,740);
INSERT INTO key.decorative_level VALUES(38,10,10,860);
INSERT INTO key.decorative_level VALUES(38,11,11,990);
INSERT INTO key.decorative_level VALUES(38,12,12,1130);
INSERT INTO key.decorative_level VALUES(38,13,13,1280);
INSERT INTO key.decorative_level VALUES(38,14,14,1440);
INSERT INTO key.decorative_level VALUES(38,15,15,1610);
INSERT INTO key.decorative_level VALUES(38,16,16,1790);
INSERT INTO key.decorative_level VALUES(38,17,17,1980);
INSERT INTO key.decorative_level VALUES(38,18,18,2180);
INSERT INTO key.decorative_level VALUES(38,19,19,2390);
INSERT INTO key.decorative_level VALUES(38,20,20,2610);
INSERT INTO key.decorative_level VALUES(39,1,1,110); -- Flag of Will
INSERT INTO key.decorative_level VALUES(39,2,2,130);
INSERT INTO key.decorative_level VALUES(39,3,3,160);
INSERT INTO key.decorative_level VALUES(39,4,4,200);
INSERT INTO key.decorative_level VALUES(39,5,5,250);
INSERT INTO key.decorative_level VALUES(39,6,6,310);
INSERT INTO key.decorative_level VALUES(39,7,7,380);
INSERT INTO key.decorative_level VALUES(39,8,8,460);
INSERT INTO key.decorative_level VALUES(39,9,9,550);
INSERT INTO key.decorative_level VALUES(39,10,10,650);
INSERT INTO key.decorative_level VALUES(39,11,11,760);
INSERT INTO key.decorative_level VALUES(39,12,12,880);
INSERT INTO key.decorative_level VALUES(39,13,13,1010);
INSERT INTO key.decorative_level VALUES(39,14,14,1150);
INSERT INTO key.decorative_level VALUES(39,15,15,1300);
INSERT INTO key.decorative_level VALUES(39,16,16,1460);
INSERT INTO key.decorative_level VALUES(39,17,17,1630);
INSERT INTO key.decorative_level VALUES(39,18,18,1810);
INSERT INTO key.decorative_level VALUES(39,19,19,2000);
INSERT INTO key.decorative_level VALUES(39,20,20,2200);
INSERT INTO key.decorative_level VALUES(9,1,1,45); -- Ancient Sword
INSERT INTO key.decorative_level VALUES(9,2,2,90);
INSERT INTO key.decorative_level VALUES(9,3,3,135);
INSERT INTO key.decorative_level VALUES(9,4,4,180);
INSERT INTO key.decorative_level VALUES(9,5,5,225);
INSERT INTO key.decorative_level VALUES(9,6,6,270);
INSERT INTO key.decorative_level VALUES(9,7,7,315);
INSERT INTO key.decorative_level VALUES(9,8,8,360);
INSERT INTO key.decorative_level VALUES(9,9,9,405);
INSERT INTO key.decorative_level VALUES(9,10,10,450);
INSERT INTO key.decorative_level VALUES(9,11,11,495);
INSERT INTO key.decorative_level VALUES(9,12,12,540);
INSERT INTO key.decorative_level VALUES(9,13,13,585);
INSERT INTO key.decorative_level VALUES(9,14,14,630);
INSERT INTO key.decorative_level VALUES(9,15,15,675);
INSERT INTO key.decorative_level VALUES(9,16,16,720);
INSERT INTO key.decorative_level VALUES(9,17,17,765);
INSERT INTO key.decorative_level VALUES(9,18,18,810);
INSERT INTO key.decorative_level VALUES(9,19,19,855);
INSERT INTO key.decorative_level VALUES(9,20,20,900);
INSERT INTO key.decorative_level VALUES(7,1,1,30); -- Arcane Booste Tower
INSERT INTO key.decorative_level VALUES(7,2,2,40);
INSERT INTO key.decorative_level VALUES(7,3,3,50);
INSERT INTO key.decorative_level VALUES(7,4,4,60);
INSERT INTO key.decorative_level VALUES(7,5,5,70);
INSERT INTO key.decorative_level VALUES(7,6,6,80);
INSERT INTO key.decorative_level VALUES(7,7,7,90);
INSERT INTO key.decorative_level VALUES(7,8,8,100);
INSERT INTO key.decorative_level VALUES(7,9,9,110);
INSERT INTO key.decorative_level VALUES(7,10,10,120);
INSERT INTO key.decorative_level VALUES(7,11,11,130);
INSERT INTO key.decorative_level VALUES(7,12,12,140);
INSERT INTO key.decorative_level VALUES(7,13,13,150);
INSERT INTO key.decorative_level VALUES(7,14,14,160);
INSERT INTO key.decorative_level VALUES(7,15,15,170);
INSERT INTO key.decorative_level VALUES(7,16,16,180);
INSERT INTO key.decorative_level VALUES(7,17,17,190);
INSERT INTO key.decorative_level VALUES(7,18,18,200);
INSERT INTO key.decorative_level VALUES(7,19,19,210);
INSERT INTO key.decorative_level VALUES(7,20,20,220);
INSERT INTO key.decorative_level VALUES(34,1,0.5,30); -- Crystel Rock
INSERT INTO key.decorative_level VALUES(34,2,1,40);
INSERT INTO key.decorative_level VALUES(34,3,1.5,50);
INSERT INTO key.decorative_level VALUES(34,4,2,60);
INSERT INTO key.decorative_level VALUES(34,5,2.5,70);
INSERT INTO key.decorative_level VALUES(34,6,3,80);
INSERT INTO key.decorative_level VALUES(34,7,3.5,90);
INSERT INTO key.decorative_level VALUES(34,8,4,100);
INSERT INTO key.decorative_level VALUES(34,9,4.5,110);
INSERT INTO key.decorative_level VALUES(34,10,5,120);
INSERT INTO key.decorative_level VALUES(34,11,5.5,130);
INSERT INTO key.decorative_level VALUES(34,12,6,140);
INSERT INTO key.decorative_level VALUES(34,13,6.5,150);
INSERT INTO key.decorative_level VALUES(34,14,7,160);
INSERT INTO key.decorative_level VALUES(34,15,7.5,170);
INSERT INTO key.decorative_level VALUES(34,16,8,180);
INSERT INTO key.decorative_level VALUES(34,17,8.5,190);
INSERT INTO key.decorative_level VALUES(34,18,9,200);
INSERT INTO key.decorative_level VALUES(34,19,9.5,210);
INSERT INTO key.decorative_level VALUES(34,20,10,220);
INSERT INTO key.decorative_level VALUES(11,1,2,15); -- Mysterious Plant
INSERT INTO key.decorative_level VALUES(11,2,3,20);
INSERT INTO key.decorative_level VALUES(11,3,4,25);
INSERT INTO key.decorative_level VALUES(11,4,6,30);
INSERT INTO key.decorative_level VALUES(11,5,7,35);
INSERT INTO key.decorative_level VALUES(11,6,9,40);
INSERT INTO key.decorative_level VALUES(11,7,10,45);
INSERT INTO key.decorative_level VALUES(11,8,12,50);
INSERT INTO key.decorative_level VALUES(11,9,13,55);
INSERT INTO key.decorative_level VALUES(11,10,15,60);
INSERT INTO key.decorative_level VALUES(11,11,16,70);
INSERT INTO key.decorative_level VALUES(11,12,18,80);
INSERT INTO key.decorative_level VALUES(11,13,19,90);
INSERT INTO key.decorative_level VALUES(11,14,21,100);
INSERT INTO key.decorative_level VALUES(11,15,22,110);
INSERT INTO key.decorative_level VALUES(11,16,24,120);
INSERT INTO key.decorative_level VALUES(11,17,25,130);
INSERT INTO key.decorative_level VALUES(11,18,27,140);
INSERT INTO key.decorative_level VALUES(11,19,28,150);
INSERT INTO key.decorative_level VALUES(11,20,30,160);
INSERT INTO key.decorative_level VALUES(5,1,2,10); -- Mana Fountain
INSERT INTO key.decorative_level VALUES(5,2,5,20);
INSERT INTO key.decorative_level VALUES(5,3,7,30);
INSERT INTO key.decorative_level VALUES(5,4,10,40);
INSERT INTO key.decorative_level VALUES(5,5,12,50);
INSERT INTO key.decorative_level VALUES(5,6,15,60);
INSERT INTO key.decorative_level VALUES(5,7,17,70);
INSERT INTO key.decorative_level VALUES(5,8,20,80);
INSERT INTO key.decorative_level VALUES(5,9,22,90);
INSERT INTO key.decorative_level VALUES(5,10,25,100);
INSERT INTO key.decorative_level VALUES(5,11,27,110);
INSERT INTO key.decorative_level VALUES(5,12,30,120);
INSERT INTO key.decorative_level VALUES(5,13,32,130);
INSERT INTO key.decorative_level VALUES(5,14,35,140);
INSERT INTO key.decorative_level VALUES(5,15,37,150);
INSERT INTO key.decorative_level VALUES(5,16,40,160);
INSERT INTO key.decorative_level VALUES(5,17,42,170);
INSERT INTO key.decorative_level VALUES(5,18,45,180);
INSERT INTO key.decorative_level VALUES(5,19,47,190);
INSERT INTO key.decorative_level VALUES(5,20,50,200);
INSERT INTO key.decorative_level VALUES(10,1,1,55); -- Sanctum of energy
INSERT INTO key.decorative_level VALUES(10,2,2,60);
INSERT INTO key.decorative_level VALUES(10,3,3,65);
INSERT INTO key.decorative_level VALUES(10,4,4,70);
INSERT INTO key.decorative_level VALUES(10,5,5,75);
INSERT INTO key.decorative_level VALUES(10,6,6,80);
INSERT INTO key.decorative_level VALUES(10,7,7,85);
INSERT INTO key.decorative_level VALUES(10,8,8,90);
INSERT INTO key.decorative_level VALUES(10,9,9,95);
INSERT INTO key.decorative_level VALUES(10,10,10,100);
INSERT INTO key.decorative_level VALUES(10,11,11,105);
INSERT INTO key.decorative_level VALUES(10,12,12,110);
INSERT INTO key.decorative_level VALUES(10,13,13,115);
INSERT INTO key.decorative_level VALUES(10,14,14,120);
INSERT INTO key.decorative_level VALUES(10,15,15,125);
INSERT INTO key.decorative_level VALUES(10,16,16,130);
INSERT INTO key.decorative_level VALUES(10,17,17,135);
INSERT INTO key.decorative_level VALUES(10,18,18,140);
INSERT INTO key.decorative_level VALUES(10,19,19,145);
INSERT INTO key.decorative_level VALUES(10,20,20,150);
INSERT INTO key.decorative_level VALUES(35,1,100,10); -- Fairy tree
INSERT INTO key.decorative_level VALUES(35,2,200,20);
INSERT INTO key.decorative_level VALUES(35,3,300,30);
INSERT INTO key.decorative_level VALUES(35,4,400,40);
INSERT INTO key.decorative_level VALUES(35,5,500,50);
INSERT INTO key.decorative_level VALUES(35,6,600,60);
INSERT INTO key.decorative_level VALUES(35,7,700,70);
INSERT INTO key.decorative_level VALUES(35,8,800,80);
INSERT INTO key.decorative_level VALUES(35,9,900,90);
INSERT INTO key.decorative_level VALUES(35,10,1000,100);
INSERT INTO key.decorative_level VALUES(35,11,1100,110);
INSERT INTO key.decorative_level VALUES(35,12,1200,120);
INSERT INTO key.decorative_level VALUES(35,13,1300,130);
INSERT INTO key.decorative_level VALUES(35,14,1400,140);
INSERT INTO key.decorative_level VALUES(35,15,1500,150);
INSERT INTO key.decorative_level VALUES(35,16,1600,160);
INSERT INTO key.decorative_level VALUES(35,17,1700,170);
INSERT INTO key.decorative_level VALUES(35,18,1800,180);
INSERT INTO key.decorative_level VALUES(35,19,1900,190);
INSERT INTO key.decorative_level VALUES(35,20,2000,200);
INSERT INTO key.effect VALUES(1,'Increase ATK',1,'Attack Power is increased by 50%');
INSERT INTO key.effect VALUES(2,'Increase DEF',1,'Defense is increased by 70%');
INSERT INTO key.effect VALUES(3,'Increase CRI Rate',1,'Critical Hit Rate is increased by 30%');
INSERT INTO key.effect VALUES(4,'Increase CRI Resist',1,'Critical Hit Rate against the monster is reduced by 50%');
INSERT INTO key.effect VALUES(5,'Increase SPD',1,'SPD is increased by 33%');
INSERT INTO key.effect VALUES(6,'Recovery',1,'15% of max HP is healed for every turn this is active');
INSERT INTO key.effect VALUES(7,'Counter',1,'Counterattacks when attacked');
INSERT INTO key.effect VALUES(8,'Revenge',1,'Counterattacks when an ally is attacked with 50% chance');
INSERT INTO key.effect VALUES(9,'Immunity',1,'Monster is immune to all negative status effects');
INSERT INTO key.effect VALUES(10,'Invincible',1,'All incoming damage is reduced to zero');
INSERT INTO key.effect VALUES(11,'Reflect DMG',1,'33% of incoming damage is reflected back at the attacker. This does not nullify any Status Effects.');
INSERT INTO key.effect VALUES(12,'Shield',1,'A shield is created to absorb a portion of incoming damage');
INSERT INTO key.effect VALUES(13,'Endure',1,'Monster temporarily cannot be killed as HP cannot go below 1');
INSERT INTO key.effect VALUES(14,'Defend',1,'Monster that applies Hug will take damage from monster with effect. Does not protect against debuffs.');
INSERT INTO key.effect VALUES(15,'Protect Soul',1,'If the monster dies with the effect active, it will revive');
INSERT INTO key.effect VALUES(17,'Increase ATB',1,'The ATK bar of ally monsters is filled by a set amount. This allows ally monsters to attack again sooner.');
INSERT INTO key.effect VALUES(18,'Glancing Hit',0,'Accuracy is reduced by 50% and the chance for the monster to land a Glancing Hit of reduced damage will increase.');
INSERT INTO key.effect VALUES(19,'Decrease ATK',0,'Attack Power is reduced by 50%');
INSERT INTO key.effect VALUES(20,'Decrease DEF',0,'Defense is reduced by 70%');
INSERT INTO key.effect VALUES(21,'Decrease SPD',0,'Speed is reduced by 33%');
INSERT INTO key.effect VALUES(22,'Beneficial Effects Blocked',0,'Buffs cannot be applied to the monster');
INSERT INTO key.effect VALUES(23,'Bomb',0,'A bomb is planted on a monster, which is set to detonate in a fixed amount of turns. The damage inflicted is proportional to the enemy monster''s attack. When the bomb detonates, affected monsters are stunned for 1 turn.');
INSERT INTO key.effect VALUES(24,'Provoke',0,'The monster is forced to only attack the monster which applied the effect');
INSERT INTO key.effect VALUES(25,'Sleep',0,'The monster is put to sleep and cannot attack unless awakened, either after a fixed amount of turns or after taking damage');
INSERT INTO key.effect VALUES(26,'Continuous DMG',0,'Deals 5% of monster''s max HP as damage every turn');
INSERT INTO key.effect VALUES(27,'Freeze',0,'Enemy is frozen and immobilized for a number of turns');
INSERT INTO key.effect VALUES(28,'Stun',0,'Enemy is stunned and immobilized for a number of turns');
INSERT INTO key.effect VALUES(29,'Disturb HP Recovery',0,'Healing effects are blocked for a number of turns');
INSERT INTO key.effect VALUES(30,'Silence',0,'Skills with cooltime are blocked for a number of turns');
INSERT INTO key.effect VALUES(31,'Brand',0,'Enemies with Branding Effect take 25% more Damage');
INSERT INTO key.effect VALUES(32,'Oblivious',0,'Prevents passives from functioning');
INSERT INTO key.effect VALUES(33,'Decrease ATB',0,'Reduces the enemy''s attack gauge');
INSERT INTO key.effect VALUES(34,'Cleanse',1,'Removes one or more debuffs');
INSERT INTO key.effect VALUES(35,'Heal',1,'Increases ally''s HP');
INSERT INTO key.effect VALUES(36,'Revive',1,'Revive a dead ally');
INSERT INTO key.effect VALUES(37,'Remove Buff',0,'Removes one or more beneficial effects from target monster(s)');
INSERT INTO key.effect VALUES(38,'Ignore DEF',1,'Attack will ignore the target''s defense.');
INSERT INTO key.effect VALUES(39,'Additional Turn',1,'Gain another turn immediately');
INSERT INTO key.effect VALUES(40,'AOE',1,'Applies skill to more than one target');
INSERT INTO key.effect VALUES(41,'Detonate Bomb',0,'Detonate all bomb effects on the enemy target(s)');
INSERT INTO key.effect VALUES(42,'Steal Buff',0,'Remove a beneficial effect and take it for yourself');
INSERT INTO key.effect VALUES(43,'Reduce Cooltime',1,'Reduces cool down counter of skills by 1 or more');
INSERT INTO key.effect VALUES(44,'Increase Cooltime',0,'Puts the target''s skill on cool down.');
INSERT INTO key.effect VALUES(45,'Self-Heal',1,'Heal that affects only the monster who cast the skill');
INSERT INTO key.effect VALUES(46,'Multiple Hits',1,'Attack hits more than 1 time per use. ');
INSERT INTO key.effect VALUES(47,'Auto Effect',1,'The skill effect is automatically triggered.');
INSERT INTO key.effect VALUES(48,'Anti-Revive',0,'Prevents an enemy from being resurrected after being killed.');
INSERT INTO key.effect VALUES(50,'Transfer Debuff',1,'Removes a debuff from casting monster and applies it to the target monster. ');
INSERT INTO key.effect VALUES(51,'Additional Attack',1,'Attacks an additional time on the same turn. ');
INSERT INTO key.effect VALUES(52,'Increase Buff Duration',1,'Increases the duration of a buff by a number of turns.');
INSERT INTO key.effect VALUES(53,'Decrease Debuff Duration',1,'Decreases the duration of debuffs by a number of turns.');
INSERT INTO key.effect VALUES(54,'Self-Harm',0,'Deals damage to the monster using the skill. ');
INSERT INTO key.effect VALUES(55,'Elemental Advantage',1,'The skill always has an elemental advantage regardless of monster elements. ');
INSERT INTO key.effect VALUES(56,'Ally Attack',1,'Brings one or more allies to attack at the same time. ');
INSERT INTO key.effect VALUES(57,'Destroy HP',0,'Destroys the enemy''s MAX HP');
INSERT INTO key.effect VALUES(58,'Team Attack',1,'Attacks with one or more teammates');
INSERT INTO key.effect VALUES(59,'Decrease Damage',1,'Decreases damage received by a certain amount');
INSERT INTO key.effect VALUES(60,'Increase Debuff Duration',0,'Increases the duration of one or more debuffs on the enemy');
INSERT INTO key.effect VALUES(61,'Reduce incoming DMG',0,'Reduce incoming DMG by a certain amount.');
INSERT INTO key.effect VALUES(62,'Redistribute HP',0,'Redistribute HP');
INSERT INTO key.effect VALUES(63,'Prevent Resurrect',0,'Prevent the enemy from being resurrected.');
INSERT INTO key.effect VALUES(64,'Threat',1,'The enemy can only attack the target under the Threat state when using the attack skill.');
INSERT INTO key.effect VALUES(65,'Ignore Damage Reduction',0,'Ignores damage reduction effects');
INSERT INTO key.effect VALUES(66,'Guaranteed Critical Hit',1,'Attack will always land as a Critical Hit');
INSERT INTO key.effect VALUES(67,'Debuff Bonus Damage',0,'Increases damage per debuff on the target');
INSERT INTO key.effect VALUES(68,'Decrease Buff Duration',0,'Reduces the remaining time of an enemy''s beneficial effect.');
INSERT INTO key.effect VALUES(69,'Ignore Resistance',0,'Bypasses all enemy resistances when applying effects.');
INSERT INTO key.effect VALUES(70,'Gain Knowledge',1,'Stacks up to 5. Provides extra power to skills with more Knowledge stacked.');
INSERT INTO key.effect VALUES(71,'Magic Power Explosion',1,'Monster is uncontrollable and dies when this effect expires');
INSERT INTO key.effect VALUES(72,'Spend Knowledge',1,'Consumes all stacks of Knowledge');
INSERT INTO key.effect VALUES(73,'Vampire',1,'Adds HP absorb to attacks');
INSERT INTO key.effect VALUES(74,'Detonate Continuous Damage',1,'Immediately apply the remaining Continuous Damage, consuming the effect');
INSERT INTO key.effect VALUES(75,'Absorb ATB',1,'Steal ATB from the enemy and add it to yourself');
INSERT INTO key.effect VALUES(76,'Buff Bonus Damage',0,'Deals increased damage per positive effect on target monster');
INSERT INTO key.effect VALUES(77,'Seal',1,'Remove enemy from battle');
INSERT INTO key.leader_skill VALUES(2,2,15,1,NULL);
INSERT INTO key.leader_skill VALUES(3,5,10,1,NULL);
INSERT INTO key.leader_skill VALUES(4,3,25,1,5);
INSERT INTO key.leader_skill VALUES(5,3,25,1,4);
INSERT INTO key.leader_skill VALUES(6,1,17,2,NULL);
INSERT INTO key.leader_skill VALUES(7,1,15,1,NULL);
INSERT INTO key.leader_skill VALUES(8,7,20,1,NULL);
INSERT INTO key.leader_skill VALUES(9,7,15,1,NULL);
INSERT INTO key.leader_skill VALUES(10,3,25,1,4);
INSERT INTO key.leader_skill VALUES(11,1,18,2,NULL);
INSERT INTO key.leader_skill VALUES(12,1,25,1,5);
INSERT INTO key.leader_skill VALUES(13,4,13,1,NULL);
INSERT INTO key.leader_skill VALUES(14,8,22,1,NULL);
INSERT INTO key.leader_skill VALUES(15,5,13,1,NULL);
INSERT INTO key.leader_skill VALUES(16,2,18,1,NULL);
INSERT INTO key.leader_skill VALUES(17,3,30,1,2);
INSERT INTO key.leader_skill VALUES(18,3,30,1,1);
INSERT INTO key.leader_skill VALUES(19,3,30,1,3);
INSERT INTO key.leader_skill VALUES(20,3,30,1,5);
INSERT INTO key.leader_skill VALUES(21,3,30,1,4);
INSERT INTO key.leader_skill VALUES(22,8,26,2,NULL);
INSERT INTO key.leader_skill VALUES(23,1,21,3,NULL);
INSERT INTO key.leader_skill VALUES(24,4,16,3,NULL);
INSERT INTO key.leader_skill VALUES(25,1,21,2,NULL);
INSERT INTO key.leader_skill VALUES(26,5,16,3,NULL);
INSERT INTO key.leader_skill VALUES(27,4,16,4,NULL);
INSERT INTO key.leader_skill VALUES(28,3,21,4,NULL);
INSERT INTO key.leader_skill VALUES(29,8,26,4,NULL);
INSERT INTO key.leader_skill VALUES(30,7,26,4,NULL);
INSERT INTO key.leader_skill VALUES(31,5,16,4,NULL);
INSERT INTO key.leader_skill VALUES(32,4,23,1,2);
INSERT INTO key.leader_skill VALUES(33,2,23,1,1);
INSERT INTO key.leader_skill VALUES(34,4,23,1,3);
INSERT INTO key.leader_skill VALUES(35,4,23,1,4);
INSERT INTO key.leader_skill VALUES(36,4,23,1,5);
INSERT INTO key.leader_skill VALUES(37,4,23,1,1);
INSERT INTO key.leader_skill VALUES(38,3,27,3,NULL);
INSERT INTO key.leader_skill VALUES(39,7,33,2,NULL);
INSERT INTO key.leader_skill VALUES(40,4,10,1,NULL);
INSERT INTO key.leader_skill VALUES(41,1,30,1,3);
INSERT INTO key.leader_skill VALUES(42,1,30,1,4);
INSERT INTO key.leader_skill VALUES(43,2,30,1,1);
INSERT INTO key.leader_skill VALUES(44,2,30,1,3);
INSERT INTO key.leader_skill VALUES(45,2,30,1,4);
INSERT INTO key.leader_skill VALUES(46,2,30,1,2);
INSERT INTO key.leader_skill VALUES(47,2,30,1,5);
INSERT INTO key.leader_skill VALUES(48,5,23,1,2);
INSERT INTO key.leader_skill VALUES(49,5,23,1,1);
INSERT INTO key.leader_skill VALUES(50,5,23,1,3);
INSERT INTO key.leader_skill VALUES(51,5,23,1,4);
INSERT INTO key.leader_skill VALUES(52,5,23,1,5);
INSERT INTO key.leader_skill VALUES(53,2,35,1,2);
INSERT INTO key.leader_skill VALUES(54,2,35,1,1);
INSERT INTO key.leader_skill VALUES(55,2,35,1,3);
INSERT INTO key.leader_skill VALUES(56,2,35,1,4);
INSERT INTO key.leader_skill VALUES(57,2,35,1,5);
INSERT INTO key.leader_skill VALUES(58,6,25,1,NULL);
INSERT INTO key.leader_skill VALUES(59,1,21,4,NULL);
INSERT INTO key.leader_skill VALUES(62,2,21,4,NULL);
INSERT INTO key.leader_skill VALUES(64,1,30,1,2);
INSERT INTO key.leader_skill VALUES(65,1,30,1,1);
INSERT INTO key.leader_skill VALUES(66,1,30,1,5);
INSERT INTO key.leader_skill VALUES(67,8,26,3,NULL);
INSERT INTO key.leader_skill VALUES(68,2,21,3,NULL);
INSERT INTO key.leader_skill VALUES(69,7,26,3,NULL);
INSERT INTO key.leader_skill VALUES(70,2,22,1,NULL);
INSERT INTO key.leader_skill VALUES(71,7,28,1,NULL);
INSERT INTO key.leader_skill VALUES(72,5,17,1,NULL);
INSERT INTO key.leader_skill VALUES(73,3,33,4,NULL);
INSERT INTO key.leader_skill VALUES(74,1,33,4,NULL);
INSERT INTO key.leader_skill VALUES(75,2,33,4,NULL);
INSERT INTO key.leader_skill VALUES(76,4,24,4,NULL);
INSERT INTO key.leader_skill VALUES(77,7,40,4,NULL);
INSERT INTO key.leader_skill VALUES(78,1,25,1,NULL);
INSERT INTO key.leader_skill VALUES(79,8,30,1,NULL);
INSERT INTO key.leader_skill VALUES(80,4,19,1,NULL);
INSERT INTO key.leader_skill VALUES(81,5,19,1,NULL);
INSERT INTO key.leader_skill VALUES(82,3,33,2,NULL);
INSERT INTO key.leader_skill VALUES(83,1,33,2,NULL);
INSERT INTO key.leader_skill VALUES(84,2,33,2,NULL);
INSERT INTO key.leader_skill VALUES(85,7,40,2,NULL);
INSERT INTO key.leader_skill VALUES(86,8,40,2,NULL);
INSERT INTO key.leader_skill VALUES(87,8,50,1,2);
INSERT INTO key.leader_skill VALUES(88,8,50,1,1);
INSERT INTO key.leader_skill VALUES(89,8,50,1,3);
INSERT INTO key.leader_skill VALUES(90,8,50,1,4);
INSERT INTO key.leader_skill VALUES(91,8,50,1,5);
INSERT INTO key.leader_skill VALUES(92,2,33,3,NULL);
INSERT INTO key.leader_skill VALUES(93,3,33,3,NULL);
INSERT INTO key.leader_skill VALUES(94,8,40,3,NULL);
INSERT INTO key.leader_skill VALUES(95,5,24,3,NULL);
INSERT INTO key.leader_skill VALUES(96,4,24,3,NULL);
INSERT INTO key.leader_skill VALUES(97,1,33,3,NULL);
INSERT INTO key.leader_skill VALUES(98,7,40,3,NULL);
INSERT INTO key.leader_skill VALUES(99,2,25,1,NULL);
INSERT INTO key.leader_skill VALUES(100,2,40,1,2);
INSERT INTO key.leader_skill VALUES(101,2,40,1,1);
INSERT INTO key.leader_skill VALUES(102,2,40,1,3);
INSERT INTO key.leader_skill VALUES(103,2,40,1,4);
INSERT INTO key.leader_skill VALUES(104,2,40,1,5);
INSERT INTO key.leader_skill VALUES(105,2,40,1,3);
INSERT INTO key.leader_skill VALUES(106,4,30,1,2);
INSERT INTO key.leader_skill VALUES(107,4,30,1,1);
INSERT INTO key.leader_skill VALUES(108,4,30,1,3);
INSERT INTO key.leader_skill VALUES(109,4,30,1,4);
INSERT INTO key.leader_skill VALUES(110,4,30,1,5);
INSERT INTO key.leader_skill VALUES(111,7,30,1,NULL);
INSERT INTO key.leader_skill VALUES(112,5,24,4,NULL);
INSERT INTO key.leader_skill VALUES(113,8,40,4,NULL);
INSERT INTO key.leader_skill VALUES(114,7,48,3,NULL);
INSERT INTO key.leader_skill VALUES(115,4,28,3,NULL);
INSERT INTO key.leader_skill VALUES(116,4,24,2,NULL);
INSERT INTO key.leader_skill VALUES(118,7,50,1,1);
INSERT INTO key.leader_skill VALUES(119,7,50,1,3);
INSERT INTO key.leader_skill VALUES(120,7,50,1,4);
INSERT INTO key.leader_skill VALUES(121,7,50,1,5);
INSERT INTO key.leader_skill VALUES(122,7,50,1,2);
INSERT INTO key.leader_skill VALUES(123,3,40,1,2);
INSERT INTO key.leader_skill VALUES(124,3,40,1,3);
INSERT INTO key.leader_skill VALUES(125,3,40,1,1);
INSERT INTO key.leader_skill VALUES(126,3,40,1,4);
INSERT INTO key.leader_skill VALUES(127,3,40,1,5);
INSERT INTO key.leader_skill VALUES(128,4,28,2,NULL);
INSERT INTO key.leader_skill VALUES(129,1,38,2,NULL);
INSERT INTO key.leader_skill VALUES(130,7,48,2,NULL);
INSERT INTO key.leader_skill VALUES(131,2,38,2,NULL);
INSERT INTO key.leader_skill VALUES(132,5,28,2,NULL);
INSERT INTO key.leader_skill VALUES(133,1,50,1,2);
INSERT INTO key.leader_skill VALUES(134,1,50,1,3);
INSERT INTO key.leader_skill VALUES(135,1,50,1,1);
INSERT INTO key.leader_skill VALUES(136,1,50,1,4);
INSERT INTO key.leader_skill VALUES(137,1,50,1,5);
INSERT INTO key.leader_skill VALUES(138,5,33,2,NULL);
INSERT INTO key.leader_skill VALUES(139,3,44,2,NULL);
INSERT INTO key.leader_skill VALUES(140,8,55,2,NULL);
INSERT INTO key.leader_skill VALUES(141,2,44,2,NULL);
INSERT INTO key.leader_skill VALUES(142,2,33,1,NULL);
INSERT INTO key.leader_skill VALUES(143,1,33,1,NULL);
INSERT INTO key.leader_skill VALUES(144,4,24,1,NULL);
INSERT INTO key.leader_skill VALUES(145,5,24,1,NULL);
INSERT INTO key.leader_skill VALUES(146,7,41,1,NULL);
INSERT INTO key.leader_skill VALUES(147,3,50,1,2);
INSERT INTO key.leader_skill VALUES(148,3,50,1,3);
INSERT INTO key.leader_skill VALUES(149,3,50,1,1);
INSERT INTO key.leader_skill VALUES(150,3,50,1,4);
INSERT INTO key.leader_skill VALUES(151,3,50,1,5);
INSERT INTO key.leader_skill VALUES(152,2,44,3,NULL);
INSERT INTO key.leader_skill VALUES(153,1,44,3,NULL);
INSERT INTO key.leader_skill VALUES(154,5,33,3,NULL);
INSERT INTO key.leader_skill VALUES(155,8,55,3,NULL);
INSERT INTO key.leader_skill VALUES(156,3,44,3,NULL);
INSERT INTO key.leader_skill VALUES(157,8,41,1,NULL);
INSERT INTO key.leader_skill VALUES(158,3,33,1,NULL);
INSERT INTO key.leader_skill VALUES(159,5,38,1,2);
INSERT INTO key.leader_skill VALUES(160,5,38,1,3);
INSERT INTO key.leader_skill VALUES(161,5,38,1,1);
INSERT INTO key.leader_skill VALUES(162,5,38,1,4);
INSERT INTO key.leader_skill VALUES(163,5,38,1,5);
INSERT INTO key.leader_skill VALUES(164,1,44,2,NULL);
INSERT INTO key.leader_skill VALUES(165,7,55,2,NULL);
INSERT INTO key.leader_skill VALUES(166,7,55,3,NULL);
INSERT INTO key.leader_skill VALUES(167,4,33,3,NULL);
INSERT INTO key.leader_skill VALUES(168,1,24,4,NULL);
INSERT INTO key.leader_skill VALUES(169,4,33,4,NULL);
INSERT INTO key.leader_skill VALUES(170,7,38,1,2);
INSERT INTO key.leader_skill VALUES(171,7,38,1,4);
INSERT INTO key.leader_skill VALUES(172,7,38,1,3);
INSERT INTO key.leader_skill VALUES(173,7,38,1,1);
INSERT INTO key.leader_skill VALUES(174,7,38,1,5);
INSERT INTO key.leader_skill VALUES(175,5,15,1,NULL);
INSERT INTO key.leader_skill VALUES(176,2,20,1,NULL);
INSERT INTO key.leader_skill VALUES(177,4,15,1,NULL);
INSERT INTO key.leader_skill VALUES(178,2,21,2,NULL);
INSERT INTO key.leader_skill VALUES(179,7,25,1,NULL);
INSERT INTO key.leader_skill VALUES(180,3,20,1,NULL);
INSERT INTO key.leader_skill VALUES(181,3,44,4,NULL);
INSERT INTO key.leader_skill VALUES(182,1,44,4,NULL);
INSERT INTO key.leader_skill VALUES(183,2,44,4,NULL);
INSERT INTO key.leader_skill VALUES(184,8,48,3,NULL);
INSERT INTO key.leader_skill VALUES(185,1,38,3,NULL);
INSERT INTO key.leader_skill VALUES(186,5,24,2,NULL);
INSERT INTO key.leader_skill VALUES(187,3,25,1,NULL);
INSERT INTO key.leader_skill VALUES(188,2,31,1,NULL);
INSERT INTO key.leader_skill VALUES(189,8,55,4,NULL);
INSERT INTO key.leader_skill VALUES(190,7,55,4,NULL);
INSERT INTO key.leader_skill VALUES(191,5,33,4,NULL);
INSERT INTO key.leader_skill VALUES(192,3,22,1,NULL);
INSERT INTO key.leader_skill VALUES(193,4,17,1,NULL);
INSERT INTO key.leader_skill VALUES(194,1,22,1,NULL);
INSERT INTO key.leader_skill VALUES(195,2,38,4,NULL);
INSERT INTO key.leader_skill VALUES(196,2,28,1,NULL);
INSERT INTO key.leader_skill VALUES(197,1,40,1,1);
INSERT INTO key.leader_skill VALUES(198,1,40,1,2);
INSERT INTO key.leader_skill VALUES(199,1,40,1,3);
INSERT INTO key.leader_skill VALUES(200,1,40,1,4);
INSERT INTO key.leader_skill VALUES(201,1,40,1,5);
INSERT INTO key.leader_skill VALUES(202,2,50,1,1);
INSERT INTO key.leader_skill VALUES(203,2,50,1,2);
INSERT INTO key.leader_skill VALUES(204,2,50,1,3);
INSERT INTO key.leader_skill VALUES(205,2,50,1,4);
INSERT INTO key.leader_skill VALUES(206,2,50,1,5);
INSERT INTO key.secret_dungeon VALUES(10103);
INSERT INTO key.secret_dungeon VALUES(10105);
INSERT INTO key.secret_dungeon VALUES(10201);
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INSERT INTO key.monster_transformation VALUES(21612,21600,21512);
INSERT INTO key.monster_transformation VALUES(21613,21600,21513);
INSERT INTO key.monster_transformation VALUES(21614,21600,21514);
INSERT INTO key.monster_transformation VALUES(21615,21600,21515);
INSERT INTO key.monster_transformation VALUES(22311,22300,22211);
INSERT INTO key.monster_transformation VALUES(22312,22300,22212);
INSERT INTO key.monster_transformation VALUES(22313,22300,22213);
INSERT INTO key.monster_transformation VALUES(22314,22300,22214);
INSERT INTO key.monster_transformation VALUES(22315,22300,22215);
INSERT INTO key.monster_transformation VALUES(23601,23600,23501);
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INSERT INTO key.monster_transformation VALUES(23612,23600,23512);
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INSERT INTO key.monster_transformation VALUES(23614,23600,23514);
INSERT INTO key.monster_transformation VALUES(23615,23600,23515);
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INSERT INTO key.enchantment_type VALUES(2,'Grindstone',0,0,0);
INSERT INTO key.enchantment_type VALUES(3,'Inmemorial Gem',1,1,0);
INSERT INTO key.enchantment_type VALUES(4,'Inmemorial Grindstone',0,1,0);
INSERT INTO key.enchantment_type VALUES(5,'Ancient Gem',1,0,1);
INSERT INTO key.enchantment_type VALUES(6,'Ancient Grindstone',0,0,1);
INSERT INTO key.enchantment_range VALUES(0,0,1,1,80,120);
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INSERT INTO key.enchantment_range VALUES(0,1,4,12,3,7);
INSERT INTO key.enchantment_range VALUES(0,1,5,12,4,8);
INSERT INTO key.enchantment_range VALUES(1,1,1,1,100,150);
INSERT INTO key.enchantment_range VALUES(1,1,2,1,130,220);
INSERT INTO key.enchantment_range VALUES(1,1,3,1,200,310);
INSERT INTO key.enchantment_range VALUES(1,1,4,1,290,420);
INSERT INTO key.enchantment_range VALUES(1,1,5,1,400,580);
INSERT INTO key.enchantment_range VALUES(1,1,1,2,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,2,3,7);
INSERT INTO key.enchantment_range VALUES(1,1,3,2,5,9);
INSERT INTO key.enchantment_range VALUES(1,1,4,2,7,11);
INSERT INTO key.enchantment_range VALUES(1,1,5,2,9,13);
INSERT INTO key.enchantment_range VALUES(1,1,1,3,8,12);
INSERT INTO key.enchantment_range VALUES(1,1,2,3,10,16);
INSERT INTO key.enchantment_range VALUES(1,1,3,3,15,23);
INSERT INTO key.enchantment_range VALUES(1,1,4,3,20,30);
INSERT INTO key.enchantment_range VALUES(1,1,5,3,28,40);
INSERT INTO key.enchantment_range VALUES(1,1,1,4,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,4,3,7);
INSERT INTO key.enchantment_range VALUES(1,1,3,4,5,9);
INSERT INTO key.enchantment_range VALUES(1,1,4,4,7,11);
INSERT INTO key.enchantment_range VALUES(1,1,5,4,9,13);
INSERT INTO key.enchantment_range VALUES(1,1,1,5,8,12);
INSERT INTO key.enchantment_range VALUES(1,1,2,5,10,16);
INSERT INTO key.enchantment_range VALUES(1,1,3,5,15,23);
INSERT INTO key.enchantment_range VALUES(1,1,4,5,20,30);
INSERT INTO key.enchantment_range VALUES(1,1,5,5,28,40);
INSERT INTO key.enchantment_range VALUES(1,1,1,6,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,6,3,7);
INSERT INTO key.enchantment_range VALUES(1,1,3,6,5,9);
INSERT INTO key.enchantment_range VALUES(1,1,4,6,7,11);
INSERT INTO key.enchantment_range VALUES(1,1,5,6,9,13);
INSERT INTO key.enchantment_range VALUES(1,1,1,8,1,3);
INSERT INTO key.enchantment_range VALUES(1,1,2,8,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,3,8,3,6);
INSERT INTO key.enchantment_range VALUES(1,1,4,8,5,8);
INSERT INTO key.enchantment_range VALUES(1,1,5,8,7,10);
INSERT INTO key.enchantment_range VALUES(1,1,1,9,1,3);
INSERT INTO key.enchantment_range VALUES(1,1,2,9,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,3,9,3,5);
INSERT INTO key.enchantment_range VALUES(1,1,4,9,4,7);
INSERT INTO key.enchantment_range VALUES(1,1,5,9,6,9);
INSERT INTO key.enchantment_range VALUES(1,1,1,10,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,10,3,5);
INSERT INTO key.enchantment_range VALUES(1,1,3,10,4,6);
INSERT INTO key.enchantment_range VALUES(1,1,4,10,5,8);
INSERT INTO key.enchantment_range VALUES(1,1,5,10,7,10);
INSERT INTO key.enchantment_range VALUES(1,1,1,11,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,11,3,6);
INSERT INTO key.enchantment_range VALUES(1,1,3,11,5,8);
INSERT INTO key.enchantment_range VALUES(1,1,4,11,6,9);
INSERT INTO key.enchantment_range VALUES(1,1,5,11,8,11);
INSERT INTO key.enchantment_range VALUES(1,1,1,12,2,4);
INSERT INTO key.enchantment_range VALUES(1,1,2,12,3,6);
INSERT INTO key.enchantment_range VALUES(1,1,3,12,5,8);
INSERT INTO key.enchantment_range VALUES(1,1,4,12,6,9);
INSERT INTO key.enchantment_range VALUES(1,1,5,12,8,11);
INSERT INTO key.stat_artifact VALUES(100,'HP');
INSERT INTO key.stat_artifact VALUES(101,'ATK');
INSERT INTO key.stat_artifact VALUES(102,'DEF');
INSERT INTO key.rune_roll_type VALUES(1,0,1,0,'Initial values for non-ancient runes');
INSERT INTO key.rune_roll_type VALUES(2,0,0,1,'Upgrade values for non-ancient runes');
INSERT INTO key.rune_roll_type VALUES(3,1,1,0,'Initial values for ancient runes');
INSERT INTO key.rune_roll_type VALUES(4,1,0,1,'Upgrade values for ancient runes');
INSERT INTO key.rune_stat_roll VALUES(1,1,1,15,60);
INSERT INTO key.rune_stat_roll VALUES(1,1,2,30,105);
INSERT INTO key.rune_stat_roll VALUES(1,1,3,45,165);
INSERT INTO key.rune_stat_roll VALUES(1,1,4,60,225);
INSERT INTO key.rune_stat_roll VALUES(1,1,5,90,300);
INSERT INTO key.rune_stat_roll VALUES(1,1,6,135,375);
INSERT INTO key.rune_stat_roll VALUES(1,2,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,2,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,2,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,2,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(1,2,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(1,2,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(1,3,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(1,3,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,3,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(1,3,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(1,3,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(1,3,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(1,4,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,4,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,4,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,4,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(1,4,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(1,4,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(1,5,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(1,5,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,5,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(1,5,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(1,5,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(1,5,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(1,6,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,6,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,6,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,6,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(1,6,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(1,6,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(1,8,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(1,8,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,8,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,8,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(1,8,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(1,8,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(1,9,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(1,9,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,9,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,9,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(1,9,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(1,9,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(1,10,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,10,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,10,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(1,10,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,10,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(1,10,6,4,7);
INSERT INTO key.rune_stat_roll VALUES(1,11,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,11,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,11,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(1,11,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,11,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(1,11,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(1,12,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(1,12,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(1,12,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(1,12,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(1,12,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(1,12,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(2,1,1,15,60);
INSERT INTO key.rune_stat_roll VALUES(2,1,2,30,105);
INSERT INTO key.rune_stat_roll VALUES(2,1,3,45,165);
INSERT INTO key.rune_stat_roll VALUES(2,1,4,60,225);
INSERT INTO key.rune_stat_roll VALUES(2,1,5,90,300);
INSERT INTO key.rune_stat_roll VALUES(2,1,6,135,375);
INSERT INTO key.rune_stat_roll VALUES(2,2,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,2,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,2,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,2,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(2,2,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(2,2,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(2,3,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(2,3,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,3,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(2,3,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(2,3,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(2,3,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(2,4,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,4,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,4,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,4,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(2,4,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(2,4,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(2,5,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(2,5,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,5,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(2,5,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(2,5,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(2,5,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(2,6,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,6,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,6,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,6,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(2,6,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(2,6,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(2,8,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(2,8,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,8,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,8,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(2,8,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(2,8,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(2,9,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(2,9,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,9,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,9,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(2,9,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(2,9,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(2,10,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,10,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,10,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(2,10,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,10,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(2,10,6,4,7);
INSERT INTO key.rune_stat_roll VALUES(2,11,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,11,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,11,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(2,11,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,11,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(2,11,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(2,12,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(2,12,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(2,12,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(2,12,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(2,12,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(2,12,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(3,1,1,15,60);
INSERT INTO key.rune_stat_roll VALUES(3,1,2,30,105);
INSERT INTO key.rune_stat_roll VALUES(3,1,3,45,165);
INSERT INTO key.rune_stat_roll VALUES(3,1,4,60,225);
INSERT INTO key.rune_stat_roll VALUES(3,1,5,90,300);
INSERT INTO key.rune_stat_roll VALUES(3,1,6,135,375);
INSERT INTO key.rune_stat_roll VALUES(3,2,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,2,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,2,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,2,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(3,2,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(3,2,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(3,3,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(3,3,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,3,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(3,3,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(3,3,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(3,3,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(3,4,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,4,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,4,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,4,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(3,4,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(3,4,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(3,5,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(3,5,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,5,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(3,5,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(3,5,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(3,5,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(3,6,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,6,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,6,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,6,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(3,6,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(3,6,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(3,8,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(3,8,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,8,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,8,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(3,8,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(3,8,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(3,9,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(3,9,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,9,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,9,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(3,9,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(3,9,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(3,10,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,10,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,10,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(3,10,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,10,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(3,10,6,4,7);
INSERT INTO key.rune_stat_roll VALUES(3,11,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,11,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,11,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(3,11,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,11,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(3,11,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(3,12,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(3,12,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(3,12,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(3,12,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(3,12,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(3,12,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(4,1,1,15,60);
INSERT INTO key.rune_stat_roll VALUES(4,1,2,30,105);
INSERT INTO key.rune_stat_roll VALUES(4,1,3,45,165);
INSERT INTO key.rune_stat_roll VALUES(4,1,4,60,225);
INSERT INTO key.rune_stat_roll VALUES(4,1,5,90,300);
INSERT INTO key.rune_stat_roll VALUES(4,1,6,135,375);
INSERT INTO key.rune_stat_roll VALUES(4,2,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,2,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,2,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,2,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(4,2,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(4,2,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(4,3,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(4,3,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,3,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(4,3,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(4,3,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(4,3,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(4,4,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,4,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,4,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,4,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(4,4,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(4,4,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(4,5,1,1,4);
INSERT INTO key.rune_stat_roll VALUES(4,5,2,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,5,3,3,8);
INSERT INTO key.rune_stat_roll VALUES(4,5,4,4,10);
INSERT INTO key.rune_stat_roll VALUES(4,5,5,8,15);
INSERT INTO key.rune_stat_roll VALUES(4,5,6,10,20);
INSERT INTO key.rune_stat_roll VALUES(4,6,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,6,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,6,3,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,6,4,3,6);
INSERT INTO key.rune_stat_roll VALUES(4,6,5,4,7);
INSERT INTO key.rune_stat_roll VALUES(4,6,6,5,8);
INSERT INTO key.rune_stat_roll VALUES(4,8,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(4,8,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,8,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,8,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(4,8,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(4,8,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(4,9,1,1,1);
INSERT INTO key.rune_stat_roll VALUES(4,9,2,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,9,3,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,9,4,2,4);
INSERT INTO key.rune_stat_roll VALUES(4,9,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(4,9,6,4,6);
INSERT INTO key.rune_stat_roll VALUES(4,10,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,10,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,10,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(4,10,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,10,5,3,5);
INSERT INTO key.rune_stat_roll VALUES(4,10,6,4,7);
INSERT INTO key.rune_stat_roll VALUES(4,11,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,11,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,11,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(4,11,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,11,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(4,11,6,4,8);
INSERT INTO key.rune_stat_roll VALUES(4,12,1,1,2);
INSERT INTO key.rune_stat_roll VALUES(4,12,2,1,3);
INSERT INTO key.rune_stat_roll VALUES(4,12,3,2,4);
INSERT INTO key.rune_stat_roll VALUES(4,12,4,2,5);
INSERT INTO key.rune_stat_roll VALUES(4,12,5,3,7);
INSERT INTO key.rune_stat_roll VALUES(4,12,6,4,8);
INSERT INTO key.rune_grind_roll_type VALUES(1,0,1,0,'Non-ancient gem');
INSERT INTO key.rune_grind_roll_type VALUES(2,0,0,0,'Non-ancient grindstone');
INSERT INTO key.rune_grind_roll_type VALUES(3,1,1,0,'Ancient gem');
INSERT INTO key.rune_grind_roll_type VALUES(4,1,0,0,'Ancient grindstone');
INSERT INTO key.rune_grind_roll VALUES(1,1,1,100,210);
INSERT INTO key.rune_grind_roll VALUES(1,1,2,130,280);
INSERT INTO key.rune_grind_roll VALUES(1,1,3,200,370);
INSERT INTO key.rune_grind_roll VALUES(1,1,4,290,480);
INSERT INTO key.rune_grind_roll VALUES(1,1,5,400,640);
INSERT INTO key.rune_grind_roll VALUES(1,2,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,2,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(1,2,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(1,2,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(1,2,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(1,3,1,8,16);
INSERT INTO key.rune_grind_roll VALUES(1,3,2,10,20);
INSERT INTO key.rune_grind_roll VALUES(1,3,3,15,27);
INSERT INTO key.rune_grind_roll VALUES(1,3,4,20,34);
INSERT INTO key.rune_grind_roll VALUES(1,3,5,28,44);
INSERT INTO key.rune_grind_roll VALUES(1,4,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,4,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(1,4,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(1,4,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(1,4,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(1,5,1,8,16);
INSERT INTO key.rune_grind_roll VALUES(1,5,2,10,20);
INSERT INTO key.rune_grind_roll VALUES(1,5,3,15,27);
INSERT INTO key.rune_grind_roll VALUES(1,5,4,20,34);
INSERT INTO key.rune_grind_roll VALUES(1,5,5,28,44);
INSERT INTO key.rune_grind_roll VALUES(1,6,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,6,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(1,6,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(1,6,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(1,6,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(1,8,1,1,4);
INSERT INTO key.rune_grind_roll VALUES(1,8,2,2,5);
INSERT INTO key.rune_grind_roll VALUES(1,8,3,3,6);
INSERT INTO key.rune_grind_roll VALUES(1,8,4,5,7);
INSERT INTO key.rune_grind_roll VALUES(1,8,5,7,11);
INSERT INTO key.rune_grind_roll VALUES(1,9,1,1,4);
INSERT INTO key.rune_grind_roll VALUES(1,9,2,2,5);
INSERT INTO key.rune_grind_roll VALUES(1,9,3,3,6);
INSERT INTO key.rune_grind_roll VALUES(1,9,4,4,8);
INSERT INTO key.rune_grind_roll VALUES(1,9,5,6,10);
INSERT INTO key.rune_grind_roll VALUES(1,10,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,10,2,3,7);
INSERT INTO key.rune_grind_roll VALUES(1,10,3,4,8);
INSERT INTO key.rune_grind_roll VALUES(1,10,4,5,10);
INSERT INTO key.rune_grind_roll VALUES(1,10,5,7,12);
INSERT INTO key.rune_grind_roll VALUES(1,11,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,11,2,3,8);
INSERT INTO key.rune_grind_roll VALUES(1,11,3,5,10);
INSERT INTO key.rune_grind_roll VALUES(1,11,4,6,11);
INSERT INTO key.rune_grind_roll VALUES(1,11,5,8,13);
INSERT INTO key.rune_grind_roll VALUES(1,12,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(1,12,2,3,8);
INSERT INTO key.rune_grind_roll VALUES(1,12,3,5,10);
INSERT INTO key.rune_grind_roll VALUES(1,12,4,6,11);
INSERT INTO key.rune_grind_roll VALUES(1,12,5,8,13);
INSERT INTO key.rune_grind_roll VALUES(2,1,1,80,180);
INSERT INTO key.rune_grind_roll VALUES(2,1,2,100,260);
INSERT INTO key.rune_grind_roll VALUES(2,1,3,180,310);
INSERT INTO key.rune_grind_roll VALUES(2,1,4,230,510);
INSERT INTO key.rune_grind_roll VALUES(2,1,5,430,610);
INSERT INTO key.rune_grind_roll VALUES(2,2,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(2,2,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(2,2,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(2,2,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(2,2,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(2,3,1,4,12);
INSERT INTO key.rune_grind_roll VALUES(2,3,2,6,16);
INSERT INTO key.rune_grind_roll VALUES(2,3,3,10,22);
INSERT INTO key.rune_grind_roll VALUES(2,3,4,12,26);
INSERT INTO key.rune_grind_roll VALUES(2,3,5,18,34);
INSERT INTO key.rune_grind_roll VALUES(2,4,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(2,4,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(2,4,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(2,4,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(2,4,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(2,5,1,4,12);
INSERT INTO key.rune_grind_roll VALUES(2,5,2,6,16);
INSERT INTO key.rune_grind_roll VALUES(2,5,3,10,22);
INSERT INTO key.rune_grind_roll VALUES(2,5,4,12,26);
INSERT INTO key.rune_grind_roll VALUES(2,5,5,18,34);
INSERT INTO key.rune_grind_roll VALUES(2,6,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(2,6,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(2,6,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(2,6,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(2,6,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(2,8,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,8,2,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,8,3,2,4);
INSERT INTO key.rune_grind_roll VALUES(2,8,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(2,8,5,4,6);
INSERT INTO key.rune_grind_roll VALUES(2,9,1,1,2);
INSERT INTO key.rune_grind_roll VALUES(2,9,2,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,9,3,2,4);
INSERT INTO key.rune_grind_roll VALUES(2,9,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(2,9,5,4,6);
INSERT INTO key.rune_grind_roll VALUES(2,10,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,10,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(2,10,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(2,10,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(2,10,5,4,7);
INSERT INTO key.rune_grind_roll VALUES(2,11,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,11,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(2,11,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(2,11,4,3,7);
INSERT INTO key.rune_grind_roll VALUES(2,11,5,4,8);
INSERT INTO key.rune_grind_roll VALUES(2,12,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(2,12,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(2,12,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(2,12,4,3,7);
INSERT INTO key.rune_grind_roll VALUES(2,12,5,4,8);
INSERT INTO key.rune_grind_roll VALUES(3,1,1,100,210);
INSERT INTO key.rune_grind_roll VALUES(3,1,2,130,280);
INSERT INTO key.rune_grind_roll VALUES(3,1,3,200,370);
INSERT INTO key.rune_grind_roll VALUES(3,1,4,290,480);
INSERT INTO key.rune_grind_roll VALUES(3,1,5,400,640);
INSERT INTO key.rune_grind_roll VALUES(3,2,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,2,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(3,2,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(3,2,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(3,2,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(3,3,1,8,16);
INSERT INTO key.rune_grind_roll VALUES(3,3,2,10,20);
INSERT INTO key.rune_grind_roll VALUES(3,3,3,15,27);
INSERT INTO key.rune_grind_roll VALUES(3,3,4,20,34);
INSERT INTO key.rune_grind_roll VALUES(3,3,5,28,44);
INSERT INTO key.rune_grind_roll VALUES(3,4,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,4,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(3,4,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(3,4,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(3,4,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(3,5,1,8,16);
INSERT INTO key.rune_grind_roll VALUES(3,5,2,10,20);
INSERT INTO key.rune_grind_roll VALUES(3,5,3,15,27);
INSERT INTO key.rune_grind_roll VALUES(3,5,4,20,34);
INSERT INTO key.rune_grind_roll VALUES(3,5,5,28,44);
INSERT INTO key.rune_grind_roll VALUES(3,6,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,6,2,3,9);
INSERT INTO key.rune_grind_roll VALUES(3,6,3,5,11);
INSERT INTO key.rune_grind_roll VALUES(3,6,4,7,13);
INSERT INTO key.rune_grind_roll VALUES(3,6,5,9,15);
INSERT INTO key.rune_grind_roll VALUES(3,8,1,1,4);
INSERT INTO key.rune_grind_roll VALUES(3,8,2,2,5);
INSERT INTO key.rune_grind_roll VALUES(3,8,3,3,6);
INSERT INTO key.rune_grind_roll VALUES(3,8,4,5,7);
INSERT INTO key.rune_grind_roll VALUES(3,8,5,7,11);
INSERT INTO key.rune_grind_roll VALUES(3,9,1,1,4);
INSERT INTO key.rune_grind_roll VALUES(3,9,2,2,5);
INSERT INTO key.rune_grind_roll VALUES(3,9,3,3,6);
INSERT INTO key.rune_grind_roll VALUES(3,9,4,4,8);
INSERT INTO key.rune_grind_roll VALUES(3,9,5,6,10);
INSERT INTO key.rune_grind_roll VALUES(3,10,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,10,2,3,7);
INSERT INTO key.rune_grind_roll VALUES(3,10,3,4,8);
INSERT INTO key.rune_grind_roll VALUES(3,10,4,5,10);
INSERT INTO key.rune_grind_roll VALUES(3,10,5,7,12);
INSERT INTO key.rune_grind_roll VALUES(3,11,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,11,2,3,8);
INSERT INTO key.rune_grind_roll VALUES(3,11,3,5,10);
INSERT INTO key.rune_grind_roll VALUES(3,11,4,6,11);
INSERT INTO key.rune_grind_roll VALUES(3,11,5,8,13);
INSERT INTO key.rune_grind_roll VALUES(3,12,1,2,6);
INSERT INTO key.rune_grind_roll VALUES(3,12,2,3,8);
INSERT INTO key.rune_grind_roll VALUES(3,12,3,5,10);
INSERT INTO key.rune_grind_roll VALUES(3,12,4,6,11);
INSERT INTO key.rune_grind_roll VALUES(3,12,5,8,13);
INSERT INTO key.rune_grind_roll VALUES(4,1,1,80,180);
INSERT INTO key.rune_grind_roll VALUES(4,1,2,100,260);
INSERT INTO key.rune_grind_roll VALUES(4,1,3,180,310);
INSERT INTO key.rune_grind_roll VALUES(4,1,4,230,510);
INSERT INTO key.rune_grind_roll VALUES(4,1,5,430,610);
INSERT INTO key.rune_grind_roll VALUES(4,2,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(4,2,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(4,2,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(4,2,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(4,2,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(4,3,1,4,12);
INSERT INTO key.rune_grind_roll VALUES(4,3,2,6,16);
INSERT INTO key.rune_grind_roll VALUES(4,3,3,10,22);
INSERT INTO key.rune_grind_roll VALUES(4,3,4,12,26);
INSERT INTO key.rune_grind_roll VALUES(4,3,5,18,34);
INSERT INTO key.rune_grind_roll VALUES(4,4,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(4,4,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(4,4,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(4,4,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(4,4,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(4,5,1,4,12);
INSERT INTO key.rune_grind_roll VALUES(4,5,2,6,16);
INSERT INTO key.rune_grind_roll VALUES(4,5,3,10,22);
INSERT INTO key.rune_grind_roll VALUES(4,5,4,12,26);
INSERT INTO key.rune_grind_roll VALUES(4,5,5,18,34);
INSERT INTO key.rune_grind_roll VALUES(4,6,1,1,5);
INSERT INTO key.rune_grind_roll VALUES(4,6,2,2,7);
INSERT INTO key.rune_grind_roll VALUES(4,6,3,3,8);
INSERT INTO key.rune_grind_roll VALUES(4,6,4,4,9);
INSERT INTO key.rune_grind_roll VALUES(4,6,5,5,12);
INSERT INTO key.rune_grind_roll VALUES(4,8,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,8,2,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,8,3,2,4);
INSERT INTO key.rune_grind_roll VALUES(4,8,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(4,8,5,4,6);
INSERT INTO key.rune_grind_roll VALUES(4,9,1,1,2);
INSERT INTO key.rune_grind_roll VALUES(4,9,2,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,9,3,2,4);
INSERT INTO key.rune_grind_roll VALUES(4,9,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(4,9,5,4,6);
INSERT INTO key.rune_grind_roll VALUES(4,10,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,10,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(4,10,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(4,10,4,3,5);
INSERT INTO key.rune_grind_roll VALUES(4,10,5,4,7);
INSERT INTO key.rune_grind_roll VALUES(4,11,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,11,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(4,11,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(4,11,4,3,7);
INSERT INTO key.rune_grind_roll VALUES(4,11,5,4,8);
INSERT INTO key.rune_grind_roll VALUES(4,12,1,1,3);
INSERT INTO key.rune_grind_roll VALUES(4,12,2,2,4);
INSERT INTO key.rune_grind_roll VALUES(4,12,3,2,5);
INSERT INTO key.rune_grind_roll VALUES(4,12,4,3,7);
INSERT INTO key.rune_grind_roll VALUES(4,12,5,4,8);
INSERT INTO key.effect_artifact VALUES(200,'ATK+ Proportional to Lost HP up to {}%',0);
INSERT INTO key.effect_artifact VALUES(201,'DEF+ Proportional to Lost HP up to {}%',0);
INSERT INTO key.effect_artifact VALUES(202,'SPD+ Proportional to Lost HP up to {}%',0);
INSERT INTO key.effect_artifact VALUES(203,'SPD Under Inability +{}%',1);
INSERT INTO key.effect_artifact VALUES(204,'ATK Increasing Effect +{}%',0);
INSERT INTO key.effect_artifact VALUES(205,'DEF Increasing Effect +{}%',0);
INSERT INTO key.effect_artifact VALUES(206,'SPD Increasing Effect +{}%',0);
INSERT INTO key.effect_artifact VALUES(207,'CRIT Rate Increasing Effect +{}%',1);
INSERT INTO key.effect_artifact VALUES(208,'Damage Dealt by Counterattack +{}%',0);
INSERT INTO key.effect_artifact VALUES(209,'Damage Dealt by Attacking Together +{}%',0);
INSERT INTO key.effect_artifact VALUES(210,'Bomb Damage +{}%',0);
INSERT INTO key.effect_artifact VALUES(211,'Damage Dealt by Reflect DMG +{}%',1);
INSERT INTO key.effect_artifact VALUES(212,'Crushing Hit DMG +{}%',1);
INSERT INTO key.effect_artifact VALUES(213,'Damage Received Under Inability -{}%',1);
INSERT INTO key.effect_artifact VALUES(214,'CRIT DMG Received -{}%',0);
INSERT INTO key.effect_artifact VALUES(215,'Life Drain +{}%',0);
INSERT INTO key.effect_artifact VALUES(216,'HP when Revived +{}%',0);
INSERT INTO key.effect_artifact VALUES(217,'Attack Bar when Revived +{}%',0);
INSERT INTO key.effect_artifact VALUES(218,'Additional Damage by {}% of HP',0);
INSERT INTO key.effect_artifact VALUES(219,'Additional Damage by {}% of ATK',0);
INSERT INTO key.effect_artifact VALUES(220,'Additional Damage by {}% of DEF',0);
INSERT INTO key.effect_artifact VALUES(221,'Additional Damage by {}% of SPD',0);
INSERT INTO key.effect_artifact VALUES(300,'Damage Dealt on Fire +{}%',0);
INSERT INTO key.effect_artifact VALUES(301,'Damage Dealt on Water +{}%',0);
INSERT INTO key.effect_artifact VALUES(302,'Damage Dealt on Wind +{}%',0);
INSERT INTO key.effect_artifact VALUES(303,'Damage Dealt on Light +{}%',0);
INSERT INTO key.effect_artifact VALUES(304,'Damage Dealt on Dark +{}%',0);
INSERT INTO key.effect_artifact VALUES(305,'Damage Received from Fire -{}%',0);
INSERT INTO key.effect_artifact VALUES(306,'Damage Received from Water -{}%',0);
INSERT INTO key.effect_artifact VALUES(307,'Damage Received from Wind -{}%',0);
INSERT INTO key.effect_artifact VALUES(308,'Damage Received from Light -{}%',0);
INSERT INTO key.effect_artifact VALUES(309,'Damage Received from Dark -{}%',0);
INSERT INTO key.effect_artifact VALUES(400,'[Skill 1] CRIT DMG +{}%',0);
INSERT INTO key.effect_artifact VALUES(401,'[Skill 2] CRIT DMG +{}%',0);
INSERT INTO key.effect_artifact VALUES(402,'[Skill 3] CRIT DMG +{}%',0);
INSERT INTO key.effect_artifact VALUES(403,'[Skill 4] CRIT DMG +{}%',0);
INSERT INTO key.effect_artifact VALUES(404,'[Skill 1] Recovery +{}%',0);
INSERT INTO key.effect_artifact VALUES(405,'[Skill 2] Recovery +{}%',0);
INSERT INTO key.effect_artifact VALUES(406,'[Skill 3] Recovery +{}%',0);
INSERT INTO key.effect_artifact VALUES(407,'[Skill 1] Accuracy +{}%',0);
INSERT INTO key.effect_artifact VALUES(408,'[Skill 2] Accuracy +{}%',0);
INSERT INTO key.effect_artifact VALUES(409,'[Skill 3] Accuracy +{}%',0);
INSERT INTO key.effect_artifact VALUES(224,'Single-target skill CRIT DMG +{}% on your turn',0);
INSERT INTO key.effect_artifact VALUES(222,'CRIT DMG + up to {}% as the enemy''s HP condition is good',0);
INSERT INTO key.effect_artifact VALUES(223,'CRIT DMG + up to {}% as the enemy''s HP condition is bad',0);
INSERT INTO key.artifact_roll_type VALUES(1,0,1,1,'Initial and upgrade for artifacts');
INSERT INTO key.artifact_effect_roll VALUES(1,200,9.0,13.999999999999999999);
INSERT INTO key.artifact_effect_roll VALUES(1,201,9.0,13.999999999999999999);
INSERT INTO key.artifact_effect_roll VALUES(1,202,9.0,13.999999999999999999);
INSERT INTO key.artifact_effect_roll VALUES(1,204,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,205,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,206,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,207,3.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,208,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,209,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,210,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,211,1.0,3.0);
INSERT INTO key.artifact_effect_roll VALUES(1,212,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,213,1.0,3.0);
INSERT INTO key.artifact_effect_roll VALUES(1,214,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,215,5.0,8.0);
INSERT INTO key.artifact_effect_roll VALUES(1,216,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,217,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,218,0.2,0.3);
INSERT INTO key.artifact_effect_roll VALUES(1,219,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,220,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,221,25.0,40.0);
INSERT INTO key.artifact_effect_roll VALUES(1,222,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,223,8.0,12.0);
INSERT INTO key.artifact_effect_roll VALUES(1,224,2.0,4.0);
INSERT INTO key.artifact_effect_roll VALUES(1,300,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,301,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,302,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,303,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,304,3.0,5.0);
INSERT INTO key.artifact_effect_roll VALUES(1,305,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,306,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,307,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,308,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,309,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,400,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,401,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,402,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,403,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,404,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,405,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,406,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,407,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,408,4.0,6.0);
INSERT INTO key.artifact_effect_roll VALUES(1,409,4.0,6.0);
