get_player() Currently selected player. * @var int get_context()->get_game_mode() Game mode. */ ?> <?=$page->title?> get_game_mode() == GAME_MODE_ID::RTA){ ?>

Enchantments

grindstones as $grindstone){ $group = ($grindstone->is_inmemorial() ? "I" : $grindstone->get_rune_set()->get_id()) . "-" . $grindstone->is_inmemorial(); if ($prev_group != $group){ if ($grindstone->is_inmemorial()){ $group_title = "Inmemorial"; $group_image = URL::IMG["ICON"] . "star.png"; } else{ $group_title = $grindstone->get_rune_set()->get_name(); $group_image = URL::IMG["RUNE"] . str_pad($grindstone->get_rune_set()->get_id(), 2, '0', STR_PAD_LEFT) . ".png"; } if ($prev_group == ""){ ?>
<?=$group_title?>