5, "max_stars" => 6, "min_natural_stars" => 5, "max_natural_stars" => 5, "in_storage" => true, "without_runes" => true, "family" => false, "maxed" => false, "2a" => false ]; /** * Constructor. * * Retrieves the data and initializes the variables. * * @param SQLite3 $db Connection to the database. */ public function __construct($db){ global $path; global $root; parent::__construct($db); $this->view = $path["view"] . "report_skillup.php"; $this->parse_filters(); $s_mon = $this->build_query(); error_log($s_mon); $q_mon = $this->db->query($s_mon); while ($r_mon = $q_mon->fetchArray(SQLITE3_ASSOC)){ array_push($this->monsters, new Monster($db, $r_mon["id"])); } $this->title = "Urgent skill-ups - SWDB"; $this->description = "Monster in need os skilling up"; $this->canonical = $root . "report/skillups"; } /** * Parses the request looking for the selected filters, validates them * and adds them to the $filters array. */ private function parse_filters(){ if (isset($_GET["min_stars"]) && intval($_GET["min_stars"]) > 0 && intval($_GET["min_stars"]) < 7){ $this->filters["min_stars"] = $_GET["min_stars"]; } if (isset($_GET["max_stars"]) && intval($_GET["max_stars"]) > 0 && intval($_GET["max_stars"]) < 7){ $this->filters["max_stars"] = $_GET["max_stars"]; } if (isset($_GET["min_natural_stars"]) && intval($_GET["min_natural_stars"]) > 0 && intval($_GET["min_natural_stars"]) < 6){ $this->filters["min_natural_stars"] = $_GET["min_natural_stars"]; } if (isset($_GET["max_natural_stars"]) && intval($_GET["max_natural_stars"]) > 0 && intval($_GET["max_natural_stars"]) < 6){ $this->filters["max_natural_stars"] = $_GET["max_natural_stars"]; } if (isset($_GET["in_storage"]) && $_GET["in_storage"] != "on"){ $this->filters["in_storage"] = false; } if (isset($_GET["without_runes"]) && $_GET["without_runes"] != "on"){ $this->filters["without_runes"] = false; } if (isset($_GET["family"]) && $_GET["family"] == "on"){ $this->filters["family"] = true; } if (isset($_GET["maxed"]) && $_GET["maxed"] == "on"){ $this->filters["maxed"] = true; } if (isset($_GET["2a"]) && $_GET["2a"] == "on"){ $this->filters["2a"] = true; } return; } /** * Builds the query to the rune table using the selected or default * filters. * * @return The query to be executed. */ private function build_query(){ $s = "SELECT DISTINCT " . " monster.id AS id, " . " sum( " . " CASE k_skill.slot " . " WHEN 1 THEN (monster.skill_1_level - 1) * 1 " . " WHEN 2 THEN (monster.skill_2_level - 1) * 1.5 " . " WHEN 3 THEN (monster.skill_3_level - 1) * 2 " . " WHEN 4 THEN (monster.skill_4_level - 1) * 2.5 " . " END " . " ) AS ponderated_level, " . " sum( " . " CASE k_skill.slot " . " WHEN 1 THEN (monster.skill_1_level - 1) " . " WHEN 2 THEN (monster.skill_2_level - 1) " . " WHEN 3 THEN (monster.skill_3_level - 1) " . " WHEN 4 THEN (monster.skill_4_level - 1) " . " END " . " ) AS level, " . " sum( " . " CASE k_skill.slot " . " WHEN 1 THEN (k_skill.max_level - 1) * 1 " . " WHEN 2 THEN (k_skill.max_level - 1) * 1.5 " . " WHEN 3 THEN (k_skill.max_level - 1) * 2 " . " WHEN 4 THEN (k_skill.max_level - 1) * 2.5 " . " END " . " ) AS ponderated_max_level, " . " sum( " . " CASE k_skill.slot " . " WHEN 1 THEN (k_skill.max_level - 1) " . " WHEN 2 THEN (k_skill.max_level - 1) " . " WHEN 3 THEN (k_skill.max_level - 1) " . " WHEN 4 THEN (k_skill.max_level - 1) " . " END " . " ) AS max_level " . "FROM " . " monster, " . " k_monster_skill, " . " k_skill, " . " k_monster " . "WHERE " . " monster.monster = k_monster_skill.monster AND " . " k_skill.id = k_monster_skill.skill AND " . " k_monster.id = monster.monster AND " . " k_skill.max_level > 1 AND " . " monster.stars >= " . $this->filters["min_stars"] . " AND " . " monster.stars <= " . $this->filters["max_stars"] . " AND " . " k_monster.natural_stars >= " . $this->filters["min_natural_stars"] . " AND " . " k_monster.natural_stars <= " . $this->filters["max_natural_stars"] . " "; if (!$this->filters["in_storage"]){ $s = $s . " AND monster.in_storage = 0 "; } if (!$this->filters["without_runes"]){ $s = $s . " AND monster.id IN (SELECT DISTINCT monster FROM monster_rune) "; } if ($this->filters["family"]){ $s = $s . " AND monster.monster NOT IN (SELECT id FROM k_monster m WHERE family_id IN (SELECT family_id FROM k_monster k WHERE k.family_id = m.family_id AND k.natural_stars < m.natural_stars AND k.natural_stars < " . $this->filters["min_natural_stars"] . ")) "; // Special case: Eirgar (Dark Vampire lord). Nat5 can be powered with 4 star Vampires. if ($this->filters["min_natural_stars"] >= 5){ $s = $s . " AND k_monster.id <> 1279 AND k_monster.id <> 1280 "; } // Special case: Fran (Light Fairy Queen). Nat3 can be powered with 2 star Fairies. if ($this->filters["min_natural_stars"] >= 3){ $s = $s . " AND k_monster.id <> 417 AND k_monster.id <> 418 "; } } if (!$this->filters["2a"]){ $s = $s . " AND (k_monster.awakens_from IS NULL OR k_monster.awakens_to IS NOT NULL OR k_monster.base_stars - k_monster.natural_stars = 1) "; } $s = $s . "GROUP BY monster.id "; if (!$this->filters["maxed"]){ $s = $s . " HAVING ponderated_level < ponderated_max_level "; } $s = $s . "ORDER BY " . " ponderated_level * 100 / ponderated_max_level, " . " monster.stars DESC, " . " monster.level DESC, " . " level * 100 / max_level, " . " max_level - level DESC; "; return $s; } } ?>