table#runs{ color: #ffffff; border-collapse: collapse; width: 100%; } table#runs td.area, td.date, td.team, td.time, td.reward{ border-top: 0.1em solid #99999977; } table#runs td.area div.area{ position: relative; width: 2em; height: 2em; } table#runs td.area div.area img.area{ position: absolute; top: 0; left: 0; width: 2em; height: 2em; border: 0.2em solid #555555; border-radius: 0.5em; background-color: #777777; } table#runs td.area div.area span.stage{ position: absolute; top: 1.3em; left: 0; width: 2em; text-align: right; text-shadow: 0 0 0.3em #000, 0 0 0.3em #000, 0 0 0.3em #000, 0 0 0.2em #000, 0 0 0.1em #000, 0 0 0.1em #000; } table#runs td.area div.area span.difficulty{ position: absolute; top: 0em; left: 0; width: 1.8em; text-align: right; } table#runs td.area div.area span.difficulty img.difficulty{ height: 0.6em; width: 0.6em; margin: 0 -0.3em; filter: sepia(100%) saturate(500%) hue-rotate(10deg) saturate(200%) drop-shadow(0 0 0.1em #000) drop-shadow(0 0 0.1em #000) drop-shadow(0 0 0.1em #000); } table#runs td.team{ font-size: 30%; } table#runs td.team div.helper{ vertical-align: top; background-color: #777777; } table#runs td.team div.monster_panel.disabled{ opacity: 0.5; } table#runs td.time{ font-weight: bold; } table#runs td.time span.ms{ font-size: 70%; } table#runs td.time span.defeated{ color: #cc0000; text-shadow: 0 0 0.05em #ffffff; } table#runs td.reward div.item{ display: inline-block; width: 1.6em; height: 1.6em; position: relative; border: 0.2em solid #555555; border-radius: 0.5em; background-color: #777777; } table#runs td.reward div.item img.item{ width: 1.6em; height: 1.6em; border-radius: 0.4em; } table#runs td.reward div.item span.item{ position: absolute; left: 0; top: 1.6em; font-size: 60%; width: 2.6em; text-align: right; text-shadow: 0 0 0.3em #000, 0 0 0.3em #000, 0 0 0.3em #000, 0 0 0.2em #000, 0 0 0.1em #000, 0 0 0.1em #000; } table#runs td.reward div.item_rune table.rune{ display: none; position: absolute; right: 1.8em; bottom: 0; font-size: 75%; } table#runs td.reward div.item_rune:hover table.rune{ display: block; }