* @license https://www.gnu.org/licenses/gpl-3.0.en.html GNU General Public License V3 * @package SWDB * @category View * @property Home_Page $page The page model. * @var Home_Page $page The page model. */ ?> <?=$page->get_title()?> get_game_mode() == GAME_MODE_ID::RTA){ ?>

Summoners War DataBase

Placements

Rep monster:
get_player()->get_rep())?>
Arena defense:
get_player()->get_arena_defense() as $defense){ ?>
get_monster()->get_leader_skill() && ( $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::GENERAL || $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::ARENA ) ){ ?>
Guild War defense:
get_player()->get_gw_defense()[0] as $defense){ ?>
get_monster()->get_leader_skill() && ( $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::GENERAL || $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::GUILD ) ){ ?>

get_player()->get_gw_defense()[1] as $defense){ ?>
get_monster()->get_leader_skill() && ( $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::GENERAL || $defense->get_monster()->get_leader_skill()->get_area() == EFFECT_AREA_ID::GUILD ) ){ ?>

Buildings

get_player()->get_buildings()) / 2; $i = 0; foreach (get_context()->get_player()->get_buildings() as $building){ if ($i == $half){ ?>

get_player()->get_decorations()) / 2; $i = 0; foreach (get_context()->get_player()->get_decorations() as $decoration){ if ($i == $half){ ?>

Inventory

  • get_player()->get_currencies()["energy"]?> / get_player()->get_currencies()["energy_max"]?>
  • get_player()->get_currencies()["arena_energy"]?> / 10
  • get_player()->get_currencies()["dimension_energy"]?> / 10
  • get_player()->get_currencies()["darkportal_energy"]?> / 10
  • get_player()->get_currencies()["mana"]?>
  • get_player()->get_currencies()["crystal"]?>
  • get_player()->get_currencies()["social_point"]?>
  • get_player()->get_currencies()["honor_point"]?>
  • get_player()->get_currencies()["guild_point"]?>
  • get_player()->get_currencies()["honor_medal"]?>
  • get_player()->get_currencies()["honor_mark"]?>
  • get_player()->get_currencies()["event_coin"]?>
  • get_player()->get_currencies()["ancient_stone"]?>
  • get_player()->get_currencies()["costume_point"]?>
get_player()->get_scrolls()) / 2; $i = 0; foreach (get_context()->get_player()->get_scrolls() as $item){ if ($half > 6 && $i == $half){ ?>

get_player()->get_rune_craft_materials() as $item){ ?> get_id(); } ?>
get_player()->get_craft_materials() as $item){ if ($prev != 0 && $prev < 5000 && $item->get_id() > 5000){ ?>
get_id(); } ?>
get_player()->get_essences() as $item){ //if ($prev != "" && $prev != preg_split('/\s+/', $item->name)[2]){ if ($i > 0 && $i % 6 == 0){ ?>
get_name())[2]; $i ++; } ?>

Records

Arena get_player()->get_top_rank_arena())?>
World Arena get_player()->get_top_rank_world_arena())?>
Special League get_player()->get_top_rank_special_league())?>
Guild War get_player()->get_top_rank_gw() - 10)?>
Siege Battle get_player()->get_top_rank_siege())?>
World Boss get_player()->get_top_rank_wboss()]?>
Trial of Ascension (N) get_player()->get_top_rank_toan()?>F
Trial of Ascension (N) get_player()->get_top_rank_toah()?>F
get_player()->get_records() as $record){ ?> area->type == AREA_TYPE_ID::RIFT_DUNGEON || $record->area->type == AREA_TYPE_ID::RIFT_RAID){ $class_frontline = "frontlines"; } ?>
area->type){ case AREA_TYPE_ID::CAIROS_DUNGEON: $title = $record->area->name . " " . $record->stage . "F"; break; case AREA_TYPE_ID::RIFT_DUNGEON: $title = $record->area->name; break; case AREA_TYPE_ID::RIFT_RAID: $title = $record->area->name; } ?> area->type == AREA_TYPE_ID::RIFT_DUNGEON){ ?> score?> rank?> time / 1000); $m = floor($s / 60); $s = floor($s % 60); $ms = ($record-> time - (1000 * 60 * $m) - (1000 * 60 * $s) / 100); $s = str_pad($s, 2, '0', STR_PAD_LEFT); $ms = str_pad($ms, 2, '0', STR_PAD_LEFT); ?> :. party as $party){ $front = in_array($party->id, $record->frontline); if ($front != "undefined" && $prev_front != $front){ ?>
id == $record->leader){ ?> Leader