#!/usr/bin/python3 import sqlite3 import json import sys import os import MAPPING """ Reads the API KEY, that must be passed as first command line argument. :returns: Recovered API KEY. :raises Exception: Th KEY couldn't be red. """ def readKey(): try: key = sys.argv[1] return key except Exception as e: print("Error parsing API KEY: " + str(e)) raise """ Reads the JSON data, that must be passed as second command line argument. :param: index 2 for start data, 3 for result data, 4 for event start request, 5 for event start response. :returns: Recovered data, in JSON format. :raises Exception: The data couldn't be red or converted to JSON. """ def readData(index): try: data = json.loads(sys.argv[index]) return data except Exception as e: print("Error parsing data: " + str(e)) raise """ Verifies that the API key matches the player data and that it exists in th DB. :param db: Connection to the database. :returns: Connection to the database. :param data: Data in json format. :param key: API KEY. :returns: True if key and player match, False otherwise. :raises IntegrityError: The queryes couldn't bre executed. """ def verifyKey(db, data, key): print('Verifying KEY...') status = False try: uid = data["wizard_info"]["wizard_id"] cursor = db.cursor() cursor.execute('SELECT count(uid) AS c FROM player WHERE uid = ? AND api_key = ?;', (uid, key)) if cursor.fetchone()[0] == 1: status = True cursor.close() except sqlite3.IntegrityError as e: print("Error executing statement: " + str(e)) raise return status """ Opens the database file and deletes from the user tables :param name: The path to the sqlite database. :returns: Connection to the database. :raises IntegrityError: The queryes couldn't bre executed. :raises IOError: The sqlite file couldn't be created. """ def openDatabase(): kdb = os.path.dirname(os.path.realpath(sys.argv[0])) + '/../../../sw.sqlite' udb = os.path.dirname(os.path.realpath(sys.argv[0])) + '/../../../../data/sw.sqlite' print('Configuring database...') try: db = sqlite3.connect(kdb) cursor = db.cursor() cursor.execute('attach "' + udb + '" as data;') cursor.close() return db except sqlite3.IntegrityError as e: print("Error executing statement: " + str(e)) raise except IOError as e: print("I/O Error creating database " + name + ": " + str(e)) raise """ Inserts a row into the database. :param db: Connection to the database. :param table: Name of the table to insert into. :param values: List of values to insert. :raises IntegrityError: The insert query was unsuccesfull. """ def insert(db, table, values): cursor = db.cursor() placeholders = '' for x in range(0, len(values)): placeholders = placeholders + '?, ' placeholders = placeholders[:len(placeholders) - 2] query = 'INSERT INTO ' + table + ' VALUES (' + placeholders + ')' try: cursor.execute(query, values) except sqlite3.IntegrityError as e: print('Error Inserting into ' + table + ' with values (' + str(values) + '): ' + str(e)) raise cursor.close; """ Parses run data (tables run, run_party, run_drop_rune, run_drop_runecraft, run_drop_item, run_drop_unit, run_drop_sd, run_drop_unit_pieces, run_drop_shapeshifting). :param db: Sqlite database connection. :param data_request: JSON data of the run result request. :param data_response: JSON data of the run result response. :param data_start_request: JSON data of the run start request. :param data_start_response: JSON data of the run start response. """ def parseRun(db, data_request, data_response, data_start_request, data_start_response): print("Parsing run...") cursor = db.cursor() # Read basic data uid = data_request["wizard_id"] dtime = data_response["tvaluelocal"] # Check if run has already been inserted. cursor.execute("SELECT count(id) AS c FROM run WHERE uid = ? AND dtime = ?;", (uid, dtime)) if (cursor.fetchone()[0] > 0): print(" Run already in database. Stopping....") return 409; # We are inserting, get aditional info area_type = 3 # Rift Dungeon area = data_request["dungeon_id"] stage = None difficulty = None score = data_response["total_damage"] rank = "F" raw_rank = data_response["rift_dungeon_box_id"] win = 1 if raw_rank == 0: rank = "F" win = 0 elif raw_rank == 1: rank = "D" elif raw_rank == 2: rank = "C" elif raw_rank == 3: rank = "B-" elif raw_rank == 4: rank = "B" elif raw_rank == 5: rank = "B+" elif raw_rank == 6: rank = "A-" elif raw_rank == 7: rank = "A" elif raw_rank == 8: rank = "A+" elif raw_rank == 9: rank = "S" elif raw_rank == 10: rank = "SS" elif raw_rank == 11: rank = "SSS" # TODO time = 1 #time = data_response["clear_time"] # Get the new ID and insert cursor.execute("SELECT max(id) + 1 AS id FROM run;") id = cursor.fetchone()[0] if id == None: id = 1 mana = 0 energy = 0 crystal = 0 helper = 0 insert(db, "run", (uid, id, dtime, area_type, area, stage, difficulty, win, time, mana, energy, crystal, helper, score, rank)) for item in data_response["item_list"]: type = item["type"] if type == 29: # Craft material insert(db, "run_drop_item", (id, item["id"], item["quantity"])) elif type == 8: # Rune rune = item["info"] rune_id = rune["rune_id"] rune_type = rune["set_id"] slot = rune["slot_no"] stars = rune["class"] ancient = 0 quality = rune["rank"] value = rune["sell_value"] efficiency, max_efficiency = MAPPING.calculate_efficiency(rune) main_stat = rune["pri_eff"][0] main_stat_value = rune["pri_eff"][1] if "prefix_eff" in rune: innate_stat = rune["prefix_eff"][0] innate_stat_value = rune["prefix_eff"][1] else: innate_stat = 0 innate_stat_value = 0 substat_1 = 0 substat_1_value = 0 substat_2 = 0 substat_2_value = 0 substat_3 = 0 substat_3_value = 0 substat_4 = 0 substat_4_value = 0 if "0" in rune["sec_eff"]: substat_1 = rune["sec_eff"]["0"]["0"] substat_1_value = rune["sec_eff"]["0"]["1"] if "1" in rune["sec_eff"]: substat_1 = rune["sec_eff"]["1"]["0"] substat_1_value = rune["sec_eff"]["1"]["1"] if "2" in rune["sec_eff"]: substat_1 = rune["sec_eff"]["2"]["0"] substat_1_value = rune["sec_eff"]["2"]["1"] if "3" in rune["sec_eff"]: substat_1 = rune["sec_eff"]["3"]["0"] substat_1_value = rune["sec_eff"]["3"]["1"] insert(db, "run_drop_rune", (id, rune_id, rune_type, slot, stars, ancient, quality, value, efficiency, max_efficiency, main_stat, main_stat_value, innate_stat, innate_stat_value, substat_1, substat_1_value, substat_2, substat_2_value, substat_3, substat_3_value, substat_4, substat_4_value)) # TODO: Grindstones and gems # TODO: Unit # Parse party leader_slot = data_start_request["leader_index"] for unit in data_start_request["unit_id_list"]: unit_id = unit["unit_id"] slot = unit["slot_index"] leader = 0 front = 0 if slot == leader_slot: leader = 1 if slot <= 3: front = 1 cursor.execute("SELECT unit FROM unit WHERE uid = ? AND id = ?;", (uid, unit_id)) unit_master_id = cursor.fetchone()[0] insert(db, "run_party", (id, unit_id, unit_master_id, leader, front)) db.commit() """ Begin script """ data_request = readData(2) data_response = readData(3) data_start_request = readData(4) data_start_response = readData(5) key = readKey() db = openDatabase() if verifyKey(db, data_response, key) == False: print("Invalid API KEY...") sys.exit(401) else: try: parseRun(db, data_request, data_response, data_start_request, data_start_response) except Exception as e: print("Error parsing Rift Dungeon run: " + str(e)) sys.exit(400) sys.exit(201)