Optimize unit->title?>

Stats Base Runes Artifacts Buildings Total
ATK unit->attack?>   +unit->rune_attack?>   +unit->artifact_attack?>   +unit->building_attack?>   unit->total_attack?>  
DEF unit->defense?>   +unit->rune_defense?>   +unit->artifact_defense?>   +unit->building_defense?>   unit->total_defense?>  
HP unit->hp?>   +unit->rune_hp?>   +unit->artifact_hp?>   +unit->building_hp?>   unit->total_hp?>  
SPD unit->speed?>   +unit->rune_speed?>   +unit->artifact_speed?>   +unit->building_speed?>   unit->total_speed?>  
CRR unit->crit_rate?> % +unit->rune_crit_rate?> % +unit->artifact_crit_rate?> % +unit->building_crit_rate?> % unit->total_crit_rate?> %
CRD unit->crit_damage?> % +unit->rune_crit_damage?> % +unit->artifact_crit_damage?> % +unit->building_crit_damage?> % unit->total_crit_damage?> %
ACC unit->accuracy?> % +unit->rune_accuracy?> % +unit->artifact_accuracy?> % +unit->building_accuracy?> % unit->total_accuracy?> %
RES unit->resistance?> % +unit->rune_resistance?> % +unit->artifact_resistance?> % +unit->building_resistance?> % unit->total_resistance?> %
Effective HP unit->effective_hp?>  
Effective DMG unit->effective_dmg?>  
unit->artifact_type)?> unit->artifact_element)?>
unit->rune as $rune){ foreach ($show_list as $i){ $rune = $page->unit->rune[$i - 1]; ?>

Optimization parameters

Rune sets Min HP Remove filter Reset filter
Even slots Min ATK Remove filter Reset filter
Use runes from Min DEF Remove filter Reset filter
Tune optimizer for Min SPD Remove filter Reset filter
Max. combinations Min CRR % Remove filter Reset filter
LOG clear
Min CRD % Remove filter Reset filter
Min ACC % Remove filter Reset filter
Min RES % Remove filter Reset filter
Min EHP Remove filter Reset filter
Min DMG Remove filter Reset filter

Optimization results

Message

Message Text