* @license https://www.gnu.org/licenses/gpl-3.0.en.html GNU General Public License V3 * @package SWDB * @category View * @property Home_Page $page The page model. * @var Player_Page $page The page model. */ ?> generate_head()?>

Summoners War DataBase

Placements

Rep. get_player()->get_rep(), $simple=true, $href="/player/" . get_context()->get_player()->get_id() . "/units/" . get_context()->get_player()->get_rep()->get_id())?>
Arena get_player()->get_arena_defense() as $defense){ ?> get_player()->get_id() . "/units/" . $defense->get_id())?>
G. War
get_player()->get_gw_defense()[0] as $defense){ ?> get_player()->get_id() . "/units/" . $defense->get_id())?>
get_player()->get_gw_defense()[1] as $defense){ ?> get_player()->get_id() . "/units/" . $defense->get_id())?>
Siege defences
get_player()->get_siege_defense() as $formation){ ?>
get_player()->get_id() . "/units/" . $defense->get_id())?>

Buildings

get_player()->get_buildings()) / 2; $i = 0; foreach (get_context()->get_player()->get_buildings() as $building){ if ($i == $half){ ?>

get_player()->get_decorations()) / 2; $i = 0; foreach (get_context()->get_player()->get_decorations() as $decoration){ if ($i == $half){ ?>

Inventory

  • get_player()->get_currencies()["energy"]?> / get_player()->get_currencies()["energy_max"]?>
  • get_player()->get_currencies()["arena_energy"]?> / 10
  • get_player()->get_currencies()["dimension_energy"]?> / 100
  • get_player()->get_currencies()["darkportal_energy"]?> / 10
  • get_player()->get_currencies()["mana"]?>
  • get_player()->get_currencies()["crystal"]?>
  • get_player()->get_currencies()["social_point"]?>
  • get_player()->get_currencies()["honor_point"]?>
  • get_player()->get_currencies()["guild_point"]?>
  • get_player()->get_currencies()["honor_medal"]?>
  • get_player()->get_currencies()["honor_mark"]?>
  • get_player()->get_currencies()["event_coin"]?>
  • get_player()->get_currencies()["ancient_stone"]?>
  • get_player()->get_currencies()["costume_point"]?>
get_player()->get_scrolls()) / 2; $i = 0; foreach (get_context()->get_player()->get_scrolls() as $item){ if ($half > 6 && $i == $half){ ?>

get_player()->get_rune_craft_materials() as $item){ ?> get_id(); } ?>
get_player()->get_craft_materials() as $item){ if ($prev != 0 && $prev < 5000 && $item->get_id() > 5000){ ?>
get_id(); } ?>
get_player()->get_essences() as $item){ //if ($prev != "" && $prev != preg_split('/\s+/', $item->name)[2]){ if ($i > 0 && $i % 6 == 0){ ?>
get_name())[2]; $i ++; } ?>

Records

Arena get_player()->get_top_rank_arena())?>
World Arena get_player()->get_top_rank_world_arena())?>
Special League get_player()->get_top_rank_special_league())?>
Guild War get_player()->get_top_rank_gw() - 10)?>
Siege Battle get_player()->get_top_rank_siege())?>
World Boss get_player()->get_top_rank_wboss()]?>
Trial of Ascension (Normal) get_player()->get_top_rank_toan()?>F
Trial of Ascension (Hard) get_player()->get_top_rank_toah()?>F
Trial of Ascension (Hell) get_player()->get_top_rank_toal()?>
get_player()->get_records() as $record){ ?> get_area()->get_type() == AREA_TYPE_ID::RIFT_DUNGEON || $record->get_area()->get_type() == AREA_TYPE_ID::RIFT_RAID){ $class_frontline = "frontlines"; } ?>
get_area()->get_type()){ case AREA_TYPE_ID::CAIROS_DUNGEON: case AREA_TYPE_ID::DIMENSIONAL_HOLE: $title = $record->get_area()->get_name() . " " . $record->get_stage() . "F"; break; case AREA_TYPE_ID::RIFT_DUNGEON: $title = $record->get_area()->get_name(); break; case AREA_TYPE_ID::RIFT_RAID: $title = $record->get_area()->get_name() . " " . $record->get_stage(); break; } ?> get_area()->get_type() == AREA_TYPE_ID::RIFT_DUNGEON){ ?> get_score()?> get_rank()?> get_time() / 1000); $m = floor($s / 60); $s = floor($s % 60); $ms = ($record->get_time() - (1000 * 60 * $m) - (1000 * 60 * $s) / 100); $s = str_pad($s, 2, '0', STR_PAD_LEFT); $ms = str_pad($ms, 2, '0', STR_PAD_LEFT); ?> :. get_party() as $party){ $front = in_array($party->get_id(), $record->get_frontline()); if ($front != "undefined" && $prev_front != $front){ ?>
get_player()->get_id() . "/units/" . $party->get_id(); } ?> get_player()->get_id() . "/units/" . $defense->get_id())?>