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@@ -358,15 +358,13 @@ def parseUnits(db, data):
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exp_gained = mon["exp_gained"]
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exp_gain_rate = mon["exp_gain_rate"]
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costume = mon["costume_master_id"]
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- attribute = mon["attribute"]
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source = mon["source"]
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create_time = mon["create_time"]
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- homunculus = mon["homunculus"]
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homunculus_name = mon["homunculus_name"]
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lock = 0
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if id in lock_list:
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lock = 1
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- insert(db, "unit", (uid, id, building, monster, level, stars, hp, attack, defense, speed, crit_rate, crit_damage, resistance, accuracy, experience, exp_gained, exp_gain_rate, costume, attribute, source, create_time, homunculus, homunculus_name, lock))
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+ insert(db, "unit", (uid, id, building, monster, level, stars, hp, attack, defense, speed, crit_rate, crit_damage, resistance, accuracy, experience, exp_gained, exp_gain_rate, costume, source, create_time, homunculus_name, lock))
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for skill in mon["skills"]:
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skill_id = skill[0]
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skill_level = skill[1]
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@@ -1012,6 +1010,9 @@ Parses guild data (tables guild, guild_member).
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"""
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def parseGuild(db, data):
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print("Parsing guild...")
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+ if (data["guild"]["guild_info"] == None):
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+ # No guild
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+ return
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if len(data["guild"]["guild_info"]) < 1:
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return
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guild = data["guild"]["guild_info"]
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